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Diffstat (limited to 'source/blender/blenkernel/intern/particle_child.c')
-rw-r--r--source/blender/blenkernel/intern/particle_child.c84
1 files changed, 54 insertions, 30 deletions
diff --git a/source/blender/blenkernel/intern/particle_child.c b/source/blender/blenkernel/intern/particle_child.c
index 79ae34f702a..358e34e3f78 100644
--- a/source/blender/blenkernel/intern/particle_child.c
+++ b/source/blender/blenkernel/intern/particle_child.c
@@ -39,12 +39,12 @@
struct Material;
-void do_kink(ParticleKey *state, ParticleKey *par, float *par_rot, float time, float freq, float shape, float amplitude, float flat,
+void do_kink(ParticleKey *state, const float par_co[3], const float par_vel[3], const float par_rot[4], float time, float freq, float shape, float amplitude, float flat,
short type, short axis, float obmat[4][4], int smooth_start);
-float do_clump(ParticleKey *state, ParticleKey *par, float time, const float orco_offset[3], float clumpfac, float clumppow, float pa_clump,
+float do_clump(ParticleKey *state, const float par_co[3], float time, const float orco_offset[3], float clumpfac, float clumppow, float pa_clump,
bool use_clump_noise, float clump_noise_size, CurveMapping *clumpcurve);
void do_child_modifiers(ParticleSimulationData *sim,
- ParticleTexture *ptex, ParticleKey *par, float *par_rot, const float par_orco[3],
+ ParticleTexture *ptex, const float par_co[3], const float par_vel[3], const float par_rot[4], const float par_orco[3],
ChildParticle *cpa, const float orco[3], float mat[4][4], ParticleKey *state, float t);
static void get_strand_normal(Material *ma, const float surfnor[3], float surfdist, float nor[3])
@@ -172,7 +172,7 @@ static void do_kink_spiral_deform(ParticleKey *state, const float dir[3], const
static void do_kink_spiral(ParticleThreadContext *ctx, ParticleTexture *ptex, const float parent_orco[3],
ChildParticle *cpa, const float orco[3], float hairmat[4][4],
- ParticleCacheKey *keys, int *r_totkeys, float *r_max_length)
+ ParticleCacheKey *keys, ParticleCacheKey *parent_keys, int *r_totkeys, float *r_max_length)
{
struct ParticleSettings *part = ctx->sim.psys->part;
const int seed = ctx->sim.psys->child_seed + (int)(cpa - ctx->sim.psys->child);
@@ -193,7 +193,11 @@ static void do_kink_spiral(ParticleThreadContext *ctx, ParticleTexture *ptex, co
int k;
float dir[3];
- float spiral_start[3];
+ float spiral_start[3] = {0.0f, 0.0f, 0.0f};
+ float spiral_start_time = 0.0f;
+ float spiral_par_co[3] = {0.0f, 0.0f, 0.0f};
+ float spiral_par_vel[3] = {0.0f, 0.0f, 0.0f};
+ float spiral_par_rot[4] = {1.0f, 0.0f, 0.0f, 0.0f};
float len, totlen, cutlen;
int start_index = 0, end_index = 0;
float kink_base[3];
@@ -218,10 +222,18 @@ static void do_kink_spiral(ParticleThreadContext *ctx, ParticleTexture *ptex, co
if (seglen > 0.0f && len + seglen >= cutlen) {
float fac = (cutlen - len) / seglen;
+ ParticleCacheKey *par = parent_keys + k;
+
start_index = k + 1;
end_index = start_index + extrakeys;
+
+ spiral_start_time = ((float)k + fac) / (float)(totkeys - 1);
interp_v3_v3v3(spiral_start, key->co, (key+1)->co, fac);
+ interp_v3_v3v3(spiral_par_co, par->co, (par+1)->co, fac);
+ interp_v3_v3v3(spiral_par_vel, par->vel, (par+1)->vel, fac);
+ interp_qt_qtqt(spiral_par_rot, par->rot, (par+1)->rot, fac);
+
break;
}
len += seglen;
@@ -234,15 +246,29 @@ static void do_kink_spiral(ParticleThreadContext *ctx, ParticleTexture *ptex, co
mul_mat3_m4_v3(ctx->sim.ob->obmat, kink_base);
for (k = 0, key = keys; k < end_index; k++, key++) {
+ float par_time;
+ float *par_co, *par_vel, *par_rot;
+
psys_path_iter_get(&iter, keys, end_index, NULL, k);
if (k < start_index) {
sub_v3_v3v3(dir, (key+1)->co, key->co);
normalize_v3(dir);
+
+ par_time = (float)k / (float)(totkeys - 1);
