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Diffstat (limited to 'source/blender/blenkernel/intern/particle.c')
-rw-r--r--source/blender/blenkernel/intern/particle.c755
1 files changed, 442 insertions, 313 deletions
diff --git a/source/blender/blenkernel/intern/particle.c b/source/blender/blenkernel/intern/particle.c
index 47b37c10689..954097d3a25 100644
--- a/source/blender/blenkernel/intern/particle.c
+++ b/source/blender/blenkernel/intern/particle.c
@@ -61,6 +61,7 @@
#include "BKE_anim.h"
#include "BKE_boids.h"
+#include "BKE_cloth.h"
#include "BKE_global.h"
#include "BKE_main.h"
#include "BKE_lattice.h"
@@ -93,10 +94,10 @@ static void do_child_modifiers(Scene *scene, Object *ob, ParticleSystem *psys, P
/* few helpers for countall etc. */
int count_particles(ParticleSystem *psys){
ParticleSettings *part=psys->part;
- ParticleData *pa;
- int tot=0,p;
+ PARTICLE_P;
+ int tot=0;
- for(p=0,pa=psys->particles; p<psys->totpart; p++,pa++){
+ LOOP_PARTICLES {
if(pa->alive == PARS_KILLED);
else if(pa->alive == PARS_UNBORN && (part->flag & PART_UNBORN)==0);
else if(pa->alive == PARS_DEAD && (part->flag & PART_DIED)==0);
@@ -107,10 +108,10 @@ int count_particles(ParticleSystem *psys){
}
int count_particles_mod(ParticleSystem *psys, int totgr, int cur){
ParticleSettings *part=psys->part;
- ParticleData *pa;
- int tot=0,p;
+ PARTICLE_P;
+ int tot=0;
- for(p=0,pa=psys->particles; p<psys->totpart; p++,pa++){
+ LOOP_PARTICLES {
if(pa->alive == PARS_KILLED);
else if(pa->alive == PARS_UNBORN && (part->flag & PART_UNBORN)==0);
else if(pa->alive == PARS_DEAD && (part->flag & PART_DIED)==0);
@@ -121,10 +122,10 @@ int count_particles_mod(ParticleSystem *psys, int totgr, int cur){
}
int psys_count_keys(ParticleSystem *psys)
{
- ParticleData *pa;
- int i, totpart=psys->totpart, totkey=0;
+ PARTICLE_P;
+ int totkey=0;
- for(i=0, pa=psys->particles; i<totpart; i++, pa++)
+ LOOP_PARTICLES
totkey += pa->totkey;
return totkey;
@@ -322,7 +323,7 @@ int psys_ob_has_hair(Object *ob)
}
int psys_in_edit_mode(Scene *scene, ParticleSystem *psys)
{
- return ((scene->basact->object->mode & OB_MODE_PARTICLE_EDIT) && psys==psys_get_current((scene->basact)->object) && psys->edit);
+ return (scene->basact && (scene->basact->object->mode & OB_MODE_PARTICLE_EDIT) && psys==psys_get_current((scene->basact)->object) && (psys->edit || psys->pointcache->edit));
}
int psys_check_enabled(Object *ob, ParticleSystem *psys)
{
@@ -367,33 +368,56 @@ void psys_free_settings(ParticleSettings *part)
boid_free_settings(part->boids);
}
-void free_hair(ParticleSystem *psys, int softbody)
+void free_hair(Object *ob, ParticleSystem *psys, int dynamics)
{
- ParticleData *pa;
- int i, totpart=psys->totpart;
+ PARTICLE_P;
- for(i=0, pa=psys->particles; i<totpart; i++, pa++) {
+ if(psys->part->type != PART_HAIR)
+ return;
+
+ LOOP_PARTICLES {
if(pa->hair)
MEM_freeN(pa->hair);
pa->hair = NULL;
+ pa->totkey = 0;
}
psys->flag &= ~PSYS_HAIR_DONE;
- if(softbody && psys->soft) {
- sbFree(psys->soft);
- psys->soft = NULL;
+ if(psys->clmd) {
+ if(dynamics) {
+ BKE_ptcache_free_list(&psys->ptcaches);
+ psys->clmd->point_cache = psys->pointcache = NULL;
+ psys->clmd->ptcaches.first = psys->clmd->ptcaches.first = NULL;
+
+ modifier_free((ModifierData*)psys->clmd);
+
+ psys->clmd = NULL;
+ }
+ else {
+ cloth_free_modifier(ob, psys->clmd);
+ }
}
+
+ if(psys->hair_in_dm)
+ psys->hair_in_dm->release(psys->hair_in_dm);
+ psys->hair_in_dm = NULL;
+
+ if(psys->hair_out_dm)
+ psys->hair_out_dm->release(psys->hair_out_dm);
+ psys->hair_out_dm = NULL;
}
void free_keyed_keys(ParticleSystem *psys)
{
- ParticleData *pa;
- int i;
+ PARTICLE_P;
+
+ if(psys->part->type == PART_HAIR)
+ return;
if(psys->particles && psys->particles->keys) {
MEM_freeN(psys->particles->keys);
- for(i=0, pa=psys->particles; i<psys->totpart; i++, pa++) {
+ LOOP_PARTICLES {
if(pa->keys) {
pa->keys= NULL;
pa->totkey= 0;
@@ -407,13 +431,20 @@ void free_child_path_cache(ParticleSystem *psys)
psys->childcache = NULL;
psys->totchildcache = 0;
}
-void psys_free_path_cache(ParticleSystem *psys)
+void psys_free_path_cache(ParticleSystem *psys, PTCacheEdit *edit)
{
- psys_free_path_cache_buffers(psys->pathcache, &psys->pathcachebufs);
- psys->pathcache= NULL;
- psys->totcached= 0;
+ if(edit) {
+ psys_free_path_cache_buffers(edit->pathcache, &edit->pathcachebufs);
+ edit->pathcache= NULL;
+ edit->totcached= 0;
+ }
+ if(psys) {
+ psys_free_path_cache_buffers(psys->pathcache, &psys->pathcachebufs);
+ psys->pathcache= NULL;
+ psys->totcached= 0;
- free_child_path_cache(psys);
+ free_child_path_cache(psys);
+ }
}
void psys_free_children(ParticleSystem *psys)
{
@@ -425,6 +456,29 @@ void psys_free_children(ParticleSystem *psys)
free_child_path_cache(psys);
}
+void psys_free_particles(ParticleSystem *psys)
