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Diffstat (limited to 'source/blender/blenkernel/intern/particle.c')
-rw-r--r--source/blender/blenkernel/intern/particle.c208
1 files changed, 105 insertions, 103 deletions
diff --git a/source/blender/blenkernel/intern/particle.c b/source/blender/blenkernel/intern/particle.c
index 3901fde2bf1..a86e819ae9f 100644
--- a/source/blender/blenkernel/intern/particle.c
+++ b/source/blender/blenkernel/intern/particle.c
@@ -78,6 +78,7 @@
#include "BKE_mesh.h"
#include "BKE_cdderivedmesh.h"
#include "BKE_pointcache.h"
+#include "BKE_scene.h"
#include "RE_render_ext.h"
@@ -619,13 +620,13 @@ static float psys_render_viewport_falloff(double rate, float dist, float width)
return pow(rate, dist/width);
}
-static float psys_render_projected_area(ParticleSystem *psys, float *center, float area, double vprate, float *viewport)
+static float psys_render_projected_area(ParticleSystem *psys, const float center[3], float area, double vprate, float *viewport)
{
ParticleRenderData *data= psys->renderdata;
float co[4], view[3], ortho1[3], ortho2[3], w, dx, dy, radius;
/* transform to view space */
- VECCOPY(co, center);
+ copy_v3_v3(co, center);
co[3]= 1.0f;
mul_m4_v4(data->viewmat, co);
@@ -829,17 +830,17 @@ int psys_render_simplify_distribution(ParticleThreadContext *ctx, int tot)
b= (origindex)? origindex[a]: a;
if(b != -1) {
- VECCOPY(co1, mvert[mf->v1].co);
- VECCOPY(co2, mvert[mf->v2].co);
- VECCOPY(co3, mvert[mf->v3].co);
+ copy_v3_v3(co1, mvert[mf->v1].co);
+ copy_v3_v3(co2, mvert[mf->v2].co);
+ copy_v3_v3(co3, mvert[mf->v3].co);
- VECADD(facecenter[b], facecenter[b], co1);
- VECADD(facecenter[b], facecenter[b], co2);
- VECADD(facecenter[b], facecenter[b], co3);
+ add_v3_v3(facecenter[b], co1);
+ add_v3_v3(facecenter[b], co2);
+ add_v3_v3(facecenter[b], co3);
if(mf->v4) {
- VECCOPY(co4, mvert[mf->v4].co);
- VECADD(facecenter[b], facecenter[b], co4);
+ copy_v3_v3(co4, mvert[mf->v4].co);
+ add_v3_v3(facecenter[b], co4);
facearea[b] += area_quad_v3(co1, co2, co3, co4);
facetotvert[b] += 4;
}
@@ -998,7 +999,7 @@ int psys_render_simplify_params(ParticleSystem *psys, ChildParticle *cpa, float
/************************************************/
/* Interpolation */
/************************************************/
-static float interpolate_particle_value(float v1, float v2, float v3, float v4, float *w, int four)
+static float interpolate_particle_value(float v1, float v2, float v3, float v4, const float w[4], int four)
{
float value;
@@ -1029,12 +1030,12 @@ void psys_interpolate_particle(short type, ParticleKey keys[4], float dt, Partic
if(dt>0.999f){
key_curve_position_weights(dt-0.001f, t, type);
interp_v3_v3v3v3v3(temp, keys[0].co, keys[1].co, keys[2].co, keys[3].co, t);
- VECSUB(result->vel, result->co, temp);
+ sub_v3_v3v3(result->vel, result->co, temp);
}
else{
key_curve_position_weights(dt+0.001f, t, type);
interp_v3_v3v3v3v3(temp, keys[0].co, keys[1].co, keys[2].co, keys[3].co, t);
- VECSUB(result->vel, temp, result->co);
