diff options
Diffstat (limited to 'source/blender/blenkernel/intern/scene.c')
-rw-r--r-- | source/blender/blenkernel/intern/scene.c | 776 |
1 files changed, 389 insertions, 387 deletions
diff --git a/source/blender/blenkernel/intern/scene.c b/source/blender/blenkernel/intern/scene.c index 740db64e887..a88f5a4daa4 100644 --- a/source/blender/blenkernel/intern/scene.c +++ b/source/blender/blenkernel/intern/scene.c @@ -71,6 +71,7 @@ #include "BKE_gpencil.h" #include "BKE_icons.h" #include "BKE_idprop.h" +#include "BKE_idtype.h" #include "BKE_image.h" #include "BKE_layer.h" #include "BKE_lib_id.h" @@ -107,6 +108,393 @@ #include "bmesh.h" +static void scene_init_data(ID *id) +{ + Scene *scene = (Scene *)id; + const char *colorspace_name; + SceneRenderView *srv; + CurveMapping *mblur_shutter_curve; + + BLI_assert(MEMCMP_STRUCT_AFTER_IS_ZERO(scene, id)); + + MEMCPY_STRUCT_AFTER(scene, DNA_struct_default_get(Scene), id); + + BLI_strncpy(scene->r.bake.filepath, U.renderdir, sizeof(scene->r.bake.filepath)); + + mblur_shutter_curve = &scene->r.mblur_shutter_curve; + BKE_curvemapping_set_defaults(mblur_shutter_curve, 1, 0.0f, 0.0f, 1.0f, 1.0f); + BKE_curvemapping_initialize(mblur_shutter_curve); + BKE_curvemap_reset(mblur_shutter_curve->cm, + &mblur_shutter_curve->clipr, + CURVE_PRESET_MAX, + CURVEMAP_SLOPE_POS_NEG); + + scene->toolsettings = DNA_struct_default_alloc(ToolSettings); + + scene->toolsettings->autokey_mode = (uchar)U.autokey_mode; + + /* grease pencil multiframe falloff curve */ + scene->toolsettings->gp_sculpt.cur_falloff = BKE_curvemapping_add(1, 0.0f, 0.0f, 1.0f, 1.0f); + CurveMapping *gp_falloff_curve = scene->toolsettings->gp_sculpt.cur_falloff; + BKE_curvemapping_initialize(gp_falloff_curve); + BKE_curvemap_reset( + gp_falloff_curve->cm, &gp_falloff_curve->clipr, CURVE_PRESET_GAUSS, CURVEMAP_SLOPE_POSITIVE); + + scene->toolsettings->gp_sculpt.cur_primitive = BKE_curvemapping_add(1, 0.0f, 0.0f, 1.0f, 1.0f); + CurveMapping *gp_primitive_curve = scene->toolsettings->gp_sculpt.cur_primitive; + BKE_curvemapping_initialize(gp_primitive_curve); + BKE_curvemap_reset(gp_primitive_curve->cm, + &gp_primitive_curve->clipr, + CURVE_PRESET_BELL, + CURVEMAP_SLOPE_POSITIVE); + + scene->unit.system = USER_UNIT_METRIC; + scene->unit.scale_length = 1.0f; + scene->unit.length_unit = (uchar)bUnit_GetBaseUnitOfType(USER_UNIT_METRIC, B_UNIT_LENGTH); + scene->unit.mass_unit = (uchar)bUnit_GetBaseUnitOfType(USER_UNIT_METRIC, B_UNIT_MASS); + scene->unit.time_unit = (uchar)bUnit_GetBaseUnitOfType(USER_UNIT_METRIC, B_UNIT_TIME); + + { + ParticleEditSettings *pset; + pset = &scene->toolsettings->particle; + for (size_t i = 1; i < ARRAY_SIZE(pset->brush); i++) { + pset->brush[i] = pset->brush[0]; + } + pset->brush[PE_BRUSH_CUT].strength = 1.0f; + } + + BLI_strncpy(scene->r.engine, RE_engine_id_BLENDER_EEVEE, sizeof(scene->r.engine)); + + BLI_strncpy(scene->r.pic, U.renderdir, sizeof(scene->r.pic)); + + /* Note; in header_info.c the scene copy happens..., + * if you add more to renderdata it has to be checked there. */ + + /* multiview - stereo */ + BKE_scene_add_render_view(scene, STEREO_LEFT_NAME); + srv = scene->r.views.first; + BLI_strncpy(srv->suffix, STEREO_LEFT_SUFFIX, sizeof(srv->suffix)); + + BKE_scene_add_render_view(scene, STEREO_RIGHT_NAME); + srv = scene->r.views.last; + BLI_strncpy(srv->suffix, STEREO_RIGHT_SUFFIX, sizeof(srv->suffix)); + + BKE_sound_reset_scene_runtime(scene); + + /* color management */ + colorspace_name = IMB_colormanagement_role_colorspace_name_get(COLOR_ROLE_DEFAULT_SEQUENCER); + + BKE_color_managed_display_settings_init(&scene->display_settings); + BKE_color_managed_view_settings_init_render( + &scene->view_settings, &scene->display_settings, "Filmic"); + BLI_strncpy(scene->sequencer_colorspace_settings.name, + colorspace_name, + sizeof(scene->sequencer_colorspace_settings.name)); + + /* Those next two sets (render and baking settings) are not currently in use, + * but are exposed to RNA API and hence must have valid data. */ + BKE_color_managed_display_settings_init(&scene->r.im_format.display_settings); + BKE_color_managed_view_settings_init_render( + &scene->r.im_format.view_settings, &scene->r.im_format.display_settings, "Filmic"); + + BKE_color_managed_display_settings_init(&scene->r.bake.im_format.display_settings); + BKE_color_managed_view_settings_init_render( + &scene->r.bake.im_format.view_settings, &scene->r.bake.im_format.display_settings, "Filmic"); + + /* GP Sculpt brushes */ + { + GP_Sculpt_Settings *gset = &scene->toolsettings->gp_sculpt; + GP_Sculpt_Data *gp_brush; + float curcolor_add[3], curcolor_sub[3]; + ARRAY_SET_ITEMS(curcolor_add, 1.0f, 0.6f, 0.6f); + ARRAY_SET_ITEMS(curcolor_sub, 0.6f, 0.6f, 1.0f); + + gp_brush = &gset->brush[GP_SCULPT_TYPE_SMOOTH]; + gp_brush->size = 25; + gp_brush->strength = 0.3f; + gp_brush->flag = GP_SCULPT_FLAG_USE_FALLOFF | GP_SCULPT_FLAG_SMOOTH_PRESSURE | + GP_SCULPT_FLAG_ENABLE_CURSOR; + copy_v3_v3(gp_brush->curcolor_add, curcolor_add); + copy_v3_v3(gp_brush->curcolor_sub, curcolor_sub); + + gp_brush = &gset->brush[GP_SCULPT_TYPE_THICKNESS]; + gp_brush->size = 25; + gp_brush->strength = 0.5f; + gp_brush->flag = GP_SCULPT_FLAG_USE_FALLOFF | GP_SCULPT_FLAG_ENABLE_CURSOR; + copy_v3_v3(gp_brush->curcolor_add, curcolor_add); + copy_v3_v3(gp_brush->curcolor_sub, curcolor_sub); + + gp_brush = &gset->brush[GP_SCULPT_TYPE_STRENGTH]; + gp_brush->size = 25; + gp_brush->strength = 0.5f; + gp_brush->flag = GP_SCULPT_FLAG_USE_FALLOFF | GP_SCULPT_FLAG_ENABLE_CURSOR; + copy_v3_v3(gp_brush->curcolor_add, curcolor_add); + copy_v3_v3(gp_brush->curcolor_sub, curcolor_sub); + + gp_brush = &gset->brush[GP_SCULPT_TYPE_GRAB]; + gp_brush->size = 50; + gp_brush->strength = 0.3f; + gp_brush->flag = GP_SCULPT_FLAG_USE_FALLOFF | GP_SCULPT_FLAG_ENABLE_CURSOR; + copy_v3_v3(gp_brush->curcolor_add, curcolor_add); + copy_v3_v3(gp_brush->curcolor_sub, curcolor_sub); + + gp_brush = &gset->brush[GP_SCULPT_TYPE_PUSH]; + gp_brush->size = 25; + gp_brush->strength = 0.3f; + gp_brush->flag = GP_SCULPT_FLAG_USE_FALLOFF | GP_SCULPT_FLAG_ENABLE_CURSOR; + copy_v3_v3(gp_brush->curcolor_add, curcolor_add); + copy_v3_v3(gp_brush->curcolor_sub, curcolor_sub); + + gp_brush = &gset->brush[GP_SCULPT_TYPE_TWIST]; + gp_brush->size = 50; + gp_brush->strength = 0.3f; + gp_brush->flag = GP_SCULPT_FLAG_USE_FALLOFF | GP_SCULPT_FLAG_ENABLE_CURSOR; + copy_v3_v3(gp_brush->curcolor_add, curcolor_add); + copy_v3_v3(gp_brush->curcolor_sub, curcolor_sub); + + gp_brush = &gset->brush[GP_SCULPT_TYPE_PINCH]; + gp_brush->size = 50; + gp_brush->strength = 0.5f; + gp_brush->flag = GP_SCULPT_FLAG_USE_FALLOFF | GP_SCULPT_FLAG_ENABLE_CURSOR; + copy_v3_v3(gp_brush->curcolor_add, curcolor_add); + copy_v3_v3(gp_brush->curcolor_sub, curcolor_sub); + + gp_brush = &gset->brush[GP_SCULPT_TYPE_RANDOMIZE]; + gp_brush->size = 25; + gp_brush->strength = 0.5f; + gp_brush->flag = GP_SCULPT_FLAG_USE_FALLOFF | GP_SCULPT_FLAG_ENABLE_CURSOR; + copy_v3_v3(gp_brush->curcolor_add, curcolor_add); + copy_v3_v3(gp_brush->curcolor_sub, curcolor_sub); + } + + /* Curve Profile */ + scene->toolsettings->custom_bevel_profile_preset = BKE_curveprofile_add(PROF_PRESET_LINE); + + for (size_t i = 0; i < ARRAY_SIZE(scene->orientation_slots); i++) { + scene->orientation_slots[i].index_custom = -1; + } + + /* Master Collection */ + scene->master_collection = BKE_collection_master_add(); + + BKE_view_layer_add(scene, "View Layer"); +} + +static void scene_copy_data(Main *bmain, ID *id_dst, const ID *id_src, const int flag) +{ + Scene *scene_dst = (Scene *)id_dst; + const Scene *scene_src = (const Scene *)id_src; + /* We never handle usercount here for own data. */ + const int flag_subdata = flag | LIB_ID_CREATE_NO_USER_REFCOUNT; + /* We always need allocation of our private ID data. */ + const int flag_private_id_data = flag & ~LIB_ID_CREATE_NO_ALLOCATE; + + scene_dst->ed = NULL; + scene_dst->depsgraph_hash = NULL; + scene_dst->fps_info = NULL; + + /* Master Collection */ + if (scene_src->master_collection) { + BKE_id_copy_ex(bmain, + (ID *)scene_src->master_collection, + (ID **)&scene_dst->master_collection, + flag_private_id_data); + } + + /* View Layers */ + BLI_duplicatelist(&scene_dst->view_layers, &scene_src->view_layers); + for (ViewLayer *view_layer_src = scene_src->view_layers.first, + *view_layer_dst = scene_dst->view_layers.first; + view_layer_src; + view_layer_src = view_layer_src->next, view_layer_dst = view_layer_dst->next) { + BKE_view_layer_copy_data(scene_dst, scene_src, view_layer_dst, view_layer_src, flag_subdata); + } + + BLI_duplicatelist(&(scene_dst->markers), &(scene_src->markers)); + BLI_duplicatelist(&(scene_dst->transform_spaces), &(scene_src->transform_spaces)); + BLI_duplicatelist(&(scene_dst->r.views), &(scene_src->r.views)); + BKE_keyingsets_copy(&(scene_dst->keyingsets), &(scene_src->keyingsets)); + + if (scene_src->nodetree) { + BKE_id_copy_ex( + bmain, (ID *)scene_src->nodetree, (ID **)&scene_dst->nodetree, flag_private_id_data); + BKE_libblock_relink_ex(bmain, + scene_dst->nodetree, + (void *)(&scene_src->id), + &scene_dst->id, + ID_REMAP_SKIP_NEVER_NULL_USAGE); + } + + if (scene_src->rigidbody_world) { + scene_dst->rigidbody_world = BKE_rigidbody_world_copy(scene_src->rigidbody_world, + flag_subdata); + } + + /* copy color management settings */ + BKE_color_managed_display_settings_copy(&scene_dst->display_settings, + &scene_src->display_settings); + BKE_color_managed_view_settings_copy(&scene_dst->view_settings, &scene_src->view_settings); + BKE_color_managed_colorspace_settings_copy(&scene_dst->sequencer_colorspace_settings, + &scene_src->sequencer_colorspace_settings); + + BKE_color_managed_display_settings_copy(&scene_dst->r.im_format.display_settings, + &scene_src->r.im_format.display_settings); + BKE_color_managed_view_settings_copy(&scene_dst->r.im_format.view_settings, + &scene_src->r.im_format.view_settings); + + BKE_color_managed_display_settings_copy(&scene_dst->r.bake.im_format.display_settings, + &scene_src->r.bake.im_format.display_settings); + BKE_color_managed_view_settings_copy(&scene_dst->r.bake.im_format.view_settings, + &scene_src->r.bake.im_format.view_settings); + + BKE_curvemapping_copy_data(&scene_dst->r.mblur_shutter_curve, &scene_src->r.mblur_shutter_curve); + + /* tool settings */ + scene_dst->toolsettings = BKE_toolsettings_copy(scene_dst->toolsettings, flag_subdata); + + /* make a private copy of the avicodecdata */ + if (scene_src->r.avicodecdata) { + scene_dst->r.avicodecdata = MEM_dupallocN(scene_src->r.avicodecdata); + scene_dst->r.avicodecdata->lpFormat = MEM_dupallocN(scene_dst->r.avicodecdata->lpFormat); + scene_dst->r.avicodecdata->lpParms = MEM_dupallocN(scene_dst->r.avicodecdata->lpParms); + } + + if (scene_src->r.ffcodecdata.properties) { + /* intentionally check sce_dst not sce_src. */ /* XXX ??? comment outdated... */ + scene_dst->r.ffcodecdata.properties = IDP_CopyProperty_ex(scene_src->r.ffcodecdata.properties, + flag_subdata); + } + + if (scene_src->display.shading.prop) { + scene_dst->display.shading.prop = IDP_CopyProperty(scene_src->display.shading.prop); + } + + BKE_sound_reset_scene_runtime(scene_dst); + + /* Copy sequencer, this is local data! */ + if (scene_src->ed) { + scene_dst->ed = MEM_callocN(sizeof(*scene_dst->ed), __func__); + scene_dst->ed->seqbasep = &scene_dst->ed->seqbase; + BKE_sequence_base_dupli_recursive(scene_src, + scene_dst, + &scene_dst->ed->seqbase, + &scene_src->ed->seqbase, + SEQ_DUPE_ALL, + flag_subdata); + } + + if ((flag & LIB_ID_COPY_NO_PREVIEW) == 0) { + BKE_previewimg_id_copy(&scene_dst->id, &scene_src->id); + } + else { + scene_dst->preview = NULL; + } + + BKE_scene_copy_data_eevee(scene_dst, scene_src); +} + +static void scene_free_data(ID *id) +{ + + Scene *scene = (Scene *)id; + const bool do_id_user = false; + + BKE_animdata_free((ID *)scene, false); + + BKE_sequencer_editing_free(scene, do_id_user); + + BKE_keyingsets_free(&scene->keyingsets); + + /* is no lib link block, but scene extension */ + if (scene->nodetree) { + ntreeFreeNestedTree(scene->nodetree); + MEM_freeN(scene->nodetree); + scene->nodetree = NULL; + } + + if (scene->rigidbody_world) { + BKE_rigidbody_free_world(scene); + } + + if (scene->r.avicodecdata) { + free_avicodecdata(scene->r.avicodecdata); + MEM_freeN(scene->r.avicodecdata); + scene->r.avicodecdata = NULL; + } + if (scene->r.ffcodecdata.properties) { + IDP_FreeProperty(scene->r.ffcodecdata.properties); + scene->r.ffcodecdata.properties = NULL; + } + + BLI_freelistN(&scene->markers); + BLI_freelistN(&scene->transform_spaces); + BLI_freelistN(&scene->r.views); + + BKE_toolsettings_free(scene->toolsettings); + scene->toolsettings = NULL; + + BKE_scene_free_depsgraph_hash(scene); + + MEM_SAFE_FREE(scene->fps_info); + + BKE_sound_destroy_scene(scene); + + BKE_color_managed_view_settings_free(&scene->view_settings); + + BKE_previewimg_free(&scene->preview); + BKE_curvemapping_free_data(&scene->r.mblur_shutter_curve); + + for (ViewLayer *view_layer = scene->view_layers.first, *view_layer_next; view_layer; + view_layer = view_layer_next) { + view_layer_next = view_layer->next; + + BLI_remlink(&scene->view_layers, view_layer); + BKE_view_layer_free_ex(view_layer, do_id_user); + } + + /* Master Collection */ + // TODO: what to do with do_id_user? it's also true when just + // closing the file which seems wrong? should decrement users + // for objects directly in the master collection? then other + // collections in the scene need to do it too? + if (scene->master_collection) { + BKE_collection_free(scene->master_collection); + MEM_freeN(scene->master_collection); + scene->master_collection = NULL; + } + + if (scene->eevee.light_cache) { + EEVEE_lightcache_free(scene->eevee.light_cache); + scene->eevee.light_cache = NULL; + } + + if (scene->display.shading.prop) { + IDP_FreeProperty(scene->display.shading.prop); + scene->display.shading.prop = NULL; + } + + /* These are freed on doversion. */ + BLI_assert(scene->layer_properties == NULL); +} + +IDTypeInfo IDType_ID_SCE = { + .id_code = ID_SCE, + .id_filter = FILTER_ID_SCE, + .main_listbase_index = INDEX_ID_SCE, + .struct_size = sizeof(Scene), + .name = "Scene", + .name_plural = "scenes", + .translation_context = BLT_I18NCONTEXT_ID_SCENE, + .flags = 0, + + .init_data = scene_init_data, + .copy_data = scene_copy_data, + .free_data = scene_free_data, + /* For now default `BKE_lib_id_make_local_generic()` should work, may need more work though to + * support