+ par_co = parent_keys[k].co;
+ par_vel = parent_keys[k].vel;
+ par_rot = parent_keys[k].rot;
}
else {
float spiral_time = (float)(k - start_index) / (float)(extrakeys-1);
float kink[3], tmp[3];
+ /* use same time value for every point on the spiral */
+ par_time = spiral_start_time;
+ par_co = spiral_par_co;
+ par_vel = spiral_par_vel;
+ par_rot = spiral_par_rot;
+
project_v3_v3v3(tmp, kink_base, dir);
sub_v3_v3v3(kink, kink_base, tmp);
normalize_v3(kink);
@@ -259,8 +285,7 @@ static void do_kink_spiral(ParticleThreadContext *ctx, ParticleTexture *ptex, co
}
/* apply different deformations to the child path */
- /* XXX TODO does not work without parent key, replace by explicit loc, rot, dir arguments! */
- do_child_modifiers(&ctx->sim, ptex, (ParticleKey *)iter.parent_key, iter.parent_rotation, parent_orco, cpa, orco, hairmat, (ParticleKey *)key, iter.time);
+ do_child_modifiers(&ctx->sim, ptex, par_co, par_vel, par_rot, parent_orco, cpa, orco, hairmat, (ParticleKey *)key, par_time);
}
totlen = 0.0f;
@@ -312,7 +337,7 @@ void psys_apply_child_modifiers(ParticleThreadContext *ctx, struct ListBase *mod
(void)mod;
if (part->kink == PART_KINK_SPIRAL) {
- do_kink_spiral(ctx, ptex, parent_orco, cpa, orco, hairmat, keys, &totkeys, &max_length);
+ do_kink_spiral(ctx, ptex, parent_orco, cpa, orco, hairmat, keys, parent_keys, &totkeys, &max_length);
keys->segments = totkeys - 1;
}
else {
@@ -322,10 +347,13 @@ void psys_apply_child_modifiers(ParticleThreadContext *ctx, struct ListBase *mod
max_length = ptex->length;
for (k = 0, key = keys; k < totkeys; k++, key++) {
+ ParticleKey *par;
+
psys_path_iter_get(&iter, keys, totkeys, parent_keys, k);
+ par = (ParticleKey *)iter.parent_key;
/* apply different deformations to the child path */
- do_child_modifiers(&ctx->sim, ptex, (ParticleKey *)iter.parent_key, iter.parent_rotation, parent_orco, cpa, orco, hairmat, (ParticleKey *)key, iter.time);
+ do_child_modifiers(&ctx->sim, ptex, par->co, par->vel, iter.parent_rotation, parent_orco, cpa, orco, hairmat, (ParticleKey *)key, iter.time);
}
}
@@ -366,13 +394,13 @@ void psys_apply_child_modifiers(ParticleThreadContext *ctx, struct ListBase *mod
/* ------------------------------------------------------------------------- */
-void do_kink(ParticleKey *state, ParticleKey *par, float *par_rot, float time, float freq, float shape,
+void do_kink(ParticleKey *state, const float par_co[3], const float par_vel[3], const float par_rot[4], float time, float freq, float shape,
float amplitude, float flat, short type, short axis, float obmat[4][4], int smooth_start)
{
float kink[3] = {1.f, 0.f, 0.f}, par_vec[3], q1[4] = {1.f, 0.f, 0.f, 0.f};
float t, dt = 1.f, result[3];
- if (par == NULL || ELEM(type, PART_KINK_NO, PART_KINK_SPIRAL))
+ if (ELEM(type, PART_KINK_NO, PART_KINK_SPIRAL))
return;
CLAMP(time, 0.f, 1.f);
@@ -401,17 +429,16 @@ void do_kink(ParticleKey *state, ParticleKey *par, float *par_rot, float time, f
if (obmat)
mul_mat3_m4_v3(obmat, kink);
- if (par_rot)
- mul_qt_v3(par_rot, kink);
+ mul_qt_v3(par_rot, kink);
/* make sure kink is normal to strand */
- project_v3_v3v3(temp, kink, par->vel);
+ project_v3_v3v3(temp, kink, par_vel);
sub_v3_v3(kink, temp);
normalize_v3(kink);
}
copy_v3_v3(result, state->co);
- sub_v3_v3v3(par_vec, par->co, state->co);
+ sub_v3_v3v3(par_vec, par_co, state->co);
switch (type) {
case PART_KINK_CURL:
@@ -420,10 +447,10 @@ void do_kink(ParticleKey *state, ParticleKey *par, float *par_rot, float time, f
/* rotate kink vector around strand tangent */
mul_v3_v3fl(curl_offset, kink, amplitude);
- axis_angle_to_quat(q1, par->vel, t);
+ axis_angle_to_quat(q1, par_vel, t);
mul_qt_v3(q1, curl_offset);
- interp_v3_v3v3(par_vec, state->co, par->co, flat);
+ interp_v3_v3v3(par_vec, state->co, par_co, flat);
add_v3_v3v3(result, par_vec, curl_offset);
break;
