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Diffstat (limited to 'source/blender/blenkernel/intern/particle_system.c')
-rw-r--r--source/blender/blenkernel/intern/particle_system.c475
1 files changed, 298 insertions, 177 deletions
diff --git a/source/blender/blenkernel/intern/particle_system.c b/source/blender/blenkernel/intern/particle_system.c
index 8bde0afb752..cd0d6b5d113 100644
--- a/source/blender/blenkernel/intern/particle_system.c
+++ b/source/blender/blenkernel/intern/particle_system.c
@@ -121,7 +121,48 @@ static int get_current_display_percentage(ParticleSystem *psys)
return psys->part->disp;
}
-static void alloc_particles(Object *ob, ParticleSystem *psys, int new_totpart)
+void psys_reset(ParticleSystem *psys, int mode)
+{
+ ParticleSettings *part= psys->part;
+ ParticleData *pa;
+ int i;
+
+ if(ELEM(mode, PSYS_RESET_ALL, PSYS_RESET_DEPSGRAPH)) {
+ if(mode == PSYS_RESET_ALL || !(part->type == PART_HAIR && (psys->flag & PSYS_EDITED))) {
+ if(psys->particles) {
+ if(psys->particles->keys)
+ MEM_freeN(psys->particles->keys);
+
+ for(i=0, pa=psys->particles; i<psys->totpart; i++, pa++)
+ if(pa->hair) MEM_freeN(pa->hair);
+
+ MEM_freeN(psys->particles);
+ psys->particles= NULL;
+ }
+
+ psys->totpart= 0;
+ psys->totkeyed= 0;
+ psys->flag &= ~(PSYS_HAIR_DONE|PSYS_KEYED);
+ }
+ }
+
+ /* reset children */
+ if(psys->child) {
+ MEM_freeN(psys->child);
+ psys->child= 0;
+ }
+
+ psys->totchild= 0;
+
+ /* reset path cache */
+ psys_free_path_cache(psys);
+
+ /* reset point cache */
+ psys->pointcache->flag &= ~PTCACHE_SIMULATION_VALID;
+ psys->pointcache->simframe= 0;
+}
+
+static void realloc_particles(Object *ob, ParticleSystem *psys, int new_totpart)
{
ParticleData *newpars = 0, *pa;
int i, totpart, totsaved = 0;
@@ -145,6 +186,12 @@ static void alloc_particles(Object *ob, ParticleSystem *psys, int new_totpart)
if(totsaved)
memcpy(newpars,psys->particles,totsaved*sizeof(ParticleData));
+ if(psys->particles->keys)
+ MEM_freeN(psys->particles->keys);
+
+ for(i=0, pa=psys->particles; i<totsaved; i++, pa++)
+ if(pa->keys) pa->keys= NULL;
+
for(i=totsaved, pa=psys->particles+totsaved; i<psys->totpart; i++, pa++)
if(pa->hair) MEM_freeN(pa->hair);
@@ -1313,7 +1360,7 @@ static void distribute_particles_on_dm(DerivedMesh *finaldm, Object *ob, Particl
ParticleThreadContext *ctx;
int i, totthread;
- pthreads= psys_threads_create(ob, psys, G.scene->r.threads);
+ pthreads= psys_threads_create(ob, psys);
if(!psys_threads_init_distribution(pthreads, finaldm, from)) {
psys_threads_free(pthreads);
@@ -1385,11 +1432,16 @@ static void distribute_particles(Object *ob, ParticleSystem *psys, int from)
}
/* threaded child particle distribution and path caching */
-ParticleThread *psys_threads_create(struct Object *ob, struct ParticleSystem *psys, int totthread)
+ParticleThread *psys_threads_create(struct Object *ob, struct ParticleSystem *psys)
{
ParticleThread *threads;
ParticleThreadContext *ctx;
- int i;
