Welcome to mirror list, hosted at ThFree Co, Russian Federation.

git.blender.org/blender.git - Unnamed repository; edit this file 'description' to name the repository.
summaryrefslogtreecommitdiff
diff options
context:
space:
mode:
Diffstat (limited to 'source/blender/blenkernel/intern/particle.c')
-rw-r--r--source/blender/blenkernel/intern/particle.c228
1 files changed, 162 insertions, 66 deletions
diff --git a/source/blender/blenkernel/intern/particle.c b/source/blender/blenkernel/intern/particle.c
index 7cee4b1d7bb..4c68c5487c8 100644
--- a/source/blender/blenkernel/intern/particle.c
+++ b/source/blender/blenkernel/intern/particle.c
@@ -35,27 +35,15 @@
#include "MEM_guardedalloc.h"
-#include "DNA_boid_types.h"
#include "DNA_curve_types.h"
#include "DNA_group_types.h"
-#include "DNA_ipo_types.h" // XXX old animation system stuff to remove!
#include "DNA_key_types.h"
#include "DNA_material_types.h"
#include "DNA_mesh_types.h"
-#include "DNA_meshdata_types.h"
-#include "DNA_modifier_types.h"
-#include "DNA_object_force.h"
-#include "DNA_object_types.h"
#include "DNA_particle_types.h"
-#include "DNA_scene_types.h"
#include "DNA_smoke_types.h"
-#include "DNA_texture_types.h"
-#include "BLI_math.h"
-#include "BLI_blenlib.h"
-#include "BLI_dynstr.h"
#include "BLI_kdtree.h"
-#include "BLI_listbase.h"
#include "BLI_rand.h"
#include "BLI_threads.h"
#include "BLI_cellalloc.h"
@@ -73,9 +61,7 @@
#include "BKE_utildefines.h"
#include "BKE_displist.h"
#include "BKE_particle.h"
-#include "BKE_DerivedMesh.h"
#include "BKE_object.h"
-#include "BKE_cloth.h"
#include "BKE_material.h"
#include "BKE_key.h"
#include "BKE_library.h"
@@ -370,6 +356,12 @@ int psys_uses_gravity(ParticleSimulationData *sim)
/************************************************/
/* Freeing stuff */
/************************************************/
+void fluid_free_settings(SPHFluidSettings *fluid)
+{
+ if(fluid)
+ MEM_freeN(fluid);
+}
+
void psys_free_settings(ParticleSettings *part)
{
BKE_free_animdata(&part->id);
@@ -382,6 +374,7 @@ void psys_free_settings(ParticleSettings *part)
BLI_freelistN(&part->dupliweights);
boid_free_settings(part->boids);
+ fluid_free_settings(part->fluid);
}
void free_hair(Object *ob, ParticleSystem *psys, int dynamics)
@@ -404,7 +397,7 @@ void free_hair(Object *ob, ParticleSystem *psys, int dynamics)
if(dynamics) {
BKE_ptcache_free_list(&psys->ptcaches);
psys->clmd->point_cache = psys->pointcache = NULL;
- psys->clmd->ptcaches.first = psys->clmd->ptcaches.first = NULL;
+ psys->clmd->ptcaches.first = psys->clmd->ptcaches.last = NULL;
modifier_free((ModifierData*)psys->clmd);
@@ -441,7 +434,7 @@ void free_keyed_keys(ParticleSystem *psys)
}
}
}
-static void free_child_path_cache(ParticleSystem *psys)
+void psys_free_child_path_cache(ParticleSystem *psys)
{
psys_free_path_cache_buffers(psys->childcache, &psys->childcachebufs);
psys->childcache = NULL;
@@ -459,7 +452,7 @@ void psys_free_path_cache(ParticleSystem *psys, PTCacheEdit *edit)
