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Diffstat (limited to 'source/blender/blenkernel/intern/object_dupli.c')
-rw-r--r--source/blender/blenkernel/intern/object_dupli.c332
1 files changed, 330 insertions, 2 deletions
diff --git a/source/blender/blenkernel/intern/object_dupli.c b/source/blender/blenkernel/intern/object_dupli.c
index ef3b1559d5d..e3b801b3193 100644
--- a/source/blender/blenkernel/intern/object_dupli.c
+++ b/source/blender/blenkernel/intern/object_dupli.c
@@ -44,7 +44,6 @@
#include "DNA_anim_types.h"
#include "DNA_group_types.h"
#include "DNA_mesh_types.h"
-#include "DNA_object_types.h"
#include "DNA_scene_types.h"
#include "DNA_vfont_types.h"
@@ -58,6 +57,7 @@
#include "BKE_main.h"
#include "BKE_mesh.h"
#include "BKE_object.h"
+#include "BKE_particle.h"
#include "BKE_scene.h"
#include "BKE_editmesh.h"
#include "BKE_anim.h"
@@ -824,6 +824,327 @@ const DupliGenerator gen_dupli_faces = {
make_duplis_faces /* make_duplis */
};
+/* OB_DUPLIPARTS */
+static void make_duplis_particle_system(const DupliContext *ctx, ParticleSystem *psys)
+{
+ Scene *scene = ctx->scene;
+ Object *par = ctx->object;
+ bool for_render = ctx->eval_ctx->mode == DAG_EVAL_RENDER;
+ bool use_texcoords = ELEM(ctx->eval_ctx->mode, DAG_EVAL_RENDER, DAG_EVAL_PREVIEW);
+
+ GroupObject *go;
+ Object *ob = NULL, **oblist = NULL, obcopy, *obcopylist = NULL;
+ DupliObject *dob;
+ ParticleDupliWeight *dw;
+ ParticleSettings *part;
+ ParticleData *pa;
+ ChildParticle *cpa = NULL;
+ ParticleKey state;
+ ParticleCacheKey *cache;
+ float ctime, pa_time, scale = 1.0f;
+ float tmat[4][4], mat[4][4], pamat[4][4], vec[3], size = 0.0;
+ float (*obmat)[4];
+ int a, b, hair = 0;
+ int totpart, totchild, totgroup = 0 /*, pa_num */;
+ const bool dupli_type_hack = !BKE_scene_use_new_shading_nodes(scene);
+
+ int no_draw_flag = PARS_UNEXIST;
+
+ if (psys == NULL) return;
+
+ part = psys->part;
+
+ if (part == NULL)
+ return;
+
+ if (!psys_check_enabled(par, psys, (ctx->eval_ctx->mode == DAG_EVAL_RENDER)))
+ return;
+
+ if (!for_render)
+ no_draw_flag |= PARS_NO_DISP;
+
+ ctime = BKE_scene_frame_get(scene); /* NOTE: in old animsys, used parent object's timeoffset... */
+
+ totpart = psys->totpart;
+ totchild = psys->totchild;
+
+ BLI_srandom((unsigned int)(31415926 + psys->seed));
+
+ if ((psys->renderdata || part->draw_as == PART_DRAW_REND) && ELEM(part->ren_as, PART_DRAW_OB, PART_DRAW_GR)) {
+ ParticleSimulationData sim = {NULL};
+ sim.scene = scene;
+ sim.ob = par;
+ sim.psys = psys;
+ sim.psmd = psys_get_modifier(par, psys);
+ /* make sure emitter imat is in global coordinates instead of render view coordinates */
+ invert_m4_m4(par->imat, par->obmat);
+
+ /* first check for loops (particle system object used as dupli object) */
+ if (part->ren_as == PART_DRAW_OB) {
+ if (ELEM(part->dup_ob, NULL, par))
+ return;
+ }
+ else { /*PART_DRAW_GR */
+ if (part->dup_group == NULL || BLI_listbase_is_empty(&part->dup_group->gobject))
+ return;
+
+ if (BLI_findptr(&part->dup_group->gobject, par, offsetof(GroupObject, ob))) {
+ return;
+ }
+ }
+
+ /* if we have a hair particle system, use the path cache */
+ if (part->type == PART_HAIR) {
+ if (psys->flag & PSYS_HAIR_DONE)
+ hair = (totchild == 0 || psys->childcache) && psys->pathcache;
+ if (!hair)
+ return;
+
+ /* we use cache, update totchild according to cached data */
+ totchild = psys->totchildcache;
+ totpart = psys->totcached;
+ }
+
+ psys_check_group_weights(part);
+
+ psys->lattice_deform_data = psys_create_lattice_deform_data(&sim);
+
+ /* gather list of objects or single object */
