Welcome to mirror list, hosted at ThFree Co, Russian Federation.

git.blender.org/blender.git - Unnamed repository; edit this file 'description' to name the repository.
summaryrefslogtreecommitdiff
diff options
context:
space:
mode:
Diffstat (limited to 'source/blender/blenkernel/intern/object_dupli.c')
-rw-r--r--source/blender/blenkernel/intern/object_dupli.c1716
1 files changed, 865 insertions, 851 deletions
diff --git a/source/blender/blenkernel/intern/object_dupli.c b/source/blender/blenkernel/intern/object_dupli.c
index 41fb78761b8..2544bb6a8f0 100644
--- a/source/blender/blenkernel/intern/object_dupli.c
+++ b/source/blender/blenkernel/intern/object_dupli.c
@@ -65,144 +65,147 @@
/* Dupli-Geometry */
typedef struct DupliContext {
- Depsgraph *depsgraph;
- Collection *collection; /* XXX child objects are selected from this group if set, could be nicer */
- Object *obedit; /* Only to check if the object is in edit-mode. */
+ Depsgraph *depsgraph;
+ Collection
+ *collection; /* XXX child objects are selected from this group if set, could be nicer */
+ Object *obedit; /* Only to check if the object is in edit-mode. */
- Scene *scene;
- ViewLayer *view_layer;
- Object *object;
- float space_mat[4][4];
+ Scene *scene;
+ ViewLayer *view_layer;
+ Object *object;
+ float space_mat[4][4];
- int persistent_id[MAX_DUPLI_RECUR];
- int level;
+ int persistent_id[MAX_DUPLI_RECUR];
+ int level;
- const struct DupliGenerator *gen;
+ const struct DupliGenerator *gen;
- /* result containers */
- ListBase *duplilist; /* legacy doubly-linked list */
+ /* result containers */
+ ListBase *duplilist; /* legacy doubly-linked list */
} DupliContext;
typedef struct DupliGenerator {
- short type; /* dupli type */
- void (*make_duplis)(const DupliContext *ctx);
+ short type; /* dupli type */
+ void (*make_duplis)(const DupliContext *ctx);
} DupliGenerator;
static const DupliGenerator *get_dupli_generator(const DupliContext *ctx);
/* create initial context for root object */
static void init_context(
- DupliContext *r_ctx, Depsgraph *depsgraph,
- Scene *scene, Object *ob, float space_mat[4][4])
+ DupliContext *r_ctx, Depsgraph *depsgraph, Scene *scene, Object *ob, float space_mat[4][4])
{
- r_ctx->depsgraph = depsgraph;
- r_ctx->scene = scene;
- r_ctx->view_layer = DEG_get_evaluated_view_layer(depsgraph);
- r_ctx->collection = NULL;
-
- r_ctx->object = ob;
- r_ctx->obedit = OBEDIT_FROM_OBACT(ob);
- if (space_mat)
- copy_m4_m4(r_ctx->space_mat, space_mat);
- else
- unit_m4(r_ctx->space_mat);
- r_ctx->level = 0;
-
- r_ctx->gen = get_dupli_generator(r_ctx);
-
- r_ctx->duplilist = NULL;
+ r_ctx->depsgraph = depsgraph;
+ r_ctx->scene = scene;
+ r_ctx->view_layer = DEG_get_evaluated_view_layer(depsgraph);
+ r_ctx->collection = NULL;
+
+ r_ctx->object = ob;
+ r_ctx->obedit = OBEDIT_FROM_OBACT(ob);
+ if (space_mat)
+ copy_m4_m4(r_ctx->space_mat, space_mat);
+ else
+ unit_m4(r_ctx->space_mat);
+ r_ctx->level = 0;
+
+ r_ctx->gen = get_dupli_generator(r_ctx);
+
+ r_ctx->duplilist = NULL;
}
/* create sub-context for recursive duplis */
-static void copy_dupli_context(DupliContext *r_ctx, const DupliContext *ctx, Object *ob, float mat[4][4], int index)
+static void copy_dupli_context(
+ DupliContext *r_ctx, const DupliContext *ctx, Object *ob, float mat[4][4], int index)
{
- *r_ctx = *ctx;
+ *r_ctx = *ctx;
- /* XXX annoying, previously was done by passing an ID* argument, this at least is more explicit */
- if (ctx->gen->type == OB_DUPLICOLLECTION)
- r_ctx->collection = ctx->object->instance_collection;
+ /* XXX annoying, previously was done by passing an ID* argument, this at least is more explicit */
+ if (ctx->gen->type == OB_DUPLICOLLECTION)
+ r_ctx->collection = ctx->object->instance_collection;
- r_ctx->object = ob;
- if (mat)
- mul_m4_m4m4(r_ctx->space_mat, (float (*)[4])ctx->space_mat, mat);
- r_ctx->persistent_id[r_ctx->level] = index;
- ++r_ctx->level;
+ r_ctx->object = ob;
+ if (mat)
+ mul_m4_m4m4(r_ctx->space_mat, (float(*)[4])ctx->space_mat, mat);
+ r_ctx->persistent_id[r_ctx->level] = index;
+ ++r_ctx->level;
- r_ctx->gen = get_dupli_generator(r_ctx);
+ r_ctx->gen = get_dupli_generator(r_ctx);
}
/* generate a dupli instance
* mat is transform of the object relative to current context (including object obmat)
*/
-static DupliObject *make_dupli(const DupliContext *ctx,
- Object *ob, float mat[4][4], int index)
+static DupliObject *make_dupli(const DupliContext *ctx, Object *ob, float mat[4][4], int index)
{
- DupliObject *dob;
- int i;
-
- /* add a DupliObject instance to the result container */
- if (ctx->duplilist) {
- dob = MEM_callocN(sizeof(DupliObject), "dupli object");
- BLI_addtail(ctx->duplilist, dob);
- }
- else {
- return NULL;
- }
-
- dob->ob = ob;
- mul_m4_m4m4(dob->mat, (float (*)[4])ctx->space_mat, mat);
- dob->type = ctx->gen->type;
-
- /* set persistent id, which is an array with a persistent index for each level
- * (particle number, vertex number, ..). by comparing this we can find the same
- * dupli object between frames, which is needed for motion blur. last level
- * goes first in the array. */
- dob->persistent_id[0] = index;
- for (i = 1; i < ctx->level + 1; i++)
- dob->persistent_id[i] = ctx->persistent_id[ctx->level - i];
- /* fill rest of values with INT_MAX which index will never have as value */
- for (; i < MAX_DUPLI_RECUR; i++)
- dob->persistent_id[i] = INT_MAX;
-
- /* metaballs never draw in duplis, they are instead merged into one by the basis
- * mball outside of the group. this does mean that if that mball is not in the
- * scene, they will not show up at all, limitation that should be solved once. */
- if (ob->type == OB_MBALL)
- dob->no_draw = true;
-
- /* random number */
- /* the logic here is designed to match Cycles */
- dob->random_id = BLI_hash_string(dob->ob->id.name + 2);
-
- if (dob->persistent_id[0] != INT_MAX) {
- for (i = 0; i < MAX_DUPLI_RECUR * 2; i++) {
- dob->random_id = BLI_hash_int_2d(dob->random_id, (unsigned int)dob->persistent_id[i]);
- }
- }
- else {
- dob->random_id = BLI_hash_int_2d(dob->random_id, 0);
- }
-
- if (ctx->object != ob) {
- dob->random_id ^= BLI_hash_int(BLI_hash_string(ctx->object->id.name + 2));
- }
-
- return dob;
+ DupliObject *dob;
+ int i;
+
+ /* add a DupliObject instance to the result container */
+ if (ctx->duplilist) {
+ dob = MEM_callocN(sizeof(DupliObject), "dupli object");
+ BLI_addtail(ctx->duplilist, dob);
+ }
+ else {
+ return NULL;
+ }
+
+ dob->ob = ob;
+ mul_m4_m4m4(dob->mat, (float(*)[4])ctx->space_mat, mat);
+ dob->type = ctx->gen->type;
+
+ /* set persistent id, which is an array with a persistent index for each level
+ * (particle number, vertex number, ..). by comparing this we can find the same
+ * dupli object between frames, which is needed for motion blur. last level
+ * goes first in the array. */
+ dob->persistent_id[0] = index;
+ for (i = 1; i < ctx->level + 1; i++)
+ dob->persistent_id[i] = ctx->persistent_id[ctx->level - i];
+ /* fill rest of values with INT_MAX which index will never have as value */
+ for (; i < MAX_DUPLI_RECUR; i++)
+ dob->persistent_id[i] = INT_MAX;
+
+ /* metaballs never draw in duplis, they are instead merged into one by the basis
+ * mball outside of the group. this does mean that if that mball is not in the
+ * scene, they will not show up at all, limitation that should be solved once. */
+ if (ob->type == OB_MBALL)
+ dob->no_draw = true;
+
+ /* random number */
+ /* the logic here is designed to match Cycles */
+ dob->random_id = BLI_hash_string(dob->ob->id.name + 2);
+
+ if (dob->persistent_id[0] != INT_MAX) {
+ for (i = 0; i < MAX_DUPLI_RECUR * 2; i++) {
+ dob->random_id = BLI_hash_int_2d(dob->random_id, (unsigned int)dob->persistent_id[i]);
+ }
+ }
+ else {
+ dob->random_id = BLI_hash_int_2d(dob->random_id, 0);
+ }
+
+ if (ctx->object != ob) {
+ dob->random_id ^= BLI_hash_int(BLI_hash_string(ctx->object->id.name + 2));
+ }
+
+ return dob;
}
/* recursive dupli objects
* space_mat is the local dupli space (excluding dupli object obmat!)