+{
+ PARTICLE_P;
+
+ if(psys->particles) {
+ if(psys->part->type==PART_HAIR) {
+ LOOP_PARTICLES {
+ if(pa->hair)
+ MEM_freeN(pa->hair);
+ }
+ }
+
+ if(psys->particles->keys)
+ MEM_freeN(psys->particles->keys);
+
+ if(psys->particles->boid)
+ MEM_freeN(psys->particles->boid);
+
+ MEM_freeN(psys->particles);
+ psys->particles= NULL;
+ psys->totpart= 0;
+ }
+}
/* free everything */
void psys_free(Object *ob, ParticleSystem * psys)
{
@@ -432,23 +486,14 @@ void psys_free(Object *ob, ParticleSystem * psys)
int nr = 0;
ParticleSystem * tpsys;
- psys_free_path_cache(psys);
+ psys_free_path_cache(psys, NULL);
- free_hair(psys, 1);
+ free_hair(ob, psys, 1);
- free_keyed_keys(psys);
+ psys_free_particles(psys);
if(psys->edit && psys->free_edit)
- psys->free_edit(psys);
-
- if(psys->particles){
- if(psys->particles->boid)
- MEM_freeN(psys->particles->boid);
-
- MEM_freeN(psys->particles);
- psys->particles = 0;
- psys->totpart = 0;
- }
+ psys->free_edit(psys->edit);
if(psys->child){
MEM_freeN(psys->child);
@@ -479,14 +524,11 @@ void psys_free(Object *ob, ParticleSystem * psys)
psys->part=0;
}
- if(psys->reactevents.first)
- BLI_freelistN(&psys->reactevents);
-
BKE_ptcache_free_list(&psys->ptcaches);
psys->pointcache = NULL;
- if(psys->targets.first)
- BLI_freelistN(&psys->targets);
+ BLI_freelistN(&psys->targets);
+ BLI_freelistN(&psys->reactevents);
BLI_kdtree_free(psys->tree);
@@ -646,7 +688,7 @@ void psys_render_restore(Object *ob, ParticleSystem *psys)
psmd->dm->release(psmd->dm);
}
- psys_free_path_cache(psys);
+ psys_free_path_cache(psys, NULL);
if(psys->child){
MEM_freeN(psys->child);
@@ -930,7 +972,7 @@ void psys_interpolate_particle(short type, ParticleKey keys[4], float dt, Partic
VecfCubicInterpol(keys[1].co, keys[1].vel, keys[2].co, keys[2].vel, dt, result->co, result->vel);
}
else {
- set_four_ipo(dt, t, type);
+ key_curve_position_weights(dt, t, type);
weighted_particle_vector(keys[0].co, keys[1].co, keys[2].co, keys[3].co, t, result->co);
@@ -938,12 +980,12 @@ void psys_interpolate_particle(short type, ParticleKey keys[4], float dt, Partic
float temp[3];
if(dt>0.999f){
- set_four_ipo(dt-0.001f, t, type);
+ key_curve_position_weights(dt-0.001f, t, type);
weighted_particle_vector(keys[0].co, keys[1].co, keys[2].co, keys[3].co, t, temp);
VECSUB(result->vel, result->co, temp);
}
else{
- set_four_ipo(dt+0.001f, t, type);
+ key_curve_position_weights(dt+0.001f, t, type);
weighted_particle_vector(keys[0].co, keys[1].co, keys[2].co, keys[3].co, t, temp);
VECSUB(result->vel, temp, result->co);
}
@@ -954,17 +996,25 @@ void psys_interpolate_particle(short type, ParticleKey keys[4], float dt, Partic
typedef struct ParticleInterpolationData {
- ParticleKey *kkey[2];
HairKey *hkey[2];
- BodyPoint *bp[2];
- SoftBody *soft;
- int keyed, cached;
+
+ DerivedMesh *dm;
+ MVert *mvert[2];
+
+ int keyed;
+ ParticleKey *kkey[2];
+
+ PointCache *cache;
+
+ PTCacheEditPoint *epoint;
+ PTCacheEditKey *ekey[2];
+
float birthtime, dietime;
+ int bspline;
} ParticleInterpolationData;
/* Assumes pointcache->mem_cache exists, so for disk cached particles call psys_make_temp_pointcache() before use */
-static void get_pointcache_keys_for_time(Object *ob, ParticleSystem *psys, int index, float t, ParticleKey *key1, ParticleKey *key2)
+static void get_pointcache_keys_for_time(Object *ob, PointCache *cache, int index, float t, ParticleKey *key1, ParticleKey *key2)
{
- PointCache *cache = psys->pointcache;
static PTCacheMem *pm = NULL; /* not thread safe */
if(index < 0) { /* initialize */
@@ -991,54 +1041,83 @@ static void get_pointcache_keys_for_time(Object *ob, ParticleSystem *psys, int i
static void init_particle_interpolation(Object *ob, ParticleSystem *psys, ParticleData *pa, ParticleInterpolationData *pind)
{
- if(pind->keyed) {
- pind->kkey[0] = pa->keys;
+ if(pind->epoint) {
+ PTCacheEditPoint *point = pind->epoint;
- if(pa->totkey > 1)
- pind->kkey[1] = pa->keys + 1;
- else
- pind->kkey[1] = NULL;
+ pind->ekey[0] = point->keys;
+ pind->ekey[1] = point->totkey > 1 ? point->keys + 1 : NULL;
- pind->birthtime = pa->keys->time;
- pind->dietime = (pa->keys + pa->totkey - 1)->time;
+ pind->birthtime = *(point->keys->time);
+ pind->dietime = *((point->keys + point->totkey - 1)->time);
}
- else if(pind->cached) {
- get_pointcache_keys_for_time(ob, psys, -1, 0.0f, NULL, NULL);
+ else if(pind->keyed) {
+ ParticleKey *key = pa->keys;
+ pind->kkey[0] = key;
+ pind->kkey[1] = pa->totkey > 1 ? key + 1 : NULL;
- pind->birthtime = pa->time;
- pind->dietime = pa->dietime;
+ pind->birthtime = key->time;
+ pind->dietime = (key + pa->totkey - 1)->time;
}
- else {
- pind->hkey[0] = pa->hair;
- pind->hkey[1] = pa->hair + 1;
+ else if(pind->cache) {
+ get_pointcache_keys_for_time(ob, pind->cache, -1, 0.0f, NULL, NULL);
