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Diffstat (limited to 'source/blender/blenkernel/intern/pbvh.c')
-rw-r--r--source/blender/blenkernel/intern/pbvh.c13
1 files changed, 10 insertions, 3 deletions
diff --git a/source/blender/blenkernel/intern/pbvh.c b/source/blender/blenkernel/intern/pbvh.c
index f72ecd568e2..b65089c7599 100644
--- a/source/blender/blenkernel/intern/pbvh.c
+++ b/source/blender/blenkernel/intern/pbvh.c
@@ -2155,7 +2155,11 @@ static bool pbvh_faces_node_raycast(PBVH *bvh,
float location[3] = {0.0f};
madd_v3_v3v3fl(location, ray_start, ray_normal, *depth);
for (int j = 0; j < 3; j++) {
- if (len_squared_v3v3(location, co[j]) < len_squared_v3v3(location, nearest_vertex_co)) {
+ /* Always assign nearest_vertex_co in the first iteration to avoid comparison against
+ * uninitialized values. This stores the closest vertex in the current intersecting
+ * triangle. */
+ if (j == 0 ||
+ len_squared_v3v3(location, co[j]) < len_squared_v3v3(location, nearest_vertex_co)) {
copy_v3_v3(nearest_vertex_co, co[j]);
*r_active_vertex_index = mloop[lt->tri[j]].v;
*r_active_face_index = lt->poly;
@@ -2235,8 +2239,11 @@ static bool pbvh_grids_node_raycast(PBVH *bvh,
const int y_it[4] = {0, 0, 1, 1};
for (int j = 0; j < 4; j++) {
- if (len_squared_v3v3(location, co[j]) <
- len_squared_v3v3(location, nearest_vertex_co)) {
+ /* Always assign nearest_vertex_co in the first iteration to avoid comparison against
+ * uninitialized values. This stores the closest vertex in the current intersecting
+ * quad. */
+ if (j == 0 || len_squared_v3v3(location, co[j]) <
+ len_squared_v3v3(location, nearest_vertex_co)) {
copy_v3_v3(nearest_vertex_co, co[j]);
*r_active_vertex_index = gridkey->grid_area * grid_index +