diff options
Diffstat (limited to 'source/blender/blenkernel/intern/rigidbody.c')
-rw-r--r-- | source/blender/blenkernel/intern/rigidbody.c | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/source/blender/blenkernel/intern/rigidbody.c b/source/blender/blenkernel/intern/rigidbody.c index f485233fe3c..63b1a536d77 100644 --- a/source/blender/blenkernel/intern/rigidbody.c +++ b/source/blender/blenkernel/intern/rigidbody.c @@ -638,7 +638,7 @@ void BKE_rigidbody_calc_center_of_mass(Object *ob, float r_center[3]) /** * Create physics sim representation of object given RigidBody settings * - * \param rebuild Even if an instance already exists, replace it + * \param rebuild: Even if an instance already exists, replace it */ static void rigidbody_validate_sim_object(RigidBodyWorld *rbw, Object *ob, bool rebuild) { @@ -765,7 +765,7 @@ static void rigidbody_constraint_set_limits(RigidBodyCon *rbc, void (*set_limits /** * Create physics sim representation of constraint given rigid body constraint settings * - * \param rebuild Even if an instance already exists, replace it + * \param rebuild: Even if an instance already exists, replace it */ static void rigidbody_validate_sim_constraint(RigidBodyWorld *rbw, Object *ob, bool rebuild) { @@ -1137,7 +1137,7 @@ RigidBodyCon *BKE_rigidbody_create_constraint(Scene *scene, Object *ob, short ty /* Get RigidBody world for the given scene, creating one if needed * - * \param scene Scene to find active Rigid Body world for + * \param scene: Scene to find active Rigid Body world for */ RigidBodyWorld *BKE_rigidbody_get_world(Scene *scene) { @@ -1338,7 +1338,7 @@ static void rigidbody_update_sim_ob(Scene *scene, RigidBodyWorld *rbw, Object *o /** * Updates and validates world, bodies and shapes. * - * \param rebuild Rebuild entire simulation + * \param rebuild: Rebuild entire simulation */ static void rigidbody_update_simulation(Scene *scene, RigidBodyWorld *rbw, bool rebuild) { |