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Diffstat (limited to 'source/blender/blenkernel/intern/seqeffects.c')
-rw-r--r--source/blender/blenkernel/intern/seqeffects.c98
1 files changed, 48 insertions, 50 deletions
diff --git a/source/blender/blenkernel/intern/seqeffects.c b/source/blender/blenkernel/intern/seqeffects.c
index 6a72933332b..b24b885c001 100644
--- a/source/blender/blenkernel/intern/seqeffects.c
+++ b/source/blender/blenkernel/intern/seqeffects.c
@@ -119,8 +119,8 @@ static struct ImBuf * prepare_effect_imbufs(
}
/* **********************************************************************
- PLUGINS
- ********************************************************************** */
+ * PLUGINS
+ * ********************************************************************** */
static void open_plugin_seq(PluginSeq *pis, const char *seqname)
{
@@ -288,8 +288,8 @@ static struct ImBuf * do_plugin_effect(
char *cp;
int float_rendering;
int use_temp_bufs = 0; /* Are needed since blur.c (and maybe some other
- old plugins) do very bad stuff
- with imbuf-internals */
+ * old plugins) do very bad stuff
+ * with imbuf-internals */
struct ImBuf * out = prepare_effect_imbufs(context,ibuf1, ibuf2, ibuf3);
int x = context.rectx;
@@ -394,8 +394,8 @@ static void free_plugin(struct Sequence * seq)
}
/* **********************************************************************
- ALPHA OVER
- ********************************************************************** */
+ * ALPHA OVER
+ * ********************************************************************** */
static void init_alpha_over_or_under(Sequence * seq)
{
@@ -558,8 +558,8 @@ static struct ImBuf * do_alphaover_effect(
/* **********************************************************************
- ALPHA UNDER
- ********************************************************************** */
+ * ALPHA UNDER
+ * ********************************************************************** */
static void do_alphaunder_effect_byte(
float facf0, float facf1, int x, int y, char *rect1,
@@ -730,8 +730,8 @@ static struct ImBuf* do_alphaunder_effect(
/* **********************************************************************
- CROSS
- ********************************************************************** */
+ * CROSS
+ * ********************************************************************** */
static void do_cross_effect_byte(float facf0, float facf1, int x, int y,
char *rect1, char *rect2,
@@ -855,8 +855,8 @@ static struct ImBuf* do_cross_effect(
/* **********************************************************************
- GAMMA CROSS
- ********************************************************************** */
+ * GAMMA CROSS
+ * ********************************************************************** */
/* copied code from initrender.c */
static unsigned short gamtab[65536];
@@ -1124,8 +1124,8 @@ static struct ImBuf * do_gammacross_effect(
/* **********************************************************************
- ADD
- ********************************************************************** */
+ * ADD
+ * ********************************************************************** */
static void do_add_effect_byte(float facf0, float facf1, int x, int y,
unsigned char *rect1, unsigned char *rect2,
@@ -1240,8 +1240,8 @@ static struct ImBuf * do_add_effect(SeqRenderData context,
/* **********************************************************************
- SUB
- ********************************************************************** */
+ * SUB
+ * ********************************************************************** */
static void do_sub_effect_byte(float facf0, float facf1,
int x, int y,
@@ -1355,8 +1355,8 @@ static struct ImBuf * do_sub_effect(
}
/* **********************************************************************
- DROP
- ********************************************************************** */
+ * DROP
+ * ********************************************************************** */
/* Must be > 0 or add precopy, etc to the function */
#define XOFF 8
@@ -1444,8 +1444,8 @@ static void do_drop_effect_float(float facf0, float facf1, int x, int y,
}
/* **********************************************************************
- MUL
- ********************************************************************** */
+ * MUL
+ * ********************************************************************** */
static void do_mul_effect_byte(float facf0, float facf1, int x, int y,
unsigned char *rect1, unsigned char *rect2,
@@ -1464,7 +1464,7 @@ static void do_mul_effect_byte(float facf0, float facf1, int x, int y,
/* formula:
* fac*(a*b) + (1-fac)*a => fac*a*(b-1)+axaux= c*px + py*s ;//+centx
- yaux= -s*px + c*py;//+centy
+ * yaux= -s*px + c*py;//+centy
*/
while(y--) {
@@ -1569,8 +1569,8 @@ static struct ImBuf * do_mul_effect(
}
/* **********************************************************************
- WIPE
- ********************************************************************** */
+ * WIPE
+ * ********************************************************************** */
typedef struct WipeZone {
float angle;
@@ -1616,9 +1616,8 @@ static float check_zone(WipeZone *wipezone, int x, int y,
Sequence *seq, float facf0)
{
float posx, posy,hyp,hyp2,angle,hwidth,b1,b2,b3,pointdist;
-/*some future stuff
-float hyp3,hyp4,b4,b5
-*/
+ /* some future stuff */
+ // float hyp3,hyp4,b4,b5
float temp1,temp2,temp3,temp4; //some placeholder variables
int xo = wipezone->xo;
int yo = wipezone->yo;
@@ -1714,12 +1713,12 @@ float hyp3,hyp4,b4,b5
if(!wipe->forward)output = 1-output;
break;
case DO_CLOCK_WIPE:
- /*
- temp1: angle of effect center in rads
- temp2: angle of line through (halfx,halfy) and (x,y) in rads
- temp3: angle of low side of blur
- temp4: angle of high side of blur
- */
+ /*
+ * temp1: angle of effect center in rads
+ * temp2: angle of line through (halfx,halfy) and (x,y) in rads
+ * temp3: angle of low side of blur
+ * temp4: angle of high side of blur
+ */
output = 1.0f - facf0;
widthf = wipe->edgeWidth*2.0f*(float)M_PI;
temp1 = 2.0f * (float)M_PI * facf0;
@@ -2002,8 +2001,8 @@ static struct ImBuf * do_wipe_effect(
return out;
}
/* **********************************************************************
- TRANSFORM
- ********************************************************************** */
+ * TRANSFORM
+ * ********************************************************************** */
static void init_transform_effect(Sequence *seq)
{
TransformVars *transform;
@@ -2140,8 +2139,8 @@ static struct ImBuf * do_transform_effect(
/* **********************************************************************
- GLOW
- ********************************************************************** */
+ * GLOW
+ * ********************************************************************** */
static void RVBlurBitmap2_byte ( unsigned char* map, int width,int height,
float blur,
@@ -2667,8 +2666,8 @@ static struct ImBuf * do_glow_effect(
}
/* **********************************************************************
- SOLID COLOR
- ********************************************************************** */
+ * SOLID COLOR
+ * ********************************************************************** */
static void init_solid_color(Sequence *seq)
{
@@ -2786,8 +2785,8 @@ static struct ImBuf * do_solid_color(
}
/* **********************************************************************
- MULTICAM
- ********************************************************************** */
+ * MULTICAM
+ * ********************************************************************** */
/* no effect inputs for multicam, we use give_ibuf_seq */
static int num_inputs_multicam(void)
@@ -2840,8 +2839,8 @@ static struct ImBuf * do_multicam(
}
/* **********************************************************************
- ADJUSTMENT
- ********************************************************************** */
+ * ADJUSTMENT
+ * ********************************************************************** */
/* no effect inputs for adjustment, we use give_ibuf_seq */
static int num_inputs_adjustment(void)
@@ -2871,10 +2870,10 @@ static struct ImBuf * do_adjustment_impl(SeqRenderData context, Sequence * seq,
}
/* found nothing? so let's work the way up the metastrip stack, so
- that it is possible to group a bunch of adjustment strips into
- a metastrip and have that work on everything below the metastrip
- */
-
+ * that it is possible to group a bunch of adjustment strips into
+ * a metastrip and have that work on everything below the metastrip
+ */
+
if (!i) {
Sequence * meta;
@@ -2917,8 +2916,8 @@ static struct ImBuf * do_adjustment(
}
/* **********************************************************************
- SPEED
- ********************************************************************** */
+ * SPEED
+ * ********************************************************************** */
static void init_speed_effect(Sequence *seq)
{
SpeedControlVars * v;
@@ -3010,8 +3009,7 @@ void sequence_effect_speed_rebuild_map(Scene *scene, Sequence * seq, int force)
}
if ( (seq->seq1 == NULL) ||
(seq->len < 1)
- ) { /* make coverity happy and check for (CID 598)
- input strip ... */
+ ) { /* make coverity happy and check for (CID 598) input strip ... */
return;
}