+ sub_v3_v3v3(result->vel, temp, result->co);
}
}
}
@@ -1180,21 +1181,21 @@ static void init_particle_interpolation(Object *ob, ParticleSystem *psys, Partic
}
static void edit_to_particle(ParticleKey *key, PTCacheEditKey *ekey)
{
- VECCOPY(key->co, ekey->co);
+ copy_v3_v3(key->co, ekey->co);
if(ekey->vel) {
- VECCOPY(key->vel, ekey->vel);
+ copy_v3_v3(key->vel, ekey->vel);
}
key->time = *(ekey->time);
}
static void hair_to_particle(ParticleKey *key, HairKey *hkey)
{
- VECCOPY(key->co, hkey->co);
+ copy_v3_v3(key->co, hkey->co);
key->time = hkey->time;
}
static void mvert_to_particle(ParticleKey *key, MVert *mvert, HairKey *hkey)
{
- VECCOPY(key->co, mvert->co);
+ copy_v3_v3(key->co, mvert->co);
key->time = hkey->time;
}
@@ -1473,13 +1474,13 @@ void psys_interpolate_face(MVert *mvert, MFace *mface, MTFace *tface, float (*or
}
}
else {
- VECCOPY(orco, vec);
+ copy_v3_v3(orco, vec);
if(ornor && nor)
- VECCOPY(ornor, nor);
+ copy_v3_v3(ornor, nor);
}
}
}
-void psys_interpolate_uvs(MTFace *tface, int quad, float *w, float *uvco)
+void psys_interpolate_uvs(const MTFace *tface, int quad, const float w[4], float uvco[2])
{
float v10= tface->uv[0][0];
float v11= tface->uv[0][1];
@@ -1502,7 +1503,7 @@ void psys_interpolate_uvs(MTFace *tface, int quad, float *w, float *uvco)
}
}
-void psys_interpolate_mcol(MCol *mcol, int quad, float *w, MCol *mc)
+void psys_interpolate_mcol(const MCol *mcol, int quad, const float w[4], MCol *mc)
{
char *cp, *cp1, *cp2, *cp3, *cp4;
@@ -1527,7 +1528,7 @@ void psys_interpolate_mcol(MCol *mcol, int quad, float *w, MCol *mc)
}
}
-static float psys_interpolate_value_from_verts(DerivedMesh *dm, short from, int index, float *fw, float *values)
+static float psys_interpolate_value_from_verts(DerivedMesh *dm, short from, int index, const float fw[4], const float *values)
{
if(values==0 || index==-1)
return 0.0;
@@ -1543,18 +1544,18 @@ static float psys_interpolate_value_from_verts(DerivedMesh *dm, short from, int
}
}
- return 0.0;
+ return 0.0f;
}
/* conversion of pa->fw to origspace layer coordinates */
-static void psys_w_to_origspace(float *w, float *uv)
+static void psys_w_to_origspace(const float w[4], float uv[2])
{
uv[0]= w[1] + w[2];
uv[1]= w[2] + w[3];
}
/* conversion of pa->fw to weights in face from origspace */
-static void psys_origspace_to_w(OrigSpaceFace *osface, int quad, float *w, float *neww)
+static void psys_origspace_to_w(OrigSpaceFace *osface, int quad, const float w[4], float neww[4])
{
float v[4][3], co[3];
@@ -1567,17 +1568,17 @@ static void psys_origspace_to_w(OrigSpaceFace *osface, int quad, float *w, float
if(quad) {
v[3][0]= osface->uv[3][0]; v[3][1]= osface->uv[3][1]; v[3][2]= 0.0f;
- interp_weights_poly_v3( neww,v, 4, co);
+ interp_weights_poly_v3(neww, v, 4, co);
}
else {
- interp_weights_poly_v3( neww,v, 3, co);
+ interp_weights_poly_v3(neww, v, 3, co);
neww[3]= 0.0f;
}
}
/* find the derived mesh face for a particle, set the mf passed. this is slow
* and can be optimized but only for many lookups. returns the face index. */