+ int i, totthread;
+
+ if(G.scene->r.mode & R_FIXED_THREADS)
+ totthread= G.scene->r.threads;
+ else
+ totthread= BLI_system_thread_count();
threads= MEM_callocN(sizeof(ParticleThread)*totthread, "ParticleThread");
ctx= MEM_callocN(sizeof(ParticleThreadContext), "ParticleThreadContext");
@@ -1922,7 +1974,8 @@ int psys_count_keyed_targets(Object *ob, ParticleSystem *psys)
BLI_freelistN(&lb);
return select;
}
-void set_keyed_keys(Object *ob, ParticleSystem *psys)
+
+static void set_keyed_keys(Object *ob, ParticleSystem *psys)
{
Object *kob = ob;
ParticleSystem *kpsys = psys;
@@ -1932,17 +1985,16 @@ void set_keyed_keys(Object *ob, ParticleSystem *psys)
float prevtime, nexttime, keyedtime;
/* no proper targets so let's clear and bail out */
- if(psys->totkeyed==0){
+ if(psys->totkeyed==0) {
free_keyed_keys(psys);
psys->flag &= ~PSYS_KEYED;
return;
}
- if(totpart && psys->particles->totkey != totkeys){
+ if(totpart && psys->particles->totkey != totkeys) {
free_keyed_keys(psys);
- psys->particles->keys = MEM_callocN(psys->totpart * totkeys * sizeof(ParticleKey),"Keyed keys");
-
+ psys->particles->keys = MEM_callocN(psys->totpart*totkeys*sizeof(ParticleKey), "Keyed keys");
psys->particles->totkey = totkeys;
for(i=1, pa=psys->particles+1; i<totpart; i++,pa++){
@@ -1954,9 +2006,10 @@ void set_keyed_keys(Object *ob, ParticleSystem *psys)
psys->flag &= ~PSYS_KEYED;
state.time=-1.0;
- for(k=0; k<totkeys; k++){
- for(i=0,pa=psys->particles; i<totpart; i++, pa++){
- psys_get_particle_state(kob, kpsys, i%kpsys->totpart, pa->keys + k, 1);
+ for(k=0; k<totkeys; k++) {
+ for(i=0,pa=psys->particles; i<totpart; i++, pa++) {
+ if(kpsys->totpart > 0)
+ psys_get_particle_state(kob, kpsys, i%kpsys->totpart, pa->keys + k, 1);
if(k==0)
pa->keys->time = pa->time;
@@ -2097,60 +2150,57 @@ void psys_get_reactor_target(Object *ob, ParticleSystem *psys, Object **target_o
/************************************************/
/* Point Cache */
/************************************************/
-void clear_particles_from_cache(Object *ob, ParticleSystem *psys, int cfra)
-{
- ParticleSystemModifierData *psmd = psys_get_modifier(ob,psys);
- int stack_index = modifiers_indexInObject(ob,(ModifierData*)psmd);
-
- BKE_ptcache_id_clear((ID *)ob, PTCACHE_CLEAR_ALL, cfra, stack_index);
- /* reactors need to initialize particles always since their birth times might have changed */
- if(psys && psys->part && psys->part->type == PART_REACTOR)
- psys->recalc |= PSYS_INIT;
-}
static void write_particles_to_cache(Object *ob, ParticleSystem *psys, int cfra)
{
- FILE *fp = NULL;
- ParticleSystemModifierData *psmd = psys_get_modifier(ob,psys);
+ PTCacheID pid;
+ PTCacheFile *pf;
ParticleData *pa;
- int stack_index = modifiers_indexInObject(ob,(ModifierData*)psmd);
- int i, totpart = psys->totpart;
+ int i, totpart= psys->totpart;
- if(totpart == 0) return;
+ if(totpart == 0)
+ return;
- fp = BKE_ptcache_id_fopen((ID *)ob, 'w', cfra, stack_index);