*/
-static void make_recursive_duplis(const DupliContext *ctx, Object *ob, float space_mat[4][4], int index)
+static void make_recursive_duplis(const DupliContext *ctx,
+ Object *ob,
+ float space_mat[4][4],
+ int index)
{
- /* simple preventing of too deep nested collections with MAX_DUPLI_RECUR */
- if (ctx->level < MAX_DUPLI_RECUR) {
- DupliContext rctx;
- copy_dupli_context(&rctx, ctx, ob, space_mat, index);
- if (rctx.gen) {
- rctx.gen->make_duplis(&rctx);
- }
- }
+ /* simple preventing of too deep nested collections with MAX_DUPLI_RECUR */
+ if (ctx->level < MAX_DUPLI_RECUR) {
+ DupliContext rctx;
+ copy_dupli_context(&rctx, ctx, ob, space_mat, index);
+ if (rctx.gen) {
+ rctx.gen->make_duplis(&rctx);
+ }
+ }
}
/* ---- Child Duplis ---- */
@@ -211,810 +214,821 @@ typedef void (*MakeChildDuplisFunc)(const DupliContext *ctx, void *userdata, Obj
static bool is_child(const Object *ob, const Object *parent)
{
- const Object *ob_parent = ob->parent;
- while (ob_parent) {
- if (ob_parent == parent)
- return true;
- ob_parent = ob_parent->parent;
- }
- return false;
+ const Object *ob_parent = ob->parent;
+ while (ob_parent) {
+ if (ob_parent == parent)
+ return true;
+ ob_parent = ob_parent->parent;
+ }
+ return false;
}
/* create duplis from every child in scene or collection */
-static void make_child_duplis(const DupliContext *ctx, void *userdata, MakeChildDuplisFunc make_child_duplis_cb)
+static void make_child_duplis(const DupliContext *ctx,
+ void *userdata,
+ MakeChildDuplisFunc make_child_duplis_cb)
{
- Object *parent = ctx->object;
-
- if (ctx->collection) {
- eEvaluationMode mode = DEG_get_mode(ctx->depsgraph);
- FOREACH_COLLECTION_VISIBLE_OBJECT_RECURSIVE_BEGIN(ctx->collection, ob, mode)
- {
- if ((ob != ctx->obedit) && is_child(ob, parent)) {
- DupliContext pctx;
- copy_dupli_context(&pctx, ctx, ctx->object, NULL, _base_id);
-
- /* metaballs have a different dupli handling */
- if (ob->type != OB_MBALL) {
- ob->flag |= OB_DONE; /* doesn't render */
- }
- make_child_duplis_cb(&pctx, userdata, ob);
- }
- }
- FOREACH_COLLECTION_VISIBLE_OBJECT_RECURSIVE_END;
- }
- else {
- int baseid = 0;
- ViewLayer *view_layer = ctx->view_layer;
- for (Base *base = view_layer->object_bases.first; base; base = base->next, baseid++) {
- Object *ob = base->object;
- if ((ob != ctx->obedit) && is_child(ob, parent)) {
- DupliContext pctx;
- copy_dupli_context(&pctx, ctx, ctx->object, NULL, baseid);
-
- /* metaballs have a different dupli handling */
- if (ob->type != OB_MBALL)
- ob->flag |= OB_DONE; /* doesn't render */
-
- make_child_duplis_cb(&pctx, userdata, ob);
- }
- }
- }
+ Object *parent = ctx->object;
+
+ if (ctx->collection) {
+ eEvaluationMode mode = DEG_get_mode(ctx->depsgraph);
+ FOREACH_COLLECTION_VISIBLE_OBJECT_RECURSIVE_BEGIN (ctx->collection, ob, mode) {
+ if ((ob != ctx->obedit) && is_child(ob, parent)) {
+ DupliContext pctx;
+ copy_dupli_context(&pctx, ctx, ctx->object, NULL, _base_id);
+
+ /* metaballs have a different dupli handling */
+ if (ob->type != OB_MBALL) {
+ ob->flag |= OB_DONE; /* doesn't render */
+ }
+ make_child_duplis_cb(&pctx, userdata, ob);
+ }
+ }
+ FOREACH_COLLECTION_VISIBLE_OBJECT_RECURSIVE_END;
+ }
+ else {
+ int baseid = 0;
+ ViewLayer *view_layer = ctx->view_layer;
+ for (Base *base = view_layer->object_bases.first; base; base = base->next, baseid++) {
+ Object *ob = base->object;
+ if ((ob != ctx->obedit) && is_child(ob, parent)) {
+ DupliContext pctx;
+ copy_dupli_context(&pctx, ctx, ctx->object, NULL, baseid);
+
+ /* metaballs have a different dupli handling */
+ if (ob->type != OB_MBALL)
+ ob->flag |= OB_DONE; /* doesn't render */
+
+ make_child_duplis_cb(&pctx, userdata, ob);
+ }
+ }
+ }
}
-
/*---- Implementations ----*/
/* OB_DUPLICOLLECTION */
static void make_duplis_collection(const DupliContext *ctx)
{
- Object *ob = ctx->object;
- Collection *collection;
- float collection_mat[4][4];
-
- if (ob->instance_collection == NULL) return;
- collection = ob->instance_collection;
-
- /* combine collection offset and obmat */
- unit_m4(collection_mat);
- sub_v3_v3(collection_mat[3], collection->instance_offset);
- mul_m4_m4m4(collection_mat, ob->obmat, collection_mat);
- /* don't access 'ob->obmat' from now on. */
-
- eEvaluationMode mode = DEG_get_mode(ctx->depsgraph);
- FOREACH_COLLECTION_VISIBLE_OBJECT_RECURSIVE_BEGIN(collection, cob, mode)
- {
- if (cob != ob) {
- float mat[4][4];
-
- /* collection dupli offset, should apply after everything else */
- mul_m4_m4m4(mat, collection_mat, cob->obmat);
-
- make_dupli(ctx, cob, mat, _base_id);
-
- /* recursion */
- make_recursive_duplis(ctx, cob, collection_mat, _base_id);
- }
- }
- FOREACH_COLLECTION_VISIBLE_OBJECT_RECURSIVE_END;
+ Object *ob = ctx->object;
+ Collection *collection;
+ float collection_mat[4][4];
+
+ if (ob->instance_collection == NULL)
+ return;
+ collection = ob->instance_collection;
+
+ /* combine collection offset and obmat */
+ unit_m4(collection_mat);
+ sub_v3_v3(collection_mat[3], collection->instance_offset);
+ mul_m4_m4m4(collection_mat, ob->obmat, collection_mat);
+ /* don't access 'ob->obmat' from now on. */
+
+ eEvaluationMode mode = DEG_get_mode(ctx->depsgraph);
+ FOREACH_COLLECTION_VISIBLE_OBJECT_RECURSIVE_BEGIN (collection, cob, mode) {
+ if (cob != ob) {
+ float mat[4][4];
+
+ /* collection dupli offset, should apply after everything else */
+ mul_m4_m4m4(mat, collection_mat, cob->obmat);
+
+ make_dupli(ctx, cob, mat, _base_id);
+
+ /* recursion */
+ make_recursive_duplis(ctx, cob, collection_mat, _base_id);
+ }
+ }
+ FOREACH_COLLECTION_VISIBLE_OBJECT_RECURSIVE_END;
}
static const DupliGenerator gen_dupli_collection = {
- OB_DUPLICOLLECTION, /* type */
- make_duplis_collection /* make_duplis */
+ OB_DUPLICOLLECTION, /* type */
+ make_duplis_collection /* make_duplis */
};
/* OB_DUPLIVERTS */
typedef struct VertexDupliData {
- Mesh *me_eval;
- BMEditMesh *edit_mesh;
- int totvert;
- float (*orco)[3];
- bool use_rotation;
-
- const DupliContext *ctx;
- Object *inst_ob; /* object to instantiate (argument for vertex map callback) */
- float child_imat[4][4];
+ Mesh *me_eval;
+ BMEditMesh *edit_mesh;
+ int totvert;
+ float (*orco)[3];
+ bool use_rotation;
+
+ const DupliContext *ctx;
+ Object *inst_ob; /* object to instantiate (argument for vertex map callback) */
+ float child_imat[4][4];
} VertexDupliData;
-static void get_duplivert_transform(const float co[3], const short no[3],
- bool use_rotation, short axis, short upflag, float mat[4][4])
+static void get_duplivert_transform(const float co[3],
+ const short no[3],
+ bool use_rotation,
+ short axis,
+ short upflag,
+ float mat[4][4])
{
- float quat[4];
- const float size[3] = {1.0f, 1.0f, 1.0f};
-
- if (use_rotation) {
- /* construct rotation matrix from normals */
- float nor_f[3];
- nor_f[0] = (float)-no[0];
- nor_f[1] = (float)-no[1];
- nor_f[2] = (float)-no[2];
- vec_to_quat(quat, nor_f, axis, upflag);
- }
- else
- unit_qt(quat);