+ if (part->ren_as == PART_DRAW_GR) {
+ if (ctx->do_update) {
+ BKE_group_handle_recalc_and_update(ctx->eval_ctx, scene, par, part->dup_group);
+ }
+
+ if (part->draw & PART_DRAW_COUNT_GR) {
+ for (dw = part->dupliweights.first; dw; dw = dw->next)
+ totgroup += dw->count;
+ }
+ else {
+ for (go = part->dup_group->gobject.first; go; go = go->next)
+ totgroup++;
+ }
+
+ /* we also copy the actual objects to restore afterwards, since
+ * BKE_object_where_is_calc_time will change the object which breaks transform */
+ oblist = MEM_callocN((size_t)totgroup * sizeof(Object *), "dupgroup object list");
+ obcopylist = MEM_callocN((size_t)totgroup * sizeof(Object), "dupgroup copy list");
+
+ if (part->draw & PART_DRAW_COUNT_GR && totgroup) {
+ dw = part->dupliweights.first;
+
+ for (a = 0; a < totgroup; dw = dw->next) {
+ for (b = 0; b < dw->count; b++, a++) {
+ oblist[a] = dw->ob;
+ obcopylist[a] = *dw->ob;
+ }
+ }
+ }
+ else {
+ go = part->dup_group->gobject.first;
+ for (a = 0; a < totgroup; a++, go = go->next) {
+ oblist[a] = go->ob;
+ obcopylist[a] = *go->ob;
+ }
+ }
+ }
+ else {
+ ob = part->dup_ob;
+ obcopy = *ob;
+ }
+
+ if (totchild == 0 || part->draw & PART_DRAW_PARENT)
+ a = 0;
+ else
+ a = totpart;
+
+ for (pa = psys->particles; a < totpart + totchild; a++, pa++) {
+ if (a < totpart) {
+ /* handle parent particle */
+ if (pa->flag & no_draw_flag)
+ continue;
+
+ /* pa_num = pa->num; */ /* UNUSED */
+ pa_time = pa->time;
+ size = pa->size;
+ }
+ else {
+ /* handle child particle */
+ cpa = &psys->child[a - totpart];
+
+ /* pa_num = a; */ /* UNUSED */
+ pa_time = psys->particles[cpa->parent].time;
+ size = psys_get_child_size(psys, cpa, ctime, NULL);
+ }
+
+ /* some hair paths might be non-existent so they can't be used for duplication */
+ if (hair && psys->pathcache &&
+ ((a < totpart && psys->pathcache[a]->segments < 0) ||
+ (a >= totpart && psys->childcache[a - totpart]->segments < 0)))
+ {
+ continue;
+ }
+
+ if (part->ren_as == PART_DRAW_GR) {
+ /* prevent divide by zero below [#28336] */
+ if (totgroup == 0)
+ continue;
+
+ /* for groups, pick the object based on settings */
+ if (part->draw & PART_DRAW_RAND_GR)
+ b = BLI_rand() % totgroup;
+ else
+ b = a % totgroup;
+
+ ob = oblist[b];
+ obmat = oblist[b]->obmat;
+ }
+ else {
+ obmat = ob->obmat;
+ }
+
+ if (hair) {
+ /* hair we handle separate and compute transform based on hair keys */
+ if (a < totpart) {
+ cache = psys->pathcache[a];
+ psys_get_dupli_path_transform(&sim, pa, NULL, cache, pamat, &scale);
+ }
+ else {
+ cache = psys->childcache[a - totpart];
+ psys_get_dupli_path_transform(&sim, NULL, cpa, cache, pamat, &scale);
+ }
+
+ copy_v3_v3(pamat[3], cache->co);
+ pamat[3][3] = 1.0f;
+
+ }
+ else {
+ /* first key */
+ state.time = ctime;
+ if (psys_get_particle_state(&sim, a, &state, 0) == 0) {
+ continue;
+ }
+ else {
+ float tquat[4];
+ normalize_qt_qt(tquat, state.rot);
+ quat_to_mat4(pamat, tquat);
+ copy_v3_v3(pamat[3], state.co);
+ pamat[3][3] = 1.0f;
+ }
+ }
+
+ if (part->ren_as == PART_DRAW_GR && psys->part->draw & PART_DRAW_WHOLE_GR) {
+ for (go = part->dup_group->gobject.first, b = 0; go; go = go->next, b++) {
+
+ copy_m4_m4(tmat, oblist[b]->obmat);
+ /* apply particle scale */
+ mul_mat3_m4_fl(tmat, size * scale);
+ mul_v3_fl(tmat[3], size * scale);
+ /* group dupli offset, should apply after everything else */
+ if (!is_zero_v3(part->dup_group->dupli_ofs))
+ sub_v3_v3(tmat[3], part->dup_group->dupli_ofs);
+ /* individual particle transform */
+ mul_m4_m4m4(mat, pamat, tmat);
+
+ dob = make_dupli(ctx, go->ob, mat, a, false, false);
+ dob->particle_system = psys;