- if(!fp) return;
+ BKE_ptcache_id_from_particles(&pid, ob, psys);
+ pf= BKE_ptcache_file_open(&pid, PTCACHE_FILE_WRITE, cfra);
+ if(!pf)
+ return;
+ /* assuming struct consists of tightly packed floats */
for(i=0, pa=psys->particles; i<totpart; i++, pa++)
- fwrite(&pa->state, sizeof(ParticleKey), 1, fp);
+ BKE_ptcache_file_write_floats(pf, (float*)&pa->state, sizeof(ParticleKey)/sizeof(float));
- fclose(fp);
+ BKE_ptcache_file_close(pf);
}
+
static int get_particles_from_cache(Object *ob, ParticleSystem *psys, int cfra)
{
- FILE *fp = NULL;
- ParticleSystemModifierData *psmd = psys_get_modifier(ob,psys);
+ PTCacheID pid;
+ PTCacheFile *pf;
ParticleData *pa;
- int stack_index = modifiers_indexInObject(ob,(ModifierData*)psmd);
- int i, totpart = psys->totpart, ret = 1;
+ int i, totpart= psys->totpart;
- if(totpart == 0) return 0;
+ if(totpart == 0)
+ return 0;
- fp = BKE_ptcache_id_fopen((ID *)ob, 'r', cfra, stack_index);
- if(!fp)
- ret = 0;
- else {
- for(i=0, pa=psys->particles; i<totpart; i++, pa++)
- if((fread(&pa->state, sizeof(ParticleKey), 1, fp)) != 1) {
- ret = 0;
- break;
- }
-
- fclose(fp);
+ BKE_ptcache_id_from_particles(&pid, ob, psys);
+ pf= BKE_ptcache_file_open(&pid, PTCACHE_FILE_READ, cfra);
+ if(!pf)
+ return 0;
+
+ /* assuming struct consists of tightly packed floats */
+ for(i=0, pa=psys->particles; i<totpart; i++, pa++) {
+ if(!BKE_ptcache_file_read_floats(pf, (float*)&pa->state, sizeof(ParticleKey)/sizeof(float))) {
+ BKE_ptcache_file_close(pf);
+ return 0;
+ }
}
- return ret;
+ BKE_ptcache_file_close(pf);
+
+ return 1;
}
+
/************************************************/
/* Effectors */
/************************************************/
@@ -4203,7 +4253,7 @@ static void dynamics_step(Object *ob, ParticleSystem *psys, ParticleSystemModifi
copy_particle_key(key,&pa->state,1);
}
- if(dfra>0.0 || psys->recalc){
+ if(1) {
if(psys->reactevents.first && ELEM(pa->alive,PARS_DEAD,PARS_KILLED)==0)
react_to_events(psys,p);
@@ -4306,7 +4356,7 @@ static void psys_update_path_cache(Object *ob, ParticleSystemModifierData *psmd,
if(distr){
if(alloc)
- alloc_particles(ob,psys,psys->totpart);
+ realloc_particles(ob,psys,psys->totpart);
if(get_psys_tot_child(psys)) {
/* don't generate children while computing the hair keys */
@@ -4366,7 +4416,7 @@ static void hair_step(Object *ob, ParticleSystemModifierData *psmd, ParticleSyst
}
/* updates cached particles' alive & other flags etc..*/
-static void cached_step(Object *ob, ParticleSystemModifierData *psmd, ParticleSystem *psys, float cfra, float *vg_size)
+static void cached_step(Object *ob, ParticleSystemModifierData *psmd, ParticleSystem *psys, float cfra)
{
ParticleSettings *part=psys->part;
ParticleData *pa;
@@ -4374,7 +4424,10 @@ static void cached_step(Object *ob, ParticleSystemModifierData *psmd, ParticleSy
IpoCurve *icu_esize=find_ipocurve(part->ipo,PART_EMIT_SIZE);
Material *ma=give_current_material(ob,part->omat);
int p;
