diff options
Diffstat (limited to 'source/blender/blenkernel/intern/sequence.c')
-rw-r--r-- | source/blender/blenkernel/intern/sequence.c | 47 |
1 files changed, 43 insertions, 4 deletions
diff --git a/source/blender/blenkernel/intern/sequence.c b/source/blender/blenkernel/intern/sequence.c index 39b911d1c37..f11aca32da7 100644 --- a/source/blender/blenkernel/intern/sequence.c +++ b/source/blender/blenkernel/intern/sequence.c @@ -3477,16 +3477,55 @@ int shuffle_seq_time(ListBase * seqbasep) return offset? 0:1; } - -void seq_update_sound(struct Sequence *seq) +void seq_update_sound(Sequence *seq) { - if(seq->type == SEQ_SOUND) + if(seq->type == SEQ_SOUND && seq->sound_handle) { seq->sound_handle->startframe = seq->startdisp; seq->sound_handle->endframe = seq->enddisp; seq->sound_handle->frameskip = seq->startofs + seq->anim_startofs; - seq->sound_handle->mute = seq->flag & SEQ_MUTE ? 1 : 0; seq->sound_handle->changed = -1; + /* mute is set in seq_update_muting_recursive */ + } +} + +static void seq_update_muting_recursive(ListBase *seqbasep, Sequence *metaseq, int mute) +{ + Sequence *seq; + int seqmute; + + /* for sound we go over full meta tree to update muted state, + since sound is played outside of evaluating the imbufs, */ + for(seq=seqbasep->first; seq; seq=seq->next) { + seqmute= (mute || (seq->flag & SEQ_MUTE)); + + if(seq->type == SEQ_META) { + /* if this is the current meta sequence, unmute because + all sequences above this were set to mute */ + if(seq == metaseq) + seqmute= 0; + + seq_update_muting_recursive(&seq->seqbase, metaseq, seqmute); + } + else if(seq->type == SEQ_SOUND) { + if(seq->sound_handle && seqmute != seq->sound_handle->mute) { + seq->sound_handle->mute = seqmute; + seq->sound_handle->changed = -1; + } + } + } +} + +void seq_update_muting(Editing *ed) +{ + if(ed) { + /* mute all sounds up to current metastack list */ + MetaStack *ms= ed->metastack.last; + + if(ms) + seq_update_muting_recursive(&ed->seqbase, ms->parseq, 1); + else + seq_update_muting_recursive(&ed->seqbase, NULL, 0); } } |