psys->pathcache= NULL;
psys->totcached= 0;
- free_child_path_cache(psys);
+ psys_free_child_path_cache(psys);
}
}
void psys_free_children(ParticleSystem *psys)
@@ -470,7 +463,7 @@ void psys_free_children(ParticleSystem *psys)
psys->totchild=0;
}
- free_child_path_cache(psys);
+ psys_free_child_path_cache(psys);
}
void psys_free_particles(ParticleSystem *psys)
{
@@ -1045,6 +1038,7 @@ typedef struct ParticleInterpolationData {
ParticleKey *kkey[2];
PointCache *cache;
+ PTCacheMem *pm;
PTCacheEditPoint *epoint;
PTCacheEditKey *ekey[2];
@@ -1053,31 +1047,74 @@ typedef struct ParticleInterpolationData {
int bspline;
} ParticleInterpolationData;
/* Assumes pointcache->mem_cache exists, so for disk cached particles call psys_make_temp_pointcache() before use */
-static void get_pointcache_keys_for_time(Object *ob, PointCache *cache, int index, float t, ParticleKey *key1, ParticleKey *key2)
+/* It uses ParticleInterpolationData->pm to store the current memory cache frame so it's thread safe. */
+static void get_pointcache_keys_for_time(Object *ob, PointCache *cache, PTCacheMem **cur, int index, float t, ParticleKey *key1, ParticleKey *key2)
{
- static PTCacheMem *pm = NULL; /* not thread safe */
+ static PTCacheMem *pm = NULL;
if(index < 0) { /* initialize */
- pm = cache->mem_cache.first;
+ *cur = cache->mem_cache.first;
- if(pm)
- pm = pm->next;
+ if(*cur)
+ *cur = (*cur)->next;
}
else {
- if(pm) {
- while(pm && pm->next && (float)pm->frame < t)
- pm = pm->next;
+ if(*cur) {
+ while(*cur && (*cur)->next && (float)(*cur)->frame < t)
+ *cur = (*cur)->next;
- BKE_ptcache_make_particle_key(key2, pm->index_array ? pm->index_array[index] : index, pm->data, (float)pm->frame);
- BKE_ptcache_make_particle_key(key1, pm->prev->index_array ? pm->prev->index_array[index] : index, pm->prev->data, (float)pm->prev->frame);
+ pm = *cur;
+
+ BKE_ptcache_make_particle_key(key2, pm->index_array ? pm->index_array[index] - 1 : index, pm->data, (float)pm->frame);
+ if(pm->prev->index_array && pm->prev->index_array[index] == 0)
+ copy_particle_key(key1, key2, 1);
+ else
+ BKE_ptcache_make_particle_key(key1, pm->prev->index_array ? pm->prev->index_array[index] - 1 : index, pm->prev->data, (float)pm->prev->frame);
}
else if(cache->mem_cache.first) {
- PTCacheMem *pm2 = cache->mem_cache.first;
- BKE_ptcache_make_particle_key(key2, pm2->index_array ? pm2->index_array[index] : index, pm2->data, (float)pm2->frame);
+ pm = cache->mem_cache.first;
+ BKE_ptcache_make_particle_key(key2, pm->index_array ? pm->index_array[index] - 1 : index, pm->data, (float)pm->frame);
copy_particle_key(key1, key2, 1);
}
}
}
+static int get_pointcache_times_for_particle(PointCache *cache, int index, float *start, float *end)
+{
+ PTCacheMem *pm;
+ int ret = 0;
+
+ for(pm=cache->mem_cache.first; pm; pm=pm->next) {
+ if(pm->index_array) {
+ if(pm->index_array[index]) {
+ *start = pm->frame;
+ ret++;
+ break;