- pind->birthtime = pa->hair->time;
- pind->dietime = (pa->hair + pa->totkey - 1)->time;
+ pind->birthtime = pa ? pa->time : pind->cache->startframe;
+ pind->dietime = pa ? pa->dietime : pind->cache->endframe;
}
+ else {
+ HairKey *key = pa->hair;
+ pind->hkey[0] = key;
+ pind->hkey[1] = key + 1;
- if(pind->soft) {
- pind->bp[0] = pind->soft->bpoint + pa->bpi;
- pind->bp[1] = pind->soft->bpoint + pa->bpi + 1;
+ pind->birthtime = key->time;
+ pind->dietime = (key + pa->totkey - 1)->time;
+
+ if(pind->dm) {
+ pind->mvert[0] = CDDM_get_vert(pind->dm, pa->hair_index);
+ pind->mvert[1] = pind->mvert[0] + 1;
+ }
+ }
+}
+static void edit_to_particle(ParticleKey *key, PTCacheEditKey *ekey)
+{
+ VECCOPY(key->co, ekey->co);
+ if(ekey->vel) {
+ VECCOPY(key->vel, ekey->vel);
}
+ key->time = *(ekey->time);
}
static void hair_to_particle(ParticleKey *key, HairKey *hkey)
{
VECCOPY(key->co, hkey->co);
key->time = hkey->time;
}
-static void bp_to_particle(ParticleKey *key, BodyPoint *bp, HairKey *hkey)
+
+static void mvert_to_particle(ParticleKey *key, MVert *mvert, HairKey *hkey)
{
- VECCOPY(key->co, bp->pos);
+ VECCOPY(key->co, mvert->co);
key->time = hkey->time;
}
static void do_particle_interpolation(ParticleSystem *psys, int p, ParticleData *pa, float t, float frs_sec, ParticleInterpolationData *pind, ParticleKey *result)
{
+ PTCacheEditPoint *point = pind->epoint;
ParticleKey keys[4];
+ int point_vel = (point && point->keys->vel);
float real_t, dfra, keytime;
/* interpret timing and find keys */
- if(pind->keyed) {
+ if(point) {
+ if(result->time < 0.0f)
+ real_t = -result->time;
+ else
+ real_t = *(pind->ekey[0]->time) + t * (*(pind->ekey[0][point->totkey-1].time) - *(pind->ekey[0]->time));
+
+ while(*(pind->ekey[1]->time) < real_t)
+ pind->ekey[1]++;
+
+ pind->ekey[0] = pind->ekey[1] - 1;
+ }
+ else if(pind->keyed) {
/* we have only one key, so let's use that */
if(pind->kkey[1]==NULL) {
copy_particle_key(result, pind->kkey[0], 1);
@@ -1075,7 +1154,7 @@ static void do_particle_interpolation(ParticleSystem *psys, int p, ParticleData
pind->kkey[0] = pind->kkey[1] - 1;
}
- else if(pind->cached) {
+ else if(pind->cache) {
if(result->time < 0.0f) /* flag for time in frames */
real_t = -result->time;
else
@@ -1089,24 +1168,28 @@ static void do_particle_interpolation(ParticleSystem *psys, int p, ParticleData
while(pind->hkey[1]->time < real_t) {
pind->hkey[1]++;
- pind->bp[1]++;
+ pind->mvert[1]++;
}
pind->hkey[0] = pind->hkey[1] - 1;
}
/* set actual interpolation keys */
- if(pind->soft) {
- pind->bp[0] = pind->bp[1] - 1;
- bp_to_particle(keys + 1, pind->bp[0], pind->hkey[0]);
- bp_to_particle(keys + 2, pind->bp[1], pind->hkey[1]);
+ if(point) {
+ edit_to_particle(keys + 1, pind->ekey[0]);
+ edit_to_particle(keys + 2, pind->ekey[1]);
+ }
+ else if(pind->dm) {
+ pind->mvert[0] = pind->mvert[1] - 1;
+ mvert_to_particle(keys + 1, pind->mvert[0], pind->hkey[0]);
+ mvert_to_particle(keys + 2, pind->mvert[1], pind->hkey[1]);
}
else if(pind->keyed) {
memcpy(keys + 1, pind->kkey[0], sizeof(ParticleKey));
memcpy(keys + 2, pind->kkey[1], sizeof(ParticleKey));
}
- else if(pind->cached) {
- get_pointcache_keys_for_time(NULL, psys, p, real_t, keys+1, keys+2);
+ else if(pind->cache) {
+ get_pointcache_keys_for_time(NULL, pind->cache, p, real_t, keys+1, keys+2);
}
else {
hair_to_particle(keys + 1, pind->hkey[0]);
@@ -1114,12 +1197,18 @@ static void do_particle_interpolation(ParticleSystem *psys, int p, ParticleData
}
/* set secondary interpolation keys for hair */
- if(!pind->keyed && !pind->cached) {
- if(pind->soft) {
+ if(!pind->keyed && !pind->cache && !point_vel) {
+ if(point) {
+ if(pind->ekey[0] != point->keys)
+ edit_to_particle(keys, pind->ekey[0] - 1);
+ else
+ edit_to_particle(keys, pind->ekey[0]);
+ }
+ else if(pind->dm) {
if(pind->hkey[0] != pa->hair)
- bp_to_particle(keys, pind->bp[0] - 1, pind->hkey[0] - 1);
+ mvert_to_particle(keys, pind->mvert[0] - 1, pind->hkey[0] - 1);
else
- bp_to_particle(keys, pind->bp[0], pind->hkey[0]);
+ mvert_to_particle(keys, pind->mvert[0], pind->hkey[0]);
}
else {
if(pind->hkey[0] != pa->hair)
@@ -1128,11 +1217,17 @@ static void do_particle_interpolation(ParticleSystem *psys, int p, ParticleData
hair_to_particle(keys, pind->hkey[0]);
}
- if(pind->soft) {
+ if(point) {
+ if(pind->ekey[1] != point->keys + point->totkey - 1)
+ edit_to_particle(keys + 3, pind->ekey[1] + 1);
+ else
+ edit_to_particle(keys + 3, pind->ekey[1]);
+ }
+ else if(pind->dm) {
if(pind->hkey[1] != pa->hair + pa->totkey - 1)
- bp_to_particle(keys + 3, pind->bp[1] + 1, pind->hkey[1] + 1);
+ mvert_to_particle(keys + 3, pind->mvert[1] + 1, pind->hkey[1] + 1);
else
- bp_to_particle(keys + 3, pind->bp[1], pind->hkey[1]);
+ mvert_to_particle(keys + 3, pind->mvert[1], pind->hkey[1]);
}
else {
