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Diffstat (limited to 'source/blender/blenkernel/intern/sequencer.c')
-rw-r--r--source/blender/blenkernel/intern/sequencer.c48
1 files changed, 26 insertions, 22 deletions
diff --git a/source/blender/blenkernel/intern/sequencer.c b/source/blender/blenkernel/intern/sequencer.c
index d18a71d3c55..0790896da0d 100644
--- a/source/blender/blenkernel/intern/sequencer.c
+++ b/source/blender/blenkernel/intern/sequencer.c
@@ -523,31 +523,12 @@ void build_seqar_cb(ListBase *seqbase, Sequence ***seqar, int *totseq,
}
-void calc_sequence_disp(Scene *scene, Sequence *seq)
-{
- if(seq->startofs && seq->startstill) seq->startstill= 0;
- if(seq->endofs && seq->endstill) seq->endstill= 0;
-
- seq->startdisp= seq->start + seq->startofs - seq->startstill;
- seq->enddisp= seq->start+seq->len - seq->endofs + seq->endstill;
-
- seq->handsize= 10.0; /* 10 frames */
- if( seq->enddisp-seq->startdisp < 10 ) {
- seq->handsize= (float)(0.5*(seq->enddisp-seq->startdisp));
- }
- else if(seq->enddisp-seq->startdisp > 250) {
- seq->handsize= (float)((seq->enddisp-seq->startdisp)/25);
- }
-
- seq_update_sound_bounds(scene, seq);
-}
-
static void seq_update_sound_bounds_recursive(Scene *scene, Sequence *metaseq)
{
Sequence *seq;
/* for sound we go over full meta tree to update bounds of the sound strips,
- since sound is played outside of evaluating the imbufs, */
+ * since sound is played outside of evaluating the imbufs, */
for(seq=metaseq->seqbase.first; seq; seq=seq->next) {
if(seq->type == SEQ_META) {
seq_update_sound_bounds_recursive(scene, seq);
@@ -567,6 +548,29 @@ static void seq_update_sound_bounds_recursive(Scene *scene, Sequence *metaseq)
}
}
+void calc_sequence_disp(Scene *scene, Sequence *seq)
+{
+ if(seq->startofs && seq->startstill) seq->startstill= 0;
+ if(seq->endofs && seq->endstill) seq->endstill= 0;
+
+ seq->startdisp= seq->start + seq->startofs - seq->startstill;
+ seq->enddisp= seq->start+seq->len - seq->endofs + seq->endstill;
+
+ seq->handsize= 10.0; /* 10 frames */
+ if( seq->enddisp-seq->startdisp < 10 ) {
+ seq->handsize= (float)(0.5*(seq->enddisp-seq->startdisp));
+ }
+ else if(seq->enddisp-seq->startdisp > 250) {
+ seq->handsize= (float)((seq->enddisp-seq->startdisp)/25);
+ }
+
+ if(ELEM(seq->type, SEQ_SOUND, SEQ_SCENE)) {
+ seq_update_sound_bounds(scene, seq);
+ }
+ else if(seq->type == SEQ_META)
+ seq_update_sound_bounds_recursive(scene, seq);
+}
+
void calc_sequence(Scene *scene, Sequence *seq)
{
Sequence *seqm;
@@ -2576,8 +2580,8 @@ static void seq_stop_threads()
seq_thread_shutdown = TRUE;
- pthread_cond_broadcast(&wakeup_cond);
- pthread_mutex_unlock(&wakeup_lock);
+ pthread_cond_broadcast(&wakeup_cond);
+ pthread_mutex_unlock(&wakeup_lock);
for(tslot = running_threads.first; tslot; tslot= tslot->next) {
pthread_join(tslot->pthread, NULL);