diff options
Diffstat (limited to 'source/blender/blenkernel/intern/object.c')
-rw-r--r-- | source/blender/blenkernel/intern/object.c | 40 |
1 files changed, 20 insertions, 20 deletions
diff --git a/source/blender/blenkernel/intern/object.c b/source/blender/blenkernel/intern/object.c index 3ffd8115914..474d1e5b442 100644 --- a/source/blender/blenkernel/intern/object.c +++ b/source/blender/blenkernel/intern/object.c @@ -162,9 +162,9 @@ void object_free_particlesystems(Object *ob) while (ob->particlesystem.first) { ParticleSystem *psys = ob->particlesystem.first; - BLI_remlink(&ob->particlesystem,psys); + BLI_remlink(&ob->particlesystem, psys); - psys_free(ob,psys); + psys_free(ob, psys); } } @@ -541,7 +541,7 @@ void unlink_object(Object *ob) BoidParticle *bpa; int p; - for (p=0,pa=tpsys->particles; p<tpsys->totpart; p++,pa++) { + for (p=0, pa=tpsys->particles; p<tpsys->totpart; p++, pa++) { bpa = pa->boid; if (bpa->ground == ob) bpa->ground = NULL; @@ -1326,7 +1326,7 @@ void object_copy_proxy_drivers(Object *ob, Object *target) if ((Object *)dtar->id == target) dtar->id= (ID *)ob; else { - /* only on local objects because this causes indirect links a -> b -> c,blend to point directly to a.blend + /* only on local objects because this causes indirect links a -> b -> c, blend to point directly to a.blend * when a.blend has a proxy thats linked into c.blend */ if (ob->id.lib==NULL) id_lib_extern((ID *)dtar->id); @@ -1445,7 +1445,7 @@ void object_scale_to_mat3(Object *ob, float mat[][3]) { float vec[3]; mul_v3_v3v3(vec, ob->size, ob->dscale); - size_to_mat3( mat,vec); + size_to_mat3(mat, vec); } void object_rot_to_mat3(Object *ob, float mat[][3]) @@ -1692,12 +1692,12 @@ static void ob_parcurve(Scene *scene, Object *ob, Object *par, float mat[][4]) /* vec: 4 items! */ - if ( where_on_path(par, ctime, vec, dir, cu->flag & CU_FOLLOW ? quat:NULL, &radius, NULL) ) { + if (where_on_path(par, ctime, vec, dir, cu->flag & CU_FOLLOW ? quat:NULL, &radius, NULL)) { if (cu->flag & CU_FOLLOW) { #if 0 float x1, q[4]; - vec_to_quat( quat,dir, ob->trackflag, ob->upflag); + vec_to_quat(quat, dir, ob->trackflag, ob->upflag); /* the tilt */ normalize_v3(dir); @@ -1801,7 +1801,7 @@ static void give_parvert(Object *par, int nr, float vec[3]) } if (count==0) { - /* keep as 0,0,0 */ + /* keep as 0, 0, 0 */ } else if (count > 0) { mul_v3_fl(vec, 1.0f / count); @@ -1896,8 +1896,8 @@ static void ob_parvert3(Object *ob, Object *par, float mat[][4]) give_parvert(par, ob->par2, v2); give_parvert(par, ob->par3, v3); - tri_to_quat( q,v1, v2, v3); - quat_to_mat3( cmat,q); + tri_to_quat(q, v1, v2, v3); + quat_to_mat3(cmat, q); copy_m4_m3(mat, cmat); if (ob->type==OB_CURVE) { @@ -1918,7 +1918,7 @@ static int where_is_object_parslow(Object *ob, float obmat[4][4], float slowmat[ int a; // include framerate - fac1= ( 1.0f / (1.0f + fabsf(ob->sf)) ); + fac1= (1.0f / (1.0f + fabsf(ob->sf)) ); if (fac1 >= 1.0f) return 0; fac2= 1.0f-fac1; @@ -2030,7 +2030,7 @@ static void solve_parenting (Scene *scene, Object *ob, Object *par, float obmat[ case PAROBJECT: ok= 0; if (par->type==OB_CURVE) { - if ( ((Curve *)par->data)->flag & CU_PATH ) { + if (((Curve *)par->data)->flag & CU_PATH ) { ob_parcurve(scene, ob, par, tmat); ok= 1; } @@ -2083,7 +2083,7 @@ static void solve_parenting (Scene *scene, Object *ob, Object *par, float obmat[ copy_m3_m4(originmat, tmat); // origin, voor help line - if ( (ob->partype & PARTYPE)==PARSKEL ) { + if ((ob->partype & PARTYPE)==PARSKEL ) { copy_v3_v3(ob->orig, par->obmat[3]); } else { @@ -2169,7 +2169,7 @@ void what_does_parent(Scene *scene, Object *ob, Object *workob) BoundBox *unit_boundbox(void) { BoundBox *bb; - float min[3] = {-1.0f,-1.0f,-1.0f}, max[3] = {-1.0f,-1.0f,-1.0f}; + float min[3] = {-1.0f, -1.0f, -1.0f}, max[3] = {-1.0f, -1.0f, -1.0f}; bb= MEM_callocN(sizeof(BoundBox), "OB-BoundBox"); boundbox_set_from_min_max(bb, min, max); @@ -2197,7 +2197,7 @@ BoundBox *object_get_boundbox(Object *ob) bb = mesh_get_bb(ob); } else if (ELEM3(ob->type, OB_CURVE, OB_SURF, OB_FONT)) { - bb= ob->bb ? ob->bb : ( (Curve *)ob->data )->bb; + bb= ob->bb ? ob->bb : ((Curve *)ob->data )->bb; } else if (ob->type==OB_MBALL) { bb= ob->bb; @@ -2223,7 +2223,7 @@ void object_get_dimensions(Object *ob, float vec[3]) if (bb) { float scale[3]; - mat4_to_size( scale,ob->obmat); + mat4_to_size(scale, ob->obmat); vec[0] = fabsf(scale[0]) * (bb->vec[4][0] - bb->vec[0][0]); vec[1] = fabsf(scale[1]) * (bb->vec[2][1] - bb->vec[0][1]); @@ -2242,7 +2242,7 @@ void object_set_dimensions(Object *ob, const float *value) if (bb) { float scale[3], len[3]; - mat4_to_size( scale,ob->obmat); + mat4_to_size(scale, ob->obmat); len[0] = bb->vec[4][0] - bb->vec[0][0]; len[1] = bb->vec[2][1] - bb->vec[0][1]; @@ -2644,7 +2644,7 @@ void object_handle_update(Scene *scene, Object *ob) else if (psys->flag & PSYS_DELETE) { tpsys=psys->next; BLI_remlink(&ob->particlesystem, psys); - psys_free(ob,psys); + psys_free(ob, psys); psys= tpsys; } else @@ -2896,7 +2896,7 @@ static KeyBlock *insert_lattkey(Scene *scene, Object *ob, const char *name, int int newkey= 0; if (key==NULL) { - key= lt->key= add_key( (ID *)lt); + key= lt->key= add_key((ID *)lt); key->type= KEY_RELATIVE; newkey= 1; } @@ -2934,7 +2934,7 @@ static KeyBlock *insert_curvekey(Scene *scene, Object *ob, const char *name, int int newkey= 0; if (key==NULL) { - key= cu->key= add_key( (ID *)cu); + key= cu->key= add_key((ID *)cu); key->type = KEY_RELATIVE; newkey= 1; } |