- float ipotime=cfra, disp, birthtime, dietime;
+ float ipotime=cfra, disp, birthtime, dietime, *vg_size= NULL;
+
+ if(part->from!=PART_FROM_PARTICLE)
+ vg_size= psys_cache_vgroup(psmd->dm,psys,PSYS_VG_SIZE);
if(psys->effectors.first)
psys_end_effectors(psys);
@@ -4437,10 +4490,48 @@ static void cached_step(Object *ob, ParticleSystemModifierData *psmd, ParticleSy
/* make sure that children are up to date */
if(psys->part->childtype && psys->totchild != get_psys_tot_child(psys)) {
- alloc_particles(ob, psys, psys->totpart);
+ realloc_particles(ob, psys, psys->totpart);
distribute_particles(ob, psys, PART_FROM_CHILD);
}
+
+ if(vg_size)
+ MEM_freeN(vg_size);
}
+
+void psys_changed_type(ParticleSystem *psys)
+{
+ ParticleSettings *part;
+
+ part= psys->part;
+
+ /* system type has changed so set sensible defaults and clear non applicable flags */
+ if(part->from == PART_FROM_PARTICLE) {
+ if(part->type != PART_REACTOR)
+ part->from = PART_FROM_FACE;
+ if(part->distr == PART_DISTR_GRID)
+ part->distr = PART_DISTR_JIT;
+ }
+
+ if(psys->part->phystype != PART_PHYS_KEYED)
+ psys->flag &= ~PSYS_KEYED;
+
+ if(part->type == PART_HAIR) {
+ part->draw_as = PART_DRAW_PATH;
+ part->rotfrom = PART_ROT_IINCR;
+ }
+ else {
+ free_hair(psys, 1);
+
+ if(part->draw_as == PART_DRAW_PATH)
+ if(psys->part->phystype != PART_PHYS_KEYED)
+ part->draw_as = PART_DRAW_DOT;
+ }
+
+ psys->softflag= 0;
+
+ psys_reset(psys, PSYS_RESET_ALL);
+}
+
static void particles_fluid_step(Object *ob, ParticleSystem *psys, int cfra)
{
if(psys->particles){
@@ -4448,6 +4539,7 @@ static void particles_fluid_step(Object *ob, ParticleSystem *psys, int cfra)
psys->particles = 0;
psys->totpart = 0;
}
+
/* fluid sim particle import handling, actual loading of particles from file */
#ifndef DISABLE_ELBEEM
if( (1) && (ob->fluidsimFlag & OB_FLUIDSIM_ENABLE) && // broken, disabled for now!
@@ -4488,7 +4580,7 @@ static void particles_fluid_step(Object *ob, ParticleSystem *psys, int cfra)
part->lifetime = G.scene->r.efra + 1;
/* initialize particles */
- alloc_particles(ob, psys, part->totpart);
+ realloc_particles(ob, psys, part->totpart);
initialize_all_particles(ob, psys, 0);
// set up reading mask
@@ -4496,8 +4588,7 @@ static void particles_fluid_step(Object *ob, ParticleSystem *psys, int cfra)
for(p=0, pa=psys->particles; p<totpart; p++, pa++) {
int ptype=0;
- short shsize=0;
- float convertSize=0.0;
+
gzread(gzf, &ptype, sizeof( ptype ));
if(ptype&readMask) {
activeParts++;
@@ -4540,113 +4631,107 @@ static void particles_fluid_step(Object *ob, ParticleSystem *psys, int cfra)
} // fluid sim particles done
#endif // DISABLE_ELBEEM
}
+
/* Calculates the next state for all particles of the system */
/* In particles code most fra-ending are frames, time-ending are fra*timestep (seconds)*/
static void system_step(Object *ob, ParticleSystem *psys, ParticleSystemModifierData *psmd, float cfra)
{
ParticleSettings *part;
ParticleData *pa;
- int totpart,oldtotpart=0,p;