all possible corner cases. */ + .make_local = NULL, +}; + const char *RE_engine_id_BLENDER_EEVEE = "BLENDER_EEVEE"; const char *RE_engine_id_BLENDER_WORKBENCH = "BLENDER_WORKBENCH"; const char *RE_engine_id_CYCLES = "CYCLES"; @@ -235,125 +623,6 @@ void BKE_toolsettings_free(ToolSettings *toolsettings) MEM_freeN(toolsettings); } -/** - * Only copy internal data of Scene ID from source - * to already allocated/initialized destination. - * You probably never want to use that directly, - * use #BKE_id_copy or #BKE_id_copy_ex for typical needs. - * - * WARNING! This function will not handle ID user count! - * - * \param flag: Copying options (see BKE_lib_id.h's LIB_ID_COPY_... flags for more). - */ -void BKE_scene_copy_data(Main *bmain, Scene *sce_dst, const Scene *sce_src, const int flag) -{ - /* We never handle usercount here for own data. */ - const int flag_subdata = flag | LIB_ID_CREATE_NO_USER_REFCOUNT; - /* We always need allocation of our private ID data. */ - const int flag_private_id_data = flag & ~LIB_ID_CREATE_NO_ALLOCATE; - - sce_dst->ed = NULL; - sce_dst->depsgraph_hash = NULL; - sce_dst->fps_info = NULL; - - /* Master Collection */ - if (sce_src->master_collection) { - BKE_id_copy_ex(bmain, - (ID *)sce_src->master_collection, - (ID **)&sce_dst->master_collection, - flag_private_id_data); - } - - /* View Layers */ - BLI_duplicatelist(&sce_dst->view_layers, &sce_src->view_layers); - for (ViewLayer *view_layer_src = sce_src->view_layers.first, - *view_layer_dst = sce_dst->view_layers.first; - view_layer_src; - view_layer_src = view_layer_src->next, view_layer_dst = view_layer_dst->next) { - BKE_view_layer_copy_data(sce_dst, sce_src, view_layer_dst, view_layer_src, flag_subdata); - } - - BLI_duplicatelist(&(sce_dst->markers), &(sce_src->markers)); - BLI_duplicatelist(&(sce_dst->transform_spaces), &(sce_src->transform_spaces)); - BLI_duplicatelist(&(sce_dst->r.views), &(sce_src->r.views)); - BKE_keyingsets_copy(&(sce_dst->keyingsets), &(sce_src->keyingsets)); - - if (sce_src->nodetree) { - BKE_id_copy_ex( - bmain, (ID *)sce_src->nodetree, (ID **)&sce_dst->nodetree, flag_private_id_data); - BKE_libblock_relink_ex(bmain, - sce_dst->nodetree, - (void *)(&sce_src->id), - &sce_dst->id, - ID_REMAP_SKIP_NEVER_NULL_USAGE); - } - - if (sce_src->rigidbody_world) { - sce_dst->rigidbody_world = BKE_rigidbody_world_copy(sce_src->rigidbody_world, flag_subdata); - } - - /* copy color management settings */ - BKE_color_managed_display_settings_copy(&sce_dst->display_settings, &sce_src->display_settings); - BKE_color_managed_view_settings_copy(&sce_dst->view_settings, &sce_src->view_settings); - BKE_color_managed_colorspace_settings_copy(&sce_dst->sequencer_colorspace_settings, - &sce_src->sequencer_colorspace_settings); - - BKE_color_managed_display_settings_copy(&sce_dst->r.im_format.display_settings, - &sce_src->r.im_format.display_settings); - BKE_color_managed_view_settings_copy(&sce_dst->r.im_format.view_settings, - &sce_src->r.im_format.view_settings); - - BKE_color_managed_display_settings_copy(&sce_dst->r.bake.im_format.display_settings, - &sce_src->r.bake.im_format.display_settings); - BKE_color_managed_view_settings_copy(&sce_dst->r.bake.im_format.view_settings, - &sce_src->r.bake.im_format.view_settings); - - BKE_curvemapping_copy_data(&sce_dst->r.mblur_shutter_curve, &sce_src->r.mblur_shutter_curve); - - /* tool settings */ - sce_dst->toolsettings = BKE_toolsettings_copy(sce_dst->toolsettings, flag_subdata); - - /* make a private copy of the avicodecdata */ - if (sce_src->r.avicodecdata) { - sce_dst->r.avicodecdata = MEM_dupallocN(sce_src->r.avicodecdata); - sce_dst->r.avicodecdata->lpFormat = MEM_dupallocN(sce_dst->r.avicodecdata->lpFormat); - sce_dst->r.avicodecdata->lpParms = MEM_dupallocN(sce_dst->r.avicodecdata->lpParms); - } - - if (sce_src->r.ffcodecdata.properties) { - /* intentionally check sce_dst not sce_src. */ /* XXX ??? comment outdated... */ - sce_dst->r.ffcodecdata.properties = IDP_CopyProperty_ex(sce_src->r.ffcodecdata.properties, - flag_subdata); - } - - if (sce_src->display.shading.prop) { - sce_dst->display.shading.prop = IDP_CopyProperty(sce_src->display.shading.prop); - } - - BKE_sound_reset_scene_runtime(sce_dst); - - /* Copy sequencer, this is local data! */ - if (sce_src->ed) { - sce_dst->ed = MEM_callocN(sizeof(*sce_dst->ed), __func__); - sce_dst->ed->seqbasep = &sce_dst->ed->seqbase; - BKE_sequence_base_dupli_recursive(sce_src, - sce_dst, - &sce_dst->ed->seqbase, - &sce_src->ed->seqbase, - SEQ_DUPE_ALL, - flag_subdata); - } - - if ((flag & LIB_ID_COPY_NO_PREVIEW) == 0) { - BKE_previewimg_id_copy(&sce_dst->id, &sce_src->id); - } - else { - sce_dst->preview = NULL; - } - - BKE_scene_copy_data_eevee(sce_dst, sce_src); -} - void BKE_scene_copy_data_eevee(Scene *sce_dst, const Scene *sce_src) { /* Copy eevee data between scenes. */ @@ -488,273 +757,6 @@ void BKE_scene_groups_relink(Scene *sce) } } -void BKE_scene_make_local(Main *bmain, Scene *sce, const int flags) -{ - /* For now should work, may need more work though to support all possible corner cases - * (also scene_copy probably needs some love). */ - BKE_lib_id_make_local_generic(bmain, &sce->id, flags); -} - -/** Free (or release) any data used by this scene (does not free the scene itself). */ -void BKE_scene_free_ex(Scene *sce, const bool do_id_user) -{ - BKE_animdata_free((ID *)sce, false); - - BKE_sequencer_editing_free(sce, do_id_user); - - BKE_keyingsets_free(&sce->keyingsets); - - /* is no lib link block, but scene extension */ - if (sce->nodetree) { - ntreeFreeNestedTree(sce->nodetree); - MEM_freeN(sce->nodetree); - sce->nodetree = NULL; - } - - if (sce->rigidbody_world) { - BKE_rigidbody_free_world(sce); - } - - if (sce->r.avicodecdata) { - free_avicodecdata(sce->r.avicodecdata); - MEM_freeN(sce->r.avicodecdata); - sce->r.avicodecdata = NULL; - } - if (sce->r.ffcodecdata.properties) { - IDP_FreeProperty(sce->r.ffcodecdata.properties); - sce->r.ffcodecdata.properties = NULL; - } - - BLI_freelistN(&sce->markers); - BLI_freelistN(&sce->transform_spaces); - BLI_freelistN(&sce->r.views); - - BKE_toolsettings_free(sce->toolsettings); - sce->toolsettings = NULL; - - BKE_scene_free_depsgraph_hash(sce); - - MEM_SAFE_FREE(sce->fps_info); - - BKE_sound_destroy_scene(sce); - - BKE_color_managed_view_settings_free(&sce->view_settings); - - BKE_previewimg_free(&sce->preview); - BKE_curvemapping_free_data(&sce->r.mblur_shutter_curve); - - for (ViewLayer *view_layer = sce->view_layers.first, *view_layer_next; view_layer; - view_layer = view_layer_next) { - view_layer_next = view_layer->next; - - BLI_remlink(&sce->view_layers, view_layer); - BKE_view_layer_free_ex(view_layer, do_id_user); - } - - /* Master Collection */ - // TODO: what to do with do_id_user? it's also true when just - // closing the file which seems wrong? should decrement users - // for objects directly in the master collection? then other - // collections in the scene need to do it too? - if (sce->master_collection) { - BKE_collection_free(sce->master_collection); - MEM_freeN(sce->master_collection); - sce->master_collection = NULL; - } - - if (sce->eevee.light_cache) { - EEVEE_lightcache_free(sce->eevee.light_cache); - sce->eevee.light_cache = NULL; - } - - if (sce->display.shading.prop) { - IDP_FreeProperty(sce->display.shading.prop); - sce->display.shading.prop = NULL; - } - - /* These are freed on doversion. */ - BLI_assert(sce->layer_properties == NULL); -} - -void BKE_scene_free(Scene *sce) -{ - BKE_scene_free_ex(sce, true); -} - -/** - * \note Use DNA_scene_defaults.h where possible. - */ -void BKE_scene_init(Scene *sce) -{ - const char *colorspace_name; - SceneRenderView *srv; - CurveMapping *mblur_shutter_curve; - - BLI_assert(MEMCMP_STRUCT_AFTER_IS_ZERO(sce, id)); - - MEMCPY_STRUCT_AFTER(sce, DNA_struct_default_get(Scene), id); - - BLI_strncpy(sce->r.bake.filepath, U.renderdir, sizeof(sce->r.bake.filepath)); - - mblur_shutter_curve = &sce->r.mblur_shutter_curve; - BKE_curvemapping_set_defaults(mblur_shutter_curve, 1, 0.0f, 0.0f, 1.0f, 1.0f); - BKE_curvemapping_initialize(mblur_shutter_curve); - BKE_curvemap_reset(mblur_shutter_curve->cm, - &mblur_shutter_curve->clipr, - CURVE_PRESET_MAX, - CURVEMAP_SLOPE_POS_NEG); - - sce->toolsettings = DNA_struct_default_alloc(ToolSettings); - - sce->toolsettings->autokey_mode = U.autokey_mode; - - /* grease pencil multiframe falloff curve */ - sce->toolsettings->gp_sculpt.cur_falloff = BKE_curvemapping_add(1, 0.0f, 0.0f, 1.0f, 1.0f); - CurveMapping *gp_falloff_curve = sce->toolsettings->gp_sculpt.cur_falloff; - BKE_curvemapping_initialize(gp_falloff_curve); - BKE_curvemap_reset( - gp_falloff_curve->cm, &gp_falloff_curve->clipr, CURVE_PRESET_GAUSS, CURVEMAP_SLOPE_POSITIVE); - - sce->toolsettings->gp_sculpt.cur_primitive = BKE_curvemapping_add(1, 0.0f, 0.0f, 1.0f, 1.0f); - CurveMapping *gp_primitive_curve = sce->toolsettings->gp_sculpt.cur_primitive; - BKE_curvemapping_initialize(gp_primitive_curve); - BKE_curvemap_reset(gp_primitive_curve->cm, - &gp_primitive_curve->clipr, - CURVE_PRESET_BELL, - CURVEMAP_SLOPE_POSITIVE); - - sce->unit.system = USER_UNIT_METRIC; - sce->unit.scale_length = 1.0f; - sce->unit.length_unit = bUnit_GetBaseUnitOfType(USER_UNIT_METRIC, B_UNIT_LENGTH); - sce->unit.mass_unit = bUnit_GetBaseUnitOfType(USER_UNIT_METRIC, B_UNIT_MASS); - sce->unit.time_unit = bUnit_GetBaseUnitOfType(USER_UNIT_METRIC, B_UNIT_TIME); - - { - ParticleEditSettings *pset; - pset = &sce->toolsettings->particle; - for (int i = 1; i < ARRAY_SIZE(pset->brush); i++) { - pset->brush[i] = pset->brush[0]; - } - pset->brush[PE_BRUSH_CUT].strength = 1.0f; - } - - BLI_strncpy(sce->r.engine, RE_engine_id_BLENDER_EEVEE, sizeof(sce->r.engine)); - - BLI_strncpy(sce->r.pic, U.renderdir, sizeof(sce->r.pic)); - - /* Note; in header_info.c the scene copy happens..., - * if you add more to renderdata it has to be checked there. */ - - /* multiview - stereo */ - BKE_scene_add_render_view(sce, STEREO_LEFT_NAME); - srv = sce->r.views.first; - BLI_strncpy(srv->suffix, STEREO_LEFT_SUFFIX, sizeof(srv->suffix)); - - BKE_scene_add_render_view(sce, STEREO_RIGHT_NAME); - srv = sce->r.views.last; - BLI_strncpy(srv->suffix, STEREO_RIGHT_SUFFIX, sizeof(srv->suffix)); - - BKE_sound_reset_scene_runtime(sce); - - /* color management */ - colorspace_name = IMB_colormanagement_role_colorspace_name_get(COLOR_ROLE_DEFAULT_SEQUENCER); - - BKE_color_managed_display_settings_init(&sce->display_settings); - BKE_color_managed_view_settings_init_render( - &sce->view_settings, &sce->display_settings, "Filmic"); - BLI_strncpy(sce->sequencer_colorspace_settings.name, - colorspace_name, - sizeof(sce->sequencer_colorspace_settings.name)); - - /* Those next two sets (render and baking settings) are not currently in use, - * but are exposed to RNA API and hence must have valid data. */ - BKE_color_managed_display_settings_init(&sce->r.im_format.display_settings); - BKE_color_managed_view_settings_init_render( - &sce->r.im_format.view_settings, &sce->r.im_format.display_settings, "Filmic"); - - BKE_color_managed_display_settings_init(&sce->r.bake.im_format.display_settings); - BKE_color_managed_view_settings_init_render( - &sce->r.bake.im_format.view_settings, &sce->r.bake.im_format.display_settings, "Filmic"); - - /* GP Sculpt brushes */ - { - GP_Sculpt_Settings *gset = &sce->toolsettings->gp_sculpt; - GP_Sculpt_Data *gp_brush; - float curcolor_add[3], curcolor_sub[3]; - ARRAY_SET_ITEMS(curcolor_add, 1.0f, 0.6f, 0.6f); - ARRAY_SET_ITEMS(curcolor_sub, 0.6f, 0.6f, 1.0f); - - gp_brush = &gset->brush[GP_SCULPT_TYPE_SMOOTH]; - gp_brush->size = 25; - gp_brush->strength = 0.3f; - gp_brush->flag = GP_SCULPT_FLAG_USE_FALLOFF | GP_SCULPT_FLAG_SMOOTH_PRESSURE | - GP_SCULPT_FLAG_ENABLE_CURSOR; - copy_v3_v3(gp_brush->curcolor_add, curcolor_add); - copy_v3_v3(gp_brush->curcolor_sub, curcolor_sub); - - gp_brush = &gset->brush[GP_SCULPT_TYPE_THICKNESS]; - gp_brush->size = 25; - gp_brush->strength = 0.5f; - gp_brush->flag = GP_SCULPT_FLAG_USE_FALLOFF | GP_SCULPT_FLAG_ENABLE_CURSOR; - copy_v3_v3(gp_brush->curcolor_add, curcolor_add); - copy_v3_v3(gp_brush->curcolor_sub, curcolor_sub); - - gp_brush = &gset->brush[GP_SCULPT_TYPE_STRENGTH]; - gp_brush->size = 25; - gp_brush->strength = 0.5f; - gp_brush->flag = GP_SCULPT_FLAG_USE_FALLOFF | GP_SCULPT_FLAG_ENABLE_CURSOR; - copy_v3_v3(gp_brush->curcolor_add, curcolor_add); - copy_v3_v3(gp_brush->curcolor_sub, curcolor_sub); - - gp_brush = &gset->brush[GP_SCULPT_TYPE_GRAB]; - gp_brush->size = 50; - gp_brush->strength = 0.3f; - gp_brush->flag = GP_SCULPT_FLAG_USE_FALLOFF | GP_SCULPT_FLAG_ENABLE_CURSOR; - copy_v3_v3(gp_brush->curcolor_add, curcolor_add); - copy_v3_v3(gp_brush->curcolor_sub, curcolor_sub); - - gp_brush = &gset->brush[GP_SCULPT_TYPE_PUSH]; - gp_brush->size = 25; - gp_brush->strength = 0.3f; - gp_brush->flag = GP_SCULPT_FLAG_USE_FALLOFF | GP_SCULPT_FLAG_ENABLE_CURSOR; - copy_v3_v3(gp_brush->curcolor_add, curcolor_add); - copy_v3_v3(gp_brush->curcolor_sub, curcolor_sub); - - gp_brush = &gset->brush[GP_SCULPT_TYPE_TWIST]; - gp_brush->size = 50; - gp_brush->strength = 0.3f; - gp_brush->flag = GP_SCULPT_FLAG_USE_FALLOFF | GP_SCULPT_FLAG_ENABLE_CURSOR; - copy_v3_v3(gp_brush->curcolor_add, curcolor_add); - copy_v3_v3(gp_brush->curcolor_sub, curcolor_sub); - - gp_brush = &gset->brush[GP_SCULPT_TYPE_PINCH]; - gp_brush->size = 50; - gp_brush->strength = 0.5f; - gp_brush->flag = GP_SCULPT_FLAG_USE_FALLOFF | GP_SCULPT_FLAG_ENABLE_CURSOR; - copy_v3_v3(gp_brush->curcolor_add, curcolor_add); - copy_v3_v3(gp_brush->curcolor_sub, curcolor_sub); - - gp_brush = &gset->brush[GP_SCULPT_TYPE_RANDOMIZE]; - gp_brush->size = 25; - gp_brush->strength = 0.5f; - gp_brush->flag = GP_SCULPT_FLAG_USE_FALLOFF | GP_SCULPT_FLAG_ENABLE_CURSOR; - copy_v3_v3(gp_brush->curcolor_add, curcolor_add); - copy_v3_v3(gp_brush->curcolor_sub, curcolor_sub); - } - - /* Curve Profile */ - sce->toolsettings->custom_bevel_profile_preset = BKE_curveprofile_add(PROF_PRESET_LINE); - - for (int i = 0; i < ARRAY_SIZE(sce->orientation_slots); i++) { - sce->orientation_slots[i].index_custom = -1; - } - - /* Master Collection */ - sce->master_collection = BKE_collection_master_add(); - - BKE_view_layer_add(sce, "View Layer"); -} - Scene *BKE_scene_add(Main *bmain, const char *name) { Scene *sce; @@ -763,7 +765,7 @@ Scene *BKE_scene_add(Main *bmain, const char *name) id_us_min(&sce->id); id_us_ensure_real(&sce->id); - BKE_scene_init(sce); + scene_init_data(&sce->id); return sce; } |