diff options
Diffstat (limited to 'source/blender/blenkernel/intern/sequencer.c')
-rw-r--r-- | source/blender/blenkernel/intern/sequencer.c | 9164 |
1 files changed, 4679 insertions, 4485 deletions
diff --git a/source/blender/blenkernel/intern/sequencer.c b/source/blender/blenkernel/intern/sequencer.c index 9609a4ab1f4..4af06606ef0 100644 --- a/source/blender/blenkernel/intern/sequencer.c +++ b/source/blender/blenkernel/intern/sequencer.c @@ -95,15 +95,18 @@ /* mutable state for sequencer */ typedef struct SeqRenderState { - LinkNode *scene_parents; + LinkNode *scene_parents; } SeqRenderState; -static ImBuf *seq_render_strip_stack( - const SeqRenderData *context, SeqRenderState *state, ListBase *seqbasep, - float cfra, int chanshown); -static ImBuf *seq_render_strip( - const SeqRenderData *context, SeqRenderState *state, - Sequence *seq, float cfra); +static ImBuf *seq_render_strip_stack(const SeqRenderData *context, + SeqRenderState *state, + ListBase *seqbasep, + float cfra, + int chanshown); +static ImBuf *seq_render_strip(const SeqRenderData *context, + SeqRenderState *state, + Sequence *seq, + float cfra); static void seq_free_animdata(Scene *scene, Sequence *seq); static ImBuf *seq_render_mask(const SeqRenderData *context, Mask *mask, float nr, bool make_float); static int seq_num_files(Scene *scene, char views_format, const bool is_multiview); @@ -115,45 +118,47 @@ ListBase seqbase_clipboard; int seqbase_clipboard_frame; SequencerDrawView sequencer_view3d_cb = NULL; /* NULL in background mode */ -#if 0 /* unused function */ +#if 0 /* unused function */ static void printf_strip(Sequence *seq) { - fprintf(stderr, "name: '%s', len:%d, start:%d, (startofs:%d, endofs:%d), " - "(startstill:%d, endstill:%d), machine:%d, (startdisp:%d, enddisp:%d)\n", - seq->name, seq->len, seq->start, seq->startofs, seq->endofs, seq->startstill, seq->endstill, seq->machine, - seq->startdisp, seq->enddisp); + fprintf(stderr, "name: '%s', len:%d, start:%d, (startofs:%d, endofs:%d), " + "(startstill:%d, endstill:%d), machine:%d, (startdisp:%d, enddisp:%d)\n", + seq->name, seq->len, seq->start, seq->startofs, seq->endofs, seq->startstill, seq->endstill, seq->machine, + seq->startdisp, seq->enddisp); - fprintf(stderr, "\tseq_tx_set_final_left: %d %d\n\n", seq_tx_get_final_left(seq, 0), - seq_tx_get_final_right(seq, 0)); + fprintf(stderr, "\tseq_tx_set_final_left: %d %d\n\n", seq_tx_get_final_left(seq, 0), + seq_tx_get_final_right(seq, 0)); } #endif static void sequencer_state_init(SeqRenderState *state) { - state->scene_parents = NULL; + state->scene_parents = NULL; } -int BKE_sequencer_base_recursive_apply(ListBase *seqbase, int (*apply_func)(Sequence *seq, void *), void *arg) +int BKE_sequencer_base_recursive_apply(ListBase *seqbase, + int (*apply_func)(Sequence *seq, void *), + void *arg) { - Sequence *iseq; - for (iseq = seqbase->first; iseq; iseq = iseq->next) { - if (BKE_sequencer_recursive_apply(iseq, apply_func, arg) == -1) - return -1; /* bail out */ - } - return 1; + Sequence *iseq; + for (iseq = seqbase->first; iseq; iseq = iseq->next) { + if (BKE_sequencer_recursive_apply(iseq, apply_func, arg) == -1) + return -1; /* bail out */ + } + return 1; } int BKE_sequencer_recursive_apply(Sequence *seq, int (*apply_func)(Sequence *, void *), void *arg) { - int ret = apply_func(seq, arg); + int ret = apply_func(seq, arg); - if (ret == -1) - return -1; /* bail out */ + if (ret == -1) + return -1; /* bail out */ - if (ret && seq->seqbase.first) - ret = BKE_sequencer_base_recursive_apply(&seq->seqbase, apply_func, arg); + if (ret && seq->seqbase.first) + ret = BKE_sequencer_base_recursive_apply(&seq->seqbase, apply_func, arg); - return ret; + return ret; } /*********************** alloc / free functions *************************/ @@ -162,158 +167,160 @@ int BKE_sequencer_recursive_apply(Sequence *seq, int (*apply_func)(Sequence *, v static void free_proxy_seq(Sequence *seq) { - if (seq->strip && seq->strip->proxy && seq->strip->proxy->anim) { - IMB_free_anim(seq->strip->proxy->anim); - seq->strip->proxy->anim = NULL; - } + if (seq->strip && seq->strip->proxy && seq->strip->proxy->anim) { + IMB_free_anim(seq->strip->proxy->anim); + seq->strip->proxy->anim = NULL; + } } static void seq_free_strip(Strip *strip) { - strip->us--; - if (strip->us > 0) - return; - if (strip->us < 0) { - printf("error: negative users in strip\n"); - return; - } + strip->us--; + if (strip->us > 0) + return; + if (strip->us < 0) { + printf("error: negative users in strip\n"); + return; + } - if (strip->stripdata) { - MEM_freeN(strip->stripdata); - } + if (strip->stripdata) { + MEM_freeN(strip->stripdata); + } - if (strip->proxy) { - if (strip->proxy->anim) { - IMB_free_anim(strip->proxy->anim); - } + if (strip->proxy) { + if (strip->proxy->anim) { + IMB_free_anim(strip->proxy->anim); + } - MEM_freeN(strip->proxy); - } - if (strip->crop) { - MEM_freeN(strip->crop); - } - if (strip->transform) { - MEM_freeN(strip->transform); - } + MEM_freeN(strip->proxy); + } + if (strip->crop) { + MEM_freeN(strip->crop); + } + if (strip->transform) { + MEM_freeN(strip->transform); + } - MEM_freeN(strip); + MEM_freeN(strip); } /* only give option to skip cache locally (static func) */ -static void BKE_sequence_free_ex(Scene *scene, Sequence *seq, const bool do_cache, const bool do_id_user) +static void BKE_sequence_free_ex(Scene *scene, + Sequence *seq, + const bool do_cache, + const bool do_id_user) { - if (seq->strip) - seq_free_strip(seq->strip); + if (seq->strip) + seq_free_strip(seq->strip); - BKE_sequence_free_anim(seq); + BKE_sequence_free_anim(seq); - if (seq->type & SEQ_TYPE_EFFECT) { - struct SeqEffectHandle sh = BKE_sequence_get_effect(seq); - sh.free(seq, do_id_user); - } + if (seq->type & SEQ_TYPE_EFFECT) { + struct SeqEffectHandle sh = BKE_sequence_get_effect(seq); + sh.free(seq, do_id_user); + } - if (seq->sound && do_id_user) { - id_us_min(((ID *)seq->sound)); - } + if (seq->sound && do_id_user) { + id_us_min(((ID *)seq->sound)); + } - if (seq->stereo3d_format) { - MEM_freeN(seq->stereo3d_format); - } + if (seq->stereo3d_format) { + MEM_freeN(seq->stereo3d_format); + } - /* clipboard has no scene and will never have a sound handle or be active - * same goes to sequences copy for proxy rebuild job - */ - if (scene) { - Editing *ed = scene->ed; + /* clipboard has no scene and will never have a sound handle or be active + * same goes to sequences copy for proxy rebuild job + */ + if (scene) { + Editing *ed = scene->ed; - if (ed->act_seq == seq) - ed->act_seq = NULL; + if (ed->act_seq == seq) + ed->act_seq = NULL; - if (seq->scene_sound && ELEM(seq->type, SEQ_TYPE_SOUND_RAM, SEQ_TYPE_SCENE)) - BKE_sound_remove_scene_sound(scene, seq->scene_sound); + if (seq->scene_sound && ELEM(seq->type, SEQ_TYPE_SOUND_RAM, SEQ_TYPE_SCENE)) + BKE_sound_remove_scene_sound(scene, seq->scene_sound); - seq_free_animdata(scene, seq); - } + seq_free_animdata(scene, seq); + } - if (seq->prop) { - IDP_FreeProperty_ex(seq->prop, do_id_user); - MEM_freeN(seq->prop); - } + if (seq->prop) { + IDP_FreeProperty_ex(seq->prop, do_id_user); + MEM_freeN(seq->prop); + } - /* free modifiers */ - BKE_sequence_modifier_clear(seq); + /* free modifiers */ + BKE_sequence_modifier_clear(seq); - /* free cached data used by this strip, - * also invalidate cache for all dependent sequences - * - * be _very_ careful here, invalidating cache loops over the scene sequences and - * assumes the listbase is valid for all strips, this may not be the case if lists are being freed. - * this is optional BKE_sequence_invalidate_cache - */ - if (do_cache) { - if (scene) { - BKE_sequence_invalidate_cache(scene, seq); - } - } + /* free cached data used by this strip, + * also invalidate cache for all dependent sequences + * + * be _very_ careful here, invalidating cache loops over the scene sequences and + * assumes the listbase is valid for all strips, this may not be the case if lists are being freed. + * this is optional BKE_sequence_invalidate_cache + */ + if (do_cache) { + if (scene) { + BKE_sequence_invalidate_cache(scene, seq); + } + } - MEM_freeN(seq); + MEM_freeN(seq); } void BKE_sequence_free(Scene *scene, Sequence *seq) { - BKE_sequence_free_ex(scene, seq, true, true); + BKE_sequence_free_ex(scene, seq, true, true); } /* Function to free imbuf and anim data on changes */ void BKE_sequence_free_anim(Sequence *seq) { - while (seq->anims.last) { - StripAnim *sanim = seq->anims.last; + while (seq->anims.last) { + StripAnim *sanim = seq->anims.last; - if (sanim->anim) { - IMB_free_anim(sanim->anim); - sanim->anim = NULL; - } + if (sanim->anim) { + IMB_free_anim(sanim->anim); + sanim->anim = NULL; + } - BLI_freelinkN(&seq->anims, sanim); - } - BLI_listbase_clear(&seq->anims); + BLI_freelinkN(&seq->anims, sanim); + } + BLI_listbase_clear(&seq->anims); } /* cache must be freed before calling this function * since it leaves the seqbase in an invalid state */ static void seq_free_sequence_recurse(Scene *scene, Sequence *seq, const bool do_id_user) { - Sequence *iseq, *iseq_next; + Sequence *iseq, *iseq_next; - for (iseq = seq->seqbase.first; iseq; iseq = iseq_next) { - iseq_next = iseq->next; - seq_free_sequence_recurse(scene, iseq, do_id_user); - } + for (iseq = seq->seqbase.first; iseq; iseq = iseq_next) { + iseq_next = iseq->next; + seq_free_sequence_recurse(scene, iseq, do_id_user); + } - BKE_sequence_free_ex(scene, seq, false, do_id_user); + BKE_sequence_free_ex(scene, seq, false, do_id_user); } - Editing *BKE_sequencer_editing_get(Scene *scene, bool alloc) { - if (alloc) { - BKE_sequencer_editing_ensure(scene); - } - return scene->ed; + if (alloc) { + BKE_sequencer_editing_ensure(scene); + } + return scene->ed; } void BKE_sequencer_free_clipboard(void) { - Sequence *seq, *nseq; + Sequence *seq, *nseq; - BKE_sequencer_base_clipboard_pointers_free(&seqbase_clipboard); + BKE_sequencer_base_clipboard_pointers_free(&seqbase_clipboard); - for (seq = seqbase_clipboard.first; seq; seq = nseq) { - nseq = seq->next; - seq_free_sequence_recurse(NULL, seq, false); - } - BLI_listbase_clear(&seqbase_clipboard); + for (seq = seqbase_clipboard.first; seq; seq = nseq) { + nseq = seq->next; + seq_free_sequence_recurse(NULL, seq, false); + } + BLI_listbase_clear(&seqbase_clipboard); } /* -------------------------------------------------------------------- */ @@ -326,146 +333,145 @@ void BKE_sequencer_free_clipboard(void) #define ID_PT (*id_pt) static void seqclipboard_ptr_free(Main *UNUSED(bmain), ID **id_pt) { - if (ID_PT) { - BLI_assert(ID_PT->newid != NULL); - MEM_freeN(ID_PT); - ID_PT = NULL; - } + if (ID_PT) { + BLI_assert(ID_PT->newid != NULL); + MEM_freeN(ID_PT); + ID_PT = NULL; + } } static void seqclipboard_ptr_store(Main *UNUSED(bmain), ID **id_pt) { - if (ID_PT) { - ID *id_prev = ID_PT; - ID_PT = MEM_dupallocN(ID_PT); - ID_PT->newid = id_prev; - } + if (ID_PT) { + ID *id_prev = ID_PT; + ID_PT = MEM_dupallocN(ID_PT); + ID_PT->newid = id_prev; + } } static void seqclipboard_ptr_restore(Main *bmain, ID **id_pt) { - if (ID_PT) { - const ListBase *lb = which_libbase(bmain, GS(ID_PT->name)); - void *id_restore; - - BLI_assert(ID_PT->newid != NULL); - if (BLI_findindex(lb, (ID_PT)->newid) != -1) { - /* the pointer is still valid */ - id_restore = (ID_PT)->newid; - } - else { - /* the pointer of the same name still exists */ - id_restore = BLI_findstring(lb, (ID_PT)->name + 2, offsetof(ID, name) + 2); - } - - if (id_restore == NULL) { - /* check for a data with the same filename */ - switch (GS(ID_PT->name)) { - case ID_SO: - { - id_restore = BLI_findstring(lb, ((bSound *)ID_PT)->name, offsetof(bSound, name)); - if (id_restore == NULL) { - id_restore = BKE_sound_new_file(bmain, ((bSound *)ID_PT)->name); - (ID_PT)->newid = id_restore; /* reuse next time */ - } - break; - } - case ID_MC: - { - id_restore = BLI_findstring(lb, ((MovieClip *)ID_PT)->name, offsetof(MovieClip, name)); - if (id_restore == NULL) { - id_restore = BKE_movieclip_file_add(bmain, ((MovieClip *)ID_PT)->name); - (ID_PT)->newid = id_restore; /* reuse next time */ - } - break; - } - default: - break; - } - } - - /* Replace with pointer to actual datablock. */ - seqclipboard_ptr_free(bmain, id_pt); - ID_PT = id_restore; - } + if (ID_PT) { + const ListBase *lb = which_libbase(bmain, GS(ID_PT->name)); + void *id_restore; + + BLI_assert(ID_PT->newid != NULL); + if (BLI_findindex(lb, (ID_PT)->newid) != -1) { + /* the pointer is still valid */ + id_restore = (ID_PT)->newid; + } + else { + /* the pointer of the same name still exists */ + id_restore = BLI_findstring(lb, (ID_PT)->name + 2, offsetof(ID, name) + 2); + } + + if (id_restore == NULL) { + /* check for a data with the same filename */ + switch (GS(ID_PT->name)) { + case ID_SO: { + id_restore = BLI_findstring(lb, ((bSound *)ID_PT)->name, offsetof(bSound, name)); + if (id_restore == NULL) { + id_restore = BKE_sound_new_file(bmain, ((bSound *)ID_PT)->name); + (ID_PT)->newid = id_restore; /* reuse next time */ + } + break; + } + case ID_MC: { + id_restore = BLI_findstring(lb, ((MovieClip *)ID_PT)->name, offsetof(MovieClip, name)); + if (id_restore == NULL) { + id_restore = BKE_movieclip_file_add(bmain, ((MovieClip *)ID_PT)->name); + (ID_PT)->newid = id_restore; /* reuse next time */ + } + break; + } + default: + break; + } + } + + /* Replace with pointer to actual datablock. */ + seqclipboard_ptr_free(bmain, id_pt); + ID_PT = id_restore; + } } #undef ID_PT -static void sequence_clipboard_pointers(Main *bmain, Sequence *seq, void (*callback)(Main *, ID **)) +static void sequence_clipboard_pointers(Main *bmain, + Sequence *seq, + void (*callback)(Main *, ID **)) { - callback(bmain, (ID **)&seq->scene); - callback(bmain, (ID **)&seq->scene_camera); - callback(bmain, (ID **)&seq->clip); - callback(bmain, (ID **)&seq->mask); - callback(bmain, (ID **)&seq->sound); + callback(bmain, (ID **)&seq->scene); + callback(bmain, (ID **)&seq->scene_camera); + callback(bmain, (ID **)&seq->clip); + callback(bmain, (ID **)&seq->mask); + callback(bmain, (ID **)&seq->sound); - if (seq->type == SEQ_TYPE_TEXT && seq->effectdata) { - TextVars *text_data = seq->effectdata; - callback(bmain, (ID **)&text_data->text_font); - } + if (seq->type == SEQ_TYPE_TEXT && seq->effectdata) { + TextVars *text_data = seq->effectdata; + callback(bmain, (ID **)&text_data->text_font); + } } /* recursive versions of functions above */ void BKE_sequencer_base_clipboard_pointers_free(ListBase *seqbase) { - Sequence *seq; - for (seq = seqbase->first; seq; seq = seq->next) { - sequence_clipboard_pointers(NULL, seq, seqclipboard_ptr_free); - BKE_sequencer_base_clipboard_pointers_free(&seq->seqbase); - } + Sequence *seq; + for (seq = seqbase->first; seq; seq = seq->next) { + sequence_clipboard_pointers(NULL, seq, seqclipboard_ptr_free); + BKE_sequencer_base_clipboard_pointers_free(&seq->seqbase); + } } void BKE_sequencer_base_clipboard_pointers_store(Main *bmain, ListBase *seqbase) { - Sequence *seq; - for (seq = seqbase->first; seq; seq = seq->next) { - sequence_clipboard_pointers(bmain, seq, seqclipboard_ptr_store); - BKE_sequencer_base_clipboard_pointers_store(bmain, &seq->seqbase); - } + Sequence *seq; + for (seq = seqbase->first; seq; seq = seq->next) { + sequence_clipboard_pointers(bmain, seq, seqclipboard_ptr_store); + BKE_sequencer_base_clipboard_pointers_store(bmain, &seq->seqbase); + } } void BKE_sequencer_base_clipboard_pointers_restore(ListBase *seqbase, Main *bmain) { - Sequence *seq; - for (seq = seqbase->first; seq; seq = seq->next) { - sequence_clipboard_pointers(bmain, seq, seqclipboard_ptr_restore); - BKE_sequencer_base_clipboard_pointers_restore(&seq->seqbase, bmain); - } + Sequence *seq; + for (seq = seqbase->first; seq; seq = seq->next) { + sequence_clipboard_pointers(bmain, seq, seqclipboard_ptr_restore); + BKE_sequencer_base_clipboard_pointers_restore(&seq->seqbase, bmain); + } } /* end clipboard pointer mess */ - Editing *BKE_sequencer_editing_ensure(Scene *scene) { - if (scene->ed == NULL) { - Editing *ed; + if (scene->ed == NULL) { + Editing *ed; - ed = scene->ed = MEM_callocN(sizeof(Editing), "addseq"); - ed->seqbasep = &ed->seqbase; - } + ed = scene->ed = MEM_callocN(sizeof(Editing), "addseq"); + ed->seqbasep = &ed->seqbase; + } - return scene->ed; + return scene->ed; } void BKE_sequencer_editing_free(Scene *scene, const bool do_id_user) { - Editing *ed = scene->ed; - Sequence *seq; + Editing *ed = scene->ed; + Sequence *seq; - if (ed == NULL) - return; + if (ed == NULL) + return; - /* this may not be the active scene!, could be smarter about this */ - BKE_sequencer_cache_cleanup(); + /* this may not be the active scene!, could be smarter about this */ + BKE_sequencer_cache_cleanup(); - SEQ_BEGIN (ed, seq) - { - /* handle cache freeing above */ - BKE_sequence_free_ex(scene, seq, false, do_id_user); - } SEQ_END; + SEQ_BEGIN (ed, seq) { + /* handle cache freeing above */ + BKE_sequence_free_ex(scene, seq, false, do_id_user); + } + SEQ_END; - BLI_freelistN(&ed->metastack); + BLI_freelistN(&ed->metastack); - MEM_freeN(ed); + MEM_freeN(ed); - scene->ed = NULL; + scene->ed = NULL; } /*********************** Sequencer color space functions *************************/ @@ -473,129 +479,139 @@ void BKE_sequencer_editing_free(Scene *scene, const bool do_id_user) static void sequencer_imbuf_assign_spaces(Scene *scene, ImBuf *ibuf) { #if 0 - /* Bute buffer is supposed to be in sequencer working space already. */ - if (ibuf->rect != NULL) { - IMB_colormanagement_assign_rect_colorspace(ibuf, scene->sequencer_colorspace_settings.name); - } + /* Bute buffer is supposed to be in sequencer working space already. */ + if (ibuf->rect != NULL) { + IMB_colormanagement_assign_rect_colorspace(ibuf, scene->sequencer_colorspace_settings.name); + } #endif - if (ibuf->rect_float != NULL) { - IMB_colormanagement_assign_float_colorspace(ibuf, scene->sequencer_colorspace_settings.name); - } + if (ibuf->rect_float != NULL) { + IMB_colormanagement_assign_float_colorspace(ibuf, scene->sequencer_colorspace_settings.name); + } } void BKE_sequencer_imbuf_to_sequencer_space(Scene *scene, ImBuf *ibuf, bool make_float) { - /* Early output check: if both buffers are NULL we have nothing to convert. */ - if (ibuf->rect_float == NULL && ibuf->rect == NULL) { - return; - } - /* Get common conversion settings. */ - const char *to_colorspace = scene->sequencer_colorspace_settings.name; - /* Perform actual conversion logic. */ - if (ibuf->rect_float == NULL) { - /* We are not requested to give float buffer and byte buffer is already - * in thee required colorspace. Can skip doing anything here. - */ - const char *from_colorspace = IMB_colormanagement_get_rect_colorspace(ibuf); - if (!make_float && STREQ(from_colorspace, to_colorspace)) { - return; - } - if (false) { - /* The idea here is to provide as fast playback as possible and - * enforcing float buffer here (a) uses more cache memory (b) might - * make some other effects slower to apply. - * - * However, this might also have negative effect by adding weird - * artifacts which will then not happen in final render. - */ - IMB_colormanagement_transform_byte_threaded( - (unsigned char *)ibuf->rect, ibuf->x, ibuf->y, ibuf->channels, - from_colorspace, to_colorspace); - } - else { - /* We perform conversion to a float buffer so we don't worry about - * precision loss. - */ - imb_addrectfloatImBuf(ibuf); - IMB_colormanagement_transform_from_byte_threaded( - ibuf->rect_float, (unsigned char *)ibuf->rect, - ibuf->x, ibuf->y, ibuf->channels, - from_colorspace, to_colorspace); - /* We don't need byte buffer anymore. */ - imb_freerectImBuf(ibuf); - } - } - else { - const char *from_colorspace = IMB_colormanagement_get_float_colorspace(ibuf); - /* Unknown input color space, can't perform conversion. */ - if (from_colorspace == NULL || from_colorspace[0] == '\0') { - return; - } - /* We don't want both byte and float buffers around: they'll either run - * out of sync or conversion of byte buffer will loose precision in there. - */ - if (ibuf->rect != NULL) { - imb_freerectImBuf(ibuf); - } - IMB_colormanagement_transform_threaded(ibuf->rect_float, - ibuf->x, ibuf->y, ibuf->channels, - from_colorspace, to_colorspace, - true); - } - sequencer_imbuf_assign_spaces(scene, ibuf); + /* Early output check: if both buffers are NULL we have nothing to convert. */ + if (ibuf->rect_float == NULL && ibuf->rect == NULL) { + return; + } + /* Get common conversion settings. */ + const char *to_colorspace = scene->sequencer_colorspace_settings.name; + /* Perform actual conversion logic. */ + if (ibuf->rect_float == NULL) { + /* We are not requested to give float buffer and byte buffer is already + * in thee required colorspace. Can skip doing anything here. + */ + const char *from_colorspace = IMB_colormanagement_get_rect_colorspace(ibuf); + if (!make_float && STREQ(from_colorspace, to_colorspace)) { + return; + } + if (false) { + /* The idea here is to provide as fast playback as possible and + * enforcing float buffer here (a) uses more cache memory (b) might + * make some other effects slower to apply. + * + * However, this might also have negative effect by adding weird + * artifacts which will then not happen in final render. + */ + IMB_colormanagement_transform_byte_threaded((unsigned char *)ibuf->rect, + ibuf->x, + ibuf->y, + ibuf->channels, + from_colorspace, + to_colorspace); + } + else { + /* We perform conversion to a float buffer so we don't worry about + * precision loss. + */ + imb_addrectfloatImBuf(ibuf); + IMB_colormanagement_transform_from_byte_threaded(ibuf->rect_float, + (unsigned char *)ibuf->rect, + ibuf->x, + ibuf->y, + ibuf->channels, + from_colorspace, + to_colorspace); + /* We don't need byte buffer anymore. */ + imb_freerectImBuf(ibuf); + } + } + else { + const char *from_colorspace = IMB_colormanagement_get_float_colorspace(ibuf); + /* Unknown input color space, can't perform conversion. */ + if (from_colorspace == NULL || from_colorspace[0] == '\0') { + return; + } + /* We don't want both byte and float buffers around: they'll either run + * out of sync or conversion of byte buffer will loose precision in there. + */ + if (ibuf->rect != NULL) { + imb_freerectImBuf(ibuf); + } + IMB_colormanagement_transform_threaded( + ibuf->rect_float, ibuf->x, ibuf->y, ibuf->channels, from_colorspace, to_colorspace, true); + } + sequencer_imbuf_assign_spaces(scene, ibuf); } void BKE_sequencer_imbuf_from_sequencer_space(Scene *scene, ImBuf *ibuf) { - const char *from_colorspace = scene->sequencer_colorspace_settings.name; - const char *to_colorspace = IMB_colormanagement_role_colorspace_name_get(COLOR_ROLE_SCENE_LINEAR); + const char *from_colorspace = scene->sequencer_colorspace_settings.name; + const char *to_colorspace = IMB_colormanagement_role_colorspace_name_get( + COLOR_ROLE_SCENE_LINEAR); - if (!ibuf->rect_float) - return; + if (!ibuf->rect_float) + return; - if (to_colorspace && to_colorspace[0] != '\0') { - IMB_colormanagement_transform_threaded(ibuf->rect_float, ibuf->x, ibuf->y, ibuf->channels, - from_colorspace, to_colorspace, true); - IMB_colormanagement_assign_float_colorspace(ibuf, to_colorspace); - } + if (to_colorspace && to_colorspace[0] != '\0') { + IMB_colormanagement_transform_threaded( + ibuf->rect_float, ibuf->x, ibuf->y, ibuf->channels, from_colorspace, to_colorspace, true); + IMB_colormanagement_assign_float_colorspace(ibuf, to_colorspace); + } } void BKE_sequencer_pixel_from_sequencer_space_v4(struct Scene *scene, float pixel[4]) { - const char *from_colorspace = scene->sequencer_colorspace_settings.name; - const char *to_colorspace = IMB_colormanagement_role_colorspace_name_get(COLOR_ROLE_SCENE_LINEAR); + const char *from_colorspace = scene->sequencer_colorspace_settings.name; + const char *to_colorspace = IMB_colormanagement_role_colorspace_name_get( + COLOR_ROLE_SCENE_LINEAR); - if (to_colorspace && to_colorspace[0] != '\0') { - IMB_colormanagement_transform_v4(pixel, from_colorspace, to_colorspace); - } - else { - /* if no color management enables fallback to legacy conversion */ - srgb_to_linearrgb_v4(pixel, pixel); - } + if (to_colorspace && to_colorspace[0] != '\0') { + IMB_colormanagement_transform_v4(pixel, from_colorspace, to_colorspace); + } + else { + /* if no color management enables fallback to legacy conversion */ + srgb_to_linearrgb_v4(pixel, pixel); + } } /*********************** sequencer pipeline functions *************************/ -void BKE_sequencer_new_render_data( - Main *bmain, struct Depsgraph *depsgraph, Scene *scene, int rectx, int recty, - int preview_render_size, int for_render, - SeqRenderData *r_context) -{ - r_context->bmain = bmain; - r_context->depsgraph = depsgraph; - r_context->scene = scene; - r_context->rectx = rectx; - r_context->recty = recty; - r_context->preview_render_size = preview_render_size; - r_context->for_render = for_render; - r_context->motion_blur_samples = 0; - r_context->motion_blur_shutter = 0; - r_context->skip_cache = false; - r_context->is_proxy_render = false; - r_context->view_id = 0; - r_context->gpu_offscreen = NULL; - r_context->gpu_samples = (scene->r.mode & R_OSA) ? scene->r.osa : 0; - r_context->gpu_full_samples = (r_context->gpu_samples) && (scene->r.scemode & R_FULL_SAMPLE); +void BKE_sequencer_new_render_data(Main *bmain, + struct Depsgraph *depsgraph, + Scene *scene, + int rectx, + int recty, + int preview_render_size, + int for_render, + SeqRenderData *r_context) +{ + r_context->bmain = bmain; + r_context->depsgraph = depsgraph; + r_context->scene = scene; + r_context->rectx = rectx; + r_context->recty = recty; + r_context->preview_render_size = preview_render_size; + r_context->for_render = for_render; + r_context->motion_blur_samples = 0; + r_context->motion_blur_shutter = 0; + r_context->skip_cache = false; + r_context->is_proxy_render = false; + r_context->view_id = 0; + r_context->gpu_offscreen = NULL; + r_context->gpu_samples = (scene->r.mode & R_OSA) ? scene->r.osa : 0; + r_context->gpu_full_samples = (r_context->gpu_samples) && (scene->r.scemode & R_FULL_SAMPLE); } /* ************************* iterator ************************** */ @@ -608,1252 +624,1323 @@ void BKE_sequencer_new_render_data( static void seq_count(ListBase *seqbase, int *tot) { - Sequence *seq; + Sequence *seq; - for (seq = seqbase->first; seq; seq = seq->next) { - (*tot)++; + for (seq = seqbase->first; seq; seq = seq->next) { + (*tot)++; - if (seq->seqbase.first) - seq_count(&seq->seqbase, tot); - } + if (seq->seqbase.first) + seq_count(&seq->seqbase, tot); + } } static void seq_build_array(ListBase *seqbase, Sequence ***array, int depth) { - Sequence *seq; + Sequence *seq; - for (seq = seqbase->first; seq; seq = seq->next) { - seq->depth = depth; + for (seq = seqbase->first; seq; seq = seq->next) { + seq->depth = depth; - if (seq->seqbase.first) - seq_build_array(&seq->seqbase, array, depth + 1); + if (seq->seqbase.first) + seq_build_array(&seq->seqbase, array, depth + 1); - **array = seq; - (*array)++; - } + **array = seq; + (*array)++; + } } static void seq_array(Editing *ed, Sequence ***seqarray, int *tot, bool use_pointer) { - Sequence **array; + Sequence **array; - *seqarray = NULL; - *tot = 0; + *seqarray = NULL; + *tot = 0; - if (ed == NULL) - return; + if (ed == NULL) + return; - if (use_pointer) - seq_count(ed->seqbasep, tot); - else - seq_count(&ed->seqbase, tot); + if (use_pointer) + seq_count(ed->seqbasep, tot); + else + seq_count(&ed->seqbase, tot); - if (*tot == 0) - return; + if (*tot == 0) + return; - *seqarray = array = MEM_mallocN(sizeof(Sequence *) * (*tot), "SeqArray"); - if (use_pointer) - seq_build_array(ed->seqbasep, &array, 0); - else - seq_build_array(&ed->seqbase, &array, 0); + *seqarray = array = MEM_mallocN(sizeof(Sequence *) * (*tot), "SeqArray"); + if (use_pointer) + seq_build_array(ed->seqbasep, &array, 0); + else + seq_build_array(&ed->seqbase, &array, 0); } void BKE_sequence_iterator_begin(Editing *ed, SeqIterator *iter, bool use_pointer) { - memset(iter, 0, sizeof(*iter)); - seq_array(ed, &iter->array, &iter->tot, use_pointer); + memset(iter, 0, sizeof(*iter)); + seq_array(ed, &iter->array, &iter->tot, use_pointer); - if (iter->tot) { - iter->cur = 0; - iter->seq = iter->array[iter->cur]; - iter->valid = 1; - } + if (iter->tot) { + iter->cur = 0; + iter->seq = iter->array[iter->cur]; + iter->valid = 1; + } } void BKE_sequence_iterator_next(SeqIterator *iter) { - if (++iter->cur < iter->tot) - iter->seq = iter->array[iter->cur]; - else - iter->valid = 0; + if (++iter->cur < iter->tot) + iter->seq = iter->array[iter->cur]; + else + iter->valid = 0; } void BKE_sequence_iterator_end(SeqIterator *iter) { - if (iter->array) - MEM_freeN(iter->array); + if (iter->array) + MEM_freeN(iter->array); - iter->valid = 0; + iter->valid = 0; } static int metaseq_start(Sequence *metaseq) { - return metaseq->start + metaseq->startofs; + return metaseq->start + metaseq->startofs; } static int metaseq_end(Sequence *metaseq) { - return metaseq->start + metaseq->len - metaseq->endofs; + return metaseq->start + metaseq->len - metaseq->endofs; } -static void seq_update_sound_bounds_recursive_rec(Scene *scene, Sequence *metaseq, int start, int end) +static void seq_update_sound_bounds_recursive_rec(Scene *scene, + Sequence *metaseq, + int start, + int end) { - Sequence *seq; + Sequence *seq; - /* for sound we go over full meta tree to update bounds of the sound strips, - * since sound is played outside of evaluating the imbufs, */ - for (seq = metaseq->seqbase.first; seq; seq = seq->next) { - if (seq->type == SEQ_TYPE_META) { - seq_update_sound_bounds_recursive_rec(scene, seq, max_ii(start, metaseq_start(seq)), - min_ii(end, metaseq_end(seq))); - } - else if (ELEM(seq->type, SEQ_TYPE_SOUND_RAM, SEQ_TYPE_SCENE)) { - if (seq->scene_sound) { - int startofs = seq->startofs; - int endofs = seq->endofs; - if (seq->startofs + seq->start < start) - startofs = start - seq->start; + /* for sound we go over full meta tree to update bounds of the sound strips, + * since sound is played outside of evaluating the imbufs, */ + for (seq = metaseq->seqbase.first; seq; seq = seq->next) { + if (seq->type == SEQ_TYPE_META) { + seq_update_sound_bounds_recursive_rec( + scene, seq, max_ii(start, metaseq_start(seq)), min_ii(end, metaseq_end(seq))); + } + else if (ELEM(seq->type, SEQ_TYPE_SOUND_RAM, SEQ_TYPE_SCENE)) { + if (seq->scene_sound) { + int startofs = seq->startofs; + int endofs = seq->endofs; + if (seq->startofs + seq->start < start) + startofs = start - seq->start; - if (seq->start + seq->len - seq->endofs > end) - endofs = seq->start + seq->len - end; + if (seq->start + seq->len - seq->endofs > end) + endofs = seq->start + seq->len - end; - BKE_sound_move_scene_sound(scene, seq->scene_sound, seq->start + startofs, - seq->start + seq->len - endofs, startofs + seq->anim_startofs); - } - } - } + BKE_sound_move_scene_sound(scene, + seq->scene_sound, + seq->start + startofs, + seq->start + seq->len - endofs, + startofs + seq->anim_startofs); + } + } + } } static void seq_update_sound_bounds_recursive(Scene *scene, Sequence *metaseq) { - seq_update_sound_bounds_recursive_rec(scene, metaseq, metaseq_start(metaseq), metaseq_end(metaseq)); + seq_update_sound_bounds_recursive_rec( + scene, metaseq, metaseq_start(metaseq), metaseq_end(metaseq)); } void BKE_sequence_calc_disp(Scene *scene, Sequence *seq) { - if (seq->startofs && seq->startstill) - seq->startstill = 0; - if (seq->endofs && seq->endstill) - seq->endstill = 0; + if (seq->startofs && seq->startstill) + seq->startstill = 0; + if (seq->endofs && seq->endstill) + seq->endstill = 0; - seq->startdisp = seq->start + seq->startofs - seq->startstill; - seq->enddisp = seq->start + seq->len - seq->endofs + seq->endstill; + seq->startdisp = seq->start + seq->startofs - seq->startstill; + seq->enddisp = seq->start + seq->len - seq->endofs + seq->endstill; - seq->handsize = 10.0; /* 10 frames */ - if (seq->enddisp - seq->startdisp < 10) { - seq->handsize = (float)(0.5 * (seq->enddisp - seq->startdisp)); - } - else if (seq->enddisp - seq->startdisp > 250) { - seq->handsize = (float)((seq->enddisp - seq->startdisp) / 25); - } + seq->handsize = 10.0; /* 10 frames */ + if (seq->enddisp - seq->startdisp < 10) { + seq->handsize = (float)(0.5 * (seq->enddisp - seq->startdisp)); + } + else if (seq->enddisp - seq->startdisp > 250) { + seq->handsize = (float)((seq->enddisp - seq->startdisp) / 25); + } - if (ELEM(seq->type, SEQ_TYPE_SOUND_RAM, SEQ_TYPE_SCENE)) { - BKE_sequencer_update_sound_bounds(scene, seq); - } - else if (seq->type == SEQ_TYPE_META) { - seq_update_sound_bounds_recursive(scene, seq); - } + if (ELEM(seq->type, SEQ_TYPE_SOUND_RAM, SEQ_TYPE_SCENE)) { + BKE_sequencer_update_sound_bounds(scene, seq); + } + else if (seq->type == SEQ_TYPE_META) { + seq_update_sound_bounds_recursive(scene, seq); + } } void BKE_sequence_calc(Scene *scene, Sequence *seq) { - Sequence *seqm; - int min, max; - - /* check all metas recursively */ - seqm = seq->seqbase.first; - while (seqm) { - if (seqm->seqbase.first) BKE_sequence_calc(scene, seqm); - seqm = seqm->next; - } - - /* effects and meta: automatic start and end */ - - if (seq->type & SEQ_TYPE_EFFECT) { - /* pointers */ - if (seq->seq2 == NULL) - seq->seq2 = seq->seq1; - if (seq->seq3 == NULL) - seq->seq3 = seq->seq1; - - /* effecten go from seq1 -> seq2: test */ - - /* we take the largest start and smallest end */ - - // seq->start = seq->startdisp = MAX2(seq->seq1->startdisp, seq->seq2->startdisp); - // seq->enddisp = MIN2(seq->seq1->enddisp, seq->seq2->enddisp); - - if (seq->seq1) { - /* XXX These resets should not be necessary, but users used to be able to - * edit effect's length, leading to strange results. See [#29190] */ - seq->startofs = seq->endofs = seq->startstill = seq->endstill = 0; - seq->start = seq->startdisp = max_iii(seq->seq1->startdisp, seq->seq2->startdisp, seq->seq3->startdisp); - seq->enddisp = min_iii(seq->seq1->enddisp, seq->seq2->enddisp, seq->seq3->enddisp); - /* we cant help if strips don't overlap, it wont give useful results. - * but at least ensure 'len' is never negative which causes bad bugs elsewhere. */ - if (seq->enddisp < seq->startdisp) { - /* simple start/end swap */ - seq->start = seq->enddisp; - seq->enddisp = seq->startdisp; - seq->startdisp = seq->start; - seq->flag |= SEQ_INVALID_EFFECT; - } - else { - seq->flag &= ~SEQ_INVALID_EFFECT; - } - - seq->len = seq->enddisp - seq->startdisp; - } - else { - BKE_sequence_calc_disp(scene, seq); - } - } - else { - if (seq->type == SEQ_TYPE_META) { - seqm = seq->seqbase.first; - if (seqm) { - min = MAXFRAME * 2; - max = -MAXFRAME * 2; - while (seqm) { - if (seqm->startdisp < min) min = seqm->startdisp; - if (seqm->enddisp > max) max = seqm->enddisp; - seqm = seqm->next; - } - seq->start = min + seq->anim_startofs; - seq->len = max - min; - seq->len -= seq->anim_startofs; - seq->len -= seq->anim_endofs; - } - seq_update_sound_bounds_recursive(scene, seq); - } - BKE_sequence_calc_disp(scene, seq); - } -} - -static void seq_multiview_name( - Scene *scene, const int view_id, const char *prefix, const char *ext, - char *r_path, size_t r_size) -{ - const char *suffix = BKE_scene_multiview_view_id_suffix_get(&scene->r, view_id); - BLI_snprintf(r_path, r_size, "%s%s%s", prefix, suffix, ext); + Sequence *seqm; + int min, max; + + /* check all metas recursively */ + seqm = seq->seqbase.first; + while (seqm) { + if (seqm->seqbase.first) + BKE_sequence_calc(scene, seqm); + seqm = seqm->next; + } + + /* effects and meta: automatic start and end */ + + if (seq->type & SEQ_TYPE_EFFECT) { + /* pointers */ + if (seq->seq2 == NULL) + seq->seq2 = seq->seq1; + if (seq->seq3 == NULL) + seq->seq3 = seq->seq1; + + /* effecten go from seq1 -> seq2: test */ + + /* we take the largest start and smallest end */ + + // seq->start = seq->startdisp = MAX2(seq->seq1->startdisp, seq->seq2->startdisp); + // seq->enddisp = MIN2(seq->seq1->enddisp, seq->seq2->enddisp); + + if (seq->seq1) { + /* XXX These resets should not be necessary, but users used to be able to + * edit effect's length, leading to strange results. See [#29190] */ + seq->startofs = seq->endofs = seq->startstill = seq->endstill = 0; + seq->start = seq->startdisp = max_iii( + seq->seq1->startdisp, seq->seq2->startdisp, seq->seq3->startdisp); + seq->enddisp = min_iii(seq->seq1->enddisp, seq->seq2->enddisp, seq->seq3->enddisp); + /* we cant help if strips don't overlap, it wont give useful results. + * but at least ensure 'len' is never negative which causes bad bugs elsewhere. */ + if (seq->enddisp < seq->startdisp) { + /* simple start/end swap */ + seq->start = seq->enddisp; + seq->enddisp = seq->startdisp; + seq->startdisp = seq->start; + seq->flag |= SEQ_INVALID_EFFECT; + } + else { + seq->flag &= ~SEQ_INVALID_EFFECT; + } + + seq->len = seq->enddisp - seq->startdisp; + } + else { + BKE_sequence_calc_disp(scene, seq); + } + } + else { + if (seq->type == SEQ_TYPE_META) { + seqm = seq->seqbase.first; + if (seqm) { + min = MAXFRAME * 2; + max = -MAXFRAME * 2; + while (seqm) { + if (seqm->startdisp < min) + min = seqm->startdisp; + if (seqm->enddisp > max) + max = seqm->enddisp; + seqm = seqm->next; + } + seq->start = min + seq->anim_startofs; + seq->len = max - min; + seq->len -= seq->anim_startofs; + seq->len -= seq->anim_endofs; + } + seq_update_sound_bounds_recursive(scene, seq); + } + BKE_sequence_calc_disp(scene, seq); + } +} + +static void seq_multiview_name(Scene *scene, + const int view_id, + const char *prefix, + const char *ext, + char *r_path, + size_t r_size) +{ + const char *suffix = BKE_scene_multiview_view_id_suffix_get(&scene->r, view_id); + BLI_snprintf(r_path, r_size, "%s%s%s", prefix, suffix, ext); } /* note: caller should run BKE_sequence_calc(scene, seq) after */ void BKE_sequence_reload_new_file(Scene *scene, Sequence *seq, const bool lock_range) { - char path[FILE_MAX]; - int prev_startdisp = 0, prev_enddisp = 0; - /* note: don't rename the strip, will break animation curves */ - - if (ELEM(seq->type, - SEQ_TYPE_MOVIE, SEQ_TYPE_IMAGE, SEQ_TYPE_SOUND_RAM, - SEQ_TYPE_SCENE, SEQ_TYPE_META, SEQ_TYPE_MOVIECLIP, SEQ_TYPE_MASK) == 0) - { - return; - } - - if (lock_range) { - /* keep so we don't have to move the actual start and end points (only the data) */ - BKE_sequence_calc_disp(scene, seq); - prev_startdisp = seq->startdisp; - prev_enddisp = seq->enddisp; - } - - switch (seq->type) { - case SEQ_TYPE_IMAGE: - { - /* Hack? */ - size_t olen = MEM_allocN_len(seq->strip->stripdata) / sizeof(StripElem); - - seq->len = olen; - seq->len -= seq->anim_startofs; - seq->len -= seq->anim_endofs; - if (seq->len < 0) { - seq->len = 0; - } - break; - } - case SEQ_TYPE_MOVIE: - { - StripAnim *sanim; - bool is_multiview_loaded = false; - const bool is_multiview = (seq->flag & SEQ_USE_VIEWS) != 0 && - (scene->r.scemode & R_MULTIVIEW) != 0; - - BLI_join_dirfile(path, sizeof(path), seq->strip->dir, - seq->strip->stripdata->name); - BLI_path_abs(path, BKE_main_blendfile_path_from_global()); - - BKE_sequence_free_anim(seq); - - if (is_multiview && (seq->views_format == R_IMF_VIEWS_INDIVIDUAL)) { - char prefix[FILE_MAX]; - const char *ext = NULL; - const int totfiles = seq_num_files(scene, seq->views_format, true); - int i = 0; - - BKE_scene_multiview_view_prefix_get(scene, path, prefix, &ext); - - if (prefix[0] != '\0') { - for (i = 0; i < totfiles; i++) { - struct anim *anim; - char str[FILE_MAX]; - - seq_multiview_name(scene, i, prefix, ext, str, FILE_MAX); - anim = openanim(str, IB_rect | ((seq->flag & SEQ_FILTERY) ? IB_animdeinterlace : 0), - seq->streamindex, seq->strip->colorspace_settings.name); - - if (anim) { - seq_anim_add_suffix(scene, anim, i); - sanim = MEM_mallocN(sizeof(StripAnim), "Strip Anim"); - BLI_addtail(&seq->anims, sanim); - sanim->anim = anim; - } - } - is_multiview_loaded = true; - } - } - - if (is_multiview_loaded == false) { - struct anim *anim; - anim = openanim(path, IB_rect | ((seq->flag & SEQ_FILTERY) ? IB_animdeinterlace : 0), - seq->streamindex, seq->strip->colorspace_settings.name); - if (anim) { - sanim = MEM_mallocN(sizeof(StripAnim), "Strip Anim"); - BLI_addtail(&seq->anims, sanim); - sanim->anim = anim; - } - } - - /* use the first video as reference for everything */ - sanim = seq->anims.first; - - if ((!sanim) || (!sanim->anim)) { - return; - } - - IMB_anim_load_metadata(sanim->anim); - - seq->len = IMB_anim_get_duration(sanim->anim, seq->strip->proxy ? seq->strip->proxy->tc : IMB_TC_RECORD_RUN); - - seq->anim_preseek = IMB_anim_get_preseek(sanim->anim); - - seq->len -= seq->anim_startofs; - seq->len -= seq->anim_endofs; - if (seq->len < 0) { - seq->len = 0; - } - break; - } - case SEQ_TYPE_MOVIECLIP: - if (seq->clip == NULL) - return; - - seq->len = BKE_movieclip_get_duration(seq->clip); - - seq->len -= seq->anim_startofs; - seq->len -= seq->anim_endofs; - if (seq->len < 0) { - seq->len = 0; - } - break; - case SEQ_TYPE_MASK: - if (seq->mask == NULL) - return; - seq->len = BKE_mask_get_duration(seq->mask); - seq->len -= seq->anim_startofs; - seq->len -= seq->anim_endofs; - if (seq->len < 0) { - seq->len = 0; - } - break; - case SEQ_TYPE_SOUND_RAM: + char path[FILE_MAX]; + int prev_startdisp = 0, prev_enddisp = 0; + /* note: don't rename the strip, will break animation curves */ + + if (ELEM(seq->type, + SEQ_TYPE_MOVIE, + SEQ_TYPE_IMAGE, + SEQ_TYPE_SOUND_RAM, + SEQ_TYPE_SCENE, + SEQ_TYPE_META, + SEQ_TYPE_MOVIECLIP, + SEQ_TYPE_MASK) == 0) { + return; + } + + if (lock_range) { + /* keep so we don't have to move the actual start and end points (only the data) */ + BKE_sequence_calc_disp(scene, seq); + prev_startdisp = seq->startdisp; + prev_enddisp = seq->enddisp; + } + + switch (seq->type) { + case SEQ_TYPE_IMAGE: { + /* Hack? */ + size_t olen = MEM_allocN_len(seq->strip->stripdata) / sizeof(StripElem); + + seq->len = olen; + seq->len -= seq->anim_startofs; + seq->len -= seq->anim_endofs; + if (seq->len < 0) { + seq->len = 0; + } + break; + } + case SEQ_TYPE_MOVIE: { + StripAnim *sanim; + bool is_multiview_loaded = false; + const bool is_multiview = (seq->flag & SEQ_USE_VIEWS) != 0 && + (scene->r.scemode & R_MULTIVIEW) != 0; + + BLI_join_dirfile(path, sizeof(path), seq->strip->dir, seq->strip->stripdata->name); + BLI_path_abs(path, BKE_main_blendfile_path_from_global()); + + BKE_sequence_free_anim(seq); + + if (is_multiview && (seq->views_format == R_IMF_VIEWS_INDIVIDUAL)) { + char prefix[FILE_MAX]; + const char *ext = NULL; + const int totfiles = seq_num_files(scene, seq->views_format, true); + int i = 0; + + BKE_scene_multiview_view_prefix_get(scene, path, prefix, &ext); + + if (prefix[0] != '\0') { + for (i = 0; i < totfiles; i++) { + struct anim *anim; + char str[FILE_MAX]; + + seq_multiview_name(scene, i, prefix, ext, str, FILE_MAX); + anim = openanim(str, + IB_rect | ((seq->flag & SEQ_FILTERY) ? IB_animdeinterlace : 0), + seq->streamindex, + seq->strip->colorspace_settings.name); + + if (anim) { + seq_anim_add_suffix(scene, anim, i); + sanim = MEM_mallocN(sizeof(StripAnim), "Strip Anim"); + BLI_addtail(&seq->anims, sanim); + sanim->anim = anim; + } + } + is_multiview_loaded = true; + } + } + + if (is_multiview_loaded == false) { + struct anim *anim; + anim = openanim(path, + IB_rect | ((seq->flag & SEQ_FILTERY) ? IB_animdeinterlace : 0), + seq->streamindex, + seq->strip->colorspace_settings.name); + if (anim) { + sanim = MEM_mallocN(sizeof(StripAnim), "Strip Anim"); + BLI_addtail(&seq->anims, sanim); + sanim->anim = anim; + } + } + + /* use the first video as reference for everything */ + sanim = seq->anims.first; + + if ((!sanim) || (!sanim->anim)) { + return; + } + + IMB_anim_load_metadata(sanim->anim); + + seq->len = IMB_anim_get_duration( + sanim->anim, seq->strip->proxy ? seq->strip->proxy->tc : IMB_TC_RECORD_RUN); + + seq->anim_preseek = IMB_anim_get_preseek(sanim->anim); + + seq->len -= seq->anim_startofs; + seq->len -= seq->anim_endofs; + if (seq->len < 0) { + seq->len = 0; + } + break; + } + case SEQ_TYPE_MOVIECLIP: + if (seq->clip == NULL) + return; + + seq->len = BKE_movieclip_get_duration(seq->clip); + + seq->len -= seq->anim_startofs; + seq->len -= seq->anim_endofs; + if (seq->len < 0) { + seq->len = 0; + } + break; + case SEQ_TYPE_MASK: + if (seq->mask == NULL) + return; + seq->len = BKE_mask_get_duration(seq->mask); + seq->len -= seq->anim_startofs; + seq->len -= seq->anim_endofs; + if (seq->len < 0) { + seq->len = 0; + } + break; + case SEQ_TYPE_SOUND_RAM: #ifdef WITH_AUDASPACE - if (!seq->sound) - return; - seq->len = ceil((double)AUD_getInfo(seq->sound->playback_handle).length * FPS); - seq->len -= seq->anim_startofs; - seq->len -= seq->anim_endofs; - if (seq->len < 0) { - seq->len = 0; - } + if (!seq->sound) + return; + seq->len = ceil((double)AUD_getInfo(seq->sound->playback_handle).length * FPS); + seq->len -= seq->anim_startofs; + seq->len -= seq->anim_endofs; + if (seq->len < 0) { + seq->len = 0; + } #else - return; + return; #endif - break; - case SEQ_TYPE_SCENE: - { - seq->len = (seq->scene) ? seq->scene->r.efra - seq->scene->r.sfra + 1 : 0; - seq->len -= seq->anim_startofs; - seq->len -= seq->anim_endofs; - if (seq->len < 0) { - seq->len = 0; - } - break; - } - } - - free_proxy_seq(seq); - - if (lock_range) { - BKE_sequence_tx_set_final_left(seq, prev_startdisp); - BKE_sequence_tx_set_final_right(seq, prev_enddisp); - BKE_sequence_single_fix(seq); - } - - BKE_sequence_calc(scene, seq); + break; + case SEQ_TYPE_SCENE: { + seq->len = (seq->scene) ? seq->scene->r.efra - seq->scene->r.sfra + 1 : 0; + seq->len -= seq->anim_startofs; + seq->len -= seq->anim_endofs; + if (seq->len < 0) { + seq->len = 0; + } + break; + } + } + + free_proxy_seq(seq); + + if (lock_range) { + BKE_sequence_tx_set_final_left(seq, prev_startdisp); + BKE_sequence_tx_set_final_right(seq, prev_enddisp); + BKE_sequence_single_fix(seq); + } + + BKE_sequence_calc(scene, seq); } void BKE_sequencer_sort(Scene *scene) { - /* all strips together per kind, and in order of y location ("machine") */ - ListBase seqbase, effbase; - Editing *ed = BKE_sequencer_editing_get(scene, false); - Sequence *seq, *seqt; - - if (ed == NULL) - return; - - BLI_listbase_clear(&seqbase); - BLI_listbase_clear(&effbase); - - while ((seq = BLI_pophead(ed->seqbasep))) { - - if (seq->type & SEQ_TYPE_EFFECT) { - seqt = effbase.first; - while (seqt) { - if (seqt->machine >= seq->machine) { - BLI_insertlinkbefore(&effbase, seqt, seq); - break; - } - seqt = seqt->next; - } - if (seqt == NULL) - BLI_addtail(&effbase, seq); - } - else { - seqt = seqbase.first; - while (seqt) { - if (seqt->machine >= seq->machine) { - BLI_insertlinkbefore(&seqbase, seqt, seq); - break; - } - seqt = seqt->next; - } - if (seqt == NULL) - BLI_addtail(&seqbase, seq); - } - } - - BLI_movelisttolist(&seqbase, &effbase); - *(ed->seqbasep) = seqbase; + /* all strips together per kind, and in order of y location ("machine") */ + ListBase seqbase, effbase; + Editing *ed = BKE_sequencer_editing_get(scene, false); + Sequence *seq, *seqt; + + if (ed == NULL) + return; + + BLI_listbase_clear(&seqbase); + BLI_listbase_clear(&effbase); + + while ((seq = BLI_pophead(ed->seqbasep))) { + + if (seq->type & SEQ_TYPE_EFFECT) { + seqt = effbase.first; + while (seqt) { + if (seqt->machine >= seq->machine) { + BLI_insertlinkbefore(&effbase, seqt, seq); + break; + } + seqt = seqt->next; + } + if (seqt == NULL) + BLI_addtail(&effbase, seq); + } + else { + seqt = seqbase.first; + while (seqt) { + if (seqt->machine >= seq->machine) { + BLI_insertlinkbefore(&seqbase, seqt, seq); + break; + } + seqt = seqt->next; + } + if (seqt == NULL) + BLI_addtail(&seqbase, seq); + } + } + + BLI_movelisttolist(&seqbase, &effbase); + *(ed->seqbasep) = seqbase; } /** Comparison function suitable to be used with BLI_listbase_sort()... */ int BKE_sequencer_cmp_time_startdisp(const void *a, const void *b) { - const Sequence *seq_a = a; - const Sequence *seq_b = b; + const Sequence *seq_a = a; + const Sequence *seq_b = b; - return (seq_a->startdisp > seq_b->startdisp); + return (seq_a->startdisp > seq_b->startdisp); } static int clear_scene_in_allseqs_cb(Sequence *seq, void *arg_pt) { - if (seq->scene == (Scene *)arg_pt) - seq->scene = NULL; - return 1; + if (seq->scene == (Scene *)arg_pt) + seq->scene = NULL; + return 1; } void BKE_sequencer_clear_scene_in_allseqs(Main *bmain, Scene *scene) { - Scene *scene_iter; + Scene *scene_iter; - /* when a scene is deleted: test all seqs */ - for (scene_iter = bmain->scenes.first; scene_iter; scene_iter = scene_iter->id.next) { - if (scene_iter != scene && scene_iter->ed) { - BKE_sequencer_base_recursive_apply(&scene_iter->ed->seqbase, clear_scene_in_allseqs_cb, scene); - } - } + /* when a scene is deleted: test all seqs */ + for (scene_iter = bmain->scenes.first; scene_iter; scene_iter = scene_iter->id.next) { + if (scene_iter != scene && scene_iter->ed) { + BKE_sequencer_base_recursive_apply( + &scene_iter->ed->seqbase, clear_scene_in_allseqs_cb, scene); + } + } } typedef struct SeqUniqueInfo { - Sequence *seq; - char name_src[SEQ_NAME_MAXSTR]; - char name_dest[SEQ_NAME_MAXSTR]; - int count; - int match; + Sequence *seq; + char name_src[SEQ_NAME_MAXSTR]; + char name_dest[SEQ_NAME_MAXSTR]; + int count; + int match; } SeqUniqueInfo; static void seqbase_unique_name(ListBase *seqbasep, SeqUniqueInfo *sui) { - Sequence *seq; - for (seq = seqbasep->first; seq; seq = seq->next) { - if ((sui->seq != seq) && STREQ(sui->name_dest, seq->name + 2)) { - /* SEQ_NAME_MAXSTR -4 for the number, -1 for \0, - 2 for prefix */ - BLI_snprintf(sui->name_dest, sizeof(sui->name_dest), "%.*s.%03d", SEQ_NAME_MAXSTR - 4 - 1 - 2, - sui->name_src, sui->count++); - sui->match = 1; /* be sure to re-scan */ - } - } + Sequence *seq; + for (seq = seqbasep->first; seq; seq = seq->next) { + if ((sui->seq != seq) && STREQ(sui->name_dest, seq->name + 2)) { + /* SEQ_NAME_MAXSTR -4 for the number, -1 for \0, - 2 for prefix */ + BLI_snprintf(sui->name_dest, + sizeof(sui->name_dest), + "%.*s.%03d", + SEQ_NAME_MAXSTR - 4 - 1 - 2, + sui->name_src, + sui->count++); + sui->match = 1; /* be sure to re-scan */ + } + } } static int seqbase_unique_name_recursive_cb(Sequence *seq, void *arg_pt) { - if (seq->seqbase.first) - seqbase_unique_name(&seq->seqbase, (SeqUniqueInfo *)arg_pt); - return 1; + if (seq->seqbase.first) + seqbase_unique_name(&seq->seqbase, (SeqUniqueInfo *)arg_pt); + return 1; } void BKE_sequence_base_unique_name_recursive(ListBase *seqbasep, Sequence *seq) { - SeqUniqueInfo sui; - char *dot; - sui.seq = seq; - BLI_strncpy(sui.name_src, seq->name + 2, sizeof(sui.name_src)); - BLI_strncpy(sui.name_dest, seq->name + 2, sizeof(sui.name_dest)); + SeqUniqueInfo sui; + char *dot; + sui.seq = seq; + BLI_strncpy(sui.name_src, seq->name + 2, sizeof(sui.name_src)); + BLI_strncpy(sui.name_dest, seq->name + 2, sizeof(sui.name_dest)); - sui.count = 1; - sui.match = 1; /* assume the worst to start the loop */ + sui.count = 1; + sui.match = 1; /* assume the worst to start the loop */ - /* Strip off the suffix */ - if ((dot = strrchr(sui.name_src, '.'))) { - *dot = '\0'; - dot++; + /* Strip off the suffix */ + if ((dot = strrchr(sui.name_src, '.'))) { + *dot = '\0'; + dot++; - if (*dot) - sui.count = atoi(dot) + 1; - } + if (*dot) + sui.count = atoi(dot) + 1; + } - while (sui.match) { - sui.match = 0; - seqbase_unique_name(seqbasep, &sui); - BKE_sequencer_base_recursive_apply(seqbasep, seqbase_unique_name_recursive_cb, &sui); - } + while (sui.match) { + sui.match = 0; + seqbase_unique_name(seqbasep, &sui); + BKE_sequencer_base_recursive_apply(seqbasep, seqbase_unique_name_recursive_cb, &sui); + } - BLI_strncpy(seq->name + 2, sui.name_dest, sizeof(seq->name) - 2); + BLI_strncpy(seq->name + 2, sui.name_dest, sizeof(seq->name) - 2); } static const char *give_seqname_by_type(int type) { - switch (type) { - case SEQ_TYPE_META: return "Meta"; - case SEQ_TYPE_IMAGE: return "Image"; - case SEQ_TYPE_SCENE: return "Scene"; - case SEQ_TYPE_MOVIE: return "Movie"; - case SEQ_TYPE_MOVIECLIP: return "Clip"; - case SEQ_TYPE_MASK: return "Mask"; - case SEQ_TYPE_SOUND_RAM: return "Audio"; - case SEQ_TYPE_CROSS: return "Cross"; - case SEQ_TYPE_GAMCROSS: return "Gamma Cross"; - case SEQ_TYPE_ADD: return "Add"; - case SEQ_TYPE_SUB: return "Sub"; - case SEQ_TYPE_MUL: return "Mul"; - case SEQ_TYPE_ALPHAOVER: return "Alpha Over"; - case SEQ_TYPE_ALPHAUNDER: return "Alpha Under"; - case SEQ_TYPE_OVERDROP: return "Over Drop"; - case SEQ_TYPE_COLORMIX: return "Color Mix"; - case SEQ_TYPE_WIPE: return "Wipe"; - case SEQ_TYPE_GLOW: return "Glow"; - case SEQ_TYPE_TRANSFORM: return "Transform"; - case SEQ_TYPE_COLOR: return "Color"; - case SEQ_TYPE_MULTICAM: return "Multicam"; - case SEQ_TYPE_ADJUSTMENT: return "Adjustment"; - case SEQ_TYPE_SPEED: return "Speed"; - case SEQ_TYPE_GAUSSIAN_BLUR: return "Gaussian Blur"; - case SEQ_TYPE_TEXT: return "Text"; - default: - return NULL; - } + switch (type) { + case SEQ_TYPE_META: + return "Meta"; + case SEQ_TYPE_IMAGE: + return "Image"; + case SEQ_TYPE_SCENE: + return "Scene"; + case SEQ_TYPE_MOVIE: + return "Movie"; + case SEQ_TYPE_MOVIECLIP: + return "Clip"; + case SEQ_TYPE_MASK: + return "Mask"; + case SEQ_TYPE_SOUND_RAM: + return "Audio"; + case SEQ_TYPE_CROSS: + return "Cross"; + case SEQ_TYPE_GAMCROSS: + return "Gamma Cross"; + case SEQ_TYPE_ADD: + return "Add"; + case SEQ_TYPE_SUB: + return "Sub"; + case SEQ_TYPE_MUL: + return "Mul"; + case SEQ_TYPE_ALPHAOVER: + return "Alpha Over"; + case SEQ_TYPE_ALPHAUNDER: + return "Alpha Under"; + case SEQ_TYPE_OVERDROP: + return "Over Drop"; + case SEQ_TYPE_COLORMIX: + return "Color Mix"; + case SEQ_TYPE_WIPE: + return "Wipe"; + case SEQ_TYPE_GLOW: + return "Glow"; + case SEQ_TYPE_TRANSFORM: + return "Transform"; + case SEQ_TYPE_COLOR: + return "Color"; + case SEQ_TYPE_MULTICAM: + return "Multicam"; + case SEQ_TYPE_ADJUSTMENT: + return "Adjustment"; + case SEQ_TYPE_SPEED: + return "Speed"; + case SEQ_TYPE_GAUSSIAN_BLUR: + return "Gaussian Blur"; + case SEQ_TYPE_TEXT: + return "Text"; + default: + return NULL; + } } const char *BKE_sequence_give_name(Sequence *seq) { - const char *name = give_seqname_by_type(seq->type); + const char *name = give_seqname_by_type(seq->type); - if (!name) { - if (!(seq->type & SEQ_TYPE_EFFECT)) { - return seq->strip->dir; - } - else { - return "Effect"; - } - } - return name; + if (!name) { + if (!(seq->type & SEQ_TYPE_EFFECT)) { + return seq->strip->dir; + } + else { + return "Effect"; + } + } + return name; } ListBase *BKE_sequence_seqbase_get(Sequence *seq, int *r_offset) { - ListBase *seqbase = NULL; - - switch (seq->type) { - case SEQ_TYPE_META: - { - seqbase = &seq->seqbase; - *r_offset = seq->start; - break; - } - case SEQ_TYPE_SCENE: - { - if (seq->flag & SEQ_SCENE_STRIPS) { - Editing *ed = BKE_sequencer_editing_get(seq->scene, false); - if (ed) { - seqbase = &ed->seqbase; - *r_offset = seq->scene->r.sfra; - } - } - break; - } - } - - return seqbase; + ListBase *seqbase = NULL; + + switch (seq->type) { + case SEQ_TYPE_META: { + seqbase = &seq->seqbase; + *r_offset = seq->start; + break; + } + case SEQ_TYPE_SCENE: { + if (seq->flag & SEQ_SCENE_STRIPS) { + Editing *ed = BKE_sequencer_editing_get(seq->scene, false); + if (ed) { + seqbase = &ed->seqbase; + *r_offset = seq->scene->r.sfra; + } + } + break; + } + } + + return seqbase; } /*********************** DO THE SEQUENCE *************************/ static void make_black_ibuf(ImBuf *ibuf) { - unsigned int *rect; - float *rect_float; - int tot; + unsigned int *rect; + float *rect_float; + int tot; - if (ibuf == NULL || (ibuf->rect == NULL && ibuf->rect_float == NULL)) { - return; - } + if (ibuf == NULL || (ibuf->rect == NULL && ibuf->rect_float == NULL)) { + return; + } - tot = ibuf->x * ibuf->y; + tot = ibuf->x * ibuf->y; - rect = ibuf->rect; - rect_float = ibuf->rect_float; + rect = ibuf->rect; + rect_float = ibuf->rect_float; - if (rect) { - memset(rect, 0, tot * sizeof(char) * 4); - } + if (rect) { + memset(rect, 0, tot * sizeof(char) * 4); + } - if (rect_float) { - memset(rect_float, 0, tot * sizeof(float) * 4); - } + if (rect_float) { + memset(rect_float, 0, tot * sizeof(float) * 4); + } } static void multibuf(ImBuf *ibuf, const float fmul) { - char *rt; - float *rt_float; + char *rt; + float *rt_float; - int a; + int a; - rt = (char *)ibuf->rect; - rt_float = ibuf->rect_float; + rt = (char *)ibuf->rect; + rt_float = ibuf->rect_float; - if (rt) { - const int imul = (int)(256.0f * fmul); - a = ibuf->x * ibuf->y; - while (a--) { - rt[0] = min_ii((imul * rt[0]) >> 8, 255); - rt[1] = min_ii((imul * rt[1]) >> 8, 255); - rt[2] = min_ii((imul * rt[2]) >> 8, 255); - rt[3] = min_ii((imul * rt[3]) >> 8, 255); + if (rt) { + const int imul = (int)(256.0f * fmul); + a = ibuf->x * ibuf->y; + while (a--) { + rt[0] = min_ii((imul * rt[0]) >> 8, 255); + rt[1] = min_ii((imul * rt[1]) >> 8, 255); + rt[2] = min_ii((imul * rt[2]) >> 8, 255); + rt[3] = min_ii((imul * rt[3]) >> 8, 255); - rt += 4; - } - } - if (rt_float) { - a = ibuf->x * ibuf->y; - while (a--) { - rt_float[0] *= fmul; - rt_float[1] *= fmul; - rt_float[2] *= fmul; - rt_float[3] *= fmul; + rt += 4; + } + } + if (rt_float) { + a = ibuf->x * ibuf->y; + while (a--) { + rt_float[0] *= fmul; + rt_float[1] *= fmul; + rt_float[2] *= fmul; + rt_float[3] *= fmul; - rt_float += 4; - } - } + rt_float += 4; + } + } } static float give_stripelem_index(Sequence *seq, float cfra) { - float nr; - int sta = seq->start; - int end = seq->start + seq->len - 1; - - if (seq->type & SEQ_TYPE_EFFECT) { - end = seq->enddisp; - } - - if (end < sta) { - return -1; - } - - if (seq->flag & SEQ_REVERSE_FRAMES) { - /*reverse frame in this sequence */ - if (cfra <= sta) nr = end - sta; - else if (cfra >= end) nr = 0; - else nr = end - cfra; - } - else { - if (cfra <= sta) nr = 0; - else if (cfra >= end) nr = end - sta; - else nr = cfra - sta; - } - - if (seq->strobe < 1.0f) seq->strobe = 1.0f; - - if (seq->strobe > 1.0f) { - nr -= fmodf((double)nr, (double)seq->strobe); - } - - return nr; + float nr; + int sta = seq->start; + int end = seq->start + seq->len - 1; + + if (seq->type & SEQ_TYPE_EFFECT) { + end = seq->enddisp; + } + + if (end < sta) { + return -1; + } + + if (seq->flag & SEQ_REVERSE_FRAMES) { + /*reverse frame in this sequence */ + if (cfra <= sta) + nr = end - sta; + else if (cfra >= end) + nr = 0; + else + nr = end - cfra; + } + else { + if (cfra <= sta) + nr = 0; + else if (cfra >= end) + nr = end - sta; + else + nr = cfra - sta; + } + + if (seq->strobe < 1.0f) + seq->strobe = 1.0f; + + if (seq->strobe > 1.0f) { + nr -= fmodf((double)nr, (double)seq->strobe); + } + + return nr; } StripElem *BKE_sequencer_give_stripelem(Sequence *seq, int cfra) { - StripElem *se = seq->strip->stripdata; + StripElem *se = seq->strip->stripdata; - if (seq->type == SEQ_TYPE_IMAGE) { - /* only IMAGE strips use the whole array, MOVIE strips use only the first element, - * all other strips don't use this... - */ + if (seq->type == SEQ_TYPE_IMAGE) { + /* only IMAGE strips use the whole array, MOVIE strips use only the first element, + * all other strips don't use this... + */ - int nr = (int) give_stripelem_index(seq, cfra); + int nr = (int)give_stripelem_index(seq, cfra); - if (nr == -1 || se == NULL) - return NULL; + if (nr == -1 || se == NULL) + return NULL; - se += nr + seq->anim_startofs; - } - return se; + se += nr + seq->anim_startofs; + } + return se; } static int evaluate_seq_frame_gen(Sequence **seq_arr, ListBase *seqbase, int cfra, int chanshown) { - /* Use arbitrary sized linked list, the size could be over MAXSEQ. */ - LinkNodePair effect_inputs = {NULL, NULL}; - int totseq = 0; - - memset(seq_arr, 0, sizeof(Sequence *) * (MAXSEQ + 1)); - - for (Sequence *seq = seqbase->first; seq; seq = seq->next) { - if ((seq->startdisp <= cfra) && (seq->enddisp > cfra)) { - if ((seq->type & SEQ_TYPE_EFFECT) && !