- float disp, *vg_vel=0, *vg_tan=0, *vg_rot=0, *vg_size=0;
- int init=0,distr=0,alloc=0;
+ PointCache *cache;
+ PTCacheID pid;
+ int totpart, oldtotpart, totchild, oldtotchild, p;
+ float disp, *vg_vel= 0, *vg_tan= 0, *vg_rot= 0, *vg_size= 0;
+ int init= 0, distr= 0, alloc= 0, usecache= 0;
+ int framenr, framedelta, startframe, endframe;
- /*----start validity checks----*/
+ part= psys->part;
+ cache= psys->pointcache;
- part=psys->part;
+ framenr= (int)CFRA;
+ framedelta= framenr - cache->simframe;
- if(part->flag&PART_ABS_TIME && part->ipo){
+ BKE_ptcache_id_from_particles(&pid, ob, psys);
+ BKE_ptcache_id_time(&pid, 0.0f, &startframe, &endframe, NULL);
+
+ /* update ipo's */
+ if((part->flag & PART_ABS_TIME) && part->ipo) {
calc_ipo(part->ipo, cfra);
execute_ipo((ID *)part, part->ipo);
}
- if(part->from!=PART_FROM_PARTICLE && part->type!=PART_FLUID)
- vg_size=psys_cache_vgroup(psmd->dm,psys,PSYS_VG_SIZE);
-
- if(part->type == PART_HAIR) {
- if(psys->flag & PSYS_HAIR_DONE) {
- hair_step(ob, psmd, psys, cfra);
- psys->cfra = cfra;
- psys->recalc = 0;
- return;
- }
+ /* hair if it's already done is handled separate */
+ if(part->type == PART_HAIR && (psys->flag & PSYS_HAIR_DONE)) {
+ hair_step(ob, psmd, psys, cfra);
+ psys->cfra = cfra;
+ psys->recalc = 0;
+ return;
}
+ /* fluid is also handled separate */
else if(part->type == PART_FLUID) {
- particles_fluid_step(ob, psys, (int)cfra);
+ particles_fluid_step(ob, psys, framenr);
psys->cfra = cfra;
psys->recalc = 0;
return;
}
- else if(ELEM(part->phystype, PART_PHYS_NO, PART_PHYS_KEYED))
- ; /* cache shouldn't be used for "none" or "keyed" physics */
- else {
- if(psys->recalc && (psys->flag & PSYS_PROTECT_CACHE) == 0)
- clear_particles_from_cache(ob,psys,(int)cfra);
- else if(get_particles_from_cache(ob, psys, (int)cfra)) {
- cached_step(ob,psmd,psys,cfra,vg_size);
- psys->cfra=cfra;
- psys->recalc = 0;
- return;
- }
- }
- /* if still here react to events */
+ /* cache shouldn't be used for hair or "none" or "first keyed" physics */
+ if(part->type == PART_HAIR || part->phystype == PART_PHYS_NO)
+ usecache= 0;
+ else if(part->type == PART_PHYS_KEYED && (psys->flag & PSYS_FIRST_KEYED))
+ usecache= 0;
+ else if(BKE_ptcache_get_continue_physics())
+ usecache= 0;
+ else
+ usecache= 1;
- if(psys->recalc&PSYS_TYPE) {
- /* system type has changed so set sensible defaults and clear non applicable flags */
- if(part->from == PART_FROM_PARTICLE) {
- if(part->type != PART_REACTOR)
- part->from = PART_FROM_FACE;
- if(part->distr == PART_DISTR_GRID)
- part->distr = PART_DISTR_JIT;
+ if(usecache) {
+ /* frame clamping */
+ if(framenr < startframe) {
+ psys_reset(psys, PSYS_RESET_DEPSGRAPH);
+ psys->cfra = cfra;
+ psys->recalc = 0;
+ return;
}
-
- if(psys->part->phystype != PART_PHYS_KEYED)
- psys->flag &= ~PSYS_KEYED;
-
- if(part->type == PART_HAIR) {
- part->draw_as = PART_DRAW_PATH;
- part->rotfrom = PART_ROT_IINCR;
+ else if(framenr > endframe) {