if(pind->hkey[1] != pa->hair + pa->totkey - 1)
@@ -1146,19 +1241,19 @@ static void do_particle_interpolation(ParticleSystem *psys, int p, ParticleData
keytime = (real_t - keys[1].time) / dfra;
/* convert velocity to timestep size */
- if(pind->keyed || pind->cached){
+ if(pind->keyed || pind->cache || point_vel){
VecMulf(keys[1].vel, dfra / frs_sec);
VecMulf(keys[2].vel, dfra / frs_sec);
QuatInterpol(result->rot,keys[1].rot,keys[2].rot,keytime);
}
/* now we should have in chronologiacl order k1<=k2<=t<=k3<=k4 with keytime between [0,1]->[k2,k3] (k1 & k4 used for cardinal & bspline interpolation)*/
- psys_interpolate_particle((pind->keyed || pind->cached) ? -1 /* signal for cubic interpolation */
- : ((psys->part->flag & PART_HAIR_BSPLINE) ? KEY_BSPLINE : KEY_CARDINAL)
+ psys_interpolate_particle((pind->keyed || pind->cache || point_vel) ? -1 /* signal for cubic interpolation */
+ : (pind->bspline ? KEY_BSPLINE : KEY_CARDINAL)
,keys, keytime, result, 1);
/* the velocity needs to be converted back from cubic interpolation */
- if(pind->keyed || pind->cached)
+ if(pind->keyed || pind->cache || point_vel)
VecMulf(result->vel, frs_sec / dfra);
}
/************************************************/
@@ -1611,7 +1706,7 @@ ParticleSystemModifierData *psys_get_modifier(Object *ob, ParticleSystem *psys)
}
}
}
- return 0;
+ return NULL;
}
/************************************************/
/* Particles on a shape */
@@ -1838,7 +1933,7 @@ int do_guide(Scene *scene, ParticleKey *state, int pa_num, float time, ListBase
ParticleKey key, par;
float effect[3]={0.0,0.0,0.0}, distance, f_force, mindist, totforce=0.0;
- float guidevec[4], guidedir[3], rot2[4], temp[3], angle, pa_loc[3], pa_zero[3]={0.0f,0.0f,0.0f};
+ float guidevec[4], guidedir[3], rot2[4], radius, temp[3], angle, pa_loc[3], pa_zero[3]={0.0f,0.0f,0.0f};
float veffect[3]={0.0,0.0,0.0}, guidetime;
effect[0]=effect[1]=effect[2]=0.0;
@@ -1881,9 +1976,9 @@ int do_guide(Scene *scene, ParticleKey *state, int pa_num, float time, ListBase
}
if(pd->flag & PFIELD_GUIDE_PATH_ADD)
- where_on_path(eob, f_force*guidetime, guidevec, guidedir);
+ where_on_path(eob, f_force*guidetime, guidevec, guidedir, NULL, &radius);
else
- where_on_path(eob, guidetime, guidevec, guidedir);
+ where_on_path(eob, guidetime, guidevec, guidedir, NULL, &radius);
Mat4MulVecfl(ec->ob->obmat,guidevec);
Mat4Mul3Vecfl(ec->ob->obmat,guidedir);
@@ -1913,10 +2008,12 @@ int do_guide(Scene *scene, ParticleKey *state, int pa_num, float time, ListBase
/* curve taper */
if(cu->taperobj)
VecMulf(pa_loc, calc_taper(scene, cu->taperobj, (int)(f_force*guidetime*100.0), 100));
- /* TODO */
- //else{
- ///* curve size*/
- //}
+
+ else{ /* curve size*/
+ if(cu->flag & CU_PATH_RADIUS) {
+ VecMulf(pa_loc, radius);
+ }
+ }
par.co[0]=par.co[1]=par.co[2]=0.0f;
VECCOPY(key.co,pa_loc);
do_prekink(&key, &par, 0, guidetime, pd->kink_freq, pd->kink_shape, pd->kink_amp, pd->kink, pd->kink_axis, 0);
@@ -2038,7 +2135,11 @@ float *psys_cache_vgroup(DerivedMesh *dm, ParticleSystem *psys, int vgroup)
{
float *vg=0;
- if(psys->vgroup[vgroup]){
+ if(vgroup < 0) {
+ /* hair dynamics pinning vgroup */
+
+ }
+ else if(psys->vgroup[vgroup]){
MDeformVert *dvert = dm->getVertDataArray(dm, CD_MDEFORMVERT);
if(dvert){
int totvert=dm->getNumVerts(dm), i;
@@ -2130,7 +2231,7 @@ int psys_threads_init_path(ParticleThread *threads, Scene *scene, float cfra, in
/*---start figuring out what is actually wanted---*/
if(psys_in_edit_mode(scene, psys))
- if(psys->renderdata==0 && (psys->edit==NULL || pset->flag & PE_SHOW_CHILD)==0)
+ if(psys->renderdata==0 && (psys->edit==NULL || pset->flag & PE_DRAW_PART)==0)
totchild=0;
if(totchild && part->from!=PART_FROM_PARTICLE && part->childtype==PART_CHILD_FACES){
@@ -2246,7 +2347,7 @@ void psys_thread_create_path(ParticleThread *thread, struct ChildParticle *cpa,
needupdate= 0;
w= 0;
while(w<4 && cpa->pa[w]>=0) {
- if(psys->particles[cpa->pa[w]].flag & PARS_EDIT_RECALC) {
+ if(psys->edit->points[cpa->pa[w]].flag & PEP_EDIT_RECALC) {
needupdate= 1;
break;
}
@@ -2289,7 +2390,7 @@ void psys_thread_create_path(ParticleThread *thread, struct ChildParticle *cpa,
}
else{
if(ctx->editupdate && !(part->flag & PART_BRANCHING)) {
- if(!(psys->particles[cpa->parent].flag & PARS_EDIT_RECALC))
+ if(!(psys->edit->points[cpa->parent].flag & PEP_EDIT_RECALC))
return;
memset(keys, 0, sizeof(*keys)*(ctx->steps+1));
@@ -2502,6 +2603,9 @@ void psys_cache_child_paths(Scene *scene, Object *ob, ParticleSystem *psys, floa
ListBase threads;
int i, totchild, totparent, totthread;
+ if(psys->flag & PSYS_GLOBAL_HAIR)
+ return;
+
pthreads= psys_threads_create(scene, ob, psys);
if(!psys_threads_init_path(pthreads, scene, cfra, editupdate)) {
@@ -2558,158 +2662,111 @@ void psys_cache_child_paths(Scene *scene, Object *ob, ParticleSystem *psys, floa