(seq->flag & SEQ_MUTE)) { - - if (seq->seq1) { - BLI_linklist_append_alloca(&effect_inputs, seq->seq1); - } - - if (seq->seq2) { - BLI_linklist_append_alloca(&effect_inputs, seq->seq2); - } - - if (seq->seq3) { - BLI_linklist_append_alloca(&effect_inputs, seq->seq3); - } - } - - seq_arr[seq->machine] = seq; - totseq++; - } - } - - /* Drop strips which are used for effect inputs, we don't want - * them to blend into render stack in any other way than effect - * string rendering. - */ - for (LinkNode *seq_item = effect_inputs.list; seq_item; seq_item = seq_item->next) { - Sequence *seq = seq_item->link; - /* It's possible that effetc strip would be placed to the same - * 'machine' as it's inputs. We don't want to clear such strips - * from the stack. - */ - if (seq_arr[seq->machine] && seq_arr[seq->machine]->type & SEQ_TYPE_EFFECT) { - continue; - } - /* If we're shown a specified channel, then we want to see the stirps - * which belongs to this machine. - */ - if (chanshown != 0 && chanshown <= seq->machine) { - continue; - } - seq_arr[seq->machine] = NULL; - } - - return totseq; + /* Use arbitrary sized linked list, the size could be over MAXSEQ. */ + LinkNodePair effect_inputs = {NULL, NULL}; + int totseq = 0; + + memset(seq_arr, 0, sizeof(Sequence *) * (MAXSEQ + 1)); + + for (Sequence *seq = seqbase->first; seq; seq = seq->next) { + if ((seq->startdisp <= cfra) && (seq->enddisp > cfra)) { + if ((seq->type & SEQ_TYPE_EFFECT) && !(seq->flag & SEQ_MUTE)) { + + if (seq->seq1) { + BLI_linklist_append_alloca(&effect_inputs, seq->seq1); + } + + if (seq->seq2) { + BLI_linklist_append_alloca(&effect_inputs, seq->seq2); + } + + if (seq->seq3) { + BLI_linklist_append_alloca(&effect_inputs, seq->seq3); + } + } + + seq_arr[seq->machine] = seq; + totseq++; + } + } + + /* Drop strips which are used for effect inputs, we don't want + * them to blend into render stack in any other way than effect + * string rendering. + */ + for (LinkNode *seq_item = effect_inputs.list; seq_item; seq_item = seq_item->next) { + Sequence *seq = seq_item->link; + /* It's possible that effetc strip would be placed to the same + * 'machine' as it's inputs. We don't want to clear such strips + * from the stack. + */ + if (seq_arr[seq->machine] && seq_arr[seq->machine]->type & SEQ_TYPE_EFFECT) { + continue; + } + /* If we're shown a specified channel, then we want to see the stirps + * which belongs to this machine. + */ + if (chanshown != 0 && chanshown <= seq->machine) { + continue; + } + seq_arr[seq->machine] = NULL; + } + + return totseq; } int BKE_sequencer_evaluate_frame(Scene *scene, int cfra) { - Editing *ed = BKE_sequencer_editing_get(scene, false); - Sequence *seq_arr[MAXSEQ + 1]; + Editing *ed = BKE_sequencer_editing_get(scene, false); + Sequence *seq_arr[MAXSEQ + 1]; - if (ed == NULL) - return 0; + if (ed == NULL) + return 0; - return evaluate_seq_frame_gen(seq_arr, ed->seqbasep, cfra, 0); + return evaluate_seq_frame_gen(seq_arr, ed->seqbasep, cfra, 0); } static bool video_seq_is_rendered(Sequence *seq) { - return (seq && !(seq->flag & SEQ_MUTE) && seq->type != SEQ_TYPE_SOUND_RAM); + return (seq && !(seq->flag & SEQ_MUTE) && seq->type != SEQ_TYPE_SOUND_RAM); } static int get_shown_sequences(ListBase *seqbasep, int cfra, int chanshown, Sequence **seq_arr_out) { - Sequence *seq_arr[MAXSEQ + 1]; - int b = chanshown; - int cnt = 0; + Sequence *seq_arr[MAXSEQ + 1]; + int b = chanshown; + int cnt = 0; - if (b > MAXSEQ) { - return 0; - } + if (b > MAXSEQ) { + return 0; + } - if (evaluate_seq_frame_gen(seq_arr, seqbasep, cfra, chanshown)) { - if (b == 0) { - b = MAXSEQ; - } - for (; b > 0; b--) { - if (video_seq_is_rendered(seq_arr[b])) { - break; - } - } - } + if (evaluate_seq_frame_gen(seq_arr, seqbasep, cfra, chanshown)) { + if (b == 0) { + b = MAXSEQ; + } + for (; b > 0; b--) { + if (video_seq_is_rendered(seq_arr[b])) { + break; + } + } + } - chanshown = b; + chanshown = b; - for (; b > 0; b--) { - if (video_seq_is_rendered(seq_arr[b])) { - if (seq_arr[b]->blend_mode == SEQ_BLEND_REPLACE) { - break; - } - } - } + for (; b > 0; b--) { + if (video_seq_is_rendered(seq_arr[b])) { + if (seq_arr[b]->blend_mode == SEQ_BLEND_REPLACE) { + break; + } + } + } - for (; b <= chanshown && b >= 0; b++) { - if (video_seq_is_rendered(seq_arr[b])) { - seq_arr_out[cnt++] = seq_arr[b]; - } - } + for (; b <= chanshown && b >= 0; b++) { + if (video_seq_is_rendered(seq_arr[b])) { + seq_arr_out[cnt++] = seq_arr[b]; + } + } - return cnt; + return cnt; } /*********************** proxy management *************************/ typedef struct SeqIndexBuildContext { - struct IndexBuildContext *index_context; - - int tc_flags; - int size_flags; - int quality; - bool overwrite; - int view_id; - - Main *bmain; - Depsgraph *depsgraph; - Scene *scene; - Sequence *seq, *orig_seq; + struct IndexBuildContext *index_context; + + int tc_flags; + int size_flags; + int quality; + bool overwrite; + int view_id; + + Main *bmain; + Depsgraph *depsgraph; + Scene *scene; + Sequence *seq, *orig_seq; } SeqIndexBuildContext; #define PROXY_MAXFILE (2 * FILE_MAXDIR + FILE_MAXFILE) static IMB_Proxy_Size seq_rendersize_to_proxysize(int size) { - if (size >= 100) { - return IMB_PROXY_NONE; - } - if (size >= 99) { - return IMB_PROXY_100; - } - if (size >= 75) { - return IMB_PROXY_75; - } - if (size >= 50) { - return IMB_PROXY_50; - } - return IMB_PROXY_25; + if (size >= 100) { + return IMB_PROXY_NONE; + } + if (size >= 99) { + return IMB_PROXY_100; + } + if (size >= 75) { + return IMB_PROXY_75; + } + if (size >= 50) { + return IMB_PROXY_50; + } + return IMB_PROXY_25; } static double seq_rendersize_to_scale_factor(int size) { - if (size >= 99) { - return 1.0; - } - if (size >= 75) { - return 0.75; - } - if (size >= 50) { - return 0.50; - } - return 0.25; + if (size >= 99) { + return 1.0; + } + if (size >= 75) { + return 0.75; + } + if (size >= 50) { + return 0.50; + } + return 0.25; } /* the number of files will vary according to the stereo format */ static int seq_num_files(Scene *scene, char views_format, const bool is_multiview) { - if (!is_multiview) { - return 1; - } - else if (views_format == R_IMF_VIEWS_STEREO_3D) { - return 1; - } - /* R_IMF_VIEWS_INDIVIDUAL */ - else { - return BKE_scene_multiview_num_views_get(&scene->r); - } + if (!is_multiview) { + return 1; + } + else if (views_format == R_IMF_VIEWS_STEREO_3D) { + return 1; + } + /* R_IMF_VIEWS_INDIVIDUAL */ + else { + return BKE_scene_multiview_num_views_get(&scene->r); + } } static void seq_proxy_index_dir_set(struct anim *anim, const char *base_dir) { - char dir[FILE_MAX]; - char fname[FILE_MAXFILE]; + char dir[FILE_MAX]; + char fname[FILE_MAXFILE]; - IMB_anim_get_fname(anim, fname, FILE_MAXFILE); - BLI_strncpy(dir, base_dir, sizeof(dir)); - BLI_path_append(dir, sizeof(dir), fname); - IMB_anim_set_index_dir(anim, dir); + IMB_anim_get_fname(anim, fname, FILE_MAXFILE); + BLI_strncpy(dir, base_dir, sizeof(dir)); + BLI_path_append(dir, sizeof(dir), fname); + IMB_anim_set_index_dir(anim, dir); } static void seq_open_anim_file(Scene *scene, Sequence *seq, bool openfile) { - char dir[FILE_MAX]; - char name[FILE_MAX]; - StripProxy *proxy; - bool use_proxy; - bool is_multiview_loaded = false; - Editing *ed = scene->ed; - const bool is_multiview = (seq->flag & SEQ_USE_VIEWS) != 0 && (scene->r.scemode & R_MULTIVIEW) != 0; - - if ((seq->anims.first != NULL) && (((StripAnim *)seq->anims.first)->anim != NULL)) { - return; - } - - /* reset all the previously created anims */ - BKE_sequence_free_anim(seq); - - BLI_join_dirfile(name, sizeof(name), - seq->strip->dir, seq->strip->stripdata->name); - BLI_path_abs(name, BKE_main_blendfile_path_from_global()); - - proxy = seq->strip->proxy; - - use_proxy = proxy && ((proxy->storage & SEQ_STORAGE_PROXY_CUSTOM_DIR) != 0 || - (ed->proxy_storage == SEQ_EDIT_PROXY_DIR_STORAGE)); - - if (use_proxy) { - if (ed->proxy_storage == SEQ_EDIT_PROXY_DIR_STORAGE) { - if (ed->proxy_dir[0] == 0) - BLI_strncpy(dir, "//BL_proxy", sizeof(dir)); - else - BLI_strncpy(dir, ed->proxy_dir, sizeof(dir)); - } - else { - BLI_strncpy(dir, seq->strip->proxy->dir, sizeof(dir)); - } - BLI_path_abs(dir, BKE_main_blendfile_path_from_global()); - } - - if (is_multiview && seq->views_format == R_IMF_VIEWS_INDIVIDUAL) { - int totfiles = seq_num_files(scene, seq->views_format, true); - char prefix[FILE_MAX]; - const char *ext = NULL; - int i; - - BKE_scene_multiview_view_prefix_get(scene, name, prefix, &ext); - - if (prefix[0] != '\0') { - for (i = 0; i < totfiles; i++) { - const char *suffix = BKE_scene_multiview_view_id_suffix_get(&scene->r, i); - char str[FILE_MAX]; - StripAnim *sanim = MEM_mallocN(sizeof(StripAnim), "Strip Anim"); - - BLI_addtail(&seq->anims, sanim); - - BLI_snprintf(str, sizeof(str), "%s%s%s", prefix, suffix, ext); - - if (openfile) { - sanim->anim = openanim( - str, IB_rect | ((seq->flag & SEQ_FILTERY) ? IB_animdeinterlace : 0), - seq->streamindex, seq->strip->colorspace_settings.name); - } - else { - sanim->anim = openanim_noload( - str, IB_rect | ((seq->flag & SEQ_FILTERY) ? IB_animdeinterlace : 0), - seq->streamindex, seq->strip->colorspace_settings.name); - } - - if (sanim->anim) { - /* we already have the suffix */ - IMB_suffix_anim(sanim->anim, suffix); - } - else { - if (openfile) { - sanim->anim = openanim( - name, IB_rect | ((seq->flag & SEQ_FILTERY) ? IB_animdeinterlace : 0), - seq->streamindex, seq->strip->colorspace_settings.name); - } - else { - sanim->anim = openanim_noload( - name, IB_rect | ((seq->flag & SEQ_FILTERY) ? IB_animdeinterlace : 0), - seq->streamindex, seq->strip->colorspace_settings.name); - } - - /* no individual view files - monoscopic, stereo 3d or exr multiview */ - totfiles = 1; - } - - if (sanim->anim && use_proxy) { - seq_proxy_index_dir_set(sanim->anim, dir); - } - } - is_multiview_loaded = true; - } - } - - if (is_multiview_loaded == false) { - StripAnim *sanim; - - sanim = MEM_mallocN(sizeof(StripAnim), "Strip Anim"); - BLI_addtail(&seq->anims, sanim); - - if (openfile) { - sanim->anim = openanim( - name, IB_rect | ((seq->flag & SEQ_FILTERY) ? IB_animdeinterlace : 0), - seq->streamindex, seq->strip->colorspace_settings.name); - } - else { - sanim->anim = openanim_noload( - name, IB_rect | ((seq->flag & SEQ_FILTERY) ? IB_animdeinterlace : 0), - seq->streamindex, seq->strip->colorspace_settings.name); - } - - if (sanim->anim && use_proxy) { - seq_proxy_index_dir_set(sanim->anim, dir); - } - } -} - -static bool seq_proxy_get_fname(Editing *ed, Sequence *seq, int cfra, int render_size, char *name, const int view_id) -{ - int frameno; - char dir[PROXY_MAXFILE]; - StripAnim *sanim; - char suffix[24] = {'\0'}; - - StripProxy *proxy = seq->strip->proxy; - if (!proxy) { - return false; - } - - /* MOVIE tracks (only exception: custom files) are now handled - * internally by ImBuf module for various reasons: proper time code - * support, quicker index build, using one file instead - * of a full directory of jpeg files, etc. Trying to support old - * and new method at once could lead to funny effects, if people - * have both, a directory full of jpeg files and proxy avis, so - * sorry folks, please rebuild your proxies... */ - - sanim = BLI_findlink(&seq->anims, view_id); - - if (ed->proxy_storage == SEQ_EDIT_PROXY_DIR_STORAGE) { - char fname[FILE_MAXFILE]; - if (ed->proxy_dir[0] == 0) - BLI_strncpy(dir, "//BL_proxy", sizeof(dir)); - else - BLI_strncpy(dir, ed->proxy_dir, sizeof(dir)); - - if (sanim && sanim->anim) { - IMB_anim_get_fname(sanim->anim, fname, FILE_MAXFILE); - } - else if (seq->type == SEQ_TYPE_IMAGE) { - fname[0] = 0; - } - else { - /* We could make a name here, except non-movie's don't generate proxies, - * cancel until other types of sequence strips are supported. */ - return false; - } - BLI_path_append(dir, sizeof(dir), fname); - BLI_path_abs(name, BKE_main_blendfile_path_from_global()); - } - else if ((proxy->storage & SEQ_STORAGE_PROXY_CUSTOM_DIR) && (proxy->storage & SEQ_STORAGE_PROXY_CUSTOM_FILE)) { - BLI_strncpy(dir, seq->strip->proxy->dir, sizeof(dir)); - } - else if (proxy->storage & SEQ_STORAGE_PROXY_CUSTOM_FILE) { - BLI_strncpy(dir, seq->strip->proxy->dir, sizeof(dir)); - } - else if (sanim && sanim->anim && (proxy->storage & SEQ_STORAGE_PROXY_CUSTOM_DIR)) { - char fname[FILE_MAXFILE]; - BLI_strncpy(dir, seq->strip->proxy->dir, sizeof(dir)); - IMB_anim_get_fname(sanim->anim, fname, FILE_MAXFILE); - BLI_path_append(dir, sizeof(dir), fname); - } - else if (seq->type == SEQ_TYPE_IMAGE) { - if (proxy->storage & SEQ_STORAGE_PROXY_CUSTOM_DIR) - BLI_strncpy(dir, seq->strip->proxy->dir, sizeof(dir)); - else - BLI_snprintf(dir, PROXY_MAXFILE, "%s/BL_proxy", seq->strip->dir); - } - else { - return false; - } - - if (view_id > 0) - BLI_snprintf(suffix, sizeof(suffix), "_%d", view_id); - - if (proxy->storage & SEQ_STORAGE_PROXY_CUSTOM_FILE && - ed->proxy_storage != SEQ_EDIT_PROXY_DIR_STORAGE) - { - char fname[FILE_MAXFILE]; - BLI_join_dirfile(fname, PROXY_MAXFILE, dir, proxy->file); - BLI_path_abs(fname, BKE_main_blendfile_path_from_global()); - if (suffix[0] != '\0') { - /* TODO(sergey): This will actually append suffix after extension - * which is weird but how was originally coded in multiview branch. - */ - BLI_snprintf(name, PROXY_MAXFILE, "%s_%s", fname, suffix); - } - else { - BLI_strncpy(name, fname, PROXY_MAXFILE); - } - - return true; - } - - /* generate a separate proxy directory for each preview size */ - - if (seq->type == SEQ_TYPE_IMAGE) { - BLI_snprintf(name, PROXY_MAXFILE, "%s/images/%d/%s_proxy%s", dir, render_size, - BKE_sequencer_give_stripelem(seq, cfra)->name, suffix); - frameno = 1; - } - else { - frameno = (int)give_stripelem_index(seq, cfra) + seq->anim_startofs; - BLI_snprintf(name, PROXY_MAXFILE, "%s/proxy_misc/%d/####%s", dir, render_size, suffix); - } - - BLI_path_abs(name, BKE_main_blendfile_path_from_global()); - BLI_path_frame(name, frameno, 0); - - strcat(name, ".jpg"); - - return true; + char dir[FILE_MAX]; + char name[FILE_MAX]; + StripProxy *proxy; + bool use_proxy; + bool is_multiview_loaded = false; + Editing *ed = scene->ed; + const bool is_multiview = (seq->flag & SEQ_USE_VIEWS) != 0 && + (scene->r.scemode & R_MULTIVIEW) != 0; + + if ((seq->anims.first != NULL) && (((StripAnim *)seq->anims.first)->anim != NULL)) { + return; + } + + /* reset all the previously created anims */ + BKE_sequence_free_anim(seq); + + BLI_join_dirfile(name, sizeof(name), seq->strip->dir, seq->strip->stripdata->name); + BLI_path_abs(name, BKE_main_blendfile_path_from_global()); + + proxy = seq->strip->proxy; + + use_proxy = proxy && ((proxy->storage & SEQ_STORAGE_PROXY_CUSTOM_DIR) != 0 || + (ed->proxy_storage == SEQ_EDIT_PROXY_DIR_STORAGE)); + + if (use_proxy) { + if (ed->proxy_storage == SEQ_EDIT_PROXY_DIR_STORAGE) { + if (ed->proxy_dir[0] == 0) + BLI_strncpy(dir, "//BL_proxy", sizeof(dir)); + else + BLI_strncpy(dir, ed->proxy_dir, sizeof(dir)); + } + else { + BLI_strncpy(dir, seq->strip->proxy->dir, sizeof(dir)); + } + BLI_path_abs(dir, BKE_main_blendfile_path_from_global()); + } + + if (is_multiview && seq->views_format == R_IMF_VIEWS_INDIVIDUAL) { + int totfiles = seq_num_files(scene, seq->views_format, true); + char prefix[FILE_MAX]; + const char *ext = NULL; + int i; + + BKE_scene_multiview_view_prefix_get(scene, name, prefix, &ext); + + if (prefix[0] != '\0') { + for (i = 0; i < totfiles; i++) { + const char *suffix = BKE_scene_multiview_view_id_suffix_get(&scene->r, i); + char str[FILE_MAX]; + StripAnim *sanim = MEM_mallocN(sizeof(StripAnim), "Strip Anim"); + + BLI_addtail(&seq->anims, sanim); + + BLI_snprintf(str, sizeof(str), "%s%s%s", prefix, suffix, ext); + + if (openfile) { + sanim->anim = openanim(str, + IB_rect | ((seq->flag & SEQ_FILTERY) ? IB_animdeinterlace : 0), + seq->streamindex, + seq->strip->colorspace_settings.name); + } + else { + sanim->anim = openanim_noload(str, + IB_rect | + ((seq->flag & SEQ_FILTERY) ? IB_animdeinterlace : 0), + seq->streamindex, + seq->strip->colorspace_settings.name); + } + + if (sanim->anim) { + /* we already have the suffix */ + IMB_suffix_anim(sanim->anim, suffix); + } + else { + if (openfile) { + sanim->anim = openanim(name, + IB_rect | ((seq->flag & SEQ_FILTERY) ? IB_animdeinterlace : 0), + seq->streamindex, + seq->strip->colorspace_settings.name); + } + else { + sanim->anim = openanim_noload(name, + IB_rect | + ((seq->flag & SEQ_FILTERY) ? IB_animdeinterlace : 0), + seq->streamindex, + seq->strip->colorspace_settings.name); + } + + /* no individual view files - monoscopic, stereo 3d or exr multiview */ + totfiles = 1; + } + + if (sanim->anim && use_proxy) { + seq_proxy_index_dir_set(sanim->anim, dir); + } + } + is_multiview_loaded = true; + } + } + + if (is_multiview_loaded == false) { + StripAnim *sanim; + + sanim = MEM_mallocN(sizeof(StripAnim), "Strip Anim"); + BLI_addtail(&seq->anims, sanim); + + if (openfile) { + sanim->anim = openanim(name, + IB_rect | ((seq->flag & SEQ_FILTERY) ? IB_animdeinterlace : 0), + seq->streamindex, + seq->strip->colorspace_settings.name); + } + else { + sanim->anim = openanim_noload(name, + IB_rect | ((seq->flag & SEQ_FILTERY) ? IB_animdeinterlace : 0), + seq->streamindex, + seq->strip->colorspace_settings.name); + } + + if (sanim->anim && use_proxy) { + seq_proxy_index_dir_set(sanim->anim, dir); + } + } +} + +static bool seq_proxy_get_fname( + Editing *ed, Sequence *seq, int cfra, int render_size, char *name, const int view_id) +{ + int frameno; + char dir[PROXY_MAXFILE]; + StripAnim *sanim; + char suffix[24] = {'\0'}; + + StripProxy *proxy = seq->strip->proxy; + if (!proxy) { + return false; + } + + /* MOVIE tracks (only exception: custom files) are now handled + * internally by ImBuf module for various reasons: proper time code + * support, quicker index build, using one file instead + * of a full directory of jpeg files, etc. Trying to support old + * and new method at once could lead to funny effects, if people + * have both, a directory full of jpeg files and proxy avis, so + * sorry folks, please rebuild your proxies... */ + + sanim = BLI_findlink(&seq->anims, view_id); + + if (ed->proxy_storage == SEQ_EDIT_PROXY_DIR_STORAGE) { + char fname[FILE_MAXFILE]; + if (ed->proxy_dir[0] == 0) + BLI_strncpy(dir, "//BL_proxy", sizeof(dir)); + else + BLI_strncpy(dir, ed->proxy_dir, sizeof(dir)); + + if (sanim && sanim->anim) { + IMB_anim_get_fname(sanim->anim, fname, FILE_MAXFILE); + } + else if (seq->type == SEQ_TYPE_IMAGE) { + fname[0] = 0; + } + else { + /* We could make a name here, except non-movie's don't generate proxies, + * cancel until other types of sequence strips are supported. */ + return false; + } + BLI_path_append(dir, sizeof(dir), fname); + BLI_path_abs(name, BKE_main_blendfile_path_from_global()); + } + else if ((proxy->storage & SEQ_STORAGE_PROXY_CUSTOM_DIR) && + (proxy->storage & SEQ_STORAGE_PROXY_CUSTOM_FILE)) { + BLI_strncpy(dir, seq->strip->proxy->dir, sizeof(dir)); + } + else if (proxy->storage & SEQ_STORAGE_PROXY_CUSTOM_FILE) { + BLI_strncpy(dir, seq->strip->proxy->dir, sizeof(dir)); + } + else if (sanim && sanim->anim && (proxy->storage & SEQ_STORAGE_PROXY_CUSTOM_DIR)) { + char fname[FILE_MAXFILE]; + BLI_strncpy(dir, seq->strip->proxy->dir, sizeof(dir)); + IMB_anim_get_fname(sanim->anim, fname, FILE_MAXFILE); + BLI_path_append(dir, sizeof(dir), fname); + } + else if (seq->type == SEQ_TYPE_IMAGE) { + if (proxy->storage & SEQ_STORAGE_PROXY_CUSTOM_DIR) + BLI_strncpy(dir, seq->strip->proxy->dir, sizeof(dir)); + else + BLI_snprintf(dir, PROXY_MAXFILE, "%s/BL_proxy", seq->strip->dir); + } + else { + return false; + } + + if (view_id > 0) + BLI_snprintf(suffix, sizeof(suffix), "_%d", view_id); + + if (proxy->storage & SEQ_STORAGE_PROXY_CUSTOM_FILE && + ed->proxy_storage != SEQ_EDIT_PROXY_DIR_STORAGE) { + char fname[FILE_MAXFILE]; + BLI_join_dirfile(fname, PROXY_MAXFILE, dir, proxy->file); + BLI_path_abs(fname, BKE_main_blendfile_path_from_global()); + if (suffix[0] != '\0') { + /* TODO(sergey): This will actually append suffix after extension + * which is weird but how was originally coded in multiview branch. + */ + BLI_snprintf(name, PROXY_MAXFILE, "%s_%s", fname, suffix); + } + else { + BLI_strncpy(name, fname, PROXY_MAXFILE); + } + + return true; + } + + /* generate a separate proxy directory for each preview size */ + + if (seq->type == SEQ_TYPE_IMAGE) { + BLI_snprintf(name, + PROXY_MAXFILE, + "%s/images/%d/%s_proxy%s", + dir, + render_size, + BKE_sequencer_give_stripelem(seq, cfra)->name, + suffix); + frameno = 1; + } + else { + frameno = (int)give_stripelem_index(seq, cfra) + seq->anim_startofs; + BLI_snprintf(name, PROXY_MAXFILE, "%s/proxy_misc/%d/####%s", dir, render_size, suffix); + } + + BLI_path_abs(name, BKE_main_blendfile_path_from_global()); + BLI_path_frame(name, frameno, 0); + + strcat(name, ".jpg"); + + return true; } static ImBuf *seq_proxy_fetch(const SeqRenderData *context, Sequence *seq, int cfra) { - char name[PROXY_MAXFILE]; - IMB_Proxy_Size psize = seq_rendersize_to_proxysize(context->preview_render_size); - int size_flags; - int render_size = context->preview_render_size; - StripProxy *proxy = seq->strip->proxy; - Editing *ed = context->scene->ed; - StripAnim *sanim; - - if (!(seq->flag & SEQ_USE_PROXY)) { - return NULL; - } - - /* dirty hack to distinguish 100% render size from PROXY_100 */ - if (render_size == 99) { - render_size = 100; - } - - size_flags = proxy->build_size_flags; - - /* only use proxies, if they are enabled (even if present!) */ - if (psize == IMB_PROXY_NONE || ((size_flags & psize) != psize)) { - return NULL; - } - - if (proxy->storage & SEQ_STORAGE_PROXY_CUSTOM_FILE) { - int frameno = (int)give_stripelem_index(seq, cfra) + seq->anim_startofs; - if (proxy->anim == NULL) { - if (seq_proxy_get_fname(ed, seq, cfra, render_size, name, context->view_id) == 0) { - return NULL; - } - - proxy->anim = openanim(name, IB_rect, 0, seq->strip->colorspace_settings.name); - } - if (proxy->anim == NULL) { - return NULL; - } - - seq_open_anim_file(context->scene, seq, true); - sanim = seq->anims.first; - - frameno = IMB_anim_index_get_frame_index(sanim ? sanim->anim : NULL, seq->strip->proxy->tc, frameno); - - return IMB_anim_absolute(proxy->anim, frameno, IMB_TC_NONE, IMB_PROXY_NONE); - } - - if (seq_proxy_get_fname(ed, seq, cfra, render_size, name, context->view_id) == 0) { - return NULL; - } - - if (BLI_exists(name)) { - ImBuf *ibuf = IMB_loadiffname(name, IB_rect, NULL); - - if (ibuf) - sequencer_imbuf_assign_spaces(context->scene, ibuf); - - return ibuf; - } - else { - return NULL; - } -} - -static void seq_proxy_build_frame( - const SeqRenderData *context, SeqRenderState *state, - Sequence *seq, int cfra, - int proxy_render_size, const bool overwrite) -{ - char name[PROXY_MAXFILE]; - int quality; - int rectx, recty; - int ok; - ImBuf *ibuf_tmp, *ibuf; - Editing *ed = context->scene->ed; - - if (!seq_proxy_get_fname(ed, seq, cfra, proxy_render_size, name, context->view_id)) { - return; - } - - if (!overwrite && BLI_exists(name)) { - return; - } + char name[PROXY_MAXFILE]; + IMB_Proxy_Size psize = seq_rendersize_to_proxysize(context->preview_render_size); + int size_flags; + int render_size = context->preview_render_size; + StripProxy *proxy = seq->strip->proxy; + Editing *ed = context->scene->ed; + StripAnim *sanim; + + if (!(seq->flag & SEQ_USE_PROXY)) { + return NULL; + } + + /* dirty hack to distinguish 100% render size from PROXY_100 */ + if (render_size == 99) { + render_size = 100; + } + + size_flags = proxy->build_size_flags; + + /* only use proxies, if they are enabled (even if present!) */ + if (psize == IMB_PROXY_NONE || ((size_flags & psize) != psize)) { + return NULL; + } + + if (proxy->storage & SEQ_STORAGE_PROXY_CUSTOM_FILE) { + int frameno = (int)give_stripelem_index(seq, cfra) + seq->anim_startofs; + if (proxy->anim == NULL) { + if (seq_proxy_get_fname(ed, seq, cfra, render_size, name, context->view_id) == 0) { + return NULL; + } + + proxy->anim = openanim(name, IB_rect, 0, seq->strip->colorspace_settings.name); + } + if (proxy->anim == NULL) { + return NULL; + } + + seq_open_anim_file(context->scene, seq, true); + sanim = seq->anims.first; + + frameno = IMB_anim_index_get_frame_index( + sanim ? sanim->anim : NULL, seq->strip->proxy->tc, frameno); + + return IMB_anim_absolute(proxy->anim, frameno, IMB_TC_NONE, IMB_PROXY_NONE); + } + + if (seq_proxy_get_fname(ed, seq, cfra, render_size, name, context->view_id) == 0) { + return NULL; + } + + if (BLI_exists(name)) { + ImBuf *ibuf = IMB_loadiffname(name, IB_rect, NULL); + + if (ibuf) + sequencer_imbuf_assign_spaces(context->scene, ibuf); + + return ibuf; + } + else { + return NULL; + } +} + +static void seq_proxy_build_frame(const SeqRenderData *context, + SeqRenderState *state, + Sequence *seq, + int cfra, + int proxy_render_size, + const bool overwrite) +{ + char name[PROXY_MAXFILE]; + int quality; + int rectx, recty; + int ok; + ImBuf *ibuf_tmp, *ibuf; + Editing *ed = context->scene->ed; + + if (!seq_proxy_get_fname(ed, seq, cfra, proxy_render_size, name, context->view_id)) { + return; + } + + if (!overwrite && BLI_exists(name)) { + return; + } + + ibuf_tmp = seq_render_strip(context, state, seq, cfra); + + rectx = (proxy_render_size * ibuf_tmp->x) / 100; + recty = (proxy_render_size * ibuf_tmp->y) / 100; + + if (ibuf_tmp->x != rectx || ibuf_tmp->y != recty) { + ibuf = IMB_dupImBuf(ibuf_tmp); + IMB_metadata_copy(ibuf, ibuf_tmp); + IMB_freeImBuf(ibuf_tmp); + IMB_scalefastImBuf(ibuf, (short)rectx, (short)recty); + } + else { + ibuf = ibuf_tmp; + } + + /* depth = 32 is intentionally left in, otherwise ALPHA channels + * won't work... */ + quality = seq->strip->proxy->quality; + ibuf->ftype = IMB_FTYPE_JPG; + ibuf->foptions.quality = quality; - ibuf_tmp = seq_render_strip(context, state, seq, cfra); + /* unsupported feature only confuses other s/w */ + if (ibuf->planes == 32) + ibuf->planes = 24; - rectx = (proxy_render_size * ibuf_tmp->x) / 100; - recty = (proxy_render_size * ibuf_tmp->y) / 100; + BLI_make_existing_file(name); - if (ibuf_tmp->x != rectx || ibuf_tmp->y != recty) { - ibuf = IMB_dupImBuf(ibuf_tmp); - IMB_metadata_copy(ibuf, ibuf_tmp); - IMB_freeImBuf(ibuf_tmp); - IMB_scalefastImBuf(ibuf, (short)rectx, (short)recty); - } - else { - ibuf = ibuf_tmp; - } + ok = IMB_saveiff(ibuf, name, IB_rect | IB_zbuf | IB_zbuffloat); + if (ok == 0) { + perror(name); + } - /* depth = 32 is intentionally left in, otherwise ALPHA channels - * won't work... */ - quality = seq->strip->proxy->quality; - ibuf->ftype = IMB_FTYPE_JPG; - ibuf->foptions.quality = quality; - - /* unsupported feature only confuses other s/w */ - if (ibuf->planes == 32) - ibuf->planes = 24; - - BLI_make_existing_file(name); - - ok = IMB_saveiff(ibuf, name, IB_rect | IB_zbuf | IB_zbuffloat); - if (ok == 0) { - perror(name); - } - - IMB_freeImBuf(ibuf); + IMB_freeImBuf(ibuf); } /** @@ -1862,36 +1949,35 @@ static void seq_proxy_build_frame( */ static bool seq_proxy_multiview_context_invalid(Sequence *seq, Scene *scene, const int view_id) { - if ((scene->r.scemode & R_MULTIVIEW) == 0) - return false; + if ((scene->r.scemode & R_MULTIVIEW) == 0) + return false; - if ((seq->type == SEQ_TYPE_IMAGE) && (seq->views_format == R_IMF_VIEWS_INDIVIDUAL)) { - static char prefix[FILE_MAX]; - static const char *ext = NULL; - char str[FILE_MAX]; + if ((seq->type == SEQ_TYPE_IMAGE) && (seq->views_format == R_IMF_VIEWS_INDIVIDUAL)) { + static char prefix[FILE_MAX]; + static const char *ext = NULL; + char str[FILE_MAX]; - if (view_id == 0) { - char path[FILE_MAX]; - BLI_join_dirfile(path, sizeof(path), seq->strip->dir, - seq->strip->stripdata->name); - BLI_path_abs(path, BKE_main_blendfile_path_from_global()); - BKE_scene_multiview_view_prefix_get(scene, path, prefix, &ext); - } - else { - prefix[0] = '\0'; - } + if (view_id == 0) { + char path[FILE_MAX]; + BLI_join_dirfile(path, sizeof(path), seq->strip->dir, seq->strip->stripdata->name); + BLI_path_abs(path, BKE_main_blendfile_path_from_global()); + BKE_scene_multiview_view_prefix_get(scene, path, prefix, &ext); + } + else { + prefix[0] = '\0'; + } - if (prefix[0] == '\0') - return view_id != 0; + if (prefix[0] == '\0') + return view_id != 0; - seq_multiview_name(scene, view_id, prefix, ext, str, FILE_MAX); + seq_multiview_name(scene, view_id, prefix, ext, str, FILE_MAX); - if (BLI_access(str, R_OK) == 0) - return false; - else - return view_id != 0; - } - return false; + if (BLI_access(str, R_OK) == 0) + return false; + else + return view_id != 0; + } + return false; } /** @@ -1899,504 +1985,542 @@ static bool seq_proxy_multiview_context_invalid(Sequence *seq, Scene *scene, con */ static int seq_proxy_context_count(Sequence *seq, Scene *scene) { - int num_views = 1; - - if ((scene->r.scemode & R_MULTIVIEW) == 0) - return 1; - - switch (seq->type) { - case SEQ_TYPE_MOVIE: - { - num_views = BLI_listbase_count(&seq->anims); - break; - } - case SEQ_TYPE_IMAGE: - { - switch (seq->views_format) { - case R_IMF_VIEWS_INDIVIDUAL: - num_views = BKE_scene_multiview_num_views_get(&scene->r); - break; - case R_IMF_VIEWS_STEREO_3D: - num_views = 2; - break; - case R_IMF_VIEWS_MULTIVIEW: - /* not supported at the moment */ - /* pass through */ - default: - num_views = 1; - } - break; - } - } - - return num_views; -} - -void BKE_sequencer_proxy_rebuild_context( - Main *bmain, Depsgraph *depsgraph, Scene *scene, - Sequence *seq, struct GSet *file_list, ListBase *queue) -{ - SeqIndexBuildContext *context; - Sequence *nseq; - LinkData *link; - int num_files; - int i; - - if (!seq->strip || !seq->strip->proxy) { - return; - } - - if (!(seq->flag & SEQ_USE_PROXY)) { - return; - } - - num_files = seq_proxy_context_count(seq, scene); - - for (i = 0; i < num_files; i++) { - if (seq_proxy_multiview_context_invalid(seq, scene, i)) - continue; - - context = MEM_callocN(sizeof(SeqIndexBuildContext), "seq proxy rebuild context"); - - nseq = BKE_sequence_dupli_recursive(scene, scene, NULL, seq, 0); - - context->tc_flags = nseq->strip->proxy->build_tc_flags; - context->size_flags = nseq->strip->proxy->build_size_flags; - context->quality = nseq->strip->proxy->quality; - context->overwrite = (nseq->strip->proxy->build_flags & SEQ_PROXY_SKIP_EXISTING) == 0; - - context->bmain = bmain; - context->depsgraph = depsgraph; - context->scene = scene; - context->orig_seq = seq; - context->seq = nseq; - - context->view_id = i; /* only for images */ - - link = BLI_genericNodeN(context); - BLI_addtail(queue, link); - - if (nseq->type == SEQ_TYPE_MOVIE) { - StripAnim *sanim; - - seq_open_anim_file(scene, nseq, true); - sanim = BLI_findlink(&nseq->anims, i); - - if (sanim->anim) { - context->index_context = IMB_anim_index_rebuild_context(sanim->anim, - context->tc_flags, context->size_flags, context->quality, - context->overwrite, file_list); - } - } - } -} - -void BKE_sequencer_proxy_rebuild(SeqIndexBuildContext *context, short *stop, short *do_update, float *progress) -{ - const bool overwrite = context->overwrite; - SeqRenderData render_context; - Sequence *seq = context->seq; - Scene *scene = context->scene; - Main *bmain = context->bmain; - int cfra; - - if (seq->type == SEQ_TYPE_MOVIE) { - if (context->index_context) { - IMB_anim_index_rebuild(context->index_context, stop, do_update, progress); - } - - return; - } - - if (!