+ }
+ }
+ else {
+ *start = pm->frame;
+ ret++;
+ break;
+ }
+ }
+
+ for(pm=cache->mem_cache.last; pm; pm=pm->prev) {
+ if(pm->index_array) {
+ if(pm->index_array[index]) {
+ *end = pm->frame;
+ ret++;
+ break;
+ }
+ }
+ else {
+ *end = pm->frame;
+ ret++;
+ break;
+ }
+ }
+
+ return ret == 2;
+}
static void init_particle_interpolation(Object *ob, ParticleSystem *psys, ParticleData *pa, ParticleInterpolationData *pind)
{
@@ -1099,10 +1136,15 @@ static void init_particle_interpolation(Object *ob, ParticleSystem *psys, Partic
pind->dietime = (key + pa->totkey - 1)->time;
}
else if(pind->cache) {
- get_pointcache_keys_for_time(ob, pind->cache, -1, 0.0f, NULL, NULL);
-
+ float start, end;
+ get_pointcache_keys_for_time(ob, pind->cache, &pind->pm, -1, 0.0f, NULL, NULL);
pind->birthtime = pa ? pa->time : pind->cache->startframe;
pind->dietime = pa ? pa->dietime : pind->cache->endframe;
+
+ if(get_pointcache_times_for_particle(pind->cache, pa - psys->particles, &start, &end)) {
+ pind->birthtime = MAX2(pind->birthtime, start);
+ pind->dietime = MIN2(pind->dietime, end);
+ }
}
else {
HairKey *key = pa->hair;
@@ -1145,6 +1187,9 @@ static void do_particle_interpolation(ParticleSystem *psys, int p, ParticleData
int point_vel = (point && point->keys->vel);
float real_t, dfra, keytime;
+ /* billboards wont fill in all of these, so start cleared */
+ memset(keys, 0, sizeof(keys));
+
/* interpret timing and find keys */
if(point) {
if(result->time < 0.0f)
@@ -1229,7 +1274,7 @@ static void do_particle_interpolation(ParticleSystem *psys, int p, ParticleData
memcpy(keys + 2, pind->kkey[1], sizeof(ParticleKey));
}
else if(pind->cache) {
- get_pointcache_keys_for_time(NULL, pind->cache, p, real_t, keys+1, keys+2);
+ get_pointcache_keys_for_time(NULL, pind->cache, &pind->pm, p, real_t, keys+1, keys+2);
}
else {
hair_to_particle(keys + 1, pind->hkey[0]);
@@ -1993,7 +2038,7 @@ int do_guides(ListBase *effectors, ParticleKey *state, int index, float time)
float effect[3] = {0.0f, 0.0f, 0.0f}, veffect[3] = {0.0f, 0.0f, 0.0f};
float guidevec[4], guidedir[3], rot2[4], temp[3];
- float guidetime, radius, angle, totstrength = 0.0f;
+ float guidetime, radius, weight, angle, totstrength = 0.0f;
float vec_to_point[3];
if(effectors) for(eff = effectors->first; eff; eff=eff->next) {
@@ -2015,11 +2060,11 @@ int do_guides(ListBase *effectors, ParticleKey *state, int index, float time)
cu = (Curve*)eff->ob->data;
if(pd->flag & PFIELD_GUIDE_PATH_ADD) {
- if(where_on_path(eff->ob, data->strength * guidetime, guidevec, guidedir, NULL, &radius)==0)
+ if(where_on_path(eff->ob, data->strength * guidetime, guidevec, guidedir, NULL, &radius, &weight)==0)
return 0;
}
else {
- if(where_on_path(eff->ob, guidetime, guidevec, guidedir, NULL, &radius)==0)
+ if(where_on_path(eff->ob, guidetime, guidevec, guidedir, NULL, &radius, &weight)==0)
return 0;
}
@@ -2059,10 +2104,14 @@ int do_guides(ListBase *effectors, ParticleKey *state, int index, float time)
