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Diffstat (limited to 'source/blender/blenkernel/intern/object.c')
-rw-r--r--source/blender/blenkernel/intern/object.c8
1 files changed, 4 insertions, 4 deletions
diff --git a/source/blender/blenkernel/intern/object.c b/source/blender/blenkernel/intern/object.c
index 37560cf84ae..03d0d9704dd 100644
--- a/source/blender/blenkernel/intern/object.c
+++ b/source/blender/blenkernel/intern/object.c
@@ -2313,8 +2313,8 @@ void BKE_object_where_is_calc(Depsgraph *depsgraph, Scene *scene, Object *ob)
*
* It assumes the object parent is already in the depsgraph.
* Otherwise, after changing ob->parent you need to call:
- * DEG_relations_tag_update(bmain);
- * BKE_scene_graph_update_tagged(depsgraph, bmain);
+ * - #DEG_relations_tag_update(bmain);
+ * - #BKE_scene_graph_update_tagged(depsgraph, bmain);
*/
void BKE_object_workob_calc_parent(Depsgraph *depsgraph, Scene *scene, Object *ob, Object *workob)
{
@@ -3934,7 +3934,7 @@ bool BKE_object_modifier_update_subframe(
if (ob->track) no_update |= BKE_object_modifier_update_subframe(depsgraph, scene, ob->track, 0, recursion, frame, type);
/* skip subframe if object is parented
- * to vertex of a dynamic paint canvas */
+ * to vertex of a dynamic paint canvas */
if (no_update && (ob->partype == PARVERT1 || ob->partype == PARVERT3))
return false;
@@ -3963,7 +3963,7 @@ bool BKE_object_modifier_update_subframe(
BKE_animsys_evaluate_animdata(depsgraph, scene, &ob->id, ob->adt, frame, ADT_RECALC_ANIM);
if (update_mesh) {
/* ignore cache clear during subframe updates
- * to not mess up cache validity */
+ * to not mess up cache validity */
object_cacheIgnoreClear(ob, 1);
BKE_object_handle_update(depsgraph, scene, ob);
object_cacheIgnoreClear(ob, 0);