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Diffstat (limited to 'source/blender/blenkernel/intern/paint.c')
-rw-r--r--source/blender/blenkernel/intern/paint.c69
1 files changed, 69 insertions, 0 deletions
diff --git a/source/blender/blenkernel/intern/paint.c b/source/blender/blenkernel/intern/paint.c
index d34d5eaa250..cc647a90c8f 100644
--- a/source/blender/blenkernel/intern/paint.c
+++ b/source/blender/blenkernel/intern/paint.c
@@ -40,6 +40,7 @@
#include "BLI_bitmap.h"
#include "BLI_utildefines.h"
+#include "BLI_math_vector.h"
#include "BKE_brush.h"
#include "BKE_context.h"
@@ -137,6 +138,55 @@ Paint *paint_get_active_from_context(const bContext *C)
return NULL;
}
+PaintMode paintmode_get_active_from_context(const bContext *C)
+{
+ Scene *sce = CTX_data_scene(C);
+ SpaceImage *sima;
+
+ if (sce) {
+ ToolSettings *ts = sce->toolsettings;
+ Object *obact = NULL;
+
+ if (sce->basact && sce->basact->object)
+ obact = sce->basact->object;
+
+ if ((sima = CTX_wm_space_image(C)) != NULL) {
+ if (obact && obact->mode == OB_MODE_EDIT) {
+ if (sima->mode == SI_MODE_PAINT)
+ return PAINT_TEXTURE_2D;
+ else if (ts->use_uv_sculpt)
+ return PAINT_SCULPT_UV;
+ }
+ else {
+ return PAINT_TEXTURE_2D;
+ }
+ }
+ else if (obact) {
+ switch (obact->mode) {
+ case OB_MODE_SCULPT:
+ return PAINT_SCULPT;
+ case OB_MODE_VERTEX_PAINT:
+ return PAINT_VERTEX;
+ case OB_MODE_WEIGHT_PAINT:
+ return PAINT_WEIGHT;
+ case OB_MODE_TEXTURE_PAINT:
+ return PAINT_TEXTURE_PROJECTIVE;
+ case OB_MODE_EDIT:
+ if (ts->use_uv_sculpt)
+ return PAINT_SCULPT_UV;
+ else
+ return PAINT_TEXTURE_2D;
+ }
+ }
+ else {
+ /* default to image paint */
+ return PAINT_TEXTURE_2D;
+ }
+ }
+
+ return PAINT_INVALID;
+}
+
Brush *paint_brush(Paint *p)
{
return p ? p->brush : NULL;
@@ -251,3 +301,22 @@ float paint_grid_paint_mask(const GridPaintMask *gpm, unsigned level,
return gpm->data[(y * factor) * gridsize + (x * factor)];
}
+
+/* threshhold to move before updating the brush rotation */
+#define RAKE_THRESHHOLD 20
+
+void paint_calculate_rake_rotation(UnifiedPaintSettings *ups, const float mouse_pos[2])
+{
+ const float u = 0.5f;
+ const float r = RAKE_THRESHHOLD;
+
+ float dpos[2];
+ sub_v2_v2v2(dpos, ups->last_rake, mouse_pos);
+
+ if (len_squared_v2(dpos) >= r * r) {
+ ups->brush_rotation = atan2(dpos[0], dpos[1]);
+
+ interp_v2_v2v2(ups->last_rake, ups->last_rake,
+ mouse_pos, u);
+ }
+}