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Diffstat (limited to 'source/blender/blenkernel/intern/object.c')
-rw-r--r--source/blender/blenkernel/intern/object.c34
1 files changed, 19 insertions, 15 deletions
diff --git a/source/blender/blenkernel/intern/object.c b/source/blender/blenkernel/intern/object.c
index 115cfac7627..b43cf72b94b 100644
--- a/source/blender/blenkernel/intern/object.c
+++ b/source/blender/blenkernel/intern/object.c
@@ -322,6 +322,7 @@ static void unlink_object__unlinkModifierLinks(void *userData, Object *ob, Objec
void unlink_object(Scene *scene, Object *ob)
{
+ Main *bmain= G.main;
Object *obt;
Material *mat;
World *wrld;
@@ -343,7 +344,7 @@ void unlink_object(Scene *scene, Object *ob)
/* check all objects: parents en bevels and fields, also from libraries */
// FIXME: need to check all animation blocks (drivers)
- obt= G.main->object.first;
+ obt= bmain->object.first;
while(obt) {
if(obt->proxy==ob)
obt->proxy= NULL;
@@ -517,7 +518,7 @@ void unlink_object(Scene *scene, Object *ob)
}
/* materials */
- mat= G.main->mat.first;
+ mat= bmain->mat.first;
while(mat) {
for(a=0; a<MAX_MTEX; a++) {
@@ -531,7 +532,7 @@ void unlink_object(Scene *scene, Object *ob)
}
/* textures */
- tex= G.main->tex.first;
+ tex= bmain->tex.first;
while(tex) {
if(tex->env) {
if(tex->env->object == ob) tex->env->object= NULL;
@@ -540,7 +541,7 @@ void unlink_object(Scene *scene, Object *ob)
}
/* worlds */
- wrld= G.main->world.first;
+ wrld= bmain->world.first;
while(wrld) {
if(wrld->id.lib==NULL) {
for(a=0; a<MAX_MTEX; a++) {
@@ -553,7 +554,7 @@ void unlink_object(Scene *scene, Object *ob)
}
/* scenes */
- sce= G.main->scene.first;
+ sce= bmain->scene.first;
while(sce) {
if(sce->id.lib==NULL) {
if(sce->camera==ob) sce->camera= NULL;
@@ -585,7 +586,7 @@ void unlink_object(Scene *scene, Object *ob)
#if 0 // XXX old animation system
/* ipos */
- ipo= G.main->ipo.first;
+ ipo= bmain->ipo.first;
while(ipo) {
if(ipo->id.lib==NULL) {
IpoCurve *icu;
@@ -599,7 +600,7 @@ void unlink_object(Scene *scene, Object *ob)
#endif // XXX old animation system
/* screens */
- sc= G.main->screen.first;
+ sc= bmain->screen.first;
while(sc) {
ScrArea *sa= sc->areabase.first;
while(sa) {
@@ -664,14 +665,14 @@ void unlink_object(Scene *scene, Object *ob)
}
/* groups */
- group= G.main->group.first;
+ group= bmain->group.first;
while(group) {
rem_from_group(group, ob, NULL, NULL);
group= group->id.next;
}
/* cameras */
- camera= G.main->camera.first;
+ camera= bmain->camera.first;
while(camera) {
if (camera->dof_ob==ob) {
camera->dof_ob = NULL;
@@ -725,6 +726,7 @@ Camera *copy_camera(Camera *cam)
void make_local_camera(Camera *cam)
{
+ Main *bmain= G.main;
Object *ob;
Camera *camn;
int local=0, lib=0;
@@ -742,7 +744,7 @@ void make_local_camera(Camera *cam)
return;
}
- ob= G.main->object.first;
+ ob= bmain->object.first;
while(ob) {
if(ob->data==cam) {
if(ob->id.lib) lib= 1;
@@ -760,7 +762,7 @@ void make_local_camera(Camera *cam)
camn= copy_camera(cam);
camn->id.us= 0;
- ob= G.main->object.first;
+ ob= bmain->object.first;
while(ob) {
if(ob->data==cam) {
@@ -873,6 +875,7 @@ Lamp *copy_lamp(Lamp *la)
void make_local_lamp(Lamp *la)
{
+ Main *bmain= G.main;
Object *ob;
Lamp *lan;
int local=0, lib=0;
@@ -890,7 +893,7 @@ void make_local_lamp(Lamp *la)
return;
}
- ob= G.main->object.first;
+ ob= bmain->object.first;
while(ob) {
if(ob->data==la) {
if(ob->id.lib) lib= 1;
@@ -908,7 +911,7 @@ void make_local_lamp(Lamp *la)
lan= copy_lamp(la);
lan->id.us= 0;
- ob= G.main->object.first;
+ ob= bmain->object.first;
while(ob) {
if(ob->data==la) {
@@ -1366,6 +1369,7 @@ void expand_local_object(Object *ob)
void make_local_object(Object *ob)
{
+ Main *bmain= G.main;
Object *obn;
Scene *sce;
Base *base;
@@ -1387,7 +1391,7 @@ void make_local_object(Object *ob)
}
else {
- sce= G.main->scene.first;
+ sce= bmain->scene.first;
while(sce) {
base= sce->base.first;
while(base) {
@@ -1410,7 +1414,7 @@ void make_local_object(Object *ob)
obn= copy_object(ob);
obn->id.us= 0;
- sce= G.main->scene.first;
+ sce= bmain->scene.first;
while(sce) {
if(sce->id.lib==0) {
base= sce->base.first;