+ framenr= endframe;
}
- else
- free_hair(psys, 1);
-
- psys->softflag= 0;
- psys->recalc &= ~PSYS_TYPE;
- alloc = 1;
-
- /* this is a bad level call, but currently type change
- * can happen after redraw, so force redraw from here */
- allqueue(REDRAWBUTSOBJECT, 0);
}
- else
- oldtotpart = psys->totpart;
+
+ /* verify if we need to reallocate */
+ oldtotpart = psys->totpart;
+ oldtotchild = psys->totchild;
if(part->distr == PART_DISTR_GRID)
- totpart = part->grid_res * part->grid_res * part->grid_res;
+ totpart = part->grid_res*part->grid_res*part->grid_res;
else
totpart = psys->part->totpart;
+ totchild = get_psys_tot_child(psys);
- if(oldtotpart != totpart || psys->recalc&PSYS_ALLOC || (psys->part->childtype && psys->totchild != get_psys_tot_child(psys)))
+ if(oldtotpart != totpart || (psys->part->childtype && oldtotchild != totchild)) {
+ realloc_particles(ob, psys, totpart);
alloc = 1;
+ distr= 1;
+ init= 1;
+ }
- if(alloc || psys->recalc&PSYS_DISTR || (psys->vgroup[PSYS_VG_DENSITY] && (G.f & G_WEIGHTPAINT) && ob==OBACT))
- distr = 1;
-
- if(distr || psys->recalc&PSYS_INIT)
- init = 1;
+ if(psys->recalc & PSYS_DISTR) {
+ distr= 1;
+ init= 1;
+ }
if(init) {
if(distr) {
if(alloc)
- alloc_particles(ob, psys, totpart);
+ realloc_particles(ob, psys, totpart);
distribute_particles(ob, psys, part->from);
if((psys->part->type == PART_HAIR) && !(psys->flag & PSYS_HAIR_DONE))
- /* don't generate children while growing hair - waste of time */
- psys_free_children(psys);
- else if(get_psys_tot_child(psys))
- distribute_particles(ob, psys, PART_FROM_CHILD);
+ /* don't generate children while growing hair - waste of time */
+ psys_free_children(psys);
+ else if(get_psys_tot_child(psys))
+ distribute_particles(ob, psys, PART_FROM_CHILD);
}
initialize_all_particles(ob, psys, psmd);
@@ -4657,17 +4742,59 @@ static void system_step(Object *ob, ParticleSystem *psys, ParticleSystemModifier
psmd->flag |= eParticleSystemFlag_Pars;
}
+ /* try to read from the cache */
+ if(usecache) {
+ if(get_particles_from_cache(ob, psys, framenr)) {
+ if(part->phystype==PART_PHYS_KEYED && psys->flag&PSYS_FIRST_KEYED) {
+ psys_count_keyed_targets(ob,psys);
+ set_keyed_keys(ob, psys);
+ }
+
+ cached_step(ob,psmd,psys,cfra);
+ psys->cfra=cfra;
+ psys->recalc = 0;
+
+ if(part->phystype==PART_PHYS_KEYED && psys->flag&PSYS_FIRST_KEYED) {
+ psys_update_path_cache(ob,psmd,psys,framenr);
+ }
+
+ return;
+ }
+ else if(ob->id.lib || (cache->flag & PTCACHE_BAKED)) {
+ psys_reset(psys, PSYS_RESET_DEPSGRAPH);
+ psys->cfra=cfra;
+ psys->recalc = 0;
+ return;
+ }
+
+ if(framenr != startframe && framedelta != 1) {
+ psys_reset(psys, PSYS_RESET_DEPSGRAPH);
+ psys->cfra = cfra;
+ psys->recalc = 0;
+ return;
+ }
+ }
+ else {
+ cache->flag &= ~PTCACHE_SIMULATION_VALID;
+ cache->simframe= 0;
+ }
+
+ /* if on second frame, write cache for first frame */
+ if(usecache && framenr == startframe+1)
+ write_particles_to_cache(ob, psys, startframe);
