diff options
Diffstat (limited to 'source/blender/blenkernel/intern/object.c')
-rw-r--r-- | source/blender/blenkernel/intern/object.c | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/source/blender/blenkernel/intern/object.c b/source/blender/blenkernel/intern/object.c index 37560cf84ae..03d0d9704dd 100644 --- a/source/blender/blenkernel/intern/object.c +++ b/source/blender/blenkernel/intern/object.c @@ -2313,8 +2313,8 @@ void BKE_object_where_is_calc(Depsgraph *depsgraph, Scene *scene, Object *ob) * * It assumes the object parent is already in the depsgraph. * Otherwise, after changing ob->parent you need to call: - * DEG_relations_tag_update(bmain); - * BKE_scene_graph_update_tagged(depsgraph, bmain); + * - #DEG_relations_tag_update(bmain); + * - #BKE_scene_graph_update_tagged(depsgraph, bmain); */ void BKE_object_workob_calc_parent(Depsgraph *depsgraph, Scene *scene, Object *ob, Object *workob) { @@ -3934,7 +3934,7 @@ bool BKE_object_modifier_update_subframe( if (ob->track) no_update |= BKE_object_modifier_update_subframe(depsgraph, scene, ob->track, 0, recursion, frame, type); /* skip subframe if object is parented - * to vertex of a dynamic paint canvas */ + * to vertex of a dynamic paint canvas */ if (no_update && (ob->partype == PARVERT1 || ob->partype == PARVERT3)) return false; @@ -3963,7 +3963,7 @@ bool BKE_object_modifier_update_subframe( BKE_animsys_evaluate_animdata(depsgraph, scene, &ob->id, ob->adt, frame, ADT_RECALC_ANIM); if (update_mesh) { /* ignore cache clear during subframe updates - * to not mess up cache validity */ + * to not mess up cache validity */ object_cacheIgnoreClear(ob, 1); BKE_object_handle_update(depsgraph, scene, ob); object_cacheIgnoreClear(ob, 0); |