/* -Usefull for making use of opengl vertex arrays for super fast strand drawing. */
/* -Makes child strands possible and creates them too into the cache. */
/* -Cached path data is also used to determine cut position for the editmode tool. */
-void psys_cache_paths(Scene *scene, Object *ob, ParticleSystem *psys, float cfra, int editupdate)
+void psys_cache_paths(Scene *scene, Object *ob, ParticleSystem *psys, float cfra)
{
- ParticleCacheKey *ca, **cache=psys->pathcache;
+ ParticleCacheKey *ca, **cache= psys->pathcache;
ParticleSystemModifierData *psmd = psys_get_modifier(ob, psys);
- ParticleEditSettings *pset = &scene->toolsettings->particle;
ParticleSettings *part = psys->part;
+ ParticleEditSettings *pset = &scene->toolsettings->particle;
+
+ DerivedMesh *hair_dm = psys->hair_out_dm;
- ParticleData *pa;
+ ParticleData *pa = psys->particles;
ParticleKey result;
-
- ParticleEdit *edit = 0;
- ParticleEditKey *ekey = 0;
-
- SoftBody *soft = 0;
- BodyPoint *bp[2] = {NULL, NULL};
Material *ma;
-
ParticleInterpolationData pind;
float birthtime = 0.0, dietime = 0.0;
- float t, time = 0.0, keytime = 0.0, dfra = 1.0, frs_sec = scene->r.frs_sec;
+ float t, time = 0.0, dfra = 1.0, frs_sec = scene->r.frs_sec;
float col[4] = {0.5f, 0.5f, 0.5f, 1.0f};
float prev_tangent[3], hairmat[4][4];
float rotmat[3][3];
int k,i;
- int steps = (int)pow(2.0, (double)psys->part->draw_step);
+ int steps = (int)pow(2.0, (double)(psys->renderdata ? part->ren_step : part->draw_step));
int totpart = psys->totpart;
- float sel_col[3];
- float nosel_col[3];
float length, vec[3];
float *vg_effector= NULL, effector=0.0f;
float *vg_length= NULL, pa_length=1.0f;
int keyed, baked;
/* we don't have anything valid to create paths from so let's quit here */
- if((psys->flag & PSYS_HAIR_DONE)==0 && (psys->flag & PSYS_KEYED)==0 && (psys->pointcache->flag & PTCACHE_BAKED)==0)
+ if((psys->flag & PSYS_HAIR_DONE || psys->flag & PSYS_KEYED || psys->pointcache->flag & PTCACHE_BAKED)==0)
return;
+ if(psys_in_edit_mode(scene, psys))
+ if(psys->renderdata==0 && (psys->edit==NULL || pset->flag & PE_DRAW_PART)==0)
+ return;
+
BLI_srandom(psys->seed);
keyed = psys->flag & PSYS_KEYED;
- baked = psys->pointcache->flag & PTCACHE_BAKED;
+ baked = !hair_dm && psys->pointcache->flag & PTCACHE_BAKED;
- if(psys->renderdata) {
- steps = (int)pow(2.0, (double)psys->part->ren_step);
- }
- else if(psys_in_edit_mode(scene, psys)) {
- edit=psys->edit;
-
- //timed = edit->draw_timed;
-
- if(pset->brushtype == PE_BRUSH_WEIGHT) {
- sel_col[0] = sel_col[1] = sel_col[2] = 1.0f;
- nosel_col[0] = nosel_col[1] = nosel_col[2] = 0.0f;
- }
- else{
- sel_col[0] = (float)edit->sel_col[0] / 255.0f;
- sel_col[1] = (float)edit->sel_col[1] / 255.0f;
- sel_col[2] = (float)edit->sel_col[2] / 255.0f;
- nosel_col[0] = (float)edit->nosel_col[0] / 255.0f;
- nosel_col[1] = (float)edit->nosel_col[1] / 255.0f;
- nosel_col[2] = (float)edit->nosel_col[2] / 255.0f;
- }
- }
+ /* clear out old and create new empty path cache */
+ psys_free_path_cache(psys, psys->edit);
+ cache= psys->pathcache= psys_alloc_path_cache_buffers(&psys->pathcachebufs, totpart, steps+1);
- if(editupdate && psys->pathcache && totpart == psys->totcached) {
- cache = psys->pathcache;
- }
- else {
- /* clear out old and create new empty path cache */
- psys_free_path_cache(psys);
- cache= psys_alloc_path_cache_buffers(&psys->pathcachebufs, totpart, steps+1);
- psys->pathcache= cache;
- }
-
- if(edit==NULL && psys->soft && psys->softflag & OB_SB_ENABLE) {
- soft = psys->soft;
- if(!soft->bpoint)
- soft= NULL;
- }
-
psys->lattice = psys_get_lattice(scene, ob, psys);
ma= give_current_material(ob, psys->part->omat);
if(ma && (psys->part->draw & PART_DRAW_MAT_COL))
VECCOPY(col, &ma->r)
-
- if(psys->part->from!=PART_FROM_PARTICLE) {
+
+ if(psys->part->from!=PART_FROM_PARTICLE && !(psys->flag & PSYS_GLOBAL_HAIR)) {
if(!(psys->part->flag & PART_CHILD_EFFECT))
vg_effector = psys_cache_vgroup(psmd->dm, psys, PSYS_VG_EFFECTOR);
- if(!edit && !psys->totchild)
+ if(!psys->totchild)
vg_length = psys_cache_vgroup(psmd->dm, psys, PSYS_VG_LENGTH);
}
/*---first main loop: create all actual particles' paths---*/
- for(i=0,pa=psys->particles; i<totpart; i++, pa++){
- if(psys && edit==NULL && (pa->flag & PARS_NO_DISP || pa->flag & PARS_UNEXIST)) {
- if(soft)
- bp[0] += pa->totkey; /* TODO use of initialized value? */
+ for(i=0; i<totpart; i++, pa++){
+ if(pa->flag & PARS_NO_DISP || pa->flag & PARS_UNEXIST)
continue;
- }
- if(editupdate && !(pa->flag & PARS_EDIT_RECALC)) continue;
- else memset(cache[i], 0, sizeof(*cache[i])*(steps+1));
-
- if(!edit && !psys->totchild) {
- pa_length = 1.0f - part->randlength * 0.5 * (1.0f + pa->r_ave[0]);
+ if(!psys->totchild) {
+ BLI_srandom(psys->seed + i);