-
- loc_quat_size_to_mat4(mat, co, quat, size);
+ float quat[4];
+ const float size[3] = {1.0f, 1.0f, 1.0f};
+
+ if (use_rotation) {
+ /* construct rotation matrix from normals */
+ float nor_f[3];
+ nor_f[0] = (float)-no[0];
+ nor_f[1] = (float)-no[1];
+ nor_f[2] = (float)-no[2];
+ vec_to_quat(quat, nor_f, axis, upflag);
+ }
+ else
+ unit_qt(quat);
+
+ loc_quat_size_to_mat4(mat, co, quat, size);
}
-static void vertex_dupli(const VertexDupliData *vdd, int index, const float co[3], const short no[3])
+static void vertex_dupli(const VertexDupliData *vdd,
+ int index,
+ const float co[3],
+ const short no[3])
{
- Object *inst_ob = vdd->inst_ob;
- DupliObject *dob;
- float obmat[4][4], space_mat[4][4];
+ Object *inst_ob = vdd->inst_ob;
+ DupliObject *dob;
+ float obmat[4][4], space_mat[4][4];
- /* obmat is transform to vertex */
- get_duplivert_transform(co, no, vdd->use_rotation, inst_ob->trackflag, inst_ob->upflag, obmat);
- /* make offset relative to inst_ob using relative child transform */
- mul_mat3_m4_v3((float (*)[4])vdd->child_imat, obmat[3]);
- /* apply obmat _after_ the local vertex transform */
- mul_m4_m4m4(obmat, inst_ob->obmat, obmat);
+ /* obmat is transform to vertex */
+ get_duplivert_transform(co, no, vdd->use_rotation, inst_ob->trackflag, inst_ob->upflag, obmat);
+ /* make offset relative to inst_ob using relative child transform */
+ mul_mat3_m4_v3((float(*)[4])vdd->child_imat, obmat[3]);
+ /* apply obmat _after_ the local vertex transform */
+ mul_m4_m4m4(obmat, inst_ob->obmat, obmat);
- /* space matrix is constructed by removing obmat transform,
- * this yields the worldspace transform for recursive duplis
- */
- mul_m4_m4m4(space_mat, obmat, inst_ob->imat);
+ /* space matrix is constructed by removing obmat transform,
+ * this yields the worldspace transform for recursive duplis
+ */
+ mul_m4_m4m4(space_mat, obmat, inst_ob->imat);
- dob = make_dupli(vdd->ctx, vdd->inst_ob, obmat, index);
+ dob = make_dupli(vdd->ctx, vdd->inst_ob, obmat, index);
- if (vdd->orco)
- copy_v3_v3(dob->orco, vdd->orco[index]);
+ if (vdd->orco)
+ copy_v3_v3(dob->orco, vdd->orco[index]);
- /* recursion */
- make_recursive_duplis(vdd->ctx, vdd->inst_ob, space_mat, index);
+ /* recursion */
+ make_recursive_duplis(vdd->ctx, vdd->inst_ob, space_mat, index);
}
static void make_child_duplis_verts(const DupliContext *ctx, void *userdata, Object *child)
{
- VertexDupliData *vdd = userdata;
- Mesh *me_eval = vdd->me_eval;
-
- vdd->inst_ob = child;
- invert_m4_m4(child->imat, child->obmat);
- /* relative transform from parent to child space */
- mul_m4_m4m4(vdd->child_imat, child->imat, ctx->object->obmat);
-
- const MVert *mvert = me_eval->mvert;
- const int *origindex = CustomData_get_layer(&me_eval->vdata, CD_ORIGINDEX);
-
- for (int i = 0, j = 0; i < me_eval->totvert; i++) {
- if (origindex == NULL || origindex[i] != ORIGINDEX_NONE) {
- vertex_dupli(vdd, j++, mvert[i].co, mvert[i].no);
- }
- }
+ VertexDupliData *vdd = userdata;
+ Mesh *me_eval = vdd->me_eval;
+
+ vdd->inst_ob = child;
+ invert_m4_m4(child->imat, child->obmat);
+ /* relative transform from parent to child space */
+ mul_m4_m4m4(vdd->child_imat, child->imat, ctx->object->obmat);
+
+ const MVert *mvert = me_eval->mvert;
+ const int *origindex = CustomData_get_layer(&me_eval->vdata, CD_ORIGINDEX);
+
+ for (int i = 0, j = 0; i < me_eval->totvert; i++) {
+ if (origindex == NULL || origindex[i] != ORIGINDEX_NONE) {
+ vertex_dupli(vdd, j++, mvert[i].co, mvert[i].no);
+ }
+ }
}
static void make_duplis_verts(const DupliContext *ctx)
{
- Object *parent = ctx->object;
- VertexDupliData vdd;
-
- vdd.ctx = ctx;
- vdd.use_rotation = parent->transflag & OB_DUPLIROT;
-
- /* gather mesh info */
- {
- vdd.edit_mesh = BKE_editmesh_from_object(parent);
-
- /* We do not need any render-specific handling anymore, depsgraph takes care of that. */
- /* NOTE: Do direct access to the evaluated mesh: this function is used
- * during meta balls evaluation. But even without those all the objects
- * which are needed for correct instancing are already evaluated. */
- if (vdd.edit_mesh != NULL) {
- vdd.me_eval = vdd.edit_mesh->mesh_eval_cage;
- }
- else {
- vdd.me_eval = parent->runtime.mesh_eval;
- }
-
- if (vdd.me_eval == NULL) {
- return;
- }
-
- vdd.orco = CustomData_get_layer(&vdd.me_eval->vdata, CD_ORCO);
- vdd.totvert = vdd.me_eval->totvert;
- }
-
- make_child_duplis(ctx, &vdd, make_child_duplis_verts);
-
- vdd.me_eval = NULL;
+ Object *parent = ctx->object;
+ VertexDupliData vdd;
+
+ vdd.ctx = ctx;
+ vdd.use_rotation = parent->transflag & OB_DUPLIROT;
+
+ /* gather mesh info */
+ {
+ vdd.edit_mesh = BKE_editmesh_from_object(parent);
+
+ /* We do not need any render-specific handling anymore, depsgraph takes care of that. */
+ /* NOTE: Do direct access to the evaluated mesh: this function is used
+ * during meta balls evaluation. But even without those all the objects
+ * which are needed for correct instancing are already evaluated. */
+ if (vdd.edit_mesh != NULL) {
+ vdd.me_eval = vdd.edit_mesh->mesh_eval_cage;
+ }
+ else {
+ vdd.me_eval = parent->runtime.mesh_eval;
+ }
+
+ if (vdd.me_eval == NULL) {
+ return;
+ }
+
+ vdd.orco = CustomData_get_layer(&vdd.me_eval->vdata, CD_ORCO);
+ vdd.totvert = vdd.me_eval->totvert;
+ }
+
+ make_child_duplis(ctx, &vdd, make_child_duplis_verts);
+
+ vdd.me_eval = NULL;
}
static const DupliGenerator gen_dupli_verts = {
- OB_DUPLIVERTS, /* type */
- make_duplis_verts /* make_duplis */
+ OB_DUPLIVERTS, /* type */
+ make_duplis_verts /* make_duplis */
};
/* OB_DUPLIVERTS - FONT */
-static Object *find_family_object(Main *bmain, const char *family, size_t family_len, unsigned int ch, GHash *family_gh)
+static Object *find_family_object(
+ Main *bmain, const char *family, size_t family_len, unsigned int ch, GHash *family_gh)
{
- Object **ob_pt;
- Object *ob;
- void *ch_key = POINTER_FROM_UINT(ch);
-
- if ((ob_pt = (Object **)BLI_ghash_lookup_p(family_gh, ch_key))) {
- ob = *ob_pt;
- }
- else {
- char ch_utf8[7];
- size_t ch_utf8_len;
-
- ch_utf8_len = BLI_str_utf8_from_unicode(ch, ch_utf8);
- ch_utf8[ch_utf8_len] = '\0';
- ch_utf8_len += 1; /* compare with null terminator */
-
- for (ob = bmain->objects.first; ob; ob = ob->id.next) {
- if (STREQLEN(ob->id.name + 2 + family_len, ch_utf8, ch_utf8_len)) {
- if (STREQLEN(ob->id.name + 2, family, family_len)) {
- break;
- }
- }
- }
-
- /* inserted value can be NULL, just to save searches in future */
- BLI_ghash_insert(family_gh, ch_key, ob);
- }
-
- return ob;
+ Object **ob_pt;
+ Object *ob;
+ void *ch_key = POINTER_FROM_UINT(ch);
+
+ if ((ob_pt = (Object **)BLI_ghash_lookup_p(family_gh, ch_key))) {
+ ob = *ob_pt;
+ }
+ else {
+ char ch_utf8[7];
+ size_t ch_utf8_len;
+
+ ch_utf8_len = BLI_str_utf8_from_unicode(ch, ch_utf8);
+ ch_utf8[ch_utf8_len] = '\0';
+ ch_utf8_len += 1; /* compare with null terminator */
+
+ for (ob = bmain->objects.first; ob; ob = ob->id.next) {
