diff options
Diffstat (limited to 'source/blender/blenkernel/intern/object.c')
-rw-r--r-- | source/blender/blenkernel/intern/object.c | 12 |
1 files changed, 6 insertions, 6 deletions
diff --git a/source/blender/blenkernel/intern/object.c b/source/blender/blenkernel/intern/object.c index 55ec5db419d..8d3e92975fe 100644 --- a/source/blender/blenkernel/intern/object.c +++ b/source/blender/blenkernel/intern/object.c @@ -1581,7 +1581,7 @@ void BKE_object_scale_to_mat3(Object *ob, float mat[3][3]) size_to_mat3(mat, vec); } -void BKE_object_rot_to_mat3(Object *ob, float mat[3][3], short use_drot) +void BKE_object_rot_to_mat3(Object *ob, float mat[3][3], bool use_drot) { float rmat[3][3], dmat[3][3]; @@ -1618,7 +1618,7 @@ void BKE_object_rot_to_mat3(Object *ob, float mat[3][3], short use_drot) copy_m3_m3(mat, rmat); } -void BKE_object_mat3_to_rot(Object *ob, float mat[3][3], short use_compat) +void BKE_object_mat3_to_rot(Object *ob, float mat[3][3], bool use_compat) { switch (ob->rotmode) { case ROT_MODE_QUAT: @@ -1721,7 +1721,7 @@ void BKE_object_tfm_protected_restore(Object *ob, } /* see BKE_pchan_apply_mat4() for the equivalent 'pchan' function */ -void BKE_object_apply_mat4(Object *ob, float mat[4][4], const short use_compat, const short use_parent) +void BKE_object_apply_mat4(Object *ob, float mat[4][4], const bool use_compat, const bool use_parent) { float rot[3][3]; @@ -2362,7 +2362,7 @@ void BKE_object_dimensions_set(Object *ob, const float *value) } } -void BKE_object_minmax(Object *ob, float min_r[3], float max_r[3], const short use_hidden) +void BKE_object_minmax(Object *ob, float min_r[3], float max_r[3], const bool use_hidden) { BoundBox bb; float vec[3]; @@ -2466,7 +2466,7 @@ void BKE_object_minmax(Object *ob, float min_r[3], float max_r[3], const short u } } -int BKE_object_minmax_dupli(Scene *scene, Object *ob, float r_min[3], float r_max[3], const short use_hidden) +int BKE_object_minmax_dupli(Scene *scene, Object *ob, float r_min[3], float r_max[3], const bool use_hidden) { int ok = FALSE; if ((ob->transflag & OB_DUPLI) == 0) { @@ -2478,7 +2478,7 @@ int BKE_object_minmax_dupli(Scene *scene, Object *ob, float r_min[3], float r_ma lb = object_duplilist(scene, ob, FALSE); for (dob = lb->first; dob; dob = dob->next) { - if ((use_hidden == FALSE) && (dob->no_draw != 0)) { + if ((use_hidden == false) && (dob->no_draw != 0)) { /* pass */ } else { |