diff options
Diffstat (limited to 'source/blender/blenkernel/intern/seqeffects.c')
-rw-r--r-- | source/blender/blenkernel/intern/seqeffects.c | 14 |
1 files changed, 7 insertions, 7 deletions
diff --git a/source/blender/blenkernel/intern/seqeffects.c b/source/blender/blenkernel/intern/seqeffects.c index 9fa43ed0a5f..4a2ad88bb28 100644 --- a/source/blender/blenkernel/intern/seqeffects.c +++ b/source/blender/blenkernel/intern/seqeffects.c @@ -2668,7 +2668,7 @@ static void RVAddBitmaps_float(float *a, float *b, float *c, int width, int heig } static void RVIsolateHighlights_float( - float *in, float *out, int width, int height, float threshold, float boost, float clamp) + const float *in, float *out, int width, int height, float threshold, float boost, float clamp) { int x, y, index; float intensity; @@ -2810,7 +2810,7 @@ static ImBuf *do_glow_effect(const SeqRenderData *context, context->rectx, context->recty, ibuf1->rect_float, - ibuf2->rect_float, + NULL, out->rect_float); } else { @@ -2821,7 +2821,7 @@ static ImBuf *do_glow_effect(const SeqRenderData *context, context->rectx, context->recty, (unsigned char *)ibuf1->rect, - (unsigned char *)ibuf2->rect, + NULL, (unsigned char *)out->rect); } @@ -3423,7 +3423,7 @@ static void do_gaussian_blur_effect_byte_x(Sequence *seq, int y, int frame_width, int UNUSED(frame_height), - unsigned char *rect, + const unsigned char *rect, unsigned char *out) { #define INDEX(_x, _y) (((_y) * (x) + (_x)) * 4) @@ -3473,7 +3473,7 @@ static void do_gaussian_blur_effect_byte_y(Sequence *seq, int y, int UNUSED(frame_width), int frame_height, - unsigned char *rect, + const unsigned char *rect, unsigned char *out) { #define INDEX(_x, _y) (((_y) * (x) + (_x)) * 4) @@ -3821,7 +3821,7 @@ void BKE_sequencer_text_font_load(TextVars *data, const bool do_id_user) } char path[FILE_MAX]; - STRNCPY(path, data->text_font->name); + STRNCPY(path, data->text_font->filepath); BLI_assert(BLI_thread_is_main()); BLI_path_abs(path, ID_BLEND_PATH_FROM_GLOBAL(&data->text_font->id)); @@ -3895,7 +3895,7 @@ static ImBuf *do_text_effect(const SeqRenderData *context, data->text_blf_id = -1; if (data->text_font) { - data->text_blf_id = BLF_load(data->text_font->name); + data->text_blf_id = BLF_load(data->text_font->filepath); } } |