VECCOPY(vec_to_point, key.co);
VECADD(vec_to_point, vec_to_point, guidevec);
+
//VECSUB(pa_loc,pa_loc,pa_zero);
VECADDFAC(effect, effect, vec_to_point, data->strength);
VECADDFAC(veffect, veffect, guidedir, data->strength);
totstrength += data->strength;
+
+ if(pd->flag & PFIELD_GUIDE_PATH_WEIGHT)
+ totstrength *= weight;
}
if(totstrength != 0.0){
@@ -2130,7 +2179,7 @@ static void do_path_effectors(ParticleSimulationData *sim, int i, ParticleCacheK
mul_v3_fl(force, effector*pow((float)k / (float)steps, 100.0f * sim->psys->part->eff_hair) / (float)steps);
- add_v3_v3v3(force, force, vec);
+ add_v3_v3(force, vec);
normalize_v3(force);
@@ -2673,7 +2722,7 @@ void psys_cache_child_paths(ParticleSimulationData *sim, float cfra, int editupd
}
else {
/* clear out old and create new empty path cache */
- free_child_path_cache(sim->psys);
+ psys_free_child_path_cache(sim->psys);
sim->psys->childcache= psys_alloc_path_cache_buffers(&sim->psys->childcachebufs, totchild, ctx->steps+1);
sim->psys->totchildcache = totchild;
}
@@ -2744,7 +2793,7 @@ void psys_cache_paths(ParticleSimulationData *sim, float cfra)
int keyed, baked;
/* we don't have anything valid to create paths from so let's quit here */
- if((psys->flag & PSYS_HAIR_DONE || psys->flag & PSYS_KEYED || psys->pointcache->flag & PTCACHE_BAKED)==0)
+ if((psys->flag & PSYS_HAIR_DONE || psys->flag & PSYS_KEYED || psys->pointcache)==0)
return;
if(psys_in_edit_mode(sim->scene, psys))
@@ -2754,7 +2803,7 @@ void psys_cache_paths(ParticleSimulationData *sim, float cfra)
BLI_srandom(psys->seed);
keyed = psys->flag & PSYS_KEYED;
- baked = !hair_dm && psys->pointcache->flag & PTCACHE_BAKED;
+ baked = !hair_dm && psys->pointcache->mem_cache.first;
/* clear out old and create new empty path cache */
psys_free_path_cache(psys, psys->edit);
@@ -2941,7 +2990,7 @@ void psys_cache_edit_paths(Scene *scene, Object *ob, PTCacheEdit *edit, float cf
ParticleCacheKey *ca, **cache= edit->pathcache;
ParticleEditSettings *pset = &scene->toolsettings->particle;
- PTCacheEditPoint *point = edit->points;
+ PTCacheEditPoint *point = NULL;
PTCacheEditKey *ekey = NULL;
ParticleSystem *psys = edit->psys;
@@ -2954,9 +3003,9 @@ void psys_cache_edit_paths(Scene *scene, Object *ob, PTCacheEdit *edit, float cf
float birthtime = 0.0, dietime = 0.0;
float t, time = 0.0, keytime = 0.0, frs_sec;
float hairmat[4][4], rotmat[3][3], prev_tangent[3];
- int k,i;
+ int k, i;
int steps = (int)pow(2.0, (double)pset->draw_step);
- int totpart = edit->totpoint;
+ int totpart = edit->totpoint, recalc_set=0;
float sel_col[3];
float nosel_col[3];
@@ -2966,6 +3015,11 @@ void psys_cache_edit_paths(Scene *scene, Object *ob, PTCacheEdit *edit, float cf
/* clear out old and create new empty path cache */
psys_free_path_cache(edit->psys, edit);
cache= edit->pathcache= psys_alloc_path_cache_buffers(&edit->pathcachebufs, totpart, steps+1);
+
+ /* set flag for update (child particles check this too) */
