diff options
Diffstat (limited to 'source/blender/blenkernel/intern/object_dupli.c')
-rw-r--r-- | source/blender/blenkernel/intern/object_dupli.c | 23 |
1 files changed, 12 insertions, 11 deletions
diff --git a/source/blender/blenkernel/intern/object_dupli.c b/source/blender/blenkernel/intern/object_dupli.c index 1f10ed25249..bb57e9b13b6 100644 --- a/source/blender/blenkernel/intern/object_dupli.c +++ b/source/blender/blenkernel/intern/object_dupli.c @@ -397,7 +397,7 @@ static void make_duplis_frames(const DupliContext *ctx) * However, this has always been the way that this worked (i.e. pre 2.5), so I guess that it'll be fine! */ BKE_animsys_evaluate_animdata(scene, &ob->id, ob->adt, (float)scene->r.cfra, ADT_RECALC_ANIM); /* ob-eval will do drivers, so we don't need to do them */ - BKE_object_where_is_calc_time(scene, ob, (float)scene->r.cfra); + BKE_object_where_is_calc_time(ctx->eval_ctx, scene, ob, (float)scene->r.cfra); make_dupli(ctx, ob, ob->obmat, scene->r.cfra, false, false); } @@ -411,7 +411,7 @@ static void make_duplis_frames(const DupliContext *ctx) scene->r.cfra = cfrao; BKE_animsys_evaluate_animdata(scene, &ob->id, ob->adt, (float)scene->r.cfra, ADT_RECALC_ANIM); /* ob-eval will do drivers, so we don't need to do them */ - BKE_object_where_is_calc_time(scene, ob, (float)scene->r.cfra); + BKE_object_where_is_calc_time(ctx->eval_ctx, scene, ob, (float)scene->r.cfra); /* but, to make sure unkeyed object transforms are still sane, * let's copy object's original data back over @@ -546,13 +546,13 @@ static void make_duplis_verts(const DupliContext *ctx) CustomDataMask dm_mask = (use_texcoords ? CD_MASK_BAREMESH | CD_MASK_ORCO : CD_MASK_BAREMESH); if (ctx->eval_ctx->mode == DAG_EVAL_RENDER) { - vdd.dm = mesh_create_derived_render(scene, parent, dm_mask); + vdd.dm = mesh_create_derived_render(ctx->eval_ctx, scene, parent, dm_mask); } else if (em) { - vdd.dm = editbmesh_get_derived_cage(scene, parent, em, dm_mask); + vdd.dm = editbmesh_get_derived_cage(ctx->eval_ctx, scene, parent, em, dm_mask); } else { - vdd.dm = mesh_get_derived_final(scene, parent, dm_mask); + vdd.dm = mesh_get_derived_final(ctx->eval_ctx, scene, parent, dm_mask); } vdd.edit_btmesh = me->edit_btmesh; @@ -814,13 +814,13 @@ static void make_duplis_faces(const DupliContext *ctx) CustomDataMask dm_mask = (use_texcoords ? CD_MASK_BAREMESH | CD_MASK_ORCO | CD_MASK_MLOOPUV : CD_MASK_BAREMESH); if (ctx->eval_ctx->mode == DAG_EVAL_RENDER) { - fdd.dm = mesh_create_derived_render(scene, parent, dm_mask); + fdd.dm = mesh_create_derived_render(ctx->eval_ctx, scene, parent, dm_mask); } else if (em) { - fdd.dm = editbmesh_get_derived_cage(scene, parent, em, dm_mask); + fdd.dm = editbmesh_get_derived_cage(ctx->eval_ctx, scene, parent, em, dm_mask); } else { - fdd.dm = mesh_get_derived_final(scene, parent, dm_mask); + fdd.dm = mesh_get_derived_final(ctx->eval_ctx, scene, parent, dm_mask); } if (use_texcoords) { @@ -898,6 +898,7 @@ static void make_duplis_particle_system(const DupliContext *ctx, ParticleSystem if ((psys->renderdata || part->draw_as == PART_DRAW_REND) && ELEM(part->ren_as, PART_DRAW_OB, PART_DRAW_GR)) { ParticleSimulationData sim = {NULL}; + sim.eval_ctx = ctx->eval_ctx; sim.scene = scene; sim.ob = par; sim.psys = psys; @@ -1079,7 +1080,7 @@ static void make_duplis_particle_system(const DupliContext *ctx, ParticleSystem } else { /* to give ipos in object correct offset */ - BKE_object_where_is_calc_time(scene, ob, ctime - pa_time); + BKE_object_where_is_calc_time(ctx->eval_ctx, scene, ob, ctime - pa_time); copy_v3_v3(vec, obmat[3]); obmat[3][0] = obmat[3][1] = obmat[3][2] = 0.0f; @@ -1271,7 +1272,7 @@ int count_duplilist(Object *ob) return 1; } -DupliApplyData *duplilist_apply(Object *ob, Scene *scene, ListBase *duplilist) +DupliApplyData *duplilist_apply(EvaluationContext *eval_ctx, Object *ob, Scene *scene, ListBase *duplilist) { DupliApplyData *apply_data = NULL; int num_objects = BLI_listbase_count(duplilist); @@ -1287,7 +1288,7 @@ DupliApplyData *duplilist_apply(Object *ob, Scene *scene, ListBase *duplilist) for (dob = duplilist->first, i = 0; dob; dob = dob->next, ++i) { /* make sure derivedmesh is calculated once, before drawing */ if (scene && !(dob->ob->transflag & OB_DUPLICALCDERIVED) && dob->ob->type == OB_MESH) { - mesh_get_derived_final(scene, dob->ob, scene->customdata_mask); + mesh_get_derived_final(eval_ctx, scene, dob->ob, scene->customdata_mask); dob->ob->transflag |= OB_DUPLICALCDERIVED; } } |