+ if (use_texcoords)
+ psys_get_dupli_texture(psys, part, sim.psmd, pa, cpa, dob->uv, dob->orco);
+ }
+ }
+ else {
+ /* to give ipos in object correct offset */
+ BKE_object_where_is_calc_time(scene, ob, ctime - pa_time);
+
+ copy_v3_v3(vec, obmat[3]);
+ obmat[3][0] = obmat[3][1] = obmat[3][2] = 0.0f;
+
+ /* particle rotation uses x-axis as the aligned axis, so pre-rotate the object accordingly */
+ if ((part->draw & PART_DRAW_ROTATE_OB) == 0) {
+ float xvec[3], q[4], size_mat[4][4], original_size[3];
+
+ mat4_to_size(original_size, obmat);
+ size_to_mat4(size_mat, original_size);
+
+ xvec[0] = -1.f;
+ xvec[1] = xvec[2] = 0;
+ vec_to_quat(q, xvec, ob->trackflag, ob->upflag);
+ quat_to_mat4(obmat, q);
+ obmat[3][3] = 1.0f;
+
+ /* add scaling if requested */
+ if ((part->draw & PART_DRAW_NO_SCALE_OB) == 0)
+ mul_m4_m4m4(obmat, obmat, size_mat);
+ }
+ else if (part->draw & PART_DRAW_NO_SCALE_OB) {
+ /* remove scaling */
+ float size_mat[4][4], original_size[3];
+
+ mat4_to_size(original_size, obmat);
+ size_to_mat4(size_mat, original_size);
+ invert_m4(size_mat);
+
+ mul_m4_m4m4(obmat, obmat, size_mat);
+ }
+
+ mul_m4_m4m4(tmat, pamat, obmat);
+ mul_mat3_m4_fl(tmat, size * scale);
+
+ copy_m4_m4(mat, tmat);
+
+ if (part->draw & PART_DRAW_GLOBAL_OB)
+ add_v3_v3v3(mat[3], mat[3], vec);
+
+ dob = make_dupli(ctx, ob, mat, a, false, false);
+ dob->particle_system = psys;
+ if (use_texcoords)
+ psys_get_dupli_texture(psys, part, sim.psmd, pa, cpa, dob->uv, dob->orco);
+ /* XXX blender internal needs this to be set to dupligroup to render
+ * groups correctly, but we don't want this hack for cycles */
+ if (dupli_type_hack && ctx->group)
+ dob->type = OB_DUPLIGROUP;
+ }
+ }
+
+ /* restore objects since they were changed in BKE_object_where_is_calc_time */
+ if (part->ren_as == PART_DRAW_GR) {
+ for (a = 0; a < totgroup; a++)
+ *(oblist[a]) = obcopylist[a];
+ }
+ else
+ *ob = obcopy;
+ }
+
+ /* clean up */
+ if (oblist)
+ MEM_freeN(oblist);
+ if (obcopylist)
+ MEM_freeN(obcopylist);
+
+ if (psys->lattice_deform_data) {
+ end_latt_deform(psys->lattice_deform_data);
+ psys->lattice_deform_data = NULL;
+ }
+}
+
+static void make_duplis_particles(const DupliContext *ctx)
+{
+ ParticleSystem *psys;
+ int psysid;
+
+ /* particle system take up one level in id, the particles another */
+ for (psys = ctx->object->particlesystem.first, psysid = 0; psys; psys = psys->next, psysid++) {
+ /* particles create one more level for persistent psys index */
+ DupliContext pctx;
+ copy_dupli_context(&pctx, ctx, ctx->object, NULL, psysid, false);
+ make_duplis_particle_system(&pctx, psys);
+ }
+}
+
+const DupliGenerator gen_dupli_particles = {
+ OB_DUPLIPARTS, /* type */
+ make_duplis_particles /* make_duplis */
+};
+
/* ------------- */
/* select dupli generator from given context */
@@ -839,7 +1160,10 @@ static const DupliGenerator *get_dupli_generator(const DupliContext *ctx)
if (ctx->eval_ctx->mode == DAG_EVAL_RENDER ? (restrictflag & OB_RESTRICT_RENDER) : (restrictflag & OB_RESTRICT_VIEW))
return NULL;
- if (transflag & OB_DUPLIVERTS) {
+ if (transflag & OB_DUPLIPARTS) {
+ return &gen_dupli_particles;
+ }
+ else if (transflag & OB_DUPLIVERTS) {
if (ctx->object->type == OB_MESH) {
return &gen_dupli_verts;
}
@@ -897,8 +1221,12 @@ int count_duplilist(Object *ob)
if (ob->transflag & OB_DUPLIVERTS) {
if (ob->type == OB_MESH) {
if (ob->transflag & OB_DUPLIVERTS) {
+ ParticleSystem *psys = ob->particlesystem.first;
int pdup = 0;
+ for (; psys; psys = psys->next)
+ pdup += psys->totpart;
+
if (pdup == 0) {
Mesh *me = ob->data;
return me->totvert;