+ pa_length = 1.0f - part->randlength * BLI_frand();
if(vg_length)
pa_length *= psys_particle_value_from_verts(psmd->dm,part->from,pa,vg_length);
}
- cache[i]->steps = steps;
+ pind.keyed = keyed;
+ pind.cache = baked ? psys->pointcache : NULL;
+ pind.epoint = NULL;
+ pind.bspline = (psys->part->flag & PART_HAIR_BSPLINE);
+ pind.dm = hair_dm;
+
+ memset(cache[i], 0, sizeof(*cache[i])*(steps+1));
- if(edit)
- ekey = edit->keys[i];
+ cache[i]->steps = steps;
/*--get the first data points--*/
- pind.keyed = keyed;
- pind.cached = baked;
- pind.soft = soft;
init_particle_interpolation(ob, psys, pa, &pind);
-
/* hairmat is needed for for non-hair particle too so we get proper rotations */
psys_mat_hair_to_global(ob, psmd->dm, psys->part->from, pa, hairmat);
VECCOPY(rotmat[0], hairmat[2]);
VECCOPY(rotmat[1], hairmat[1]);
VECCOPY(rotmat[2], hairmat[0]);
- if(!edit) {
- if(part->draw & PART_ABS_PATH_TIME) {
- birthtime = MAX2(pind.birthtime, part->path_start);
- dietime = MIN2(pind.dietime, part->path_end);
- }
- else {
- float tb = pind.birthtime;
- birthtime = tb + part->path_start * (pind.dietime - tb);
- dietime = tb + part->path_end * (pind.dietime - tb);
- }
-
- if(birthtime >= dietime) {
- cache[i]->steps = -1;
- continue;
- }
+ if(part->draw & PART_ABS_PATH_TIME) {
+ birthtime = MAX2(pind.birthtime, part->path_start);
+ dietime = MIN2(pind.dietime, part->path_end);
+ }
+ else {
+ float tb = pind.birthtime;
+ birthtime = tb + part->path_start * (pind.dietime - tb);
+ dietime = tb + part->path_end * (pind.dietime - tb);
+ }
- dietime = birthtime + pa_length * (dietime - birthtime);
+ if(birthtime >= dietime) {
+ cache[i]->steps = -1;
+ continue;
}
- else
- /* XXX brecht: don't know if this code from 2.4 is correct
- * still, but makes hair appear again in particle mode */
- dietime= pind.hkey[0][pa->totkey-1].time;
+
+ dietime = birthtime + pa_length * (dietime - birthtime);
/*--interpolate actual path from data points--*/
for(k=0, ca=cache[i]; k<=steps; k++, ca++){
@@ -2721,46 +2778,16 @@ void psys_cache_paths(Scene *scene, Object *ob, ParticleSystem *psys, float cfra
do_particle_interpolation(psys, i, pa, t, frs_sec, &pind, &result);
- /* keyed, baked and softbody are allready in global space */
- if(!keyed && !baked && !soft) {
+ /* dynamic hair is in object space */
+ /* keyed and baked are allready in global space */
+ if(hair_dm)
+ Mat4MulVecfl(ob->obmat, result.co);
+ else if(!keyed && !baked && !(psys->flag & PSYS_GLOBAL_HAIR))
Mat4MulVecfl(hairmat, result.co);
- }
VECCOPY(ca->co, result.co);
-
- /* selection coloring in edit mode */
- if(edit){
- if(pset->brushtype==PE_BRUSH_WEIGHT){
- if(k==steps)
- VecLerpf(ca->col, nosel_col, sel_col, pind.hkey[0]->weight);
- else
- VecLerpf(ca->col, nosel_col, sel_col,
- (1.0f - keytime) * pind.hkey[0]->weight + keytime * pind.hkey[1]->weight);
- }
- else{
- if((ekey + (pind.hkey[0] - pa->hair))->flag & PEK_SELECT){
- if((ekey + (pind.hkey[1] - pa->hair))->flag & PEK_SELECT){
- VECCOPY(ca->col, sel_col);
- }
- else{
- VecLerpf(ca->col, sel_col, nosel_col, keytime);
- }
- }
- else{
- if((ekey + (pind.hkey[1] - pa->hair))->flag & PEK_SELECT){
- VecLerpf(ca->col, nosel_col, sel_col, keytime);
- }
- else{
- VECCOPY(ca->col, nosel_col);
- }
- }
- }
- }
- else{
- VECCOPY(ca->col, col);
- }
+ VECCOPY(ca->col, col);
}
-
/*--modify paths and calculate rotation & velocity--*/
@@ -2772,64 +2799,66 @@ void psys_cache_paths(Scene *scene, Object *ob, ParticleSystem *psys, float cfra
effector*= psys_particle_value_from_verts(psmd->dm,psys->part->from,pa,vg_effector);
for(k=0, ca=cache[i]; k<=steps; k++, ca++) {
+ if(!(psys->flag & PSYS_GLOBAL_HAIR)) {
/* apply effectors */
- if(!(psys->part->flag & PART_CHILD_EFFECT) && edit==0 && k)
- do_path_effectors(scene, ob, psys, i, ca, k, steps, cache[i]->co, effector, dfra, cfra, &length, vec);
+ if(!(psys->part->flag & PART_CHILD_EFFECT) && k)
+ do_path_effectors(scene, ob, psys, i, ca, k, steps, cache[i]->co, effector, dfra, cfra, &length, vec);
- /* apply guide curves to path data */
- if(edit==0 && psys->effectors.first && (psys->part->flag & PART_CHILD_EFFECT)==0)
- /* ca is safe to cast, since only co and vel are used */
- do_guide(scene, (ParticleKey*)ca, i, (float)k/(float)steps, &psys->effectors);
+ /* apply guide curves to path data */
+ if(psys->effectors.first && (psys->part->flag & PART_CHILD_EFFECT)==0)
+ /* ca is safe to cast, since only co and vel are used */
+ do_guide(scene, (ParticleKey*)ca, i, (float)k/(float)steps, &psys->effectors);
- /* apply lattice */
- if(psys->lattice && edit==0)
- calc_latt_deform(psys->lattice, ca->co, 1.0f);
+ /* apply lattice */
+ if(psys->lattice)
+ calc_latt_deform(psys->lattice, ca->co, 1.0f);
- /* figure out rotation */
-
- if(k) {
