diff options
Diffstat (limited to 'source/blender/blenkernel/intern/paint.cc')
-rw-r--r-- | source/blender/blenkernel/intern/paint.cc | 35 |
1 files changed, 25 insertions, 10 deletions
diff --git a/source/blender/blenkernel/intern/paint.cc b/source/blender/blenkernel/intern/paint.cc index d45ce776b64..a39e53662aa 100644 --- a/source/blender/blenkernel/intern/paint.cc +++ b/source/blender/blenkernel/intern/paint.cc @@ -54,6 +54,7 @@ #include "BKE_object.h" #include "BKE_paint.h" #include "BKE_pbvh.h" +#include "BKE_scene.h" #include "BKE_subdiv_ccg.h" #include "BKE_subsurf.h" @@ -1042,6 +1043,8 @@ eObjectMode BKE_paint_object_mode_from_paintmode(ePaintMode mode) return OB_MODE_TEXTURE_PAINT; case PAINT_MODE_SCULPT_UV: return OB_MODE_EDIT; + case PAINT_MODE_SCULPT_CURVES: + return OB_MODE_SCULPT_CURVES; case PAINT_MODE_INVALID: default: return OB_MODE_OBJECT; @@ -1198,7 +1201,7 @@ void BKE_paint_stroke_get_average(Scene *scene, Object *ob, float stroke[3]) mul_v3_v3fl(stroke, ups->average_stroke_accum, fac); } else { - copy_v3_v3(stroke, ob->obmat[3]); + copy_v3_v3(stroke, ob->object_to_world[3]); } } @@ -1785,8 +1788,8 @@ static void sculpt_update_object( /* If the fully evaluated mesh has the same topology as the deform-only version, use it. * This matters because crazyspace evaluation is very restrictive and excludes even modifiers * that simply recompute vertex weights (which can even include Geometry Nodes). */ - if (me_eval_deform->polys().data() == me_eval->polys().data() && - me_eval_deform->loops().data() == me_eval->loops().data() && + if (me_eval_deform->totpoly == me_eval->totpoly && + me_eval_deform->totloop == me_eval->totloop && me_eval_deform->totvert == me_eval->totvert) { BKE_sculptsession_free_deformMats(ss); @@ -1986,7 +1989,10 @@ bool *BKE_sculpt_hide_poly_ensure(Mesh *mesh) &mesh->pdata, CD_PROP_BOOL, CD_SET_DEFAULT, nullptr, mesh->totpoly, ".hide_poly")); } -int BKE_sculpt_mask_layers_ensure(Object *ob, MultiresModifierData *mmd) +int BKE_sculpt_mask_layers_ensure(Depsgraph *depsgraph, + Main *bmain, + Object *ob, + MultiresModifierData *mmd) { Mesh *me = static_cast<Mesh *>(ob->data); const Span<MPoly> polys = me->polys(); @@ -2045,6 +2051,9 @@ int BKE_sculpt_mask_layers_ensure(Object *ob, MultiresModifierData *mmd) } /* The evaluated multires CCG must be updated to contain the new data. */ DEG_id_tag_update(&ob->id, ID_RECALC_GEOMETRY); + if (depsgraph) { + BKE_scene_graph_evaluated_ensure(depsgraph, bmain); + } ret |= SCULPT_MASK_LAYER_CALC_LOOP; } @@ -2237,7 +2246,8 @@ static PBVH *build_pbvh_from_ccg(Object *ob, SubdivCCG *subdiv_ccg, bool respect (void **)subdiv_ccg->grid_faces, subdiv_ccg->grid_flag_mats, subdiv_ccg->grid_hidden, - base_mesh); + base_mesh, + subdiv_ccg); pbvh_show_mask_set(pbvh, ob->sculpt->show_mask); pbvh_show_face_sets_set(pbvh, ob->sculpt->show_face_sets); return pbvh; @@ -2295,14 +2305,18 @@ PBVH *BKE_sculpt_object_pbvh_ensure(Depsgraph *depsgraph, Object *ob) void BKE_sculpt_bvh_update_from_ccg(PBVH *pbvh, SubdivCCG *subdiv_ccg) { + CCGKey key; + BKE_subdiv_ccg_key_top_level(&key, subdiv_ccg); + BKE_pbvh_grids_update(pbvh, subdiv_ccg->grids, (void **)subdiv_ccg->grid_faces, subdiv_ccg->grid_flag_mats, - subdiv_ccg->grid_hidden); + subdiv_ccg->grid_hidden, + &key); } -bool BKE_sculptsession_use_pbvh_draw(const Object *ob, const View3D * /*v3d*/) +bool BKE_sculptsession_use_pbvh_draw(const Object *ob, const RegionView3D *rv3d) { SculptSession *ss = ob->sculpt; if (ss == nullptr || ss->pbvh == nullptr || ss->mode_type != OB_MODE_SCULPT) { @@ -2310,9 +2324,10 @@ bool BKE_sculptsession_use_pbvh_draw(const Object *ob, const View3D * /*v3d*/) } if (BKE_pbvh_type(ss->pbvh) == PBVH_FACES) { - /* Regular mesh only draws from PBVH without modifiers and shape keys. */ - - return !(ss->shapekey_active || ss->deform_modifiers_active); + /* Regular mesh only draws from PBVH without modifiers and shape keys, or for + * external engines that do not have access to the PBVH like Eevee does. */ + const bool external_engine = rv3d && rv3d->render_engine != nullptr; + return !(ss->shapekey_active || ss->deform_modifiers_active || external_engine); } /* Multires and dyntopo always draw directly from the PBVH. */ |