+ if (STREQLEN(ob->id.name + 2 + family_len, ch_utf8, ch_utf8_len)) {
+ if (STREQLEN(ob->id.name + 2, family, family_len)) {
+ break;
+ }
+ }
+ }
+
+ /* inserted value can be NULL, just to save searches in future */
+ BLI_ghash_insert(family_gh, ch_key, ob);
+ }
+
+ return ob;
}
static void make_duplis_font(const DupliContext *ctx)
{
- Object *par = ctx->object;
- GHash *family_gh;
- Object *ob;
- Curve *cu;
- struct CharTrans *ct, *chartransdata = NULL;
- float vec[3], obmat[4][4], pmat[4][4], fsize, xof, yof;
- int text_len, a;
- size_t family_len;
- const wchar_t *text = NULL;
- bool text_free = false;
+ Object *par = ctx->object;
+ GHash *family_gh;
+ Object *ob;
+ Curve *cu;
+ struct CharTrans *ct, *chartransdata = NULL;
+ float vec[3], obmat[4][4], pmat[4][4], fsize, xof, yof;
+ int text_len, a;
+ size_t family_len;
+ const wchar_t *text = NULL;
+ bool text_free = false;
- /* font dupliverts not supported inside collections */
- if (ctx->collection)
- return;
+ /* font dupliverts not supported inside collections */
+ if (ctx->collection)
+ return;
- copy_m4_m4(pmat, par->obmat);
+ copy_m4_m4(pmat, par->obmat);
- /* in par the family name is stored, use this to find the other objects */
+ /* in par the family name is stored, use this to find the other objects */
- BKE_vfont_to_curve_ex(par, par->data, FO_DUPLI, NULL,
- &text, &text_len, &text_free, &chartransdata);
+ BKE_vfont_to_curve_ex(
+ par, par->data, FO_DUPLI, NULL, &text, &text_len, &text_free, &chartransdata);
- if (text == NULL || chartransdata == NULL) {
- return;
- }
+ if (text == NULL || chartransdata == NULL) {
+ return;
+ }
- cu = par->data;
- fsize = cu->fsize;
- xof = cu->xof;
- yof = cu->yof;
+ cu = par->data;
+ fsize = cu->fsize;
+ xof = cu->xof;
+ yof = cu->yof;
- ct = chartransdata;
+ ct = chartransdata;
- /* cache result */
- family_len = strlen(cu->family);
- family_gh = BLI_ghash_int_new_ex(__func__, 256);
+ /* cache result */
+ family_len = strlen(cu->family);
+ family_gh = BLI_ghash_int_new_ex(__func__, 256);
- /* advance matching BLI_strncpy_wchar_from_utf8 */
- for (a = 0; a < text_len; a++, ct++) {
+ /* advance matching BLI_strncpy_wchar_from_utf8 */
+ for (a = 0; a < text_len; a++, ct++) {
- /* XXX That G.main is *really* ugly, but not sure what to do here...
- * Definitively don't think it would be safe to put back Main *bmain pointer in DupliContext as done in 2.7x? */
- ob = find_family_object(G.main, cu->family, family_len, (unsigned int)text[a], family_gh);
- if (ob) {
- vec[0] = fsize * (ct->xof - xof);
- vec[1] = fsize * (ct->yof - yof);
- vec[2] = 0.0;
+ /* XXX That G.main is *really* ugly, but not sure what to do here...
+ * Definitively don't think it would be safe to put back Main *bmain pointer in DupliContext as done in 2.7x? */
+ ob = find_family_object(G.main, cu->family, family_len, (unsigned int)text[a], family_gh);
+ if (ob) {
+ vec[0] = fsize * (ct->xof - xof);
+ vec[1] = fsize * (ct->yof - yof);
+ vec[2] = 0.0;
- mul_m4_v3(pmat, vec);
+ mul_m4_v3(pmat, vec);
- copy_m4_m4(obmat, par->obmat);
+ copy_m4_m4(obmat, par->obmat);
- if (UNLIKELY(ct->rot != 0.0f)) {
- float rmat[4][4];
+ if (UNLIKELY(ct->rot != 0.0f)) {
+ float rmat[4][4];
- zero_v3(obmat[3]);
- axis_angle_to_mat4_single(rmat, 'Z', -ct->rot);
- mul_m4_m4m4(obmat, obmat, rmat);
- }
+ zero_v3(obmat[3]);
+ axis_angle_to_mat4_single(rmat, 'Z', -ct->rot);
+ mul_m4_m4m4(obmat, obmat, rmat);
+ }
- copy_v3_v3(obmat[3], vec);
+ copy_v3_v3(obmat[3], vec);
- make_dupli(ctx, ob, obmat, a);
- }
- }
+ make_dupli(ctx, ob, obmat, a);
+ }
+ }
- if (text_free) {
- MEM_freeN((void *)text);
- }
+ if (text_free) {
+ MEM_freeN((void *)text);
+ }
- BLI_ghash_free(family_gh, NULL, NULL);
+ BLI_ghash_free(family_gh, NULL, NULL);
- MEM_freeN(chartransdata);
+ MEM_freeN(chartransdata);
}
static const DupliGenerator gen_dupli_verts_font = {
- OB_DUPLIVERTS, /* type */
- make_duplis_font /* make_duplis */
+ OB_DUPLIVERTS, /* type */
+ make_duplis_font /* make_duplis */
};
/* OB_DUPLIFACES */
typedef struct FaceDupliData {
- Mesh *me_eval;
- int totface;
- MPoly *mpoly;
- MLoop *mloop;
- MVert *mvert;
- float (*orco)[3];
- MLoopUV *mloopuv;
- bool use_scale;
+ Mesh *me_eval;
+ int totface;
+ MPoly *mpoly;
+ MLoop *mloop;
+ MVert *mvert;
+ float (*orco)[3];
+ MLoopUV *mloopuv;
+ bool use_scale;
} FaceDupliData;
-static void get_dupliface_transform(MPoly *mpoly, MLoop *mloop, MVert *mvert,
- bool use_scale, float scale_fac, float mat[4][4])
+static void get_dupliface_transform(
+ MPoly *mpoly, MLoop *mloop, MVert *mvert, bool use_scale, float scale_fac, float mat[4][4])
{
- float loc[3], quat[4], scale, size[3];
- float f_no[3];
-
- /* location */
- BKE_mesh_calc_poly_center(mpoly, mloop, mvert, loc);
- /* rotation */
- {
- const float *v1, *v2, *v3;
- BKE_mesh_calc_poly_normal(mpoly, mloop, mvert, f_no);
- v1 = mvert[mloop[0].v].co;
- v2 = mvert[mloop[1].v].co;
- v3 = mvert[mloop[2].v].co;
- tri_to_quat_ex(quat, v1, v2, v3, f_no);
- }
- /* scale */
- if (use_scale) {
- float area = BKE_mesh_calc_poly_area(mpoly, mloop, mvert);
- scale = sqrtf(area) * scale_fac;
- }
- else
- scale = 1.0f;
- size[0] = size[1] = size[2] = scale;
-
- loc_quat_size_to_mat4(mat, loc, quat, size);
+ float loc[3], quat[4], scale, size[3];
+ float f_no[3];
+
+ /* location */
+ BKE_mesh_calc_poly_center(mpoly, mloop, mvert, loc);
+ /* rotation */
+ {
+ const float *v1, *v2, *v3;
+ BKE_mesh_calc_poly_normal(mpoly, mloop, mvert, f_no);
+ v1 = mvert[mloop[0].v].co;
+ v2 = mvert[mloop[1].v].co;
+ v3 = mvert[mloop[2].v].co;
+ tri_to_quat_ex(quat, v1, v2, v3, f_no);
+ }
+ /* scale */
+ if (use_scale) {
+ float area = BKE_mesh_calc_poly_area(mpoly, mloop, mvert);
+ scale = sqrtf(area) * scale_fac;
+ }
+ else
+ scale = 1.0f;
+ size[0] = size[1] = size[2] = scale;
+
+ loc_quat_size_to_mat4(mat, loc, quat, size);
}
static void make_child_duplis_faces(const DupliContext *ctx, void *userdata, Object *inst_ob)
{
- FaceDupliData *fdd = userdata;
- MPoly *mpoly = fdd->mpoly, *mp;
- MLoop *mloop = fdd->mloop;
- MVert *mvert = fdd->mvert;
- float (*orco)[3] = fdd->orco;
- MLoopUV *mloopuv = fdd->mloopuv;
- int a, totface = fdd->totface;
- float child_imat[4][4];
- DupliObject *dob;
-
- invert_m4_m4(inst_ob->imat, inst_ob->obmat);
- /* relative transform from parent to child space */
- mul_m4_m4m4(child_imat, inst_ob->imat, ctx->object->obmat);
-
- for (a = 0, mp = mpoly; a < totface; a++, mp++) {
- MLoop *loopstart = mloop + mp->loopstart;
- float space_mat[4][4], obmat[4][4];
-
- if (UNLIKELY(mp->totloop < 3))
- continue;
-
- /* obmat is transform to face */
- get_dupliface_transform(mp, loopstart, mvert, fdd->use_scale, ctx->object->instance_faces_scale, obmat);
- /* make offset relative to inst_ob using relative child transform */
- mul_mat3_m4_v3(child_imat, obmat[3]);
-
- /* XXX ugly hack to ensure same behavior as in master
- * this should not be needed, parentinv is not consistent
- * outside of parenting.
