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Diffstat (limited to 'source/blender/blenkernel/intern/pbvh.c')
-rw-r--r--source/blender/blenkernel/intern/pbvh.c109
1 files changed, 77 insertions, 32 deletions
diff --git a/source/blender/blenkernel/intern/pbvh.c b/source/blender/blenkernel/intern/pbvh.c
index d926c96c0d8..63f2c7e5452 100644
--- a/source/blender/blenkernel/intern/pbvh.c
+++ b/source/blender/blenkernel/intern/pbvh.c
@@ -41,6 +41,7 @@
#include "BKE_paint.h"
#include "GPU_buffers.h"
+#include "GPU_immediate.h"
#include "bmesh.h"
@@ -1187,15 +1188,16 @@ static void pbvh_update_draw_buffers(PBVH *bvh, PBVHNode **nodes, int totnode)
void BKE_pbvh_draw_BB(PBVH *bvh)
{
- GPU_pbvh_BB_draw_init();
+ unsigned int pos = GWN_vertformat_attr_add(immVertexFormat(), "pos", GWN_COMP_F32, 3, GWN_FETCH_FLOAT);
+ immBindBuiltinProgram(GPU_SHADER_3D_UNIFORM_COLOR);
for (int a = 0; a < bvh->totnode; a++) {
PBVHNode *node = &bvh->nodes[a];
- GPU_pbvh_BB_draw(node->vb.bmin, node->vb.bmax, ((node->flag & PBVH_Leaf) != 0));
+ GPU_pbvh_BB_draw(node->vb.bmin, node->vb.bmax, ((node->flag & PBVH_Leaf) != 0), pos);
}
- GPU_pbvh_BB_draw_end();
+ immUnbindProgram();
}
static int pbvh_flush_bb(PBVH *bvh, PBVHNode *node, int flag)
@@ -2016,24 +2018,6 @@ void BKE_pbvh_node_draw(PBVHNode *node, void *data_v)
{
PBVHNodeDrawData *data = data_v;
-#if 0
- /* XXX: Just some quick code to show leaf nodes in different colors */
- float col[3];
- float spec[3] = {0.0f, 0.0f, 0.0f};
-
- if (0) { //is_partial) {
- col[0] = (rand() / (float)RAND_MAX); col[1] = col[2] = 0.6;
- }
- else {
- srand((long long)node);
- for (int i = 0; i < 3; ++i)
- col[i] = (rand() / (float)RAND_MAX) * 0.3 + 0.7;
- }
-
- GPU_basic_shader_colors(col, spec, 0, 1.0f);
- glColor3f(1, 0, 0);
-#endif
-
if (!(node->flag & PBVH_FullyHidden)) {
GPU_pbvh_buffers_draw(node->draw_buffers,
data->setMaterial,
@@ -2152,6 +2136,67 @@ void BKE_pbvh_draw(PBVH *bvh, float (*planes)[4], float (*fnors)[3],
BKE_pbvh_draw_BB(bvh);
}
+struct PBVHNodeDrawCallbackData {
+
+ void (*draw_fn)(void *user_data, Gwn_Batch *batch);
+ void *user_data;
+ bool fast;
+};
+
+static void pbvh_node_draw_cb(PBVHNode *node, void *data_v)
+{
+ struct PBVHNodeDrawCallbackData *data = data_v;
+
+ if (!(node->flag & PBVH_FullyHidden)) {
+ Gwn_Batch *triangles = GPU_pbvh_buffers_batch_get(node->draw_buffers, data->fast);
+ if (triangles != NULL) {
+ data->draw_fn(data->user_data, triangles);
+ }
+ }
+}
+
+/**
+ * Version of #BKE_pbvh_draw that runs a callback.
+ */
+void BKE_pbvh_draw_cb(
+ PBVH *bvh, float (*planes)[4], float (*fnors)[3], bool fast,
+ void (*draw_fn)(void *user_data, Gwn_Batch *batch), void *user_data)
+{
+ struct PBVHNodeDrawCallbackData draw_data = {
+ .fast = fast,
+ .draw_fn = draw_fn,
+ .user_data = user_data,
+ };
+ PBVHNode **nodes;
+ int totnode;
+
+ for (int a = 0; a < bvh->totnode; a++)
+ pbvh_node_check_diffuse_changed(bvh, &bvh->nodes[a]);
+
+ BKE_pbvh_search_gather(bvh, update_search_cb, SET_INT_IN_POINTER(PBVH_UpdateNormals | PBVH_UpdateDrawBuffers),
+ &nodes, &totnode);
+
+ pbvh_update_normals(bvh, nodes, totnode, fnors);
+ pbvh_update_draw_buffers(bvh, nodes, totnode);
+
+ if (nodes) MEM_freeN(nodes);
+
+ if (planes) {
+ BKE_pbvh_search_callback(
+ bvh, BKE_pbvh_node_planes_contain_AABB,
+ planes, pbvh_node_draw_cb, &draw_data);
+ }
+ else {
+ BKE_pbvh_search_callback(
+ bvh, NULL,
+ NULL, pbvh_node_draw_cb, &draw_data);
+ }
+#if 0
+ if (G.debug_value == 14)
+ pbvh_draw_BB(bvh);
+#endif
+}
+
void BKE_pbvh_grids_update(PBVH *bvh, CCGElem **grids, void **gridfaces,
DMFlagMat *flagmats, BLI_bitmap **grid_hidden)
{
@@ -2361,24 +2406,24 @@ void pbvh_vertex_iter_init(PBVH *bvh, PBVHNode *node,
vi->vmask = CustomData_get_layer(bvh->vdata, CD_PAINT_MASK);
}
-void pbvh_show_diffuse_color_set(PBVH *bvh, bool show_diffuse_color)
+bool pbvh_has_mask(PBVH *bvh)
{
- bool has_mask = false;
-
switch (bvh->type) {
case PBVH_GRIDS:
- has_mask = (bvh->gridkey.has_mask != 0);
- break;
+ return (bvh->gridkey.has_mask != 0);
case PBVH_FACES:
- has_mask = (bvh->vdata && CustomData_get_layer(bvh->vdata,
- CD_PAINT_MASK));
- break;
+ return (bvh->vdata && CustomData_get_layer(bvh->vdata,
+ CD_PAINT_MASK));
case PBVH_BMESH:
- has_mask = (bvh->bm && (CustomData_get_offset(&bvh->bm->vdata, CD_PAINT_MASK) != -1));
- break;
+ return (bvh->bm && (CustomData_get_offset(&bvh->bm->vdata, CD_PAINT_MASK) != -1));
}
- bvh->show_diffuse_color = !has_mask || show_diffuse_color;
+ return false;
+}
+
+void pbvh_show_diffuse_color_set(PBVH *bvh, bool show_diffuse_color)
+{
+ bvh->show_diffuse_color = !pbvh_has_mask(bvh) || show_diffuse_color;
}
void pbvh_show_mask_set(PBVH *bvh, bool show_mask)