Welcome to mirror list, hosted at ThFree Co, Russian Federation.

git.blender.org/blender.git - Unnamed repository; edit this file 'description' to name the repository.
summaryrefslogtreecommitdiff
diff options
context:
space:
mode:
Diffstat (limited to 'source/blender/blenkernel/intern/object.c')
-rw-r--r--source/blender/blenkernel/intern/object.c8
1 files changed, 4 insertions, 4 deletions
diff --git a/source/blender/blenkernel/intern/object.c b/source/blender/blenkernel/intern/object.c
index d2d68ce02ce..3448327586e 100644
--- a/source/blender/blenkernel/intern/object.c
+++ b/source/blender/blenkernel/intern/object.c
@@ -2132,7 +2132,7 @@ void BKE_object_where_is_calc_time_ex(
if (ob == NULL) return;
/* execute drivers only, as animation has already been done */
- BKE_animsys_evaluate_animdata(scene, &ob->id, ob->adt, ctime, ADT_RECALC_DRIVERS);
+ BKE_animsys_evaluate_animdata(depsgraph, scene, &ob->id, ob->adt, ctime, ADT_RECALC_DRIVERS);
if (ob->parent) {
Object *par = ob->parent;
@@ -3750,7 +3750,7 @@ bool BKE_object_modifier_update_subframe(
/* was originally OB_RECALC_ALL - TODO - which flags are really needed??? */
/* TODO(sergey): What about animation? */
ob->id.recalc |= ID_RECALC_ALL;
- BKE_animsys_evaluate_animdata(scene, &ob->id, ob->adt, frame, ADT_RECALC_ANIM);
+ BKE_animsys_evaluate_animdata(depsgraph, scene, &ob->id, ob->adt, frame, ADT_RECALC_ANIM);
if (update_mesh) {
/* ignore cache clear during subframe updates
* to not mess up cache validity */
@@ -3764,12 +3764,12 @@ bool BKE_object_modifier_update_subframe(
/* for curve following objects, parented curve has to be updated too */
if (ob->type == OB_CURVE) {
Curve *cu = ob->data;
- BKE_animsys_evaluate_animdata(scene, &cu->id, cu->adt, frame, ADT_RECALC_ANIM);
+ BKE_animsys_evaluate_animdata(depsgraph, scene, &cu->id, cu->adt, frame, ADT_RECALC_ANIM);
}
/* and armatures... */
if (ob->type == OB_ARMATURE) {
bArmature *arm = ob->data;
- BKE_animsys_evaluate_animdata(scene, &arm->id, arm->adt, frame, ADT_RECALC_ANIM);
+ BKE_animsys_evaluate_animdata(depsgraph, scene, &arm->id, arm->adt, frame, ADT_RECALC_ANIM);
BKE_pose_where_is(depsgraph, scene, ob);
}