- */
- {
- float imat[3][3];
- copy_m3_m4(imat, inst_ob->parentinv);
- mul_m4_m3m4(obmat, imat, obmat);
- }
-
- /* apply obmat _after_ the local face transform */
- mul_m4_m4m4(obmat, inst_ob->obmat, obmat);
-
- /* space matrix is constructed by removing obmat transform,
- * this yields the worldspace transform for recursive duplis
- */
- mul_m4_m4m4(space_mat, obmat, inst_ob->imat);
-
- dob = make_dupli(ctx, inst_ob, obmat, a);
-
- const float w = 1.0f / (float)mp->totloop;
- if (orco) {
- for (int j = 0; j < mp->totloop; j++) {
- madd_v3_v3fl(dob->orco, orco[loopstart[j].v], w);
- }
- }
- if (mloopuv) {
- for (int j = 0; j < mp->totloop; j++) {
- madd_v2_v2fl(dob->uv, mloopuv[mp->loopstart + j].uv, w);
- }
- }
-
- /* recursion */
- make_recursive_duplis(ctx, inst_ob, space_mat, a);
- }
+ FaceDupliData *fdd = userdata;
+ MPoly *mpoly = fdd->mpoly, *mp;
+ MLoop *mloop = fdd->mloop;
+ MVert *mvert = fdd->mvert;
+ float(*orco)[3] = fdd->orco;
+ MLoopUV *mloopuv = fdd->mloopuv;
+ int a, totface = fdd->totface;
+ float child_imat[4][4];
+ DupliObject *dob;
+
+ invert_m4_m4(inst_ob->imat, inst_ob->obmat);
+ /* relative transform from parent to child space */
+ mul_m4_m4m4(child_imat, inst_ob->imat, ctx->object->obmat);
+
+ for (a = 0, mp = mpoly; a < totface; a++, mp++) {
+ MLoop *loopstart = mloop + mp->loopstart;
+ float space_mat[4][4], obmat[4][4];
+
+ if (UNLIKELY(mp->totloop < 3))
+ continue;
+
+ /* obmat is transform to face */
+ get_dupliface_transform(
+ mp, loopstart, mvert, fdd->use_scale, ctx->object->instance_faces_scale, obmat);
+ /* make offset relative to inst_ob using relative child transform */
+ mul_mat3_m4_v3(child_imat, obmat[3]);
+
+ /* XXX ugly hack to ensure same behavior as in master
+ * this should not be needed, parentinv is not consistent
+ * outside of parenting.
+ */
+ {
+ float imat[3][3];
+ copy_m3_m4(imat, inst_ob->parentinv);
+ mul_m4_m3m4(obmat, imat, obmat);
+ }
+
+ /* apply obmat _after_ the local face transform */
+ mul_m4_m4m4(obmat, inst_ob->obmat, obmat);
+
+ /* space matrix is constructed by removing obmat transform,
+ * this yields the worldspace transform for recursive duplis
+ */
+ mul_m4_m4m4(space_mat, obmat, inst_ob->imat);
+
+ dob = make_dupli(ctx, inst_ob, obmat, a);
+
+ const float w = 1.0f / (float)mp->totloop;
+ if (orco) {
+ for (int j = 0; j < mp->totloop; j++) {
+ madd_v3_v3fl(dob->orco, orco[loopstart[j].v], w);
+ }
+ }
+ if (mloopuv) {
+ for (int j = 0; j < mp->totloop; j++) {
+ madd_v2_v2fl(dob->uv, mloopuv[mp->loopstart + j].uv, w);
+ }
+ }
+
+ /* recursion */
+ make_recursive_duplis(ctx, inst_ob, space_mat, a);
+ }
}
static void make_duplis_faces(const DupliContext *ctx)
{
- Object *parent = ctx->object;
- FaceDupliData fdd;
-
- fdd.use_scale = ((parent->transflag & OB_DUPLIFACES_SCALE) != 0);
-
- /* gather mesh info */
- {
- BMEditMesh *em = BKE_editmesh_from_object(parent);
-
- /* We do not need any render-smecific handling anymore, depsgraph takes care of that. */
- /* NOTE: Do direct access to the evaluated mesh: this function is used
- * during meta balls evaluation. But even without those all the objects
- * which are needed for correct instancing are already evaluated. */
- if (em != NULL) {
- fdd.me_eval = em->mesh_eval_cage;
- }
- else {
- fdd.me_eval = parent->runtime.mesh_eval;
- }
-
- if (fdd.me_eval == NULL) {
- return;
- }
-
- fdd.orco = CustomData_get_layer(&fdd.me_eval->vdata, CD_ORCO);
- const int uv_idx = CustomData_get_render_layer(&fdd.me_eval->ldata, CD_MLOOPUV);
- fdd.mloopuv = CustomData_get_layer_n(&fdd.me_eval->ldata, CD_MLOOPUV, uv_idx);
-
- fdd.totface = fdd.me_eval->totpoly;
- fdd.mpoly = fdd.me_eval->mpoly;
- fdd.mloop = fdd.me_eval->mloop;
- fdd.mvert = fdd.me_eval->mvert;
- }
-
- make_child_duplis(ctx, &fdd, make_child_duplis_faces);
-
- fdd.me_eval = NULL;
+ Object *parent = ctx->object;
+ FaceDupliData fdd;
+
+ fdd.use_scale = ((parent->transflag & OB_DUPLIFACES_SCALE) != 0);
+
+ /* gather mesh info */
+ {
+ BMEditMesh *em = BKE_editmesh_from_object(parent);
+
+ /* We do not need any render-smecific handling anymore, depsgraph takes care of that. */
+ /* NOTE: Do direct access to the evaluated mesh: this function is used
+ * during meta balls evaluation. But even without those all the objects
+ * which are needed for correct instancing are already evaluated. */
+ if (em != NULL) {
+ fdd.me_eval = em->mesh_eval_cage;
+ }
+ else {
+ fdd.me_eval = parent->runtime.mesh_eval;
+ }
+
+ if (fdd.me_eval == NULL) {
+ return;
+ }
+
+ fdd.orco = CustomData_get_layer(&fdd.me_eval->vdata, CD_ORCO);
+ const int uv_idx = CustomData_get_render_layer(&fdd.me_eval->ldata, CD_MLOOPUV);
+ fdd.mloopuv = CustomData_get_layer_n(&fdd.me_eval->ldata, CD_MLOOPUV, uv_idx);
+
+ fdd.totface = fdd.me_eval->totpoly;
+ fdd.mpoly = fdd.me_eval->mpoly;
+ fdd.mloop = fdd.me_eval->mloop;
+ fdd.mvert = fdd.me_eval->mvert;
+ }
+
+ make_child_duplis(ctx, &fdd, make_child_duplis_faces);
+
+ fdd.me_eval = NULL;
}
static const DupliGenerator gen_dupli_faces = {
- OB_DUPLIFACES, /* type */
- make_duplis_faces /* make_duplis */
+ OB_DUPLIFACES, /* type */
+ make_duplis_faces /* make_duplis */
};
/* OB_DUPLIPARTS */
static void make_duplis_particle_system(const DupliContext *ctx, ParticleSystem *psys)
{
- Scene *scene = ctx->scene;
- Object *par = ctx->object;
- eEvaluationMode mode = DEG_get_mode(ctx->depsgraph);
- bool for_render = mode == DAG_EVAL_RENDER;
-
- Object *ob = NULL, **oblist = NULL;
- DupliObject *dob;
- ParticleDupliWeight *dw;
- ParticleSettings *part;
- ParticleData *pa;
- ChildParticle *cpa = NULL;
- ParticleKey state;
- ParticleCacheKey *cache;
- float ctime, scale = 1.0f;
- float tmat[4][4], mat[4][4], pamat[4][4], size = 0.0;
- int a, b, hair = 0;
- int totpart, totchild;
-
- int no_draw_flag = PARS_UNEXIST;
-
- if (psys == NULL) return;
-
- part = psys->part;
-
- if (part == NULL)
- return;
-
- if (!psys_check_enabled(par, psys, for_render))
- return;
-
- if (!for_render)
- no_draw_flag |= PARS_NO_DISP;
-
- ctime = DEG_get_ctime(ctx->depsgraph); /* NOTE: in old animsys, used parent object's timeoffset... */
-
- totpart = psys->totpart;
- totchild = psys->totchild;
-