if(part->phystype==PART_PHYS_KEYED && psys->flag&PSYS_FIRST_KEYED)
psys_count_keyed_targets(ob,psys);
- if(part->from!=PART_FROM_PARTICLE){
- vg_vel=psys_cache_vgroup(psmd->dm,psys,PSYS_VG_VEL);
- vg_tan=psys_cache_vgroup(psmd->dm,psys,PSYS_VG_TAN);
- vg_rot=psys_cache_vgroup(psmd->dm,psys,PSYS_VG_ROT);
+ /* initialize vertex groups */
+ if(part->from!=PART_FROM_PARTICLE) {
+ vg_vel= psys_cache_vgroup(psmd->dm,psys,PSYS_VG_VEL);
+ vg_tan= psys_cache_vgroup(psmd->dm,psys,PSYS_VG_TAN);
+ vg_rot= psys_cache_vgroup(psmd->dm,psys,PSYS_VG_ROT);
+ vg_size= psys_cache_vgroup(psmd->dm,psys,PSYS_VG_SIZE);
}
- /* set particles to be not calculated */
+ /* set particles to be not calculated TODO: can't work with pointcache */
disp= (float)get_current_display_percentage(psys)/50.0f-1.0f;
for(p=0, pa=psys->particles; p<totpart; p++,pa++){
@@ -4680,15 +4807,16 @@ static void system_step(Object *ob, ParticleSystem *psys, ParticleSystemModifier
/* ok now we're all set so let's go */
if(psys->totpart)
dynamics_step(ob,psys,psmd,cfra,vg_vel,vg_tan,vg_rot,vg_size);
+
+ cache->simframe= framenr;
+ cache->flag |= PTCACHE_SIMULATION_VALID;
psys->recalc = 0;
psys->cfra = cfra;
- if(part->type == PART_HAIR || part->phystype == PART_PHYS_NO
- || (part->phystype == PART_PHYS_KEYED && psys->flag & PSYS_FIRST_KEYED))
- ; /* cache shouldn't be used for hair or "none" or "first keyed" physics */
- else
- write_particles_to_cache(ob, psys, cfra);
+ /* only write cache starting from second frame */
+ if(usecache && framenr != startframe)
+ write_particles_to_cache(ob, psys, framenr);
/* for keyed particles the path is allways known so it can be drawn */
if(part->phystype==PART_PHYS_KEYED && psys->flag&PSYS_FIRST_KEYED){
@@ -4698,9 +4826,11 @@ static void system_step(Object *ob, ParticleSystem *psys, ParticleSystemModifier
else if(psys->pathcache)
psys_free_path_cache(psys);
+ /* cleanup */
if(vg_vel) MEM_freeN(vg_vel);
if(vg_tan) MEM_freeN(vg_tan);
if(vg_rot) MEM_freeN(vg_rot);
+ if(vg_size) MEM_freeN(vg_size);
if(psys->lattice){
end_latt_deform();
@@ -4708,106 +4838,97 @@ static void system_step(Object *ob, ParticleSystem *psys, ParticleSystemModifier
}
}
-void psys_to_softbody(Object *ob, ParticleSystem *psys, int force_recalc)
+void psys_to_softbody(Object *ob, ParticleSystem *psys)
{
SoftBody *sb;
short softflag;
- if((psys->softflag&OB_SB_ENABLE)==0) return;
-
- if(psys->recalc || force_recalc)
- psys->softflag|=OB_SB_REDO;
+ if(!(psys->softflag & OB_SB_ENABLE))
+ return;
/* let's replace the object's own softbody with the particle softbody */
/* a temporary solution before cloth simulation is implemented, jahka */
/* save these */
- sb=ob->soft;
- softflag=ob->softflag;
+ sb= ob->soft;
+ softflag= ob->softflag;
/* swich to new ones */
- ob->soft=psys->soft;
- ob->softflag=psys->softflag;
+ ob->soft= psys->soft;
+ ob->softflag= psys->softflag;
/* do softbody */
sbObjectStep(ob, (float)G.scene->r.cfra, NULL, psys_count_keys(psys));
