diff options
Diffstat (limited to 'source/blender/blenkernel/intern/particle_system.c')
-rw-r--r-- | source/blender/blenkernel/intern/particle_system.c | 9 |
1 files changed, 5 insertions, 4 deletions
diff --git a/source/blender/blenkernel/intern/particle_system.c b/source/blender/blenkernel/intern/particle_system.c index 7fdc60a265b..3ad770c5429 100644 --- a/source/blender/blenkernel/intern/particle_system.c +++ b/source/blender/blenkernel/intern/particle_system.c @@ -321,8 +321,9 @@ void psys_calc_dmcache(Object *ob, Mesh *mesh_final, Mesh *mesh_original, Partic if (!mesh_final->runtime.deformed_only) { /* Will use later to speed up subsurf/evaluated mesh. */ LinkNode *node, *nodedmelem, **nodearray; - int totdmelem, totelem, i, *origindex, *origindex_poly = NULL; - + int totdmelem, totelem, i; + const int *origindex; + const int *origindex_poly = NULL; if (psys->part->from == PART_FROM_VERT) { totdmelem = mesh_final->totvert; @@ -3120,7 +3121,7 @@ static void collision_check(ParticleSimulationData *sim, int p, float dfra, floa col.cfra = cfra; col.old_cfra = sim->psys->cfra; - /* get acceleration (from gravity, forcefields etc. to be re-applied in collision response) */ + /* Get acceleration (from gravity, force-fields etc. to be re-applied in collision response). */ sub_v3_v3v3(col.acc, pa->state.vel, pa->prev_state.vel); mul_v3_fl(col.acc, 1.0f / col.total_time); @@ -4961,7 +4962,7 @@ void particle_system_update(struct Depsgraph *depsgraph, } /* Save matrix for duplicators, - * at rendertime the actual dupliobject's matrix is used so don't update! */ + * at render-time the actual dupli-object's matrix is used so don't update! */ invert_m4_m4(psys->imat, ob->obmat); BKE_particle_batch_cache_dirty_tag(psys, BKE_PARTICLE_BATCH_DIRTY_ALL); |