- if ((for_render || part->draw_as == PART_DRAW_REND) && ELEM(part->ren_as, PART_DRAW_OB, PART_DRAW_GR)) {
- ParticleSimulationData sim = {NULL};
- sim.depsgraph = ctx->depsgraph;
- sim.scene = scene;
- sim.ob = par;
- sim.psys = psys;
- sim.psmd = psys_get_modifier(par, psys);
- /* make sure emitter imat is in global coordinates instead of render view coordinates */
- invert_m4_m4(par->imat, par->obmat);
-
- /* first check for loops (particle system object used as dupli object) */
- if (part->ren_as == PART_DRAW_OB) {
- if (ELEM(part->instance_object, NULL, par))
- return;
- }
- else { /*PART_DRAW_GR */
- if (part->instance_collection == NULL)
- return;
-
- const ListBase dup_collection_objects = BKE_collection_object_cache_get(part->instance_collection);
- if (BLI_listbase_is_empty(&dup_collection_objects))
- return;
-
- if (BLI_findptr(&dup_collection_objects, par, offsetof(Base, object))) {
- return;
- }
- }
-
- /* if we have a hair particle system, use the path cache */
- if (part->type == PART_HAIR) {
- if (psys->flag & PSYS_HAIR_DONE)
- hair = (totchild == 0 || psys->childcache) && psys->pathcache;
- if (!hair)
- return;
-
- /* we use cache, update totchild according to cached data */
- totchild = psys->totchildcache;
- totpart = psys->totcached;
- }
-
- RNG *rng = BLI_rng_new_srandom(31415926u + (unsigned int)psys->seed);
-
- psys->lattice_deform_data = psys_create_lattice_deform_data(&sim);
-
- /* gather list of objects or single object */
- int totcollection = 0;
-
- if (part->ren_as == PART_DRAW_GR) {
- if (part->draw & PART_DRAW_COUNT_GR) {
- psys_find_group_weights(part);
-
- for (dw = part->instance_weights.first; dw; dw = dw->next) {
- FOREACH_COLLECTION_VISIBLE_OBJECT_RECURSIVE_BEGIN(part->instance_collection, object, mode)
- {
- if (dw->ob == object) {
- totcollection += dw->count;
- break;
- }
- }
- FOREACH_COLLECTION_VISIBLE_OBJECT_RECURSIVE_END;
- }
- }
- else {
- FOREACH_COLLECTION_VISIBLE_OBJECT_RECURSIVE_BEGIN(part->instance_collection, object, mode)
- {
- (void) object;
- totcollection++;
- }
- FOREACH_COLLECTION_VISIBLE_OBJECT_RECURSIVE_END;
- }
-
- oblist = MEM_callocN((size_t)totcollection * sizeof(Object *), "dupcollection object list");
-
- if (part->draw & PART_DRAW_COUNT_GR) {
- a = 0;
- for (dw = part->instance_weights.first; dw; dw = dw->next) {
- FOREACH_COLLECTION_VISIBLE_OBJECT_RECURSIVE_BEGIN(part->instance_collection, object, mode)
- {
- if (dw->ob == object) {
- for (b = 0; b < dw->count; b++, a++) {
- oblist[a] = dw->ob;
- }
- break;
- }
- }
- FOREACH_COLLECTION_VISIBLE_OBJECT_RECURSIVE_END;
- }
- }
- else {
- a = 0;
- FOREACH_COLLECTION_VISIBLE_OBJECT_RECURSIVE_BEGIN(part->instance_collection, object, mode)
- {
- oblist[a] = object;
- a++;
- }
- FOREACH_COLLECTION_VISIBLE_OBJECT_RECURSIVE_END;
- }
- }
- else {
- ob = part->instance_object;
- }
-
- if (totchild == 0 || part->draw & PART_DRAW_PARENT)
- a = 0;
- else
- a = totpart;
-
- for (pa = psys->particles; a < totpart + totchild; a++, pa++) {
- if (a < totpart) {
- /* handle parent particle */
- if (pa->flag & no_draw_flag)
- continue;
-
- /* pa_num = pa->num; */ /* UNUSED */
- size = pa->size;
- }
- else {
- /* handle child particle */
- cpa = &psys->child[a - totpart];
-
- /* pa_num = a; */ /* UNUSED */
- size = psys_get_child_size(psys, cpa, ctime, NULL);
- }
-
- /* some hair paths might be non-existent so they can't be used for duplication */
- if (hair && psys->pathcache &&
- ((a < totpart && psys->pathcache[a]->segments < 0) ||
- (a >= totpart && psys->childcache[a - totpart]->segments < 0)))
- {
- continue;
- }
-
- if (part->ren_as == PART_DRAW_GR) {
- /* prevent divide by zero below [#28336] */
- if (totcollection == 0)
- continue;
-
- /* for collections, pick the object based on settings */
- if (part->draw & PART_DRAW_RAND_GR)
- b = BLI_rng_get_int(rng) % totcollection;
- else
- b = a % totcollection;
-
- ob = oblist[b];
- }
-
- if (hair) {
- /* hair we handle separate and compute transform based on hair keys */
- if (a < totpart) {
- cache = psys->pathcache[a];
- psys_get_dupli_path_transform(&sim, pa, NULL, cache, pamat, &scale);
- }
- else {
- cache = psys->childcache[a - totpart];
- psys_get_dupli_path_transform(&sim, NULL, cpa, cache, pamat, &scale);
- }
-
- copy_v3_v3(pamat[3], cache->co);
- pamat[3][3] = 1.0f;
-
- }
- else {
- /* first key */
- state.time = ctime;
- if (psys_get_particle_state(&sim, a, &state, 0) == 0) {
- continue;
- }
- else {
- float tquat[4];
- normalize_qt_qt(tquat, state.rot);
- quat_to_mat4(pamat, tquat);
- copy_v3_v3(pamat[3], state.co);
- pamat[3][3] = 1.0f;
- }
- }
-
- if (part->ren_as == PART_DRAW_GR && psys->part->draw & PART_DRAW_WHOLE_GR) {
- b = 0;
- FOREACH_COLLECTION_VISIBLE_OBJECT_RECURSIVE_BEGIN(part->instance_collection, object, mode)
- {
- copy_m4_m4(tmat, oblist[b]->obmat);
-
- /* apply particle scale */
- mul_mat3_m4_fl(tmat, size * scale);
- mul_v3_fl(tmat[3], size * scale);
-
- /* collection dupli offset, should apply after everything else */
- if (!is_zero_v3(part->instance_collection->instance_offset)) {
- sub_v3_v3(tmat[3], part->instance_collection->instance_offset);
- }
-
- /* individual particle transform */
- mul_m4_m4m4(mat, pamat, tmat);
-
- dob = make_dupli(ctx, object, mat, a);
- dob->particle_system = psys;
-
- psys_get_dupli_texture(psys, part, sim.psmd, pa, cpa, dob->uv, dob->orco);
-
- b++;
- }
- FOREACH_COLLECTION_VISIBLE_OBJECT_RECURSIVE_END;
- }
- else {
- float obmat[4][4];
- copy_m4_m4(obmat, ob->obmat);
-
- float vec[3];
- copy_v3_v3(vec, obmat[3]);
- zero_v3(obmat[3]);
-
- /* particle rotation uses x-axis as the aligned axis, so pre-rotate the object accordingly */
- if ((part->draw & PART_DRAW_ROTATE_OB) == 0) {
- float xvec[3], q[4], size_mat[4][4], original_size[3];
-
- mat4_to_size(original_size, obmat);
- size_to_mat4(size_mat, original_size);
-
- xvec[0] = -1.f;
- xvec[1] = xvec[2] = 0;
- vec_to_quat(q, xvec, ob->trackflag, ob->upflag);
- quat_to_mat4(obmat, q);
- obmat[3][3] = 1.0f;
-
- /* add scaling if requested */
- if ((part->draw & PART_DRAW_NO_SCALE_OB) == 0)
- mul_m4_m4m4(obmat, obmat, size_mat);
- }
- else if (part->draw & PART_DRAW_NO_SCALE_OB) {
