diff options
Diffstat (limited to 'source/blender/blenkernel/intern/scene.c')
-rw-r--r-- | source/blender/blenkernel/intern/scene.c | 4 |
1 files changed, 0 insertions, 4 deletions
diff --git a/source/blender/blenkernel/intern/scene.c b/source/blender/blenkernel/intern/scene.c index 07e791ce8c6..14dfe015894 100644 --- a/source/blender/blenkernel/intern/scene.c +++ b/source/blender/blenkernel/intern/scene.c @@ -1003,8 +1003,6 @@ void scene_update_tagged(Main *bmain, Scene *scene) /* flush recalc flags to dependencies */ DAG_ids_flush_tagged(bmain); - BLI_exec_cb(bmain, &scene->id, BLI_CB_EVT_SCENE_UPDATE_PRE); - scene->physics_settings.quick_cache_step= 0; /* update all objects: drivers, matrices, displists, etc. flags set @@ -1068,8 +1066,6 @@ void scene_update_for_newframe(Main *bmain, Scene *sce, unsigned int lay) * so dont call within 'scene_update_tagged_recursive' */ DAG_scene_update_flags(bmain, sce, lay, TRUE); // only stuff that moves or needs display still - BLI_exec_cb(bmain, (ID *)sce, BLI_CB_EVT_SCENE_UPDATE_PRE); - /* All 'standard' (i.e. without any dependencies) animation is handled here, * with an 'local' to 'macro' order of evaluation. This should ensure that * settings stored nestled within a hierarchy (i.e. settings in a Texture block |