/* return things back to normal */
- psys->soft=ob->soft;
- psys->softflag=ob->softflag;
+ psys->soft= ob->soft;
+ psys->softflag= ob->softflag;
- ob->soft=sb;
- ob->softflag=softflag;
+ ob->soft= sb;
+ ob->softflag= softflag;
}
+
static int hair_needs_recalc(ParticleSystem *psys)
{
- if((psys->flag & PSYS_EDITED)==0 && (
- (psys->flag & PSYS_HAIR_DONE)==0
- || psys->recalc & PSYS_RECALC_HAIR)
- ) {
+ if((psys->flag & PSYS_EDITED)==0 &&
+ ((psys->flag & PSYS_HAIR_DONE)==0 || psys->recalc & PSYS_RECALC_HAIR)) {
psys->recalc &= ~PSYS_RECALC_HAIR;
return 1;
}
return 0;
}
-/* main particle update call, checks that things are ok on the large scale before actual particle calculations */
-void particle_system_update(Object *ob, ParticleSystem *psys){
- ParticleSystemModifierData *psmd=0;
+/* main particle update call, checks that things are ok on the large scale before actual particle calculations */
+void particle_system_update(Object *ob, ParticleSystem *psys)
+{
+ ParticleSystemModifierData *psmd;
float cfra;
if(!psys_check_enabled(ob, psys))
return;
- cfra=bsystem_time(ob,(float)CFRA,0.0);
+ cfra= bsystem_time(ob, CFRA, 0.0f);
psmd= psys_get_modifier(ob, psys);
/* system was already updated from modifier stack */
- if(psmd->flag&eParticleSystemFlag_psys_updated) {
+ if(psmd->flag & eParticleSystemFlag_psys_updated) {
psmd->flag &= ~eParticleSystemFlag_psys_updated;
/* make sure it really was updated to cfra */
- if(psys->cfra==cfra)
+ if(psys->cfra == cfra)
return;
}
if(!psmd->dm)
return;
- /* baked path softbody */
- if(psys->part->type==PART_HAIR && psys->soft)
- psys_to_softbody(ob, psys, 0);
-
- /* not needed, this is all handled in hair_step */
- ///* is the mesh changing under the edited particles? */
- //if((psys->flag & PSYS_EDITED) && psys->part->type==PART_HAIR && psys->recalc & PSYS_RECALC_HAIR) {
- // /* Just update the particles on the mesh */
- // psys_update_edithair_dmfaces(ob, psmd->dm, psys);
- //}
-
- if(psys->part->type==PART_HAIR && hair_needs_recalc(psys)){
+ /* (re-)create hair */
+ if(psys->part->type==PART_HAIR && hair_needs_recalc(psys)) {
float hcfra=0.0f;
int i;
free_hair(psys, 0);
/* first step is negative so particles get killed and reset */
- psys->cfra=1.0f;
+ psys->cfra= 1.0f;
for(i=0; i<=psys->part->hair_step; i++){
hcfra=100.0f*(float)i/(float)psys->part->hair_step;
- system_step(ob,psys,psmd,hcfra);
- save_hair(ob,psys,psmd,hcfra);
+ system_step(ob, psys, psmd, hcfra);
+ save_hair(ob, psys, psmd, hcfra);
}
psys->flag |= PSYS_HAIR_DONE;
-
- if(psys->softflag&OB_SB_ENABLE)
- psys_to_softbody(ob,psys,1);
}
- system_step(ob,psys,psmd,cfra);
+ /* handle softbody hair */
+ if(psys->part->type==PART_HAIR && psys->soft)
+ psys_to_softbody(ob, psys);
+
+ /* the main particle system step */
+ system_step(ob, psys, psmd, cfra);
- Mat4Invert(psys->imat, ob->obmat); /* used for duplicators */
+ /* save matrix for duplicators */
+ Mat4Invert(psys->imat, ob->obmat);
}