diff options
Diffstat (limited to 'source/blender/blenkernel/intern/particle_system.c')
-rw-r--r-- | source/blender/blenkernel/intern/particle_system.c | 52 |
1 files changed, 26 insertions, 26 deletions
diff --git a/source/blender/blenkernel/intern/particle_system.c b/source/blender/blenkernel/intern/particle_system.c index 4eaa2618e26..3f4c53692e5 100644 --- a/source/blender/blenkernel/intern/particle_system.c +++ b/source/blender/blenkernel/intern/particle_system.c @@ -660,9 +660,9 @@ static void distribute_grid(DerivedMesh *dm, ParticleSystem *psys) if (pa->flag & PARS_UNEXIST) continue; - pa->fuv[0] += rfac * (PSYS_FRAND(p + 31) - 0.5f); - pa->fuv[1] += rfac * (PSYS_FRAND(p + 32) - 0.5f); - pa->fuv[2] += rfac * (PSYS_FRAND(p + 33) - 0.5f); + pa->fuv[0] += rfac * (psys_frand(psys, p + 31) - 0.5f); + pa->fuv[1] += rfac * (psys_frand(psys, p + 32) - 0.5f); + pa->fuv[2] += rfac * (psys_frand(psys, p + 33) - 0.5f); } } } @@ -1549,7 +1549,7 @@ static void initialize_particle_texture(ParticleSimulationData *sim, ParticleDat if (part->type != PART_FLUID) { psys_get_texture(sim, pa, &ptex, PAMAP_INIT, 0.f); - if (ptex.exist < PSYS_FRAND(p+125)) + if (ptex.exist < psys_frand(psys, p+125)) pa->flag |= PARS_UNEXIST; pa->time = (part->type == PART_HAIR) ? 0.f : part->sta + (part->end - part->sta)*ptex.time; @@ -1714,9 +1714,9 @@ void psys_get_birth_coordinates(ParticleSimulationData *sim, ParticleData *pa, P /* -velocity (boids need this even if there's no random velocity) */ if (part->randfac != 0.0f || (part->phystype==PART_PHYS_BOIDS && pa->boid)) { - r_vel[0] = 2.0f * (PSYS_FRAND(p + 10) - 0.5f); - r_vel[1] = 2.0f * (PSYS_FRAND(p + 11) - 0.5f); - r_vel[2] = 2.0f * (PSYS_FRAND(p + 12) - 0.5f); + r_vel[0] = 2.0f * (psys_frand(psys, p + 10) - 0.5f); + r_vel[1] = 2.0f * (psys_frand(psys, p + 11) - 0.5f); + r_vel[2] = 2.0f * (psys_frand(psys, p + 12) - 0.5f); mul_mat3_m4_v3(ob->obmat, r_vel); normalize_v3(r_vel); @@ -1724,9 +1724,9 @@ void psys_get_birth_coordinates(ParticleSimulationData *sim, ParticleData *pa, P /* -angular velocity */ if (part->avemode==PART_AVE_RAND) { - r_ave[0] = 2.0f * (PSYS_FRAND(p + 13) - 0.5f); - r_ave[1] = 2.0f * (PSYS_FRAND(p + 14) - 0.5f); - r_ave[2] = 2.0f * (PSYS_FRAND(p + 15) - 0.5f); + r_ave[0] = 2.0f * (psys_frand(psys, p + 13) - 0.5f); + r_ave[1] = 2.0f * (psys_frand(psys, p + 14) - 0.5f); + r_ave[2] = 2.0f * (psys_frand(psys, p + 15) - 0.5f); mul_mat3_m4_v3(ob->obmat,r_ave); normalize_v3(r_ave); @@ -1734,10 +1734,10 @@ void psys_get_birth_coordinates(ParticleSimulationData *sim, ParticleData *pa, P /* -rotation */ if (part->randrotfac != 0.0f) { - r_rot[0] = 2.0f * (PSYS_FRAND(p + 16) - 0.5f); - r_rot[1] = 2.0f * (PSYS_FRAND(p + 17) - 0.5f); - r_rot[2] = 2.0f * (PSYS_FRAND(p + 18) - 0.5f); - r_rot[3] = 2.0f * (PSYS_FRAND(p + 19) - 0.5f); + r_rot[0] = 2.0f * (psys_frand(psys, p + 16) - 0.5f); + r_rot[1] = 2.0f * (psys_frand(psys, p + 17) - 0.5f); + r_rot[2] = 2.0f * (psys_frand(psys, p + 18) - 0.5f); + r_rot[3] = 2.0f * (psys_frand(psys, p + 19) - 0.5f); normalize_qt(r_rot); mat4_to_quat(rot,ob->obmat); @@ -1940,7 +1940,7 @@ void psys_get_birth_coordinates(ParticleSimulationData *sim, ParticleData *pa, P /* rotation phase */ phasefac = part->phasefac; if (part->randphasefac != 0.0f) - phasefac += part->randphasefac * PSYS_FRAND(p + 20); + phasefac += part->randphasefac * psys_frand(psys, p + 20); axis_angle_to_quat( q_phase,x_vec, phasefac*(float)M_PI); /* combine base rotation & phase */ @@ -2019,7 +2019,7 @@ void reset_particle(ParticleSimulationData *sim, ParticleData *pa, float dtime, /* initialize the lifetime, in case the texture coordinates * are from Particles/Strands, which would cause undefined values */ - pa->lifetime = part->lifetime * (1.0f - part->randlife * PSYS_FRAND(p + 21)); + pa->lifetime = part->lifetime * (1.0f - part->randlife * psys_frand(psys, p + 21)); pa->dietime = pa->time + pa->lifetime; /* get possible textural influence */ @@ -2028,7 +2028,7 @@ void reset_particle(ParticleSimulationData *sim, ParticleData *pa, float dtime, pa->lifetime = part->lifetime * ptex.life; if (part->randlife != 0.0f) - pa->lifetime *= 1.0f - part->randlife * PSYS_FRAND(p + 21); + pa->lifetime *= 1.0f - part->randlife * psys_frand(psys, p + 21); } pa->dietime = pa->time + pa->lifetime; @@ -4093,9 +4093,9 @@ static void hair_step(ParticleSimulationData *sim, float cfra) LOOP_PARTICLES { pa->size = part->size; if (part->randsize > 0.0f) - pa->size *= 1.0f - part->randsize * PSYS_FRAND(p + 1); + pa->size *= 1.0f - part->randsize * psys_frand(psys, p + 1); - if (PSYS_FRAND(p) > disp) + if (psys_frand(psys, p) > disp) pa->flag |= PARS_NO_DISP; else pa->flag &= ~PARS_NO_DISP; @@ -4254,7 +4254,7 @@ static void dynamics_step(ParticleSimulationData *sim, float cfra) psys_get_texture(sim, pa, &ptex, PAMAP_SIZE, cfra); pa->size = part->size*ptex.size; if (part->randsize > 0.0f) - pa->size *= 1.0f - part->randsize * PSYS_FRAND(p + 1); + pa->size *= 1.0f - part->randsize * psys_frand(psys, p + 1); reset_particle(sim, pa, dtime, cfra); } @@ -4312,7 +4312,7 @@ static void dynamics_step(ParticleSimulationData *sim, float cfra) pa->size = part->size*ptex.size; if (part->randsize > 0.0f) - pa->size *= 1.0f - part->randsize * PSYS_FRAND(p + 1); + pa->size *= 1.0f - part->randsize * psys_frand(psys, p + 1); birthtime = pa->time; dietime = pa->dietime; @@ -4498,7 +4498,7 @@ static void cached_step(ParticleSimulationData *sim, float cfra) psys_get_texture(sim, pa, &ptex, PAMAP_SIZE, cfra); pa->size = part->size*ptex.size; if (part->randsize > 0.0f) - pa->size *= 1.0f - part->randsize * PSYS_FRAND(p + 1); + pa->size *= 1.0f - part->randsize * psys_frand(psys, p + 1); psys->lattice_deform_data = psys_create_lattice_deform_data(sim); @@ -4520,7 +4520,7 @@ static void cached_step(ParticleSimulationData *sim, float cfra) psys->lattice_deform_data = NULL; } - if (PSYS_FRAND(p) > disp) + if (psys_frand(psys, p) > disp) pa->flag |= PARS_NO_DISP; else pa->flag &= ~PARS_NO_DISP; @@ -4744,7 +4744,7 @@ static void system_step(ParticleSimulationData *sim, float cfra) disp= psys_get_current_display_percentage(psys); LOOP_PARTICLES { - if (PSYS_FRAND(p) > disp) + if (psys_frand(psys, p) > disp) pa->flag |= PARS_NO_DISP; else pa->flag &= ~PARS_NO_DISP; @@ -5055,11 +5055,11 @@ void particle_system_update(Scene *scene, Object *ob, ParticleSystem *psys) LOOP_EXISTING_PARTICLES { pa->size = part->size; if (part->randsize > 0.0f) - pa->size *= 1.0f - part->randsize * PSYS_FRAND(p + 1); + pa->size *= 1.0f - part->randsize * psys_frand(psys, p + 1); reset_particle(&sim, pa, 0.0, cfra); - if (PSYS_FRAND(p) > disp) + if (psys_frand(psys, p) > disp) pa->flag |= PARS_NO_DISP; else pa->flag &= ~PARS_NO_DISP; |