diff options
Diffstat (limited to 'source/blender/blenkernel/intern/object.c')
-rw-r--r-- | source/blender/blenkernel/intern/object.c | 194 |
1 files changed, 192 insertions, 2 deletions
diff --git a/source/blender/blenkernel/intern/object.c b/source/blender/blenkernel/intern/object.c index 21b5bb89f19..c88de006eba 100644 --- a/source/blender/blenkernel/intern/object.c +++ b/source/blender/blenkernel/intern/object.c @@ -41,6 +41,7 @@ #include "DNA_camera_types.h" #include "DNA_constraint_types.h" #include "DNA_gpencil_types.h" +#include "DNA_gpencil_modifier_types.h" #include "DNA_group_types.h" #include "DNA_key_types.h" #include "DNA_lamp_types.h" @@ -53,6 +54,7 @@ #include "DNA_scene_types.h" #include "DNA_screen_types.h" #include "DNA_sequence_types.h" +#include "DNA_shader_fx_types.h" #include "DNA_smoke_types.h" #include "DNA_space_types.h" #include "DNA_view3d_types.h" @@ -86,6 +88,7 @@ #include "BKE_displist.h" #include "BKE_effect.h" #include "BKE_fcurve.h" +#include "BKE_gpencil_modifier.h" #include "BKE_icons.h" #include "BKE_key.h" #include "BKE_lamp.h" @@ -110,12 +113,14 @@ #include "BKE_rigidbody.h" #include "BKE_scene.h" #include "BKE_sequencer.h" +#include "BKE_shader_fx.h" #include "BKE_speaker.h" #include "BKE_softbody.h" #include "BKE_subsurf.h" #include "BKE_material.h" #include "BKE_camera.h" #include "BKE_image.h" +#include "BKE_gpencil.h" #include "DEG_depsgraph.h" #include "DEG_depsgraph_query.h" @@ -185,11 +190,15 @@ void BKE_object_free_curve_cache(Object *ob) void BKE_object_free_modifiers(Object *ob, const int flag) { ModifierData *md; + GpencilModifierData *gp_md; while ((md = BLI_pophead(&ob->modifiers))) { modifier_free_ex(md, flag); } + while ((gp_md = BLI_pophead(&ob->greasepencil_modifiers))) { + BKE_gpencil_modifier_free_ex(gp_md, flag); + } /* particle modifiers were freed, so free the particlesystems as well */ BKE_object_free_particlesystems(ob); @@ -200,6 +209,15 @@ void BKE_object_free_modifiers(Object *ob, const int flag) BKE_object_free_derived_caches(ob); } +void BKE_object_free_shaderfx(Object *ob, const int flag) +{ + ShaderFxData *fx; + + while ((fx = BLI_pophead(&ob->shader_fx))) { + BKE_shaderfx_free_ex(fx, flag); + } +} + void BKE_object_modifier_hook_reset(Object *ob, HookModifierData *hmd) { /* reset functionality */ @@ -222,6 +240,29 @@ void BKE_object_modifier_hook_reset(Object *ob, HookModifierData *hmd) } } +void BKE_object_modifier_gpencil_hook_reset(Object *ob, HookGpencilModifierData *hmd) +{ + if (hmd->object == NULL) { + return; + } + /* reset functionality */ + bPoseChannel *pchan = BKE_pose_channel_find_name(hmd->object->pose, hmd->subtarget); + + if (hmd->subtarget[0] && pchan) { + float imat[4][4], mat[4][4]; + + /* calculate the world-space matrix for the pose-channel target first, then carry on as usual */ + mul_m4_m4m4(mat, hmd->object->obmat, pchan->pose_mat); + + invert_m4_m4(imat, mat); + mul_m4_m4m4(hmd->parentinv, imat, ob->obmat); + } + else { + invert_m4_m4(hmd->object->imat, hmd->object->obmat); + mul_m4_m4m4(hmd->parentinv, hmd->object->imat, ob->obmat); + } +} + bool BKE_object_support_modifier_type_check(const Object *ob, int modifier_type) { const ModifierTypeInfo *mti; @@ -428,6 +469,7 @@ void BKE_object_free(Object *ob) /* BKE_<id>_free shall never touch to ID->us. Never ever. */ BKE_object_free_modifiers(ob, LIB_ID_CREATE_NO_USER_REFCOUNT); + BKE_object_free_shaderfx(ob, LIB_ID_CREATE_NO_USER_REFCOUNT); MEM_SAFE_FREE(ob->mat); MEM_SAFE_FREE(ob->matbits); @@ -653,6 +695,7 @@ static const char *get_obdata_defname(int type) case OB_ARMATURE: return DATA_("Armature"); case OB_SPEAKER: return DATA_("Speaker"); case OB_EMPTY: return DATA_("Empty"); + case OB_GPENCIL: return DATA_("GPencil"); default: printf("get_obdata_defname: Internal error, bad type: %d\n", type); return DATA_("Empty"); @@ -677,6 +720,7 @@ void *BKE_object_obdata_add_from_type(Main *bmain, int type, const char *name) case OB_ARMATURE: return BKE_armature_add(bmain, name); case OB_SPEAKER: return BKE_speaker_add(bmain, name); case OB_LIGHTPROBE:return BKE_lightprobe_add(bmain, name); + case OB_GPENCIL: return BKE_gpencil_data_addnew(bmain, name); case OB_EMPTY: return NULL; default: printf("%s: Internal error, bad type: %d\n", __func__, type); @@ -810,7 +854,7 @@ Object *BKE_object_add( /** * Add a new object, using another one as a reference * - * /param ob_src object to use to determine the collections of the new object. + * \param ob_src object to use to determine the collections of the new object. */ Object *BKE_object_add_from( Main *bmain, Scene *scene, ViewLayer *view_layer, @@ -828,6 +872,41 @@ Object *BKE_object_add_from( return ob; } +/** + * Add a new object, but assign the given datablock as the ob->data + * for the newly created object. + * + * \param data The datablock to assign as ob->data for the new object. + * This is assumed to be of the correct type. + * \param do_id_user If true, id_us_plus() will be called on data when + * assigning it to the object. + */ +Object *BKE_object_add_for_data( + Main *bmain, ViewLayer *view_layer, + int type, const char *name, ID *data, bool do_id_user) +{ + Object *ob; + Base *base; + LayerCollection *layer_collection; + + /* same as object_add_common, except we don't create new ob->data */ + ob = BKE_object_add_only_object(bmain, type, name); + ob->data = data; + if (do_id_user) id_us_plus(data); + + BKE_view_layer_base_deselect_all(view_layer); + DEG_id_tag_update_ex(bmain, &ob->id, OB_RECALC_OB | OB_RECALC_DATA | OB_RECALC_TIME); + + layer_collection = BKE_layer_collection_get_active(view_layer); + BKE_collection_object_add(bmain, layer_collection->collection, ob); + + base = BKE_view_layer_base_find(view_layer, ob); + BKE_view_layer_base_select(view_layer, base); + + return ob; +} + + void BKE_object_copy_softbody(struct Object *ob_dst, const struct Object *ob_src, const int flag) { SoftBody *sb = ob_src->soft; @@ -1153,6 +1232,8 @@ void BKE_object_transform_copy(Object *ob_tar, const Object *ob_src) void BKE_object_copy_data(Main *bmain, Object *ob_dst, const Object *ob_src, const int flag) { ModifierData *md; + GpencilModifierData *gmd; + ShaderFxData *fx; /* Do not copy runtime data. */ BKE_object_runtime_reset(ob_dst); @@ -1179,6 +1260,24 @@ void BKE_object_copy_data(Main *bmain, Object *ob_dst, const Object *ob_src, con BLI_addtail(&ob_dst->modifiers, nmd); } + BLI_listbase_clear(&ob_dst->greasepencil_modifiers); + + for (gmd = ob_src->greasepencil_modifiers.first; gmd; gmd = gmd->next) { + GpencilModifierData *nmd = BKE_gpencil_modifier_new(gmd->type); + BLI_strncpy(nmd->name, gmd->name, sizeof(nmd->name)); + BKE_gpencil_modifier_copyData_ex(gmd, nmd, flag_subdata); + BLI_addtail(&ob_dst->greasepencil_modifiers, nmd); + } + + BLI_listbase_clear(&ob_dst->shader_fx); + + for (fx = ob_src->shader_fx.first; fx; fx = fx->next) { + ShaderFxData *nfx = BKE_shaderfx_new(fx->type); + BLI_strncpy(nfx->name, fx->name, sizeof(nfx->name)); + BKE_shaderfx_copyData_ex(fx, nfx, flag_subdata); + BLI_addtail(&ob_dst->shader_fx, nfx); + } + if (ob_src->pose) { copy_object_pose(ob_dst, ob_src, flag_subdata); /* backwards compat... non-armatures can get poses in older files? */ @@ -1210,6 +1309,10 @@ void BKE_object_copy_data(Main *bmain, Object *ob_dst, const Object *ob_src, con BLI_listbase_clear((ListBase *)&ob_dst->drawdata); BLI_listbase_clear(&ob_dst->pc_ids); + /* grease pencil: clean derived data */ + if (ob_dst->type == OB_GPENCIL) + BKE_gpencil_free_derived_frames(ob_dst->data); + ob_dst->avs = ob_src->avs; ob_dst->mpath = animviz_copy_motionpath(ob_src->mpath); @@ -1469,6 +1572,11 @@ void BKE_object_obdata_size_init(struct Object *ob, const float size) ob->empty_drawsize *= size; break; } + case OB_GPENCIL: + { + ob->empty_drawsize *= size; + break; + } case OB_FONT: { Curve *cu = ob->data; @@ -2452,7 +2560,7 @@ void BKE_object_minmax(Object *ob, float min_r[3], float max_r[3], const bool us float size[3]; copy_v3_v3(size, ob->size); - if (ob->type == OB_EMPTY) { + if ((ob->type == OB_EMPTY) || (ob->type == OB_GPENCIL)) { mul_v3_fl(size, ob->empty_drawsize); } @@ -3694,6 +3802,88 @@ bool BKE_object_modifier_use_time(Object *ob, ModifierData *md) return false; } +bool BKE_object_modifier_gpencil_use_time(Object *ob, GpencilModifierData *md) +{ + if (BKE_gpencil_modifier_dependsOnTime(md)) { + return true; + } + + /* Check whether modifier is animated. */ + /* TODO (Aligorith): this should be handled as part of build_animdata() */ + if (ob->adt) { + AnimData *adt = ob->adt; + FCurve *fcu; + + char pattern[MAX_NAME + 32]; + BLI_snprintf(pattern, sizeof(pattern), "grease_pencil_modifiers[\"%s\"]", md->name); + + /* action - check for F-Curves with paths containing 'grease_pencil_modifiers[' */ + if (adt->action) { + for (fcu = (FCurve *)adt->action->curves.first; + fcu != NULL; + fcu = (FCurve *)fcu->next) + { + if (fcu->rna_path && strstr(fcu->rna_path, pattern)) + return true; + } + } + + /* This here allows modifier properties to get driven and still update properly + * + */ + for (fcu = (FCurve *)adt->drivers.first; + fcu != NULL; + fcu = (FCurve *)fcu->next) + { + if (fcu->rna_path && strstr(fcu->rna_path, pattern)) + return true; + } + } + + return false; +} + +bool BKE_object_shaderfx_use_time(Object *ob, ShaderFxData *fx) +{ + if (BKE_shaderfx_dependsOnTime(fx)) { + return true; + } + + /* Check whether effect is animated. */ + /* TODO (Aligorith): this should be handled as part of build_animdata() */ + if (ob->adt) { + AnimData *adt = ob->adt; + FCurve *fcu; + + char pattern[MAX_NAME + 32]; + BLI_snprintf(pattern, sizeof(pattern), "shader_effects[\"%s\"]", fx->name); + + /* action - check for F-Curves with paths containing string[' */ + if (adt->action) { + for (fcu = (FCurve *)adt->action->curves.first; + fcu != NULL; + fcu = (FCurve *)fcu->next) + { + if (fcu->rna_path && strstr(fcu->rna_path, pattern)) + return true; + } + } + + /* This here allows properties to get driven and still update properly + * + */ + for (fcu = (FCurve *)adt->drivers.first; + fcu != NULL; + fcu = (FCurve *)fcu->next) + { + if (fcu->rna_path && strstr(fcu->rna_path, pattern)) + return true; + } + } + + return false; +} + /* set "ignore cache" flag for all caches on this object */ static void object_cacheIgnoreClear(Object *ob, int state) { |