-int psys_particle_dm_face_lookup(Object *ob, DerivedMesh *dm, int index, float *fw, struct LinkNode *node)
+int psys_particle_dm_face_lookup(Object *ob, DerivedMesh *dm, int index, const float fw[4], struct LinkNode *node)
{
Mesh *me= (Mesh*)ob->data;
MFace *mface;
@@ -1644,7 +1645,7 @@ int psys_particle_dm_face_lookup(Object *ob, DerivedMesh *dm, int index, float *
return DMCACHE_NOTFOUND;
}
-static int psys_map_index_on_dm(DerivedMesh *dm, int from, int index, int index_dmcache, float *fw, float UNUSED(foffset), int *mapindex, float *mapfw)
+static int psys_map_index_on_dm(DerivedMesh *dm, int from, int index, int index_dmcache, const float fw[4], float UNUSED(foffset), int *mapindex, float mapfw[4])
{
if(index < 0)
return 0;
@@ -1663,7 +1664,7 @@ static int psys_map_index_on_dm(DerivedMesh *dm, int from, int index, int index_
return 0;
*mapindex = index;
- QUATCOPY(mapfw, fw);
+ copy_v4_v4(mapfw, fw);
}
} else {
/* for other meshes that have been modified, we try to map the particle
@@ -1704,7 +1705,7 @@ static int psys_map_index_on_dm(DerivedMesh *dm, int from, int index, int index_
}
/* interprets particle data to get a point on a mesh in object space */
-void psys_particle_on_dm(DerivedMesh *dm, int from, int index, int index_dmcache, float *fw, float foffset, float *vec, float *nor, float *utan, float *vtan, float *orco, float *ornor)
+void psys_particle_on_dm(DerivedMesh *dm, int from, int index, int index_dmcache, const float fw[4], float foffset, float vec[3], float nor[3], float utan[3], float vtan[3], float orco[3], float ornor[3])
{
float tmpnor[3], mapfw[4];
float (*orcodata)[3];
@@ -1732,7 +1733,7 @@ void psys_particle_on_dm(DerivedMesh *dm, int from, int index, int index_dmcache
}
if(orco)
- VECCOPY(orco, orcodata[mapindex])
+ copy_v3_v3(orco, orcodata[mapindex]);
if(ornor) {
dm->getVertNo(dm,mapindex,nor);
@@ -1759,11 +1760,11 @@ void psys_particle_on_dm(DerivedMesh *dm, int from, int index, int index_dmcache
if(from==PART_FROM_VOLUME) {
psys_interpolate_face(mvert,mface,mtface,orcodata,mapfw,vec,tmpnor,utan,vtan,orco,ornor);
if(nor)
- VECCOPY(nor,tmpnor);
+ copy_v3_v3(nor,tmpnor);
normalize_v3(tmpnor);
mul_v3_fl(tmpnor,-foffset);
- VECADD(vec,vec,tmpnor);
+ add_v3_v3(vec, tmpnor);
}
else
psys_interpolate_face(mvert,mface,mtface,orcodata,mapfw,vec,nor,utan,vtan,orco,ornor);
@@ -1805,22 +1806,22 @@ static void psys_particle_on_shape(int UNUSED(distr), int UNUSED(index), float *
/* TODO */
float zerovec[3]={0.0f,0.0f,0.0f};
if(vec){
- VECCOPY(vec,zerovec);
+ copy_v3_v3(vec,zerovec);
}
if(nor){
- VECCOPY(nor,zerovec);
+ copy_v3_v3(nor,zerovec);
}
if(utan){
- VECCOPY(utan,zerovec);
+ copy_v3_v3(utan,zerovec);
}
if(vtan){
- VECCOPY(vtan,zerovec);
+ copy_v3_v3(vtan,zerovec);
}
if(orco){
- VECCOPY(orco,zerovec);
+ copy_v3_v3(orco,zerovec);
}
if(ornor){
- VECCOPY(ornor,zerovec);
+ copy_v3_v3(ornor,zerovec);
}
}
/************************************************/
