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Diffstat (limited to 'source/blender/blenkernel/intern/pbvh.c')
-rw-r--r--source/blender/blenkernel/intern/pbvh.c106
1 files changed, 93 insertions, 13 deletions
diff --git a/source/blender/blenkernel/intern/pbvh.c b/source/blender/blenkernel/intern/pbvh.c
index 95e7218a920..61caccccf90 100644
--- a/source/blender/blenkernel/intern/pbvh.c
+++ b/source/blender/blenkernel/intern/pbvh.c
@@ -26,6 +26,7 @@
#include "BLI_math.h"
#include "BLI_ghash.h"
#include "BLI_task.h"
+#include "BLI_rand.h"
#include "DNA_mesh_types.h"
#include "DNA_meshdata_types.h"
@@ -36,6 +37,8 @@
#include "BKE_mesh.h" /* for BKE_mesh_calc_normals */
#include "BKE_paint.h"
+#include "PIL_time.h"
+
#include "GPU_buffers.h"
#include "bmesh.h"
@@ -541,6 +544,7 @@ void BKE_pbvh_build_mesh(PBVH *bvh,
int totvert,
struct CustomData *vdata,
struct CustomData *ldata,
+ struct CustomData *pdata,
const MLoopTri *looptri,
int looptri_num)
{
@@ -558,6 +562,9 @@ void BKE_pbvh_build_mesh(PBVH *bvh,
bvh->leaf_limit = LEAF_LIMIT;
bvh->vdata = vdata;
bvh->ldata = ldata;
+ bvh->pdata = pdata;
+
+ bvh->face_sets_color_seed = mesh->face_sets_color_seed;
BB_reset(&cb);
@@ -992,6 +999,7 @@ typedef struct PBVHUpdateData {
float (*vnors)[3];
int flag;
bool show_vcol;
+ bool show_sculpt_face_sets;
} PBVHUpdateData;
static void pbvh_update_normals_accum_task_cb(void *__restrict userdata,
@@ -1155,6 +1163,44 @@ static void pbvh_update_mask_redraw(PBVH *bvh, PBVHNode **nodes, int totnode, in
BKE_pbvh_parallel_range(0, totnode, &data, pbvh_update_mask_redraw_task_cb, &settings);
}
+static void pbvh_update_visibility_redraw_task_cb(void *__restrict userdata,
+ const int n,
+ const TaskParallelTLS *__restrict UNUSED(tls))
+{
+
+ PBVHUpdateData *data = userdata;
+ PBVH *bvh = data->bvh;
+ PBVHNode *node = data->nodes[n];
+ if (node->flag & PBVH_UpdateVisibility) {
+ node->flag &= ~PBVH_UpdateVisibility;
+ BKE_pbvh_node_fully_hidden_set(node, true);
+ if (node->flag & PBVH_Leaf) {
+ PBVHVertexIter vd;
+ BKE_pbvh_vertex_iter_begin(bvh, node, vd, PBVH_ITER_ALL)
+ {
+ if (vd.visible) {
+ BKE_pbvh_node_fully_hidden_set(node, false);
+ return;
+ }
+ }
+ BKE_pbvh_vertex_iter_end;
+ }
+ }
+}
+
+static void pbvh_update_visibility_redraw(PBVH *bvh, PBVHNode **nodes, int totnode, int flag)
+{
+ PBVHUpdateData data = {
+ .bvh = bvh,
+ .nodes = nodes,
+ .flag = flag,
+ };
+
+ PBVHParallelSettings settings;
+ BKE_pbvh_parallel_range_settings(&settings, true, totnode);
+ BKE_pbvh_parallel_range(0, totnode, &data, pbvh_update_visibility_redraw_task_cb, &settings);
+}
+
static void pbvh_update_BB_redraw_task_cb(void *__restrict userdata,
const int n,
const TaskParallelTLS *__restrict UNUSED(tls))
@@ -1198,6 +1244,7 @@ static int pbvh_get_buffers_update_flags(PBVH *bvh, bool show_vcol)
int update_flags = 0;
update_flags |= bvh->show_mask ? GPU_PBVH_BUFFERS_SHOW_MASK : 0;
update_flags |= show_vcol ? GPU_PBVH_BUFFERS_SHOW_VCOL : 0;
+ update_flags |= bvh->show_face_sets ? GPU_PBVH_BUFFERS_SHOW_SCULPT_FACE_SETS : 0;
return update_flags;
}
