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Diffstat (limited to 'source/blender/blenkernel/intern/sequencer.c')
-rw-r--r--source/blender/blenkernel/intern/sequencer.c29
1 files changed, 23 insertions, 6 deletions
diff --git a/source/blender/blenkernel/intern/sequencer.c b/source/blender/blenkernel/intern/sequencer.c
index 11ee8a5ca6f..424f4269f3c 100644
--- a/source/blender/blenkernel/intern/sequencer.c
+++ b/source/blender/blenkernel/intern/sequencer.c
@@ -63,9 +63,9 @@
#include "BLT_translation.h"
#include "BKE_animsys.h"
-#include "BKE_depsgraph.h"
#include "BKE_global.h"
#include "BKE_image.h"
+#include "BKE_layer.h"
#include "BKE_main.h"
#include "BKE_sequencer.h"
#include "BKE_movieclip.h"
@@ -75,6 +75,8 @@
#include "BKE_library.h"
#include "BKE_idprop.h"
+#include "DEG_depsgraph.h"
+
#include "RNA_access.h"
#include "RE_pipeline.h"
@@ -88,8 +90,10 @@
#include "BKE_context.h"
#include "BKE_sound.h"
+#include "RE_engine.h"
+
#ifdef WITH_AUDASPACE
-# include AUD_SPECIAL_H
+# include <AUD_Special.h>
#endif
/* mutable state for sequencer */
@@ -3260,6 +3264,10 @@ static ImBuf *seq_render_scene_strip(const SeqRenderData *context, Sequence *seq
// have_seq = (scene->r.scemode & R_DOSEQ) && scene->ed && scene->ed->seqbase.first); /* UNUSED */
have_comp = (scene->r.scemode & R_DOCOMP) && scene->use_nodes && scene->nodetree;
+ /* Get depsgraph and scene layer for the strip. */
+ ViewLayer *view_layer = BKE_view_layer_from_scene_get(scene);
+ Depsgraph *depsgraph = BKE_scene_get_depsgraph(scene, view_layer, true);
+
orig_data.scemode = scene->r.scemode;
orig_data.cfra = scene->r.cfra;
orig_data.subframe = scene->r.subframe;
@@ -3315,10 +3323,12 @@ static ImBuf *seq_render_scene_strip(const SeqRenderData *context, Sequence *seq
context->scene->r.seq_prev_type = 3 /* == OB_SOLID */;
/* opengl offscreen render */
- BKE_scene_update_for_newframe(context->eval_ctx, context->bmain, scene, scene->lay);
+ context->eval_ctx->engine_type = RE_engines_find(scene->view_render.engine_id);
+ BKE_scene_graph_update_for_newframe(context->eval_ctx, depsgraph, context->bmain, scene, view_layer);
ibuf = sequencer_view3d_cb(
/* set for OpenGL render (NULL when scrubbing) */
- scene, camera, width, height, IB_rect, draw_flags, context->scene->r.seq_prev_type,
+ context->eval_ctx, scene, view_layer, camera, width, height, IB_rect,
+ draw_flags, context->scene->r.seq_prev_type,
scene->r.alphamode, context->gpu_samples, viewname,
context->gpu_fx, context->gpu_offscreen, err_out);
if (ibuf == NULL) {
@@ -3345,7 +3355,14 @@ static ImBuf *seq_render_scene_strip(const SeqRenderData *context, Sequence *seq
if (re == NULL)
re = RE_NewSceneRender(scene);
- BKE_scene_update_for_newframe(context->eval_ctx, context->bmain, scene, scene->lay);
+ /* NOTE: Without this tag rendering from command line fails.
+ * TODO(sergey): Need some proper solution with ported
+ * BKE_scene_set_background() or DEG_on_visible_change() ?
+ */
+ RE_SetDepsgraph(re, depsgraph);
+ DEG_graph_id_tag_update(context->bmain, depsgraph, &scene->id, 0);
+
+ BKE_scene_graph_update_for_newframe(context->eval_ctx, depsgraph, context->bmain, scene, view_layer);
RE_BlenderFrame(re, context->bmain, scene, NULL, camera, scene->lay, frame, false);
/* restore previous state after it was toggled on & off by RE_BlenderFrame */
@@ -3405,7 +3422,7 @@ finally:
scene->r.subframe = orig_data.subframe;
if (is_frame_update) {
- BKE_scene_update_for_newframe(context->eval_ctx, context->bmain, scene, scene->lay);
+ BKE_scene_graph_update_for_newframe(context->eval_ctx, depsgraph, context->bmain, scene, view_layer);
}
#ifdef DURIAN_CAMERA_SWITCH