- float cosangle, angle, tangent[3], normal[3], q[4];
-
- if(k == 1) {
- /* calculate initial tangent for incremental rotations */
- VECSUB(tangent, ca->co, (ca - 1)->co);
- VECCOPY(prev_tangent, tangent);
- Normalize(prev_tangent);
-
- /* First rotation is based on emitting face orientation. */
- /* This is way better than having flipping rotations resulting */
- /* from using a global axis as a rotation pole (vec_to_quat()). */
- /* It's not an ideal solution though since it disregards the */
- /* initial tangent, but taking that in to account will allow */
- /* the possibility of flipping again. -jahka */
- Mat3ToQuat_is_ok(rotmat, (ca-1)->rot);
- }
- else {
- VECSUB(tangent, ca->co, (ca - 1)->co);
- Normalize(tangent);
-
- cosangle= Inpf(tangent, prev_tangent);
-
- /* note we do the comparison on cosangle instead of
- * angle, since floating point accuracy makes it give
- * different results across platforms */
- if(cosangle > 0.999999f) {
- QUATCOPY((ca - 1)->rot, (ca - 2)->rot);
+ /* figure out rotation */
+
+ if(k) {
+ float cosangle, angle, tangent[3], normal[3], q[4];
+
+ if(k == 1) {
+ /* calculate initial tangent for incremental rotations */
+ VECSUB(tangent, ca->co, (ca - 1)->co);
+ VECCOPY(prev_tangent, tangent);
+ Normalize(prev_tangent);
+
+ /* First rotation is based on emitting face orientation. */
+ /* This is way better than having flipping rotations resulting */
+ /* from using a global axis as a rotation pole (vec_to_quat()). */
+ /* It's not an ideal solution though since it disregards the */
+ /* initial tangent, but taking that in to account will allow */
+ /* the possibility of flipping again. -jahka */
+ Mat3ToQuat_is_ok(rotmat, (ca-1)->rot);
}
else {
- angle= saacos(cosangle);
- Crossf(normal, prev_tangent, tangent);
- VecRotToQuat(normal, angle, q);
- QuatMul((ca - 1)->rot, q, (ca - 2)->rot);
+ VECSUB(tangent, ca->co, (ca - 1)->co);
+ Normalize(tangent);
+
+ cosangle= Inpf(tangent, prev_tangent);
+
+ /* note we do the comparison on cosangle instead of
+ * angle, since floating point accuracy makes it give
+ * different results across platforms */
+ if(cosangle > 0.999999f) {
+ QUATCOPY((ca - 1)->rot, (ca - 2)->rot);
+ }
+ else {
+ angle= saacos(cosangle);
+ Crossf(normal, prev_tangent, tangent);
+ VecRotToQuat(normal, angle, q);
+ QuatMul((ca - 1)->rot, q, (ca - 2)->rot);
+ }
+
+ VECCOPY(prev_tangent, tangent);
}
- VECCOPY(prev_tangent, tangent);
+ if(k == steps)
+ QUATCOPY(ca->rot, (ca - 1)->rot);
}
- if(k == steps)
- QUATCOPY(ca->rot, (ca - 1)->rot);
}
-
/* set velocity */
@@ -2857,6 +2886,123 @@ void psys_cache_paths(Scene *scene, Object *ob, ParticleSystem *psys, float cfra
if(vg_length)
MEM_freeN(vg_length);
}
+void psys_cache_edit_paths(Scene *scene, Object *ob, PTCacheEdit *edit, float cfra)
+{
+ ParticleCacheKey *ca, **cache= edit->pathcache;
+ ParticleEditSettings *pset = &scene->toolsettings->particle;
+
+ PTCacheEditPoint *point = edit->points;
+ PTCacheEditKey *ekey = NULL;
+
+ ParticleSystem *psys = edit->psys;
+ ParticleSystemModifierData *psmd = psys_get_modifier(ob, psys);
+ ParticleData *pa = psys ? psys->particles : NULL;
+
+ ParticleInterpolationData pind;
+ ParticleKey result;
+
+ float birthtime = 0.0, dietime = 0.0;
+ float t, time = 0.0, keytime = 0.0, frs_sec;
+ float hairmat[4][4];
+ int k,i;
+ int steps = (int)pow(2.0, (double)pset->draw_step);
+ int totpart = edit->totpoint;
+ float sel_col[3];
+ float nosel_col[3];
+
+ steps = MAX2(steps, 4);
+
+ if(!cache || edit->totpoint != edit->totcached) {
+ /* clear out old and create new empty path cache */
+ psys_free_path_cache(edit->psys, edit);
+ cache= edit->pathcache= psys_alloc_path_cache_buffers(&edit->pathcachebufs, totpart, steps+1);
+ }
+
+ frs_sec = (psys || edit->pid.flag & PTCACHE_VEL_PER_SEC) ? 25.0f : 1.0f;
+
+ sel_col[0] = (float)edit->sel_col[0] / 255.0f;
+ sel_col[1] = (float)edit->sel_col[1] / 255.0f;
+ sel_col[2] = (float)edit->sel_col[2] / 255.0f;
+ nosel_col[0] = (float)edit->nosel_col[0] / 255.0f;
+ nosel_col[1] = (float)edit->nosel_col[1] / 255.0f;
+ nosel_col[2] = (float)edit->nosel_col[2] / 255.0f;
+
+ /*---first main loop: create all actual particles' paths---*/
+ for(i=0; i<totpart; i++, pa+=pa?1:0, point++){
+ if(edit->totcached && !(point->flag & PEP_EDIT_RECALC))
+ continue;
+
+ ekey = point->keys;
+
+ pind.keyed = 0;
+ pind.cache = NULL;
+ pind.epoint = point;
+ pind.bspline = psys ? (psys->part->flag & PART_HAIR_BSPLINE) : 0;
+ pind.dm = NULL;
+
+ memset(cache[i], 0, sizeof(*cache[i])*(steps+1));
+
+ cache[i]->steps = steps;
+
+ /*--get the first data points--*/
+ init_particle_interpolation(ob, psys, pa, &pind);
+
+ if(psys)
+ psys_mat_hair_to_global(ob, psmd->dm, psys->part->from, pa, hairmat);
+
+ birthtime = pind.birthtime;
+ dietime = pind.dietime;
+
