diff options
Diffstat (limited to 'source/blender/blenkernel/intern/object_update.c')
-rw-r--r-- | source/blender/blenkernel/intern/object_update.c | 10 |
1 files changed, 6 insertions, 4 deletions
diff --git a/source/blender/blenkernel/intern/object_update.c b/source/blender/blenkernel/intern/object_update.c index 69442b7646c..1e6a099040f 100644 --- a/source/blender/blenkernel/intern/object_update.c +++ b/source/blender/blenkernel/intern/object_update.c @@ -176,12 +176,14 @@ void BKE_object_handle_data_update(Depsgraph *depsgraph, Scene *scene, Object *o CustomData_MeshMasks cddata_masks = scene->customdata_mask; CustomData_MeshMasks_update(&cddata_masks, &CD_MASK_BAREMESH); - if (DEG_get_mode(depsgraph) == DAG_EVAL_RENDER) { - /* Make sure Freestyle edge/face marks appear in DM for render (see T40315). */ + /* Make sure Freestyle edge/face marks appear in DM for render (see T40315). Due to Line Art + * impementation, edge marks should also be shown in viewport. */ #ifdef WITH_FREESTYLE - cddata_masks.emask |= CD_MASK_FREESTYLE_EDGE; - cddata_masks.pmask |= CD_MASK_FREESTYLE_FACE; + cddata_masks.emask |= CD_MASK_FREESTYLE_EDGE; + cddata_masks.pmask |= CD_MASK_FREESTYLE_FACE; + cddata_masks.vmask |= CD_MASK_MDEFORMVERT; #endif + if (DEG_get_mode(depsgraph) == DAG_EVAL_RENDER) { /* Always compute UVs, vertex colors as orcos for render. */ cddata_masks.lmask |= CD_MASK_MLOOPUV | CD_MASK_MLOOPCOL; cddata_masks.vmask |= CD_MASK_ORCO | CD_MASK_PROP_COLOR; |