diff options
Diffstat (limited to 'source/blender/blenkernel/intern/sequencer.c')
-rw-r--r-- | source/blender/blenkernel/intern/sequencer.c | 82 |
1 files changed, 59 insertions, 23 deletions
diff --git a/source/blender/blenkernel/intern/sequencer.c b/source/blender/blenkernel/intern/sequencer.c index 60479da64a9..9ef30bdd49b 100644 --- a/source/blender/blenkernel/intern/sequencer.c +++ b/source/blender/blenkernel/intern/sequencer.c @@ -78,11 +78,6 @@ # include "AUD_C-API.h" #endif -#ifdef WIN32 -#define snprintf _snprintf -#endif - - static ImBuf* seq_render_strip_stack( SeqRenderData context, ListBase *seqbasep, float cfra, int chanshown); @@ -545,7 +540,7 @@ void calc_sequence_disp(Scene *scene, Sequence *seq) seq->handsize= (float)((seq->enddisp-seq->startdisp)/25); } - seq_update_sound(scene, seq); + seq_update_sound_bounds(scene, seq); } static void seq_update_sound_bounds_recursive(Scene *scene, Sequence *metaseq) @@ -1193,7 +1188,7 @@ static void seq_open_anim_file(Sequence * seq) static int seq_proxy_get_fname(SeqRenderData context, Sequence * seq, int cfra, char * name) { int frameno; - char dir[FILE_MAXDIR]; + char dir[PROXY_MAXFILE]; int render_size = context.preview_render_size; if (!seq->strip->proxy) { @@ -1211,7 +1206,7 @@ static int seq_proxy_get_fname(SeqRenderData context, Sequence * seq, int cfra, if (seq->flag & (SEQ_USE_PROXY_CUSTOM_DIR|SEQ_USE_PROXY_CUSTOM_FILE)) { strcpy(dir, seq->strip->proxy->dir); } else if (seq->type == SEQ_IMAGE) { - snprintf(dir, PROXY_MAXFILE, "%s/BL_proxy", seq->strip->dir); + BLI_snprintf(dir, PROXY_MAXFILE, "%s/BL_proxy", seq->strip->dir); } else { return FALSE; } @@ -1232,14 +1227,14 @@ static int seq_proxy_get_fname(SeqRenderData context, Sequence * seq, int cfra, /* generate a separate proxy directory for each preview size */ if (seq->type == SEQ_IMAGE) { - snprintf(name, PROXY_MAXFILE, "%s/images/%d/%s_proxy", dir, + BLI_snprintf(name, PROXY_MAXFILE, "%s/images/%d/%s_proxy", dir, context.preview_render_size, give_stripelem(seq, cfra)->name); frameno = 1; } else { frameno = (int) give_stripelem_index(seq, cfra) + seq->anim_startofs; - snprintf(name, PROXY_MAXFILE, "%s/proxy_misc/%d/####", dir, + BLI_snprintf(name, PROXY_MAXFILE, "%s/proxy_misc/%d/####", dir, context.preview_render_size); } @@ -1834,7 +1829,7 @@ static ImBuf* seq_render_effect_strip_impl( facf= fac; } else { - fcu = id_data_find_fcurve(&context.scene->id, seq, &RNA_Sequence, "effect_fader", 0); + fcu = id_data_find_fcurve(&context.scene->id, seq, &RNA_Sequence, "effect_fader", 0, NULL); if (fcu) { fac = facf = evaluate_fcurve(fcu, cfra); if( context.scene->r.mode & R_FIELDS ) { @@ -2185,7 +2180,7 @@ static ImBuf * seq_render_strip(SeqRenderData context, Sequence * seq, float cfr ibuf = seq_render_scene_strip_impl(context, seq, nr); /* Scene strips update all animation, so we need to restore original state.