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Diffstat (limited to 'source/blender/blenkernel/intern/object.c')
-rw-r--r--source/blender/blenkernel/intern/object.c4
1 files changed, 2 insertions, 2 deletions
diff --git a/source/blender/blenkernel/intern/object.c b/source/blender/blenkernel/intern/object.c
index 1406991520b..add7c1fd992 100644
--- a/source/blender/blenkernel/intern/object.c
+++ b/source/blender/blenkernel/intern/object.c
@@ -1785,7 +1785,7 @@ static void ob_parbone(Object *ob, Object *par, float mat[4][4])
/* get bone transform */
if (pchan->bone->flag & BONE_RELATIVE_PARENTING) {
- /* the new option uses the root - expected bahaviour, but differs from old... */
+ /* the new option uses the root - expected behaviour, but differs from old... */
/* XXX check on version patching? */
copy_m4_m4(mat, pchan->chan_mat);
}
@@ -3089,7 +3089,7 @@ int BKE_object_is_modified(Scene *scene, Object *ob)
* This makes it possible to give some degree of false-positives here,
* but it's currently an acceptable tradeoff between complexity and check
* speed. In combination with checks of modifier stack and real life usage
- * percentage of false-positives shouldn't be that hight.
+ * percentage of false-positives shouldn't be that height.
*/
static bool object_moves_in_time(Object *object)
{