@@ -1990,7 +1991,7 @@ static void do_kink(ParticleKey *state, ParticleKey *par, float *par_rot, float
}
else if(inp_z > 0.0f){
mul_v3_v3fl(state_co, z_vec, (float)sin((float)M_PI/3.f));
- VECADDFAC(state_co,state_co,y_vec,-0.5f);
+ madd_v3_v3fl(state_co, y_vec, -0.5f);
mul_v3_fl(y_vec, -amplitude * (float)cos(t + (float)M_PI/3.f));
mul_v3_fl(z_vec, amplitude/2.f * (float)cos(2.f*t + (float)M_PI/6.f));
@@ -2088,7 +2089,7 @@ void precalc_guides(ParticleSimulationData *sim, ListBase *effectors)
data = eff->guide_data + p;
- VECSUB(efd.vec_to_point, state.co, eff->guide_loc);
+ sub_v3_v3v3(efd.vec_to_point, state.co, eff->guide_loc);
copy_v3_v3(efd.nor, eff->guide_dir);
efd.distance = len_v3(efd.vec_to_point);
@@ -2142,7 +2143,7 @@ int do_guides(ListBase *effectors, ParticleKey *state, int index, float time)
normalize_v3(guidedir);
- VECCOPY(vec_to_point, data->vec_to_point);
+ copy_v3_v3(vec_to_point, data->vec_to_point);
if(guidetime != 0.0f) {
/* curve direction */
@@ -2167,16 +2168,16 @@ int do_guides(ListBase *effectors, ParticleKey *state, int index, float time)
}
}
par.co[0] = par.co[1] = par.co[2] = 0.0f;
- VECCOPY(key.co, vec_to_point);
+ copy_v3_v3(key.co, vec_to_point);
do_kink(&key, &par, 0, guidetime, pd->kink_freq, pd->kink_shape, pd->kink_amp, 0.f, pd->kink, pd->kink_axis, 0, 0);
do_clump(&key, &par, guidetime, pd->clump_fac, pd->clump_pow, 1.0f);
- VECCOPY(vec_to_point, key.co);
+ copy_v3_v3(vec_to_point, key.co);
- VECADD(vec_to_point, vec_to_point, guidevec);
+ add_v3_v3(vec_to_point, guidevec);
- //VECSUB(pa_loc,pa_loc,pa_zero);
- VECADDFAC(effect, effect, vec_to_point, data->strength);
- VECADDFAC(veffect, veffect, guidedir, data->strength);
+ //sub_v3_v3v3(pa_loc,pa_loc,pa_zero);
+ madd_v3_v3fl(effect, vec_to_point, data->strength);
+ madd_v3_v3fl(veffect, guidedir, data->strength);
totstrength += data->strength;
if(pd->flag & PFIELD_GUIDE_PATH_WEIGHT)
@@ -2187,12 +2188,12 @@ int do_guides(ListBase *effectors, ParticleKey *state, int index, float time)
if(totstrength > 1.0f)
mul_v3_fl(effect, 1.0f / totstrength);
CLAMP(totstrength, 0.0f, 1.0f);
- //VECADD(effect,effect,pa_zero);
+ //add_v3_v3(effect,pa_zero);
interp_v3_v3v3(state->co, state->co, effect, totstrength);
normalize_v3(veffect);
mul_v3_fl(veffect, len_v3(state->vel));
- VECCOPY(state->vel, veffect);
+ copy_v3_v3(state->vel, veffect);
return 1;
}
return 0;
@@ -2205,15 +2206,15 @@ static void do_rough(float *loc, float mat[4][4], float t, float fac, float size
if(thres != 0.0f)
if((float)fabs((float)(-1.5f+loc[0]+loc[1]+loc[2]))<1.5f*thres) return;
- VECCOPY(rco,loc);
+ copy_v3_v3(rco,loc);
mul_v3_fl(rco,t);
rough[0]=-1.0f+2.0f*BLI_gTurbulence(size, rco[0], rco[1], rco[2], 2,0,2);
rough[1]=-1.0f+2.0f*BLI_gTurbulence(size, rco[1], rco[2], rco[0], 2,0,2);
rough[2]=-1.0f+2.0f*BLI_gTurbulence(size, rco[2], rco[0], rco[1], 2,0,2);
- VECADDFAC(state->co,state->co,mat[0],fac*rough[0]);
- VECADDFAC(state->co,state->co,mat[1],fac*rough[1]);
- VECADDFAC(state->co,state->co,mat[2],fac*rough[2]);
+ madd_v3_v3fl(state->co, mat[0], fac * rough[0]);