*/ - BKE_animsys_evaluate_all_animation(context.bmain, cfra); + BKE_animsys_evaluate_all_animation(context.bmain, context.scene, cfra); copy_to_ibuf_still(context, seq, nr, ibuf); break; @@ -2262,7 +2257,7 @@ static ImBuf* seq_render_strip_stack( if(scene->r.cfra != cfra) { // XXX for prefetch and overlay offset!..., very bad!!! AnimData *adt= BKE_animdata_from_id(&scene->id); - BKE_animsys_evaluate_animdata(&scene->id, adt, cfra, ADT_RECALC_ANIM); + BKE_animsys_evaluate_animdata(scene, &scene->id, adt, cfra, ADT_RECALC_ANIM); } #endif @@ -3207,16 +3202,33 @@ int shuffle_seq_time(ListBase * seqbasep, Scene *evil_scene) return offset? 0:1; } -void seq_update_sound(Scene* scene, Sequence *seq) +void seq_update_sound_bounds_all(Scene *scene) { - if(seq->scene_sound) - { + Editing *ed = scene->ed; + + if(ed) { + Sequence *seq; + + for(seq = ed->seqbase.first; seq; seq = seq->next) { + if(seq->type == SEQ_META) { + seq_update_sound_bounds_recursive(scene, seq); + } + else if(ELEM(seq->type, SEQ_SOUND, SEQ_SCENE)) { + seq_update_sound_bounds(scene, seq); + } + } + } +} + +void seq_update_sound_bounds(Scene* scene, Sequence *seq) +{ + if(seq->scene_sound) { sound_move_scene_sound(scene, seq->scene_sound, seq->startdisp, seq->enddisp, seq->startofs + seq->anim_startofs); /* mute is set in seq_update_muting_recursive */ } } -static void seq_update_muting_recursive(Scene *scene, ListBase *seqbasep, Sequence *metaseq, int mute) +static void seq_update_muting_recursive(ListBase *seqbasep, Sequence *metaseq, int mute) { Sequence *seq; int seqmute; @@ -3232,26 +3244,49 @@ static void seq_update_muting_recursive(Scene *scene, ListBase *seqbasep, Sequen if(seq == metaseq) seqmute= 0; - seq_update_muting_recursive(scene, &seq->seqbase, metaseq, seqmute); + seq_update_muting_recursive(&seq->seqbase, metaseq, seqmute); } else if(ELEM(seq->type, SEQ_SOUND, SEQ_SCENE)) { if(seq->scene_sound) { - sound_mute_scene_sound(scene, seq->scene_sound, seqmute); + sound_mute_scene_sound(seq->scene_sound, seqmute); } } } } -void seq_update_muting(Scene *scene, Editing *ed) +void seq_update_muting(Editing *ed) { if(ed) { /* mute all sounds up to current metastack list */ MetaStack *ms= ed->metastack.last; if(ms) - seq_update_muting_recursive(scene, &ed->seqbase, ms->parseq, 1); + seq_update_muting_recursive(&ed->seqbase, ms->parseq, 1); else - seq_update_muting_recursive(scene, &ed->seqbase, NULL, 0); + seq_update_muting_recursive(&ed->seqbase, NULL, 0); + } +} + +static void seq_update_sound_recursive(Scene *scene, ListBase *seqbasep, bSound *sound) +{ + Sequence *seq; + + for(seq=seqbasep->first; seq; seq=seq->next) { + if(seq->type == SEQ_META) { + seq_update_sound_recursive(scene, &seq->seqbase, sound); + } + else if(seq->type == SEQ_SOUND) { + if(seq->scene_sound && sound == seq->sound) { + sound_update_scene_sound(seq->scene_sound, sound); + } + } + } +} + +void seq_update_sound(struct Scene *scene, struct bSound *sound) +{ + if(scene->ed) { + seq_update_sound_recursive(scene, &scene->ed->seqbase, sound); } } @@ -3508,7 +3543,7 @@ void seq_load_apply(Scene *scene, Sequence *seq, SeqLoadInfo *seq_load) if(seq_load->flag & SEQ_LOAD_SOUND_CACHE) { if(seq->sound) - sound_cache(seq->sound, 0); + sound_cache(seq->sound); } seq_load->tot_success++; @@ -3535,6 +3570,7 @@ Sequence *alloc_sequence(ListBase *lb, int cfra, int machine) seq->mul= 1.0; seq->blend_opacity = 100.0; seq->volume = 1.0f; + seq->pitch = 1.0f; seq->scene_sound = NULL; return seq; |