@@ -1218,14 +1265,16 @@ static void pbvh_update_draw_buffer_cb(void *__restrict userdata,
node->draw_buffers = GPU_pbvh_grid_buffers_build(node->totprim, bvh->grid_hidden);
break;
case PBVH_FACES:
- node->draw_buffers = GPU_pbvh_mesh_buffers_build(node->face_vert_indices,
- bvh->mpoly,
- bvh->mloop,
- bvh->looptri,
- bvh->verts,
- node->prim_indices,
- node->totprim,
- bvh->mesh);
+ node->draw_buffers = GPU_pbvh_mesh_buffers_build(
+ node->face_vert_indices,
+ bvh->mpoly,
+ bvh->mloop,
+ bvh->looptri,
+ bvh->verts,
+ node->prim_indices,
+ CustomData_get_layer(bvh->pdata, CD_SCULPT_FACE_SETS),
+ node->totprim,
+ bvh->mesh);
break;
case PBVH_BMESH:
node->draw_buffers = GPU_pbvh_bmesh_buffers_build(bvh->flags &
@@ -1253,6 +1302,8 @@ static void pbvh_update_draw_buffer_cb(void *__restrict userdata,
node->uniq_verts + node->face_verts,
CustomData_get_layer(bvh->vdata, CD_PAINT_MASK),
CustomData_get_layer(bvh->ldata, CD_MLOOPCOL),
+ CustomData_get_layer(bvh->pdata, CD_SCULPT_FACE_SETS),
+ bvh->face_sets_color_seed,
node->face_vert_indices,
update_flags);
break;
@@ -1373,6 +1424,10 @@ void BKE_pbvh_update_vertex_data(PBVH *bvh, int flag)
pbvh_update_mask_redraw(bvh, nodes, totnode, flag);
}
+ if (flag & (PBVH_UpdateVisibility)) {
+ pbvh_update_visibility_redraw(bvh, nodes, totnode, flag);
+ }
+
if (nodes) {
MEM_freeN(nodes);
}
@@ -1650,6 +1705,12 @@ void BKE_pbvh_node_mark_update_mask(PBVHNode *node)
node->flag |= PBVH_UpdateMask | PBVH_UpdateDrawBuffers | PBVH_UpdateRedraw;
}
+void BKE_pbvh_node_mark_update_visibility(PBVHNode *node)
+{
+ node->flag |= PBVH_UpdateVisibility | PBVH_RebuildDrawBuffers | PBVH_UpdateDrawBuffers |
+ PBVH_UpdateRedraw;
+}
+
void BKE_pbvh_node_mark_rebuild_draw(PBVHNode *node)
{
node->flag |= PBVH_RebuildDrawBuffers | PBVH_UpdateDrawBuffers | PBVH_UpdateRedraw;
@@ -1665,11 +1726,6 @@ void BKE_pbvh_node_mark_normals_update(PBVHNode *node)
node->flag |= PBVH_UpdateNormals;
}
-void BKE_pbvh_node_mark_visibility_update(PBVHNode *node)
-{
- node->flag |= PBVH_UpdateVisibility;
-}
-
void BKE_pbvh_node_fully_hidden_set(PBVHNode *node, int fully_hidden)
{
BLI_assert(node->flag & PBVH_Leaf);
@@ -2559,6 +2615,11 @@ void BKE_pbvh_update_normals(PBVH *bvh, struct SubdivCCG *subdiv_ccg)
MEM_SAFE_FREE(nodes);
}
+void BKE_pbvh_face_sets_color_seed_set(PBVH *bvh, int seed)
+{
+ bvh->face_sets_color_seed = seed;
+}
+
/**
* PBVH drawing, updating draw buffers as needed and culling any nodes outside
* the specified frustum.
@@ -2873,11 +2934,30 @@ bool pbvh_has_mask(PBVH *bvh)
return false;
}
+bool pbvh_has_face_sets(PBVH *bvh)
+{
+ switch (bvh->type) {
+ case PBVH_GRIDS:
+ return false;
+ case PBVH_FACES:
+ return (bvh->pdata && CustomData_get_layer(bvh->pdata, CD_SCULPT_FACE_SETS));
+ case PBVH_BMESH:
+ return false;
+ }
+
+ return false;
+}
+
void pbvh_show_mask_set(PBVH *bvh, bool show_mask)
{
bvh->show_mask = show_mask;
}
+void pbvh_show_face_sets_set(PBVH *bvh, bool show_face_sets)
+{
+ bvh->show_face_sets = show_face_sets;
+}
+
void BKE_pbvh_parallel_range_settings(PBVHParallelSettings *settings,
bool use_threading,
int totnode)