+ for(i=0, point=edit->points; i<totpart; i++, point++)
+ point->flag |= PEP_EDIT_RECALC;
+ recalc_set = 1;
}
frs_sec = (psys || edit->pid.flag & PTCACHE_VEL_PER_SEC) ? 25.0f : 1.0f;
@@ -2987,7 +3041,7 @@ void psys_cache_edit_paths(Scene *scene, Object *ob, PTCacheEdit *edit, float cf
}
/*---first main loop: create all actual particles' paths---*/
- for(i=0; i<totpart; i++, pa+=pa?1:0, point++){
+ for(i=0, point=edit->points; i<totpart; i++, pa+=pa?1:0, point++){
if(edit->totcached && !(point->flag & PEP_EDIT_RECALC))
continue;
@@ -3096,17 +3150,26 @@ void psys_cache_edit_paths(Scene *scene, Object *ob, PTCacheEdit *edit, float cf
/* selection coloring in edit mode */
if(pset->brushtype==PE_BRUSH_WEIGHT){
- if(k==0)
+ float t2;
+
+ if(k==0) {
weight_to_rgb(pind.hkey[1]->weight, ca->col, ca->col+1, ca->col+2);
- else if(k >= steps - 1)
- weight_to_rgb(pind.hkey[0]->weight, ca->col, ca->col+1, ca->col+2);
- else
- weight_to_rgb((1.0f - keytime) * pind.hkey[0]->weight + keytime * pind.hkey[1]->weight, ca->col, ca->col+1, ca->col+2);
+ } else {
+ float w1[3], w2[3];
+ keytime = (t - (*pind.ekey[0]->time))/((*pind.ekey[1]->time) - (*pind.ekey[0]->time));
+
+ weight_to_rgb(pind.hkey[0]->weight, w1, w1+1, w1+2);
+ weight_to_rgb(pind.hkey[1]->weight, w2, w2+1, w2+2);
+
+ interp_v3_v3v3(ca->col, w1, w2, keytime);
+ }
/* at the moment this is only used for weight painting.
* will need to move out of this check if its used elsewhere. */
- pind.hkey[0] = pind.hkey[1];
- pind.hkey[1]++;
+ t2 = birthtime + ((float)(k+1)/(float)steps) * (dietime - birthtime);
+
+ while (pind.hkey[1]->time < t2) pind.hkey[1]++;
+ pind.hkey[0] = pind.hkey[1] - 1;
}
else {
if((ekey + (pind.ekey[0] - point->keys))->flag & PEK_SELECT){
@@ -3135,10 +3198,16 @@ void psys_cache_edit_paths(Scene *scene, Object *ob, PTCacheEdit *edit, float cf
edit->totcached = totpart;
- if(psys && psys->part->type == PART_HAIR) {
+ if(psys) {
ParticleSimulationData sim = {scene, ob, psys, psys_get_modifier(ob, psys), NULL};
psys_cache_child_paths(&sim, cfra, 1);
}
+
+ /* clear recalc flag if set here */
+ if(recalc_set) {
+ for(i=0, point=edit->points; i<totpart; i++, point++)
+ point->flag &= ~PEP_EDIT_RECALC;
+ }
}
/************************************************/
/* Particle Key handling */
@@ -3468,6 +3537,7 @@ ParticleSettings *psys_copy_settings(ParticleSettings *part)
partn= copy_libblock(part);
if(partn->pd) partn->pd= MEM_dupallocN(part->pd);
if(partn->pd2) partn->pd2= MEM_dupallocN(part->pd2);
+ partn->effector_weights = MEM_dupallocN(part->effector_weights);
partn->boids = boid_copy_settings(part->boids);
@@ -3481,9 +3551,9 @@ void make_local_particlesettings(ParticleSettings *part)
int local=0, lib=0;
/* - only lib users: do nothing
- * - only local users: set flag
- * - mixed: make copy
- */
+ * - only local users: set flag
+ * - mixed: make copy
+ */
if(part->id.lib==0) return;
if(part->id.us==1) {