+ madd_v3_v3fl(state->co, mat[1], fac * rough[1]);
+ madd_v3_v3fl(state->co, mat[2], fac * rough[2]);
}
static void do_rough_end(float *loc, float mat[4][4], float t, float fac, float shape, ParticleKey *state)
{
@@ -2226,8 +2227,8 @@ static void do_rough_end(float *loc, float mat[4][4], float t, float fac, float
rough[1]=-1.0f+2.0f*rough[1];
mul_v2_fl(rough,roughfac);
- VECADDFAC(state->co,state->co,mat[0],rough[0]);
- VECADDFAC(state->co,state->co,mat[1],rough[1]);
+ madd_v3_v3fl(state->co, mat[0], rough[0]);
+ madd_v3_v3fl(state->co, mat[1], rough[1]);
}
static void do_path_effectors(ParticleSimulationData *sim, int i, ParticleCacheKey *ca, int k, int steps, float *UNUSED(rootco), float effector, float UNUSED(dfra), float UNUSED(cfra), float *length, float *vec)
{
@@ -2239,9 +2240,9 @@ static void do_path_effectors(ParticleSimulationData *sim, int i, ParticleCacheK
if(sim->psys->flag & PSYS_HAIR_DYNAMICS)
return;
- VECCOPY(eff_key.co,(ca-1)->co);
- VECCOPY(eff_key.vel,(ca-1)->vel);
- QUATCOPY(eff_key.rot,(ca-1)->rot);
+ copy_v3_v3(eff_key.co,(ca-1)->co);
+ copy_v3_v3(eff_key.vel,(ca-1)->vel);
+ copy_qt_qt(eff_key.rot,(ca-1)->rot);
pd_point_from_particle(sim, sim->psys->particles+i, &eff_key, &epoint);
pdDoEffectors(sim->psys->effectors, sim->colliders, sim->psys->part->effector_weights, &epoint, force, NULL);
@@ -2264,7 +2265,7 @@ static int check_path_length(int k, ParticleCacheKey *keys, ParticleCacheKey *st
{
if(*cur_length + length > max_length){
mul_v3_fl(dvec, (max_length - *cur_length) / length);
- VECADD(state->co, (state - 1)->co, dvec);
+ add_v3_v3v3(state->co, (state - 1)->co, dvec);
keys->steps = k;
/* something over the maximum step value */
return k=100000;
@@ -2364,8 +2365,9 @@ static void get_strand_normal(Material *ma, float *surfnor, float surfdist, floa
interp_v3_v3v3(vnor, nstrand, surfnor, blend);
normalize_v3(vnor);
}
- else
- VECCOPY(vnor, nor)
+ else {
+ copy_v3_v3(vnor, nor);
+ }
if(ma->strand_surfnor > 0.0f) {
if(ma->strand_surfnor > surfdist) {
@@ -2375,7 +2377,7 @@ static void get_strand_normal(Material *ma, float *surfnor, float surfdist, floa
}
}
- VECCOPY(nor, vnor);
+ copy_v3_v3(nor, vnor);
}
static int psys_threads_init_path(ParticleThread *threads, Scene *scene, float cfra, int editupdate)
@@ -2716,7 +2718,7 @@ static void psys_thread_create_path(ParticleThread *thread, struct ChildParticle
}
if(ctx->ma && (part->draw_col == PART_DRAW_COL_MAT)) {
- VECCOPY(child->col, &ctx->ma->r)
+ copy_v3_v3(child->col, &ctx->ma->r);
get_strand_normal(ctx->ma, ornor, cur_length, child->vel);
}
}
@@ -2834,7 +2836,7 @@ static void cache_key_incremental_rotation(ParticleCacheKey *key0, ParticleCache
* angle, since floating point accuracy makes it give
* different results across platforms */
if(cosangle > 0.999999f) {
- QUATCOPY(key1->rot, key2->rot);
+ copy_v4_v4(key1->rot, key2->rot);
}
else {
angle= saacos(cosangle);
@@ -2899,7 +2901,7 @@ void psys_cache_paths(ParticleSimulationData *sim, float cfra)