- /* remove scaling */
- float size_mat[4][4], original_size[3];
-
- mat4_to_size(original_size, obmat);
- size_to_mat4(size_mat, original_size);
- invert_m4(size_mat);
-
- mul_m4_m4m4(obmat, obmat, size_mat);
- }
-
- mul_m4_m4m4(tmat, pamat, obmat);
- mul_mat3_m4_fl(tmat, size * scale);
-
- copy_m4_m4(mat, tmat);
-
- if (part->draw & PART_DRAW_GLOBAL_OB)
- add_v3_v3v3(mat[3], mat[3], vec);
-
- dob = make_dupli(ctx, ob, mat, a);
- dob->particle_system = psys;
- psys_get_dupli_texture(psys, part, sim.psmd, pa, cpa, dob->uv, dob->orco);
- }
- }
-
- BLI_rng_free(rng);
- }
-
- /* clean up */
- if (oblist)
- MEM_freeN(oblist);
-
- if (psys->lattice_deform_data) {
- end_latt_deform(psys->lattice_deform_data);
- psys->lattice_deform_data = NULL;
- }
+ Scene *scene = ctx->scene;
+ Object *par = ctx->object;
+ eEvaluationMode mode = DEG_get_mode(ctx->depsgraph);
+ bool for_render = mode == DAG_EVAL_RENDER;
+
+ Object *ob = NULL, **oblist = NULL;
+ DupliObject *dob;
+ ParticleDupliWeight *dw;
+ ParticleSettings *part;
+ ParticleData *pa;
+ ChildParticle *cpa = NULL;
+ ParticleKey state;
+ ParticleCacheKey *cache;
+ float ctime, scale = 1.0f;
+ float tmat[4][4], mat[4][4], pamat[4][4], size = 0.0;
+ int a, b, hair = 0;
+ int totpart, totchild;
+
+ int no_draw_flag = PARS_UNEXIST;
+
+ if (psys == NULL)
+ return;
+
+ part = psys->part;
+
+ if (part == NULL)
+ return;
+
+ if (!psys_check_enabled(par, psys, for_render))
+ return;
+
+ if (!for_render)
+ no_draw_flag |= PARS_NO_DISP;
+
+ ctime = DEG_get_ctime(
+ ctx->depsgraph); /* NOTE: in old animsys, used parent object's timeoffset... */
+
+ totpart = psys->totpart;
+ totchild = psys->totchild;
+
+ if ((for_render || part->draw_as == PART_DRAW_REND) &&
+ ELEM(part->ren_as, PART_DRAW_OB, PART_DRAW_GR)) {
+ ParticleSimulationData sim = {NULL};
+ sim.depsgraph = ctx->depsgraph;
+ sim.scene = scene;
+ sim.ob = par;
+ sim.psys = psys;
+ sim.psmd = psys_get_modifier(par, psys);
+ /* make sure emitter imat is in global coordinates instead of render view coordinates */
+ invert_m4_m4(par->imat, par->obmat);
+
+ /* first check for loops (particle system object used as dupli object) */
+ if (part->ren_as == PART_DRAW_OB) {
+ if (ELEM(part->instance_object, NULL, par))
+ return;
+ }
+ else { /*PART_DRAW_GR */
+ if (part->instance_collection == NULL)
+ return;
+
+ const ListBase dup_collection_objects = BKE_collection_object_cache_get(
+ part->instance_collection);
+ if (BLI_listbase_is_empty(&dup_collection_objects))
+ return;
+
+ if (BLI_findptr(&dup_collection_objects, par, offsetof(Base, object))) {
+ return;
+ }
+ }
+
+ /* if we have a hair particle system, use the path cache */
+ if (part->type == PART_HAIR) {
+ if (psys->flag & PSYS_HAIR_DONE)
+ hair = (totchild == 0 || psys->childcache) && psys->pathcache;
+ if (!hair)
+ return;
+
+ /* we use cache, update totchild according to cached data */
+ totchild = psys->totchildcache;
+ totpart = psys->totcached;
+ }
+
+ RNG *rng = BLI_rng_new_srandom(31415926u + (unsigned int)psys->seed);
+
+ psys->lattice_deform_data = psys_create_lattice_deform_data(&sim);
+
+ /* gather list of objects or single object */
+ int totcollection = 0;
+
+ if (part->ren_as == PART_DRAW_GR) {
+ if (part->draw & PART_DRAW_COUNT_GR) {
+ psys_find_group_weights(part);
+
+ for (dw = part->instance_weights.first; dw; dw = dw->next) {
+ FOREACH_COLLECTION_VISIBLE_OBJECT_RECURSIVE_BEGIN (
+ part->instance_collection, object, mode) {
+ if (dw->ob == object) {
+ totcollection += dw->count;
+ break;
+ }
+ }
+ FOREACH_COLLECTION_VISIBLE_OBJECT_RECURSIVE_END;
+ }
+ }
+ else {
+ FOREACH_COLLECTION_VISIBLE_OBJECT_RECURSIVE_BEGIN (
+ part->instance_collection, object, mode) {
+ (void)object;
+ totcollection++;
+ }
+ FOREACH_COLLECTION_VISIBLE_OBJECT_RECURSIVE_END;
+ }
+
+ oblist = MEM_callocN((size_t)totcollection * sizeof(Object *), "dupcollection object list");
+
+ if (part->draw & PART_DRAW_COUNT_GR) {
+ a = 0;
+ for (dw = part->instance_weights.first; dw; dw = dw->next) {
+ FOREACH_COLLECTION_VISIBLE_OBJECT_RECURSIVE_BEGIN (
+ part->instance_collection, object, mode) {
+ if (dw->ob == object) {
+ for (b = 0; b < dw->count; b++, a++) {
+ oblist[a] = dw->ob;
+ }
+ break;
+ }
+ }
+ FOREACH_COLLECTION_VISIBLE_OBJECT_RECURSIVE_END;
+ }
+ }
+ else {
+ a = 0;
+ FOREACH_COLLECTION_VISIBLE_OBJECT_RECURSIVE_BEGIN (
+ part->instance_collection, object, mode) {
+ oblist[a] = object;
+ a++;
+ }
+ FOREACH_COLLECTION_VISIBLE_OBJECT_RECURSIVE_END;
+ }
+ }
+ else {
+ ob = part->instance_object;
+ }
+
+ if (totchild == 0 || part->draw & PART_DRAW_PARENT)
+ a = 0;
+ else
+ a = totpart;
+
+ for (pa = psys->particles; a < totpart + totchild; a++, pa++) {
+ if (a < totpart) {
+ /* handle parent particle */
+ if (pa->flag & no_draw_flag)
+ continue;
+
+ /* pa_num = pa->num; */ /* UNUSED */
+ size = pa->size;
+ }
+ else {
+ /* handle child particle */
+ cpa = &psys->child[a - totpart];
+
+ /* pa_num = a; */ /* UNUSED */
+ size = psys_get_child_size(psys, cpa, ctime, NULL);
+ }
+
+ /* some hair paths might be non-existent so they can't be used for duplication */
+ if (hair && psys->pathcache &&
+ ((a < totpart && psys->pathcache[a]->segments < 0) ||
+ (a >= totpart && psys->childcache[a - totpart]->segments < 0))) {
+ continue;
+ }
+
+ if (part->ren_as == PART_DRAW_GR) {
+ /* prevent divide by zero below [#28336] */
+ if (totcollection == 0)
+ continue;
+
+ /* for collections, pick the object based on settings */
+ if (part->draw & PART_DRAW_RAND_GR)
+ b = BLI_rng_get_int(rng) % totcollection;
+ else
+ b = a % totcollection;
+
+ ob = oblist[b];
+ }
+
+ if (hair) {
+ /* hair we handle separate and compute transform based on hair keys */
+ if (a < totpart) {
+ cache = psys->pathcache[a];
+ psys_get_dupli_path_transform(&sim, pa, NULL, cache, pamat, &scale);
+ }
+ else {
+ cache = psys->childcache[a - totpart];
+ psys_get_dupli_path_transform(&sim, NULL, cpa, cache, pamat, &scale);
+ }
+
+ copy_v3_v3(pamat[3], cache->co);
+ pamat[3][3] = 1.0f;
+ }
+ else {
+ /* first key */
+ state.time = ctime;
+ if (psys_get_particle_state(&sim, a, &state, 0) == 0) {
+ continue;
+ }
+ else {
+ float tquat[4];
+ normalize_qt_qt(tquat, state.rot);