}
@@ -432,7 +459,7 @@ void do_kink(ParticleKey *state, ParticleKey *par, float *par_rot, float time, f
if (flat > 0.f) {
float proj[3];
/* flatten along strand */
- project_v3_v3v3(proj, par_vec, par->vel);
+ project_v3_v3v3(proj, par_vec, par_vel);
madd_v3_v3fl(result, proj, flat);
}
@@ -450,7 +477,7 @@ void do_kink(ParticleKey *state, ParticleKey *par, float *par_rot, float time, f
madd_v3_v3fl(result, proj, flat);
/* flatten along strand */
- project_v3_v3v3(proj, par_vec, par->vel);
+ project_v3_v3v3(proj, par_vec, par_vel);
madd_v3_v3fl(result, proj, flat);
}
break;
@@ -495,13 +522,13 @@ void do_kink(ParticleKey *state, ParticleKey *par, float *par_rot, float time, f
}
mul_v3_fl(state_co, amplitude);
- add_v3_v3(state_co, par->co);
+ add_v3_v3(state_co, par_co);
sub_v3_v3v3(par_vec, state->co, state_co);
length = normalize_v3(par_vec);
mul_v3_fl(par_vec, MIN2(length, amplitude / 2.f));
- add_v3_v3v3(state_co, par->co, y_vec);
+ add_v3_v3v3(state_co, par_co, y_vec);
add_v3_v3(state_co, z_vec);
add_v3_v3(state_co, par_vec);
@@ -555,14 +582,11 @@ static float do_clump_level(float result[3], const float co[3], const float par_
return clump;
}
-float do_clump(ParticleKey *state, ParticleKey *par, float time, const float orco_offset[3], float clumpfac, float clumppow, float pa_clump,
+float do_clump(ParticleKey *state, const float par_co[3], float time, const float orco_offset[3], float clumpfac, float clumppow, float pa_clump,
bool use_clump_noise, float clump_noise_size, CurveMapping *clumpcurve)
{
float clump;
- if (!par)
- return 0.0f;
-
if (use_clump_noise && clump_noise_size != 0.0f) {
float center[3], noisevec[3];
float da[4], pa[12];
@@ -570,12 +594,12 @@ float do_clump(ParticleKey *state, ParticleKey *par, float time, const float orc
mul_v3_v3fl(noisevec, orco_offset, 1.0f / clump_noise_size);
voronoi(noisevec[0], noisevec[1], noisevec[2], da, pa, 1.0f, 0);
mul_v3_fl(&pa[0], clump_noise_size);
- add_v3_v3v3(center, par->co, &pa[0]);
+ add_v3_v3v3(center, par_co, &pa[0]);
do_clump_level(state->co, state->co, center, time, clumpfac, clumppow, pa_clump, clumpcurve);
}
- clump = do_clump_level(state->co, state->co, par->co, time, clumpfac, clumppow, pa_clump, clumpcurve);
+ clump = do_clump_level(state->co, state->co, par_co, time, clumpfac, clumppow, pa_clump, clumpcurve);
return clump;
}
@@ -638,7 +662,7 @@ static void do_rough_curve(const float loc[3], float mat[4][4], float time, floa
madd_v3_v3fl(state->co, mat[2], fac * rough[2]);
}
-void do_child_modifiers(ParticleSimulationData *sim, ParticleTexture *ptex, ParticleKey *par, float *par_rot, const float par_orco[3],
+void do_child_modifiers(ParticleSimulationData *sim, ParticleTexture *ptex, const float par_co[3], const float par_vel[3], const float par_rot[4], const float par_orco[3],
ChildParticle *cpa, const float orco[3], float mat[4][4], ParticleKey *state, float t)
{
ParticleSettings *part = sim->psys->part;
@@ -667,7 +691,7 @@ void do_child_modifiers(ParticleSimulationData *sim, ParticleTexture *ptex, Part
float clump;
sub_v3_v3v3(orco_offset, orco, par_orco);
- clump = do_clump(state, par, t, orco_offset, part->clumpfac, part->clumppow, ptex ? ptex->clump : 1.f,
+ clump = do_clump(state, par_co, t, orco_offset, part->clumpfac, part->clumppow, ptex ? ptex->clump : 1.f,
part->child_flag & PART_CHILD_USE_CLUMP_NOISE, part->clump_noise_size, part->clumpcurve);
if (kink_freq != 0.f) {
@@ -678,7 +702,7 @@ void do_child_modifiers(ParticleSimulationData *sim, ParticleTexture *ptex, Part
else
kink_amp = part->kink_amp * (1.f - part->kink_amp_clump * clump);
- do_kink(state, par, par_rot, t, kink_freq, part->kink_shape,
+ do_kink(state, par_co, par_vel, par_rot, t, kink_freq, part->kink_shape,
kink_amp, part->kink_flat, part->kink, part->kink_axis,
sim->ob->obmat, smooth_start);
}