+ if(birthtime >= dietime) {
+ cache[i]->steps = -1;
+ continue;
+ }
+
+ /*--interpolate actual path from data points--*/
+ for(k=0, ca=cache[i]; k<=steps; k++, ca++){
+ time = (float)k / (float)steps;
+
+ t = birthtime + time * (dietime - birthtime);
+
+ result.time = -t;
+
+ do_particle_interpolation(psys, i, pa, t, frs_sec, &pind, &result);
+
+ /* non-hair points are allready in global space */
+ if(psys && !(psys->flag & PSYS_GLOBAL_HAIR))
+ Mat4MulVecfl(hairmat, result.co);
+
+ VECCOPY(ca->co, result.co);
+
+ ca->vel[0] = ca->vel[1] = 0.0f;
+ ca->vel[1] = 1.0f;
+
+ /* selection coloring in edit mode */
+ if((ekey + (pind.ekey[0] - point->keys))->flag & PEK_SELECT){
+ if((ekey + (pind.ekey[1] - point->keys))->flag & PEK_SELECT){
+ VECCOPY(ca->col, sel_col);
+ }
+ else{
+ keytime = (t - (*pind.ekey[0]->time))/((*pind.ekey[1]->time) - (*pind.ekey[0]->time));
+ VecLerpf(ca->col, sel_col, nosel_col, keytime);
+ }
+ }
+ else{
+ if((ekey + (pind.ekey[1] - point->keys))->flag & PEK_SELECT){
+ keytime = (t - (*pind.ekey[0]->time))/((*pind.ekey[1]->time) - (*pind.ekey[0]->time));
+ VecLerpf(ca->col, nosel_col, sel_col, keytime);
+ }
+ else{
+ VECCOPY(ca->col, nosel_col);
+ }
+ }
+
+ ca->time = t;
+ }
+ }
+
+ edit->totcached = totpart;
+}
/************************************************/
/* Particle Key handling */
/************************************************/
@@ -3057,7 +3203,7 @@ void object_add_particle_system(Scene *scene, Object *ob)
psys->cfra=bsystem_time(scene,ob,scene->r.cfra+1,0.0);
DAG_scene_sort(scene);
- DAG_object_flush_update(scene, ob, OB_RECALC_DATA);
+ DAG_id_flush_update(&ob->id, OB_RECALC_DATA);
}
void object_remove_particle_system(Scene *scene, Object *ob)
{
@@ -3080,7 +3226,7 @@ void object_remove_particle_system(Scene *scene, Object *ob)
((ParticleSystem *) ob->particlesystem.first)->flag |= PSYS_CURRENT;
DAG_scene_sort(scene);
- DAG_object_flush_update(scene, ob, OB_RECALC_DATA);
+ DAG_id_flush_update(&ob->id, OB_RECALC_DATA);
}
static void default_particle_settings(ParticleSettings *part)
{
@@ -3260,7 +3406,7 @@ void psys_flush_particle_settings(Scene *scene, ParticleSettings *part, int reca
}
}
if(flush)
- DAG_object_flush_update(scene, base->object, OB_RECALC_DATA);
+ DAG_id_flush_update(&base->object->id, OB_RECALC_DATA);
}
}
@@ -3292,7 +3438,7 @@ LinkNode *psys_using_settings(struct Scene *scene, ParticleSettings *part, int f
}
if(flush_update && found)
- DAG_object_flush_update(scene, ob, OB_RECALC_DATA);
+ DAG_id_flush_update(&ob->id, OB_RECALC_DATA);
}
return node;
@@ -3471,6 +3617,8 @@ float psys_get_size(Object *ob, Material *ma, ParticleSystemModifierData *psmd,
{
ParticleTexture ptex;
float size=1.0f;
+
+ BLI_srandom(psys->seed + (pa - psys->particles) + 100);
if(ma && part->from!=PART_FROM_PARTICLE){
ptex.size=size;
@@ -3489,7 +3637,7 @@ float psys_get_size(Object *ob, Material *ma, ParticleSystemModifierData *psmd,
size*=psys_particle_value_from_verts(psmd->dm,part->from,pa,vg_size);
if(part->randsize!=0.0)
- size*= 1.0f - part->randsize*pa->sizemul;
+ size*= 1.0f - part->randsize * BLI_frand();
return size*part->size;
}
@@ -3656,16 +3804,10 @@ void psys_get_particle_on_path(Scene *scene, Object *ob, ParticleSystem *psys, i
if(p<totpart){
pa = psys->particles + p;
-
- if(pa->alive==PARS_DEAD && part->flag & PART_STICKY && pa->flag & PARS_STICKY && pa->stick_ob){
- copy_particle_key(state,&pa->state,0);
- key_from_object(pa->stick_ob,state);
- return;
- }
-
pind.keyed = keyed;
- pind.cached = cached;
- pind.soft = NULL;
+ pind.cache = cached ? psys->pointcache : NULL;
+ pind.epoint = NULL;
+ pind.dm = psys->hair_out_dm;
init_particle_interpolation(ob, psys, pa, &pind);
do_particle_interpolation(psys, p, pa, t, frs_sec, &pind, state);
@@ -3877,20 +4019,11 @@ int psys_get_particle_state(struct Scene *scene, Object *ob, ParticleSystem *psy
return 0; /* currently not supported */
else if(psys->totchild && p>=psys->totpart){
ChildParticle *cpa=psys->child+p-psys->totpart;
- ParticleKey *key1, skey;
+ ParticleKey *key1;
float t = (cfra - pa->time + pa->loop * pa->lifetime) / pa->lifetime;
pa = psys->particles + cpa->parent;
-
- if(pa->alive==PARS_DEAD && part->flag&PART_STICKY && pa->flag&PARS_STICKY && pa->stick_ob) {
- key1 = &skey;
- copy_particle_key(key1,&pa->state,0);
- key_from_object(pa->stick_ob,key1);
- }
- else {
- key1=&pa->state;
- }
-
+ key1=&pa->state;
offset_child(cpa, key1, state, part->childflat, part->childrad);
CLAMP(t,0.0,1.0);
@@ -3947,10 +4080,6 @@ int psys_get_particle_state(struct Scene *scene, Object *ob, ParticleSystem *psy
}
}
- if(pa->alive==PARS_DEAD && part->flag&PART_STICKY && pa->flag&PARS_STICKY && pa->stick_ob){
- key_from_object(pa->stick_ob,state);
- }
-
if(psys->lattice)
calc_latt_deform(psys->lattice, state->co,1.0f);
}