psys->lattice = psys_get_lattice(sim);
ma= give_current_material(sim->ob, psys->part->omat);
if(ma && (psys->part->draw_col == PART_DRAW_COL_MAT))
- VECCOPY(col, &ma->r)
+ copy_v3_v3(col, &ma->r);
if((psys->flag & PSYS_GLOBAL_HAIR)==0) {
if((psys->part->flag & PART_CHILD_EFFECT)==0)
@@ -2933,9 +2935,9 @@ void psys_cache_paths(ParticleSimulationData *sim, float cfra)
/* hairmat is needed for for non-hair particle too so we get proper rotations */
psys_mat_hair_to_global(sim->ob, psmd->dm, psys->part->from, pa, hairmat);
- VECCOPY(rotmat[0], hairmat[2]);
- VECCOPY(rotmat[1], hairmat[1]);
- VECCOPY(rotmat[2], hairmat[0]);
+ copy_v3_v3(rotmat[0], hairmat[2]);
+ copy_v3_v3(rotmat[1], hairmat[1]);
+ copy_v3_v3(rotmat[2], hairmat[0]);
if(part->draw & PART_ABS_PATH_TIME) {
birthtime = MAX2(pind.birthtime, part->path_start);
@@ -3189,7 +3191,7 @@ void psys_cache_edit_paths(Scene *scene, Object *ob, PTCacheEdit *edit, float cf
else {
if((ekey + (pind.ekey[0] - point->keys))->flag & PEK_SELECT){
if((ekey + (pind.ekey[1] - point->keys))->flag & PEK_SELECT){
- VECCOPY(ca->col, sel_col);
+ copy_v3_v3(ca->col, sel_col);
}
else{
keytime = (t - (*pind.ekey[0]->time))/((*pind.ekey[1]->time) - (*pind.ekey[0]->time));
@@ -3202,7 +3204,7 @@ void psys_cache_edit_paths(Scene *scene, Object *ob, PTCacheEdit *edit, float cf
interp_v3_v3v3(ca->col, nosel_col, sel_col, keytime);
}
else{
- VECCOPY(ca->col, nosel_col);
+ copy_v3_v3(ca->col, nosel_col);
}
}
}
@@ -3253,9 +3255,9 @@ void copy_particle_key(ParticleKey *to, ParticleKey *from, int time){
}
}
void psys_get_from_key(ParticleKey *key, float *loc, float *vel, float *rot, float *time){
- if(loc) VECCOPY(loc,key->co);
- if(vel) VECCOPY(vel,key->vel);
- if(rot) QUATCOPY(rot,key->rot);
+ if(loc) copy_v3_v3(loc,key->co);
+ if(vel) copy_v3_v3(vel,key->vel);
+ if(rot) copy_qt_qt(rot,key->rot);
if(time) *time=key->time;
}
/*-------changing particle keys from space to another-------*/
@@ -3263,13 +3265,13 @@ void psys_get_from_key(ParticleKey *key, float *loc, float *vel, float *rot, flo
static void key_from_object(Object *ob, ParticleKey *key){
float q[4];
- VECADD(key->vel,key->vel,key->co);
+ add_v3_v3(key->vel, key->co);
mul_m4_v3(ob->obmat,key->co);
mul_m4_v3(ob->obmat,key->vel);
mat4_to_quat(q,ob->obmat);
- VECSUB(key->vel,key->vel,key->co);
+ sub_v3_v3v3(key->vel,key->vel,key->co);
mul_qt_qtqt(key->rot,q,key->rot);
}
#endif
@@ -3330,9 +3332,9 @@ static void psys_face_mat(Object *ob, DerivedMesh *dm, ParticleData *pa, float m
osface=dm->getFaceData(dm,i,CD_ORIGSPACE);
if(orco && (orcodata=dm->getVertDataArray(dm, CD_ORCO))) {
- VECCOPY(v[0], orcodata[mface->v1]);
- VECCOPY(v[1], orcodata[mface->v2]);
- VECCOPY(v[2], orcodata[mface->v3]);
+ copy_v3_v3(v[0], orcodata[mface->v1]);
+ copy_v3_v3(v[1], orcodata[mface->v2]);
+ copy_v3_v3(v[2], orcodata[mface->v3]);
/* ugly hack to use non-transformed orcos, since only those
* give symmetric results for mirroring in particle mode */
@@ -3354,7 +3356,7 @@ void psys_mat_hair_to_object(Object *UNUSED(ob), DerivedMesh *dm, short from, Pa