@@ -4188,8 +4258,13 @@ void psys_get_dupli_texture(Object *ob, ParticleSettings *part, ParticleSystemMo
num= pa->num_dmcache;
if(num == DMCACHE_NOTFOUND)
- if(pa->num < psmd->dm->getNumTessFaces(psmd->dm))
- num= pa->num;
+ num= pa->num;
+
+ if (num >= psmd->dm->getNumFaces(psmd->dm)) {
+ /* happens when simplify is enabled
+ * gives invalid coords but would crash otherwise */
+ num= DMCACHE_NOTFOUND;
+ }
if(mtface && num != DMCACHE_NOTFOUND) {
mface= psmd->dm->getTessFaceData(psmd->dm, num, CD_MFACE);
@@ -4212,18 +4287,11 @@ void psys_get_dupli_path_transform(ParticleSimulationData *sim, ParticleData *pa
ParticleSystem *psys = sim->psys;
ParticleSystemModifierData *psmd = sim->psmd;
float loc[3], nor[3], vec[3], side[3], len, obrotmat[4][4], qmat[4][4];
- float xvec[3] = {-1.0, 0.0, 0.0}, q[4];
+ float xvec[3] = {-1.0, 0.0, 0.0}, q[4], nmat[3][3];
sub_v3_v3v3(vec, (cache+cache->steps-1)->co, cache->co);
len= normalize_v3(vec);
- if(pa)
- psys_particle_on_emitter(psmd,sim->psys->part->from,pa->num,pa->num_dmcache,pa->fuv,pa->foffset,loc,nor,0,0,0,0);
- else
- psys_particle_on_emitter(psmd,
- (psys->part->childtype == PART_CHILD_FACES)? PART_FROM_FACE: PART_FROM_PARTICLE,
- cpa->num,DMCACHE_ISCHILD,cpa->fuv,cpa->foffset,loc,nor,0,0,0,0);
-
if(psys->part->rotmode) {
if(!pa)
pa= psys->particles+cpa->pa[0];
@@ -4236,6 +4304,17 @@ void psys_get_dupli_path_transform(ParticleSimulationData *sim, ParticleData *pa
mul_m4_m4m4(mat, obrotmat, qmat);
}
else {
+ if(pa)
+ psys_particle_on_emitter(psmd,sim->psys->part->from,pa->num,pa->num_dmcache,pa->fuv,pa->foffset,loc,nor,0,0,0,0);
+ else
+ psys_particle_on_emitter(psmd,
+ (psys->part->childtype == PART_CHILD_FACES)? PART_FROM_FACE: PART_FROM_PARTICLE,
+ cpa->num,DMCACHE_ISCHILD,cpa->fuv,cpa->foffset,loc,nor,0,0,0,0);
+
+ copy_m3_m4(nmat, ob->imat);
+ transpose_m3(nmat);
+ mul_m3_v3(nmat, nor);
+
/* make sure that we get a proper side vector */
if(fabs(dot_v3v3(nor,vec))>0.999999) {
if(fabs(dot_v3v3(nor,xvec))>0.999999) {
@@ -4253,7 +4332,7 @@ void psys_get_dupli_path_transform(ParticleSimulationData *sim, ParticleData *pa
normalize_v3(side);
cross_v3_v3v3(nor, vec, side);
- unit_m4(mat);
+ unit_m4(mat);
VECCOPY(mat[0], vec);
VECCOPY(mat[1], side);
VECCOPY(mat[2], nor);
@@ -4269,6 +4348,23 @@ void psys_make_billboard(ParticleBillboardData *bb, float xvec[3], float yvec[3]
xvec[0] = 1.0f; xvec[1] = 0.0f; xvec[2] = 0.0f;
yvec[0] = 0.0f; yvec[1] = 1.0f; yvec[2] = 0.0f;
+ /* can happen with bad pointcache or physics calculation
+ * since this becomes geometry, nan's and inf's crash raytrace code.
+ * better not allow this. */
+ if( !finite(bb->vec[0]) || !finite(bb->vec[1]) || !finite(bb->vec[2]) ||
+ !finite(bb->vel[0]) || !finite(bb->vel[1]) || !finite(bb->vel[2]) )
+ {
+ zero_v3(bb->vec);
+ zero_v3(bb->vel);
+
+ zero_v3(xvec);
+ zero_v3(yvec);
+ zero_v3(zvec);
+ zero_v3(center);
+
+ return;
+ }
+
if(bb->align < PART_BB_VIEW)
onevec[bb->align]=1.0f;