+ quat_to_mat4(pamat, tquat);
+ copy_v3_v3(pamat[3], state.co);
+ pamat[3][3] = 1.0f;
+ }
+ }
+
+ if (part->ren_as == PART_DRAW_GR && psys->part->draw & PART_DRAW_WHOLE_GR) {
+ b = 0;
+ FOREACH_COLLECTION_VISIBLE_OBJECT_RECURSIVE_BEGIN (
+ part->instance_collection, object, mode) {
+ copy_m4_m4(tmat, oblist[b]->obmat);
+
+ /* apply particle scale */
+ mul_mat3_m4_fl(tmat, size * scale);
+ mul_v3_fl(tmat[3], size * scale);
+
+ /* collection dupli offset, should apply after everything else */
+ if (!is_zero_v3(part->instance_collection->instance_offset)) {
+ sub_v3_v3(tmat[3], part->instance_collection->instance_offset);
+ }
+
+ /* individual particle transform */
+ mul_m4_m4m4(mat, pamat, tmat);
+
+ dob = make_dupli(ctx, object, mat, a);
+ dob->particle_system = psys;
+
+ psys_get_dupli_texture(psys, part, sim.psmd, pa, cpa, dob->uv, dob->orco);
+
+ b++;
+ }
+ FOREACH_COLLECTION_VISIBLE_OBJECT_RECURSIVE_END;
+ }
+ else {
+ float obmat[4][4];
+ copy_m4_m4(obmat, ob->obmat);
+
+ float vec[3];
+ copy_v3_v3(vec, obmat[3]);
+ zero_v3(obmat[3]);
+
+ /* particle rotation uses x-axis as the aligned axis, so pre-rotate the object accordingly */
+ if ((part->draw & PART_DRAW_ROTATE_OB) == 0) {
+ float xvec[3], q[4], size_mat[4][4], original_size[3];
+
+ mat4_to_size(original_size, obmat);
+ size_to_mat4(size_mat, original_size);
+
+ xvec[0] = -1.f;
+ xvec[1] = xvec[2] = 0;
+ vec_to_quat(q, xvec, ob->trackflag, ob->upflag);
+ quat_to_mat4(obmat, q);
+ obmat[3][3] = 1.0f;
+
+ /* add scaling if requested */
+ if ((part->draw & PART_DRAW_NO_SCALE_OB) == 0)
+ mul_m4_m4m4(obmat, obmat, size_mat);
+ }
+ else if (part->draw & PART_DRAW_NO_SCALE_OB) {
+ /* remove scaling */
+ float size_mat[4][4], original_size[3];
+
+ mat4_to_size(original_size, obmat);
+ size_to_mat4(size_mat, original_size);
+ invert_m4(size_mat);
+
+ mul_m4_m4m4(obmat, obmat, size_mat);
+ }
+
+ mul_m4_m4m4(tmat, pamat, obmat);
+ mul_mat3_m4_fl(tmat, size * scale);
+
+ copy_m4_m4(mat, tmat);
+
+ if (part->draw & PART_DRAW_GLOBAL_OB)
+ add_v3_v3v3(mat[3], mat[3], vec);
+
+ dob = make_dupli(ctx, ob, mat, a);
+ dob->particle_system = psys;
+ psys_get_dupli_texture(psys, part, sim.psmd, pa, cpa, dob->uv, dob->orco);
+ }
+ }
+
+ BLI_rng_free(rng);
+ }
+
+ /* clean up */
+ if (oblist)
+ MEM_freeN(oblist);
+
+ if (psys->lattice_deform_data) {
+ end_latt_deform(psys->lattice_deform_data);
+ psys->lattice_deform_data = NULL;
+ }
}
static void make_duplis_particles(const DupliContext *ctx)
{
- ParticleSystem *psys;
- int psysid;
-
- /* particle system take up one level in id, the particles another */
- for (psys = ctx->object->particlesystem.first, psysid = 0; psys; psys = psys->next, psysid++) {
- /* particles create one more level for persistent psys index */
- DupliContext pctx;
- copy_dupli_context(&pctx, ctx, ctx->object, NULL, psysid);
- make_duplis_particle_system(&pctx, psys);
- }
+ ParticleSystem *psys;
+ int psysid;
+
+ /* particle system take up one level in id, the particles another */
+ for (psys = ctx->object->particlesystem.first, psysid = 0; psys; psys = psys->next, psysid++) {
+ /* particles create one more level for persistent psys index */
+ DupliContext pctx;
+ copy_dupli_context(&pctx, ctx, ctx->object, NULL, psysid);
+ make_duplis_particle_system(&pctx, psys);
+ }
}
static const DupliGenerator gen_dupli_particles = {
- OB_DUPLIPARTS, /* type */
- make_duplis_particles /* make_duplis */
+ OB_DUPLIPARTS, /* type */
+ make_duplis_particles /* make_duplis */
};
/* ------------- */
@@ -1022,57 +1036,57 @@ static const DupliGenerator gen_dupli_particles = {
/* select dupli generator from given context */
static const DupliGenerator *get_dupli_generator(const DupliContext *ctx)
{
- int transflag = ctx->object->transflag;
- int restrictflag = ctx->object->restrictflag;
-
- if ((transflag & OB_DUPLI) == 0)
- return NULL;
-
- /* Should the dupli's be generated for this object? - Respect restrict flags */
- if (DEG_get_mode(ctx->depsgraph) == DAG_EVAL_RENDER ? (restrictflag & OB_RESTRICT_RENDER) : (restrictflag & OB_RESTRICT_VIEW))
- return NULL;
-
- if (transflag & OB_DUPLIPARTS) {
- return &gen_dupli_particles;
- }
- else if (transflag & OB_DUPLIVERTS) {
- if (ctx->object->type == OB_MESH) {
- return &gen_dupli_verts;
- }
- else if (ctx->object->type == OB_FONT) {
- return &gen_dupli_verts_font;
- }
- }
- else if (transflag & OB_DUPLIFACES) {
- if (ctx->object->type == OB_MESH)
- return &gen_dupli_faces;
- }
- else if (transflag & OB_DUPLICOLLECTION) {
- return &gen_dupli_collection;
- }
-
- return NULL;
+ int transflag = ctx->object->transflag;
+ int restrictflag = ctx->object->restrictflag;
+
+ if ((transflag & OB_DUPLI) == 0)
+ return NULL;
+
+ /* Should the dupli's be generated for this object? - Respect restrict flags */
+ if (DEG_get_mode(ctx->depsgraph) == DAG_EVAL_RENDER ? (restrictflag & OB_RESTRICT_RENDER) :
+ (restrictflag & OB_RESTRICT_VIEW))
+ return NULL;
+
+ if (transflag & OB_DUPLIPARTS) {
+ return &gen_dupli_particles;
+ }
+ else if (transflag & OB_DUPLIVERTS) {
+ if (ctx->object->type == OB_MESH) {
+ return &gen_dupli_verts;
+ }
+ else if (ctx->object->type == OB_FONT) {
+ return &gen_dupli_verts_font;
+ }
+ }
+ else if (transflag & OB_DUPLIFACES) {
+ if (ctx->object->type == OB_MESH)
+ return &gen_dupli_faces;
+ }
+ else if (transflag & OB_DUPLICOLLECTION) {
+ return &gen_dupli_collection;
+ }
+
+ return NULL;
}
-
/* ---- ListBase dupli container implementation ---- */
/* Returns a list of DupliObject */
ListBase *object_duplilist(Depsgraph *depsgraph, Scene *sce, Object *ob)
{
- ListBase *duplilist = MEM_callocN(sizeof(ListBase), "duplilist");
- DupliContext ctx;
- init_context(&ctx, depsgraph, sce, ob, NULL);
- if (ctx.gen) {
- ctx.duplilist = duplilist;
- ctx.gen->make_duplis(&ctx);
- }
-
- return duplilist;
+ ListBase *duplilist = MEM_callocN(sizeof(ListBase), "duplilist");
+ DupliContext ctx;
+ init_context(&ctx, depsgraph, sce, ob, NULL);
+ if (ctx.gen) {
+ ctx.duplilist = duplilist;
+ ctx.gen->make_duplis(&ctx);
+ }
+
+ return duplilist;
}
void free_object_duplilist(ListBase *lb)
{
- BLI_freelistN(lb);
- MEM_freeN(lb);
+ BLI_freelistN(lb);
+ MEM_freeN(lb);
}