psys_face_mat(0, dm, pa, hairmat, 0);
psys_particle_on_dm(dm, from, pa->num, pa->num_dmcache, pa->fuv, pa->foffset, vec, 0, 0, 0, 0, 0);
- VECCOPY(hairmat[3],vec);
+ copy_v3_v3(hairmat[3],vec);
}
void psys_mat_hair_to_orco(Object *ob, DerivedMesh *dm, short from, ParticleData *pa, float hairmat[][4])
@@ -3367,7 +3369,7 @@ void psys_mat_hair_to_orco(Object *ob, DerivedMesh *dm, short from, ParticleData
/* see psys_face_mat for why this function is called */
if(DM_get_vert_data_layer(dm, CD_ORIGINDEX))
transform_mesh_orco_verts(ob->data, &orco, 1, 1);
- VECCOPY(hairmat[3],orco);
+ copy_v3_v3(hairmat[3],orco);
}
void psys_vec_rot_to_face(DerivedMesh *dm, ParticleData *pa, float *vec)
@@ -3427,7 +3429,7 @@ ModifierData *object_add_particle_system(Scene *scene, Object *ob, const char *n
psys->totpart=0;
psys->flag = PSYS_ENABLED|PSYS_CURRENT;
- psys->cfra=bsystem_time(scene,ob,scene->r.cfra+1,0.0);
+ psys->cfra = BKE_frame_to_ctime(scene, CFRA + 1);
DAG_scene_sort(G.main, scene);
DAG_id_tag_update(&ob->id, OB_RECALC_DATA);
@@ -3576,7 +3578,7 @@ ParticleSettings *psys_copy_settings(ParticleSettings *part)
ParticleSettings *partn;
int a;
- partn= copy_libblock(part);
+ partn= copy_libblock(&part->id);
partn->pd= MEM_dupallocN(part->pd);
partn->pd2= MEM_dupallocN(part->pd2);
partn->effector_weights= MEM_dupallocN(part->effector_weights);
@@ -3666,7 +3668,7 @@ void make_local_particlesettings(ParticleSettings *part)
/* Textures */
/************************************************/
-static int get_particle_uv(DerivedMesh *dm, ParticleData *pa, int face_index, float *fuv, char *name, float *texco)
+static int get_particle_uv(DerivedMesh *dm, ParticleData *pa, int face_index, const float fuv[4], char *name, float *texco)
{
MFace *mf;
MTFace *tf;
@@ -3710,7 +3712,7 @@ static int get_particle_uv(DerivedMesh *dm, ParticleData *pa, int face_index, fl
#define CLAMP_PARTICLE_TEXTURE_POS(type, pvalue) if(event & type) { if(pvalue < 0.f) pvalue = 1.f+pvalue; CLAMP(pvalue, 0.0f, 1.0f); }
#define CLAMP_PARTICLE_TEXTURE_POSNEG(type, pvalue) if(event & type) { CLAMP(pvalue, -1.0f, 1.0f); }
-static void get_cpa_texture(DerivedMesh *dm, ParticleSystem *psys, ParticleSettings *part, ParticleData *par, int child_index, int face_index, float *fw, float *orco, ParticleTexture *ptex, int event, float cfra)
+static void get_cpa_texture(DerivedMesh *dm, ParticleSystem *psys, ParticleSettings *part, ParticleData *par, int child_index, int face_index, const float fw[4], float *orco, ParticleTexture *ptex, int event, float cfra)
{
MTex *mtex, **mtexp = part->mtex;
int m;
@@ -4079,7 +4081,7 @@ void psys_get_particle_on_path(ParticleSimulationData *sim, int p, ParticleKey *
psys_particle_on_emitter(psmd,cpa_from,cpa_num,DMCACHE_ISCHILD,cpa->fuv,foffset,co,0,0,0,orco,0);
/* we need to save the actual root position of the child for positioning it accurately to the surface of the emitter */
- //VECCOPY(cpa_1st,co);
+ //copy_v3_v3(cpa_1st,co);
