diff options
Diffstat (limited to 'source/blender/blenkernel/intern/scene.cc')
-rw-r--r-- | source/blender/blenkernel/intern/scene.cc | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/source/blender/blenkernel/intern/scene.cc b/source/blender/blenkernel/intern/scene.cc index aaa6baac1ff..0445db5aed0 100644 --- a/source/blender/blenkernel/intern/scene.cc +++ b/source/blender/blenkernel/intern/scene.cc @@ -2501,7 +2501,7 @@ static bool check_rendered_viewport_visible(Main *bmain) return false; } -/* TODO(campbell): shouldn't we be able to use 'DEG_get_view_layer' here? +/* TODO(@campbellbarton): shouldn't we be able to use 'DEG_get_view_layer' here? * Currently this is nullptr on load, so don't. */ static void prepare_mesh_for_viewport_render(Main *bmain, const ViewLayer *view_layer) { @@ -2591,7 +2591,7 @@ static void scene_graph_update_tagged(Depsgraph *depsgraph, Main *bmain, bool on // DEG_debug_graph_relations_validate(depsgraph, bmain, scene); /* Flush editing data if needed. */ prepare_mesh_for_viewport_render(bmain, view_layer); - /* Update all objects: drivers, matrices, #DispList, etc. flags set + /* Update all objects: drivers, matrices, etc. flags set * by depsgraph or manual, no layer check here, gets correct flushed. */ DEG_evaluate_on_refresh(depsgraph); /* Update sound system. */ @@ -2666,7 +2666,7 @@ void BKE_scene_graph_update_for_newframe_ex(Depsgraph *depsgraph, const bool cle BKE_image_editors_update_frame(bmain, scene->r.cfra); BKE_sound_set_cfra(scene->r.cfra); DEG_graph_relations_update(depsgraph); - /* Update all objects: drivers, matrices, #DispList, etc. flags set + /* Update all objects: drivers, matrices, etc. flags set * by depsgraph or manual, no layer check here, gets correct flushed. * * NOTE: Only update for new frame on first iteration. Second iteration is for ensuring user |