diff options
Diffstat (limited to 'source/blender/blenkernel/intern/sequencer.c')
-rw-r--r-- | source/blender/blenkernel/intern/sequencer.c | 27 |
1 files changed, 19 insertions, 8 deletions
diff --git a/source/blender/blenkernel/intern/sequencer.c b/source/blender/blenkernel/intern/sequencer.c index 67a64ab1433..66221dd470f 100644 --- a/source/blender/blenkernel/intern/sequencer.c +++ b/source/blender/blenkernel/intern/sequencer.c @@ -63,9 +63,9 @@ #include "BLT_translation.h" #include "BKE_animsys.h" -#include "BKE_depsgraph.h" #include "BKE_global.h" #include "BKE_image.h" +#include "BKE_layer.h" #include "BKE_main.h" #include "BKE_sequencer.h" #include "BKE_movieclip.h" @@ -75,6 +75,8 @@ #include "BKE_library.h" #include "BKE_idprop.h" +#include "DEG_depsgraph.h" + #include "RNA_access.h" #include "RE_pipeline.h" @@ -88,8 +90,10 @@ #include "BKE_context.h" #include "BKE_sound.h" +#include "RE_engine.h" + #ifdef WITH_AUDASPACE -# include AUD_SPECIAL_H +# include <AUD_Special.h> #endif /* mutable state for sequencer */ @@ -3265,6 +3269,11 @@ static ImBuf *seq_render_scene_strip(const SeqRenderData *context, Sequence *seq // have_seq = (scene->r.scemode & R_DOSEQ) && scene->ed && scene->ed->seqbase.first); /* UNUSED */ have_comp = (scene->r.scemode & R_DOCOMP) && scene->use_nodes && scene->nodetree; + /* Get view layer for the strip. */ + ViewLayer *view_layer = BKE_view_layer_from_scene_get(scene); + /* Depsgraph will be NULL when doing rendering. */ + Depsgraph *depsgraph = NULL; + orig_data.scemode = scene->r.scemode; orig_data.cfra = scene->r.cfra; orig_data.subframe = scene->r.subframe; @@ -3320,10 +3329,13 @@ static ImBuf *seq_render_scene_strip(const SeqRenderData *context, Sequence *seq context->scene->r.seq_prev_type = 3 /* == OB_SOLID */; /* opengl offscreen render */ - BKE_scene_update_for_newframe(context->eval_ctx, context->bmain, scene, scene->lay); + context->eval_ctx->engine_type = RE_engines_find(scene->view_render.engine_id); + depsgraph = BKE_scene_get_depsgraph(scene, view_layer, true); + BKE_scene_graph_update_for_newframe(context->eval_ctx, depsgraph, context->bmain, scene, view_layer); ibuf = sequencer_view3d_cb( /* set for OpenGL render (NULL when scrubbing) */ - scene, camera, width, height, IB_rect, draw_flags, context->scene->r.seq_prev_type, + context->eval_ctx, scene, view_layer, camera, width, height, IB_rect, + draw_flags, context->scene->r.seq_prev_type, scene->r.alphamode, context->gpu_samples, viewname, context->gpu_fx, context->gpu_offscreen, err_out); if (ibuf == NULL) { @@ -3350,8 +3362,7 @@ static ImBuf *seq_render_scene_strip(const SeqRenderData *context, Sequence *seq if (re == NULL) re = RE_NewSceneRender(scene); - BKE_scene_update_for_newframe(context->eval_ctx, context->bmain, scene, scene->lay); - RE_BlenderFrame(re, context->bmain, scene, NULL, camera, scene->lay, frame, false); + RE_BlenderFrame(re, context->bmain, scene, view_layer, camera, scene->lay, frame, false); /* restore previous state after it was toggled on & off by RE_BlenderFrame */ G.is_rendering = is_rendering; @@ -3409,8 +3420,8 @@ finally: scene->r.cfra = orig_data.cfra; scene->r.subframe = orig_data.subframe; - if (is_frame_update) { - BKE_scene_update_for_newframe(context->eval_ctx, context->bmain, scene, scene->lay); + if (is_frame_update && (depsgraph != NULL)) { + BKE_scene_graph_update_for_newframe(context->eval_ctx, depsgraph, context->bmain, scene, view_layer); } #ifdef DURIAN_CAMERA_SWITCH |