//mul_m4_v3(ob->obmat,cpa_1st);
@@ -4150,7 +4152,7 @@ void psys_get_particle_on_path(ParticleSimulationData *sim, int p, ParticleKey *
w++;
}
/* apply offset for correct positioning */
- //VECADD(state->co,state->co,cpa_1st);
+ //add_v3_v3(state->co, cpa_1st);
}
else{
/* offset the child from the parent position */
@@ -4173,13 +4175,13 @@ void psys_get_particle_on_path(ParticleSimulationData *sim, int p, ParticleKey *
if(t>=0.001f){
tstate.time=t-0.001f;
psys_get_particle_on_path(sim,p,&tstate,0);
- VECSUB(state->vel,state->co,tstate.co);
+ sub_v3_v3v3(state->vel,state->co,tstate.co);
normalize_v3(state->vel);
}
else{
tstate.time=t+0.001f;
psys_get_particle_on_path(sim,p,&tstate,0);
- VECSUB(state->vel,tstate.co,state->co);
+ sub_v3_v3v3(state->vel,tstate.co,state->co);
normalize_v3(state->vel);
}
@@ -4198,7 +4200,7 @@ int psys_get_particle_state(ParticleSimulationData *sim, int p, ParticleKey *sta
float timestep = psys_get_timestep(sim);
/* negative time means "use current time" */
- cfra = state->time > 0 ? state->time : bsystem_time(sim->scene, 0, (float)sim->scene->r.cfra, 0.0);
+ cfra = state->time > 0 ? state->time : BKE_curframe(sim->scene);
if(p>=totpart){
if(!psys->totchild)
@@ -4430,9 +4432,9 @@ void psys_get_dupli_path_transform(ParticleSimulationData *sim, ParticleData *pa
cross_v3_v3v3(nor, vec, side);
unit_m4(mat);
- VECCOPY(mat[0], vec);
- VECCOPY(mat[1], side);
- VECCOPY(mat[2], nor);
+ copy_v3_v3(mat[0], vec);
+ copy_v3_v3(mat[1], side);
+ copy_v3_v3(mat[2], nor);
}
else {
quat_to_mat4(mat, pa->state.rot);
@@ -4478,12 +4480,12 @@ void psys_make_billboard(ParticleBillboardData *bb, float xvec[3], float yvec[3]
normalize_v3_v3(temp, bb->vel);
- VECSUB(zvec, bb->ob->obmat[3], bb->vec);
+ sub_v3_v3v3(zvec, bb->ob->obmat[3], bb->vec);
if(bb->lock) {
float fac = -dot_v3v3(zvec, temp);
- VECADDFAC(zvec, zvec, temp, fac);
+ madd_v3_v3fl(zvec, temp, fac);
}
normalize_v3(zvec);
@@ -4493,7 +4495,7 @@ void psys_make_billboard(ParticleBillboardData *bb, float xvec[3], float yvec[3]
cross_v3_v3v3(yvec,zvec,xvec);
}
else {
- VECSUB(zvec, bb->ob->obmat[3], bb->vec);
+ sub_v3_v3v3(zvec, bb->ob->obmat[3], bb->vec);
if(bb->lock)
zvec[bb->align] = 0.0f;
normalize_v3(zvec);
@@ -4507,22 +4509,22 @@ void psys_make_billboard(ParticleBillboardData *bb, float xvec[3], float yvec[3]
cross_v3_v3v3(yvec,zvec,xvec);
}
- VECCOPY(tvec, xvec);
- VECCOPY(tvec2, yvec);
+ copy_v3_v3(tvec, xvec);
+ copy_v3_v3(tvec2, yvec);
mul_v3_fl(xvec, cos(bb->tilt * (float)M_PI));
mul_v3_fl(tvec2, sin(bb->tilt * (float)M_PI));
- VECADD(xvec, xvec, tvec2);
+ add_v3_v3(xvec, tvec2);
mul_v3_fl(yvec, cos(bb->tilt * (float)M_PI));
mul_v3_fl(tvec, -sin(bb->tilt * (float)M_PI));
- VECADD(yvec, yvec, tvec);
+ add_v3_v3(yvec, tvec);
mul_v3_fl(xvec, bb->size[0]);
mul_v3_fl(yvec, bb->size[1]);
- VECADDFAC(center, bb->vec, xvec, bb->offset[0]);
- VECADDFAC(center, center, yvec, bb->offset[1]);
+ madd_v3_v3v3fl(center, bb->vec, xvec, bb->offset[0]);
+ madd_v3_v3fl(center, yvec, bb->offset[1]);
}