(seq->flag & SEQ_USE_PROXY)) { - return; - } - - /* that's why it is called custom... */ - if (seq->strip->proxy && seq->strip->proxy->storage & SEQ_STORAGE_PROXY_CUSTOM_FILE) { - return; - } - - /* fail safe code */ - - BKE_sequencer_new_render_data( - bmain, context->depsgraph, context->scene, - (scene->r.size * (float) scene->r.xsch) / 100.0f + 0.5f, - (scene->r.size * (float) scene->r.ysch) / 100.0f + 0.5f, 100, - false, - &render_context); - - render_context.skip_cache = true; - render_context.is_proxy_render = true; - render_context.view_id = context->view_id; - - SeqRenderState state; - sequencer_state_init(&state); - - for (cfra = seq->startdisp + seq->startstill; cfra < seq->enddisp - seq->endstill; cfra++) { - if (context->size_flags & IMB_PROXY_25) { - seq_proxy_build_frame(&render_context, &state, seq, cfra, 25, overwrite); - } - if (context->size_flags & IMB_PROXY_50) { - seq_proxy_build_frame(&render_context, &state, seq, cfra, 50, overwrite); - } - if (context->size_flags & IMB_PROXY_75) { - seq_proxy_build_frame(&render_context, &state, seq, cfra, 75, overwrite); - } - if (context->size_flags & IMB_PROXY_100) { - seq_proxy_build_frame(&render_context, &state, seq, cfra, 100, overwrite); - } - - *progress = (float) (cfra - seq->startdisp - seq->startstill) / (seq->enddisp - seq->endstill - seq->startdisp - seq->startstill); - *do_update = true; - - if (*stop || G.is_break) - break; - } + int num_views = 1; + + if ((scene->r.scemode & R_MULTIVIEW) == 0) + return 1; + + switch (seq->type) { + case SEQ_TYPE_MOVIE: { + num_views = BLI_listbase_count(&seq->anims); + break; + } + case SEQ_TYPE_IMAGE: { + switch (seq->views_format) { + case R_IMF_VIEWS_INDIVIDUAL: + num_views = BKE_scene_multiview_num_views_get(&scene->r); + break; + case R_IMF_VIEWS_STEREO_3D: + num_views = 2; + break; + case R_IMF_VIEWS_MULTIVIEW: + /* not supported at the moment */ + /* pass through */ + default: + num_views = 1; + } + break; + } + } + + return num_views; +} + +void BKE_sequencer_proxy_rebuild_context(Main *bmain, + Depsgraph *depsgraph, + Scene *scene, + Sequence *seq, + struct GSet *file_list, + ListBase *queue) +{ + SeqIndexBuildContext *context; + Sequence *nseq; + LinkData *link; + int num_files; + int i; + + if (!seq->strip || !seq->strip->proxy) { + return; + } + + if (!(seq->flag & SEQ_USE_PROXY)) { + return; + } + + num_files = seq_proxy_context_count(seq, scene); + + for (i = 0; i < num_files; i++) { + if (seq_proxy_multiview_context_invalid(seq, scene, i)) + continue; + + context = MEM_callocN(sizeof(SeqIndexBuildContext), "seq proxy rebuild context"); + + nseq = BKE_sequence_dupli_recursive(scene, scene, NULL, seq, 0); + + context->tc_flags = nseq->strip->proxy->build_tc_flags; + context->size_flags = nseq->strip->proxy->build_size_flags; + context->quality = nseq->strip->proxy->quality; + context->overwrite = (nseq->strip->proxy->build_flags & SEQ_PROXY_SKIP_EXISTING) == 0; + + context->bmain = bmain; + context->depsgraph = depsgraph; + context->scene = scene; + context->orig_seq = seq; + context->seq = nseq; + + context->view_id = i; /* only for images */ + + link = BLI_genericNodeN(context); + BLI_addtail(queue, link); + + if (nseq->type == SEQ_TYPE_MOVIE) { + StripAnim *sanim; + + seq_open_anim_file(scene, nseq, true); + sanim = BLI_findlink(&nseq->anims, i); + + if (sanim->anim) { + context->index_context = IMB_anim_index_rebuild_context(sanim->anim, + context->tc_flags, + context->size_flags, + context->quality, + context->overwrite, + file_list); + } + } + } +} + +void BKE_sequencer_proxy_rebuild(SeqIndexBuildContext *context, + short *stop, + short *do_update, + float *progress) +{ + const bool overwrite = context->overwrite; + SeqRenderData render_context; + Sequence *seq = context->seq; + Scene *scene = context->scene; + Main *bmain = context->bmain; + int cfra; + + if (seq->type == SEQ_TYPE_MOVIE) { + if (context->index_context) { + IMB_anim_index_rebuild(context->index_context, stop, do_update, progress); + } + + return; + } + + if (!(seq->flag & SEQ_USE_PROXY)) { + return; + } + + /* that's why it is called custom... */ + if (seq->strip->proxy && seq->strip->proxy->storage & SEQ_STORAGE_PROXY_CUSTOM_FILE) { + return; + } + + /* fail safe code */ + + BKE_sequencer_new_render_data(bmain, + context->depsgraph, + context->scene, + (scene->r.size * (float)scene->r.xsch) / 100.0f + 0.5f, + (scene->r.size * (float)scene->r.ysch) / 100.0f + 0.5f, + 100, + false, + &render_context); + + render_context.skip_cache = true; + render_context.is_proxy_render = true; + render_context.view_id = context->view_id; + + SeqRenderState state; + sequencer_state_init(&state); + + for (cfra = seq->startdisp + seq->startstill; cfra < seq->enddisp - seq->endstill; cfra++) { + if (context->size_flags & IMB_PROXY_25) { + seq_proxy_build_frame(&render_context, &state, seq, cfra, 25, overwrite); + } + if (context->size_flags & IMB_PROXY_50) { + seq_proxy_build_frame(&render_context, &state, seq, cfra, 50, overwrite); + } + if (context->size_flags & IMB_PROXY_75) { + seq_proxy_build_frame(&render_context, &state, seq, cfra, 75, overwrite); + } + if (context->size_flags & IMB_PROXY_100) { + seq_proxy_build_frame(&render_context, &state, seq, cfra, 100, overwrite); + } + + *progress = (float)(cfra - seq->startdisp - seq->startstill) / + (seq->enddisp - seq->endstill - seq->startdisp - seq->startstill); + *do_update = true; + + if (*stop || G.is_break) + break; + } } void BKE_sequencer_proxy_rebuild_finish(SeqIndexBuildContext *context, bool stop) { - if (context->index_context) { - StripAnim *sanim; + if (context->index_context) { + StripAnim *sanim; - for (sanim = context->seq->anims.first; sanim; sanim = sanim->next) - IMB_close_anim_proxies(sanim->anim); + for (sanim = context->seq->anims.first; sanim; sanim = sanim->next) + IMB_close_anim_proxies(sanim->anim); - for (sanim = context->orig_seq->anims.first; sanim; sanim = sanim->next) - IMB_close_anim_proxies(sanim->anim); + for (sanim = context->orig_seq->anims.first; sanim; sanim = sanim->next) + IMB_close_anim_proxies(sanim->anim); - IMB_anim_index_rebuild_finish(context->index_context, stop); - } + IMB_anim_index_rebuild_finish(context->index_context, stop); + } - seq_free_sequence_recurse(NULL, context->seq, true); + seq_free_sequence_recurse(NULL, context->seq, true); - MEM_freeN(context); + MEM_freeN(context); } void BKE_sequencer_proxy_set(struct Sequence *seq, bool value) { - if (value) { - seq->flag |= SEQ_USE_PROXY; - if (seq->strip->proxy == NULL) { - seq->strip->proxy = MEM_callocN(sizeof(struct StripProxy), "StripProxy"); - seq->strip->proxy->quality = 90; - seq->strip->proxy->build_tc_flags = SEQ_PROXY_TC_ALL; - seq->strip->proxy->build_size_flags = SEQ_PROXY_IMAGE_SIZE_25; - } - } - else { - seq->flag &= ~SEQ_USE_PROXY; - } + if (value) { + seq->flag |= SEQ_USE_PROXY; + if (seq->strip->proxy == NULL) { + seq->strip->proxy = MEM_callocN(sizeof(struct StripProxy), "StripProxy"); + seq->strip->proxy->quality = 90; + seq->strip->proxy->build_tc_flags = SEQ_PROXY_TC_ALL; + seq->strip->proxy->build_size_flags = SEQ_PROXY_IMAGE_SIZE_25; + } + } + else { + seq->flag &= ~SEQ_USE_PROXY; + } } /*********************** color balance *************************/ static StripColorBalance calc_cb(StripColorBalance *cb_) { - StripColorBalance cb = *cb_; - int c; - - for (c = 0; c < 3; c++) { - cb.lift[c] = 2.0f - cb.lift[c]; - } - - if (cb.flag & SEQ_COLOR_BALANCE_INVERSE_LIFT) { - for (c = 0; c < 3; c++) { - /* tweak to give more subtle results - * values above 1.0 are scaled */ - if (cb.lift[c] > 1.0f) - cb.lift[c] = pow(cb.lift[c] - 1.0f, 2.0) + 1.0; - - cb.lift[c] = 2.0f - cb.lift[c]; - } - } - - if (cb.flag & SEQ_COLOR_BALANCE_INVERSE_GAIN) { - for (c = 0; c < 3; c++) { - if (cb.gain[c] != 0.0f) { - cb.gain[c] = 1.0f / cb.gain[c]; - } - else { - cb.gain[c] = 1000000; /* should be enough :) */ - } - } - } - - if (!(cb.flag & SEQ_COLOR_BALANCE_INVERSE_GAMMA)) { - for (c = 0; c < 3; c++) { - if (cb.gamma[c] != 0.0f) { - cb.gamma[c] = 1.0f / cb.gamma[c]; - } - else { - cb.gamma[c] = 1000000; /* should be enough :) */ - } - } - } - - return cb; + StripColorBalance cb = *cb_; + int c; + + for (c = 0; c < 3; c++) { + cb.lift[c] = 2.0f - cb.lift[c]; + } + + if (cb.flag & SEQ_COLOR_BALANCE_INVERSE_LIFT) { + for (c = 0; c < 3; c++) { + /* tweak to give more subtle results + * values above 1.0 are scaled */ + if (cb.lift[c] > 1.0f) + cb.lift[c] = pow(cb.lift[c] - 1.0f, 2.0) + 1.0; + + cb.lift[c] = 2.0f - cb.lift[c]; + } + } + + if (cb.flag & SEQ_COLOR_BALANCE_INVERSE_GAIN) { + for (c = 0; c < 3; c++) { + if (cb.gain[c] != 0.0f) { + cb.gain[c] = 1.0f / cb.gain[c]; + } + else { + cb.gain[c] = 1000000; /* should be enough :) */ + } + } + } + + if (!(cb.flag & SEQ_COLOR_BALANCE_INVERSE_GAMMA)) { + for (c = 0; c < 3; c++) { + if (cb.gamma[c] != 0.0f) { + cb.gamma[c] = 1.0f / cb.gamma[c]; + } + else { + cb.gamma[c] = 1000000; /* should be enough :) */ + } + } + } + + return cb; } /* note: lift is actually 2-lift */ -MINLINE float color_balance_fl(float in, const float lift, const float gain, const float gamma, const float mul) +MINLINE float color_balance_fl( + float in, const float lift, const float gain, const float gamma, const float mul) { - float x = (((in - 1.0f) * lift) + 1.0f) * gain; + float x = (((in - 1.0f) * lift) + 1.0f) * gain; - /* prevent NaN */ - if (x < 0.f) - x = 0.f; + /* prevent NaN */ + if (x < 0.f) + x = 0.f; - return powf(x, gamma) * mul; + return powf(x, gamma) * mul; } -static void make_cb_table_float(float lift, float gain, float gamma, - float *table, float mul) +static void make_cb_table_float(float lift, float gain, float gamma, float *table, float mul) { - int y; + int y; - for (y = 0; y < 256; y++) { - float v = color_balance_fl((float)y * (1.0f / 255.0f), lift, gain, gamma, mul); + for (y = 0; y < 256; y++) { + float v = color_balance_fl((float)y * (1.0f / 255.0f), lift, gain, gamma, mul); - table[y] = v; - } + table[y] = v; + } } -static void color_balance_byte_byte(StripColorBalance *cb_, unsigned char *rect, unsigned char *mask_rect, int width, int height, float mul) +static void color_balance_byte_byte(StripColorBalance *cb_, + unsigned char *rect, + unsigned char *mask_rect, + int width, + int height, + float mul) { - //unsigned char cb_tab[3][256]; - unsigned char *cp = rect; - unsigned char *e = cp + width * 4 * height; - unsigned char *m = mask_rect; + //unsigned char cb_tab[3][256]; + unsigned char *cp = rect; + unsigned char *e = cp + width * 4 * height; + unsigned char *m = mask_rect; - StripColorBalance cb = calc_cb(cb_); + StripColorBalance cb = calc_cb(cb_); - while (cp < e) { - float p[4]; - int c; + while (cp < e) { + float p[4]; + int c; - straight_uchar_to_premul_float(p, cp); + straight_uchar_to_premul_float(p, cp); - for (c = 0; c < 3; c++) { - float t = color_balance_fl(p[c], cb.lift[c], cb.gain[c], cb.gamma[c], mul); + for (c = 0; c < 3; c++) { + float t = color_balance_fl(p[c], cb.lift[c], cb.gain[c], cb.gamma[c], mul); - if (m) { - float m_normal = (float) m[c] / 255.0f; + if (m) { + float m_normal = (float)m[c] / 255.0f; - p[c] = p[c] * (1.0f - m_normal) + t * m_normal; - } - else - p[c] = t; - } + p[c] = p[c] * (1.0f - m_normal) + t * m_normal; + } + else + p[c] = t; + } - premul_float_to_straight_uchar(cp, p); + premul_float_to_straight_uchar(cp, p); - cp += 4; - if (m) - m += 4; - } + cp += 4; + if (m) + m += 4; + } } -static void color_balance_byte_float(StripColorBalance *cb_, unsigned char *rect, float *rect_float, unsigned char *mask_rect, int width, int height, float mul) +static void color_balance_byte_float(StripColorBalance *cb_, + unsigned char *rect, + float *rect_float, + unsigned char *mask_rect, + int width, + int height, + float mul) { - float cb_tab[4][256]; - int c, i; - unsigned char *p = rect; - unsigned char *e = p + width * 4 * height; - unsigned char *m = mask_rect; - float *o; - StripColorBalance cb; + float cb_tab[4][256]; + int c, i; + unsigned char *p = rect; + unsigned char *e = p + width * 4 * height; + unsigned char *m = mask_rect; + float *o; + StripColorBalance cb; - o = rect_float; + o = rect_float; - cb = calc_cb(cb_); + cb = calc_cb(cb_); - for (c = 0; c < 3; c++) { - make_cb_table_float(cb.lift[c], cb.gain[c], cb.gamma[c], cb_tab[c], mul); - } + for (c = 0; c < 3; c++) { + make_cb_table_float(cb.lift[c], cb.gain[c], cb.gamma[c], cb_tab[c], mul); + } - for (i = 0; i < 256; i++) { - cb_tab[3][i] = ((float)i) * (1.0f / 255.0f); - } + for (i = 0; i < 256; i++) { + cb_tab[3][i] = ((float)i) * (1.0f / 255.0f); + } - while (p < e) { - if (m) { - float t[3] = {m[0] / 255.0f, m[1] / 255.0f, m[2] / 255.0f}; + while (p < e) { + if (m) { + float t[3] = {m[0] / 255.0f, m[1] / 255.0f, m[2] / 255.0f}; - p[0] = p[0] * (1.0f - t[0]) + t[0] * cb_tab[0][p[0]]; - p[1] = p[1] * (1.0f - t[1]) + t[1] * cb_tab[1][p[1]]; - p[2] = p[2] * (1.0f - t[2]) + t[2] * cb_tab[2][p[2]]; + p[0] = p[0] * (1.0f - t[0]) + t[0] * cb_tab[0][p[0]]; + p[1] = p[1] * (1.0f - t[1]) + t[1] * cb_tab[1][p[1]]; + p[2] = p[2] * (1.0f - t[2]) + t[2] * cb_tab[2][p[2]]; - m += 4; - } - else { - o[0] = cb_tab[0][p[0]]; - o[1] = cb_tab[1][p[1]]; - o[2] = cb_tab[2][p[2]]; - } + m += 4; + } + else { + o[0] = cb_tab[0][p[0]]; + o[1] = cb_tab[1][p[1]]; + o[2] = cb_tab[2][p[2]]; + } - o[3] = cb_tab[3][p[3]]; + o[3] = cb_tab[3][p[3]]; - p += 4; o += 4; - } + p += 4; + o += 4; + } } -static void color_balance_float_float(StripColorBalance *cb_, float *rect_float, float *mask_rect_float, int width, int height, float mul) +static void color_balance_float_float(StripColorBalance *cb_, + float *rect_float, + float *mask_rect_float, + int width, + int height, + float mul) { - float *p = rect_float; - const float *e = rect_float + width * 4 * height; - const float *m = mask_rect_float; - StripColorBalance cb = calc_cb(cb_); + float *p = rect_float; + const float *e = rect_float + width * 4 * height; + const float *m = mask_rect_float; + StripColorBalance cb = calc_cb(cb_); - while (p < e) { - int c; - for (c = 0; c < 3; c++) { - float t = color_balance_fl(p[c], cb.lift[c], cb.gain[c], cb.gamma[c], mul); + while (p < e) { + int c; + for (c = 0; c < 3; c++) { + float t = color_balance_fl(p[c], cb.lift[c], cb.gain[c], cb.gamma[c], mul); - if (m) - p[c] = p[c] * (1.0f - m[c]) + t * m[c]; - else - p[c] = t; - } + if (m) + p[c] = p[c] * (1.0f - m[c]) + t * m[c]; + else + p[c] = t; + } - p += 4; - if (m) - m += 4; - } + p += 4; + if (m) + m += 4; + } } typedef struct ColorBalanceInitData { - StripColorBalance *cb; - ImBuf *ibuf; - float mul; - ImBuf *mask; - bool make_float; + StripColorBalance *cb; + ImBuf *ibuf; + float mul; + ImBuf *mask; + bool make_float; } ColorBalanceInitData; typedef struct ColorBalanceThread { - StripColorBalance *cb; - float mul; + StripColorBalance *cb; + float mul; - int width, height; + int width, height; - unsigned char *rect, *mask_rect; - float *rect_float, *mask_rect_float; + unsigned char *rect, *mask_rect; + float *rect_float, *mask_rect_float; - bool make_float; + bool make_float; } ColorBalanceThread; -static void color_balance_init_handle(void *handle_v, int start_line, int tot_line, void *init_data_v) +static void color_balance_init_handle(void *handle_v, + int start_line, + int tot_line, + void *init_data_v) { - ColorBalanceThread *handle = (ColorBalanceThread *) handle_v; - ColorBalanceInitData *init_data = (ColorBalanceInitData *) init_data_v; - ImBuf *ibuf = init_data->ibuf; - ImBuf *mask = init_data->mask; + ColorBalanceThread *handle = (ColorBalanceThread *)handle_v; + ColorBalanceInitData *init_data = (ColorBalanceInitData *)init_data_v; + ImBuf *ibuf = init_data->ibuf; + ImBuf *mask = init_data->mask; - int offset = 4 * start_line * ibuf->x; + int offset = 4 * start_line * ibuf->x; - memset(handle, 0, sizeof(ColorBalanceThread)); + memset(handle, 0, sizeof(ColorBalanceThread)); - handle->cb = init_data->cb; - handle->mul = init_data->mul; - handle->width = ibuf->x; - handle->height = tot_line; - handle->make_float = init_data->make_float; + handle->cb = init_data->cb; + handle->mul = init_data->mul; + handle->width = ibuf->x; + handle->height = tot_line; + handle->make_float = init_data->make_float; - if (ibuf->rect) - handle->rect = (unsigned char *) ibuf->rect + offset; + if (ibuf->rect) + handle->rect = (unsigned char *)ibuf->rect + offset; - if (ibuf->rect_float) - handle->rect_float = ibuf->rect_float + offset; + if (ibuf->rect_float) + handle->rect_float = ibuf->rect_float + offset; - if (mask) { - if (mask->rect) - handle->mask_rect = (unsigned char *) mask->rect + offset; + if (mask) { + if (mask->rect) + handle->mask_rect = (unsigned char *)mask->rect + offset; - if (mask->rect_float) - handle->mask_rect_float = mask->rect_float + offset; - } - else { - handle->mask_rect = NULL; - handle->mask_rect_float = NULL; - } + if (mask->rect_float) + handle->mask_rect_float = mask->rect_float + offset; + } + else { + handle->mask_rect = NULL; + handle->mask_rect_float = NULL; + } } static void *color_balance_do_thread(void *thread_data_v) { - ColorBalanceThread *thread_data = (ColorBalanceThread *) thread_data_v; - StripColorBalance *cb = thread_data->cb; - int width = thread_data->width, height = thread_data->height; - unsigned char *rect = thread_data->rect; - unsigned char *mask_rect = thread_data->mask_rect; - float *rect_float = thread_data->rect_float; - float *mask_rect_float = thread_data->mask_rect_float; - float mul = thread_data->mul; + ColorBalanceThread *thread_data = (ColorBalanceThread *)thread_data_v; + StripColorBalance *cb = thread_data->cb; + int width = thread_data->width, height = thread_data->height; + unsigned char *rect = thread_data->rect; + unsigned char *mask_rect = thread_data->mask_rect; + float *rect_float = thread_data->rect_float; + float *mask_rect_float = thread_data->mask_rect_float; + float mul = thread_data->mul; - if (rect_float) { - color_balance_float_float(cb, rect_float, mask_rect_float, width, height, mul); - } - else if (thread_data->make_float) { - color_balance_byte_float(cb, rect, rect_float, mask_rect, width, height, mul); - } - else { - color_balance_byte_byte(cb, rect, mask_rect, width, height, mul); - } + if (rect_float) { + color_balance_float_float(cb, rect_float, mask_rect_float, width, height, mul); + } + else if (thread_data->make_float) { + color_balance_byte_float(cb, rect, rect_float, mask_rect, width, height, mul); + } + else { + color_balance_byte_byte(cb, rect, mask_rect, width, height, mul); + } - return NULL; + return NULL; } /* cfra is offset by fra_offset only in case we are using a real mask. */ -ImBuf *BKE_sequencer_render_mask_input( - const SeqRenderData *context, int mask_input_type, Sequence *mask_sequence, Mask *mask_id, - int cfra, int fra_offset, bool make_float) -{ - ImBuf *mask_input = NULL; - - if (mask_input_type == SEQUENCE_MASK_INPUT_STRIP) { - if (mask_sequence) { - SeqRenderState state; - sequencer_state_init(&state); - - mask_input = seq_render_strip(context, &state, mask_sequence, cfra); - - if (make_float) { - if (!mask_input->rect_float) - IMB_float_from_rect(mask_input); - } - else { - if (!mask_input->rect) - IMB_rect_from_float(mask_input); - } - } - } - else if (mask_input_type == SEQUENCE_MASK_INPUT_ID) { - mask_input = seq_render_mask(context, mask_id, cfra - fra_offset, make_float); - } - - return mask_input; -} - -void BKE_sequencer_color_balance_apply(StripColorBalance *cb, ImBuf *ibuf, float mul, bool make_float, ImBuf *mask_input) -{ - ColorBalanceInitData init_data; - - if (!ibuf->rect_float && make_float) - imb_addrectfloatImBuf(ibuf); - - init_data.cb = cb; - init_data.ibuf = ibuf; - init_data.mul = mul; - init_data.make_float = make_float; - init_data.mask = mask_input; - - IMB_processor_apply_threaded(ibuf->y, sizeof(ColorBalanceThread), &init_data, - color_balance_init_handle, color_balance_do_thread); - - /* color balance either happens on float buffer or byte buffer, but never on both, - * free byte buffer if there's float buffer since float buffer would be used for - * color balance in favor of byte buffer - */ - if (ibuf->rect_float && ibuf->rect) - imb_freerectImBuf(ibuf); +ImBuf *BKE_sequencer_render_mask_input(const SeqRenderData *context, + int mask_input_type, + Sequence *mask_sequence, + Mask *mask_id, + int cfra, + int fra_offset, + bool make_float) +{ + ImBuf *mask_input = NULL; + + if (mask_input_type == SEQUENCE_MASK_INPUT_STRIP) { + if (mask_sequence) { + SeqRenderState state; + sequencer_state_init(&state); + + mask_input = seq_render_strip(context, &state, mask_sequence, cfra); + + if (make_float) { + if (!mask_input->rect_float) + IMB_float_from_rect(mask_input); + } + else { + if (!mask_input->rect) + IMB_rect_from_float(mask_input); + } + } + } + else if (mask_input_type == SEQUENCE_MASK_INPUT_ID) { + mask_input = seq_render_mask(context, mask_id, cfra - fra_offset, make_float); + } + + return mask_input; +} + +void BKE_sequencer_color_balance_apply( + StripColorBalance *cb, ImBuf *ibuf, float mul, bool make_float, ImBuf *mask_input) +{ + ColorBalanceInitData init_data; + + if (!ibuf->rect_float && make_float) + imb_addrectfloatImBuf(ibuf); + + init_data.cb = cb; + init_data.ibuf = ibuf; + init_data.mul = mul; + init_data.make_float = make_float; + init_data.mask = mask_input; + + IMB_processor_apply_threaded(ibuf->y, + sizeof(ColorBalanceThread), + &init_data, + color_balance_init_handle, + color_balance_do_thread); + + /* color balance either happens on float buffer or byte buffer, but never on both, + * free byte buffer if there's float buffer since float buffer would be used for + * color balance in favor of byte buffer + */ + if (ibuf->rect_float && ibuf->rect) + imb_freerectImBuf(ibuf); } /* @@ -2417,1446 +2541,1500 @@ void BKE_sequencer_color_balance_apply(StripColorBalance *cb, ImBuf *ibuf, float * - Premultiply */ -bool BKE_sequencer_input_have_to_preprocess(const SeqRenderData *context, Sequence *seq, float UNUSED(cfra)) -{ - float mul; - - if (context->is_proxy_render) { - return false; - } - - if (seq->flag & (SEQ_FILTERY | SEQ_USE_CROP | SEQ_USE_TRANSFORM | SEQ_FLIPX | SEQ_FLIPY | SEQ_MAKE_FLOAT)) { - return true; - } - - mul = seq->mul; - - if (seq->blend_mode == SEQ_BLEND_REPLACE) { - mul *= seq->blend_opacity / 100.0f; - } - - if (mul != 1.0f) { - return true; - } - - if (seq->sat != 1.0f) { - return true; - } - - if (seq->modifiers.first) { - return true; - } - - return false; -} - -static ImBuf *input_preprocess(const SeqRenderData *context, Sequence *seq, float cfra, ImBuf *ibuf, - const bool is_proxy_image, const bool is_preprocessed) -{ - Scene *scene = context->scene; - float mul; - - ibuf = IMB_makeSingleUser(ibuf); - - if ((seq->flag & SEQ_FILTERY) && - !ELEM(seq->type, SEQ_TYPE_MOVIE, SEQ_TYPE_MOVIECLIP)) - { - IMB_filtery(ibuf); - } - - if (seq->flag & (SEQ_USE_CROP | SEQ_USE_TRANSFORM)) { - StripCrop c = {0}; - StripTransform t = {0}; - int sx, sy, dx, dy; - - if (is_proxy_image) { - double f = seq_rendersize_to_scale_factor(context->preview_render_size); - - if (f != 1.0) { - IMB_scalefastImBuf(ibuf, ibuf->x / f, ibuf->y / f); - } - } - - if (seq->flag & SEQ_USE_CROP && seq->strip->crop) { - c = *seq->strip->crop; - } - if (seq->flag & SEQ_USE_TRANSFORM && seq->strip->transform) { - t = *seq->strip->transform; - } - - if (is_preprocessed) { - double xscale = scene->r.xsch ? ((double)context->rectx / (double)scene->r.xsch) : 1.0; - double yscale = scene->r.ysch ? ((double)context->recty / (double)scene->r.ysch) : 1.0; - if (seq->flag & SEQ_USE_TRANSFORM) { - t.xofs *= xscale; - t.yofs *= yscale; - } - if (seq->flag & SEQ_USE_CROP) { - c.left *= xscale; - c.right *= xscale; - c.top *= yscale; - c.bottom *= yscale; - } - } - - sx = ibuf->x - c.left - c.right; - sy = ibuf->y - c.top - c.bottom; - - if (seq->flag & SEQ_USE_TRANSFORM) { - if (is_preprocessed) { - dx = context->rectx; - dy = context->recty; - } - else { - dx = scene->r.xsch; - dy = scene->r.ysch; - } - } - else { - dx = sx; - dy = sy; - } - - if (c.top + c.bottom >= ibuf->y || - c.left + c.right >= ibuf->x || - t.xofs >= dx || t.yofs >= dy) - { - make_black_ibuf(ibuf); - } - else { - ImBuf *i = IMB_allocImBuf(dx, dy, 32, ibuf->rect_float ? IB_rectfloat : IB_rect); - - IMB_rectcpy(i, ibuf, t.xofs, t.yofs, c.left, c.bottom, sx, sy); - sequencer_imbuf_assign_spaces(scene, i); - - IMB_metadata_copy(i, ibuf); - IMB_freeImBuf(ibuf); - - ibuf = i; - } - } - - if (seq->flag & SEQ_FLIPX) { - IMB_flipx(ibuf); - } - - if (seq->flag & SEQ_FLIPY) { - IMB_flipy(ibuf); - } - - if (seq->sat != 1.0f) { - IMB_saturation(ibuf, seq->sat); - } - - mul = seq->mul; - - if (seq->blend_mode == SEQ_BLEND_REPLACE) { - mul *= seq->blend_opacity / 100.0f; - } - - if (seq->flag & SEQ_MAKE_FLOAT) { - if (!ibuf->rect_float) { - BKE_sequencer_imbuf_to_sequencer_space(scene, ibuf, true); - } - - if (ibuf->rect) { - imb_freerectImBuf(ibuf); - } - } - - if (mul != 1.0f) { - multibuf(ibuf, mul); - } - - if (ibuf->x != context->rectx || ibuf->y != context->recty) { - if (scene->r.mode & R_OSA) { - IMB_scaleImBuf(ibuf, (short)context->rectx, (short)context->recty); - } - else { - IMB_scalefastImBuf(ibuf, (short)context->rectx, (short)context->recty); - } - } - - if (seq->modifiers.first) { - ImBuf *ibuf_new = BKE_sequence_modifier_apply_stack(context, seq, ibuf, cfra); - - if (ibuf_new != ibuf) { - IMB_metadata_copy(ibuf_new, ibuf); - IMB_freeImBuf(ibuf); - ibuf = ibuf_new; - } - } - - return ibuf; +bool BKE_sequencer_input_have_to_preprocess(const SeqRenderData *context, + Sequence *seq, + float UNUSED(cfra)) +{ + float mul; + + if (context->is_proxy_render) { + return false; + } + + if (seq->flag & + (SEQ_FILTERY | SEQ_USE_CROP | SEQ_USE_TRANSFORM | SEQ_FLIPX | SEQ_FLIPY | SEQ_MAKE_FLOAT)) { + return true; + } + + mul = seq->mul; + + if (seq->blend_mode == SEQ_BLEND_REPLACE) { + mul *= seq->blend_opacity / 100.0f; + } + + if (mul != 1.0f) { + return true; + } + + if (seq->sat != 1.0f) { + return true; + } + + if (seq->modifiers.first) { + return true; + } + + return false; +} + +static ImBuf *input_preprocess(const SeqRenderData *context, + Sequence *seq, + float cfra, + ImBuf *ibuf, + const bool is_proxy_image, + const bool is_preprocessed) +{ + Scene *scene = context->scene; + float mul; + + ibuf = IMB_makeSingleUser(ibuf); + + if ((seq->flag & SEQ_FILTERY) && !ELEM(seq->type, SEQ_TYPE_MOVIE, SEQ_TYPE_MOVIECLIP)) { + IMB_filtery(ibuf); + } + + if (seq->flag & (SEQ_USE_CROP | SEQ_USE_TRANSFORM)) { + StripCrop c = {0}; + StripTransform t = {0}; + int sx, sy, dx, dy; + + if (is_proxy_image) { + double f = seq_rendersize_to_scale_factor(context->preview_render_size); + + if (f != 1.0) { + IMB_scalefastImBuf(ibuf, ibuf->x / f, ibuf->y / f); + } + } + + if (seq->flag & SEQ_USE_CROP && seq->strip->crop) { + c = *seq->strip->crop; + } + if (seq->flag & SEQ_USE_TRANSFORM && seq->strip->transform) { + t = *seq->strip->transform; + } + + if (is_preprocessed) { + double xscale = scene->r.xsch ? ((double)context->rectx / (double)scene->r.xsch) : 1.0; + double yscale = scene->r.ysch ? ((double)context->recty / (double)scene->r.ysch) : 1.0; + if (seq->flag & SEQ_USE_TRANSFORM) { + t.xofs *= xscale; + t.yofs *= yscale; + } + if (seq->flag & SEQ_USE_CROP) { + c.left *= xscale; + c.right *= xscale; + c.top *= yscale; + c.bottom *= yscale; + } + } + + sx = ibuf->x - c.left - c.right; + sy = ibuf->y - c.top - c.bottom; + + if (seq->flag & SEQ_USE_TRANSFORM) { + if (is_preprocessed) { + dx = context->rectx; + dy = context->recty; + } + else { + dx = scene->r.xsch; + dy = scene->r.ysch; + } + } + else { + dx = sx; + dy = sy; + } + + if (c.top + c.bottom >= ibuf->y || c.left + c.right >= ibuf->x || t.xofs >= dx || + t.yofs >= dy) { + make_black_ibuf(ibuf); + } + else { + ImBuf *i = IMB_allocImBuf(dx, dy, 32, ibuf->rect_float ? IB_rectfloat : IB_rect); + + IMB_rectcpy(i, ibuf, t.xofs, t.yofs, c.left, c.bottom, sx, sy); + sequencer_imbuf_assign_spaces(scene, i); + + IMB_metadata_copy(i, ibuf); + IMB_freeImBuf(ibuf); + + ibuf = i; + } + } + + if (seq->flag & SEQ_FLIPX) { + IMB_flipx(ibuf); + } + + if (seq->flag & SEQ_FLIPY) { + IMB_flipy(ibuf); + } + + if (seq->sat != 1.0f) { + IMB_saturation(ibuf, seq->sat); + } + + mul = seq->mul; + + if (seq->blend_mode == SEQ_BLEND_REPLACE) { + mul *= seq->blend_opacity / 100.0f; + } + + if (seq->flag & SEQ_MAKE_FLOAT) { + if (!ibuf->rect_float) { + BKE_sequencer_imbuf_to_sequencer_space(scene, ibuf, true); + } + + if (ibuf->rect) { + imb_freerectImBuf(ibuf); + } + } + + if (mul != 1.0f) { + multibuf(ibuf, mul); + } + + if (ibuf->x != context->rectx || ibuf->y != context->recty) { + if (scene->r.mode & R_OSA) { + IMB_scaleImBuf(ibuf, (short)context->rectx, (short)context->recty); + } + else { + IMB_scalefastImBuf(ibuf, (short)context->rectx, (short)context->recty); + } + } + + if (seq->modifiers.first) { + ImBuf *ibuf_new = BKE_sequence_modifier_apply_stack(context, seq, ibuf, cfra); + + if (ibuf_new != ibuf) { + IMB_metadata_copy(ibuf_new, ibuf); + IMB_freeImBuf(ibuf); + ibuf = ibuf_new; + } + } + + return ibuf; } static ImBuf *copy_from_ibuf_still(const SeqRenderData *context, Sequence *seq, float nr) { - ImBuf *rval = NULL; - ImBuf *ibuf = NULL; + ImBuf *rval = NULL; + ImBuf *ibuf = NULL; - if (nr == 0) { - ibuf = BKE_sequencer_cache_get(context, seq, seq->start, SEQ_STRIPELEM_IBUF_STARTSTILL); - } - else if (nr == seq->len - 1) { - ibuf = BKE_sequencer_cache_get(context, seq, seq->start, SEQ_STRIPELEM_IBUF_ENDSTILL); - } + if (nr == 0) { + ibuf = BKE_sequencer_cache_get(context, seq, seq->start, SEQ_STRIPELEM_IBUF_STARTSTILL); + } + else if (nr == seq->len - 1) { + ibuf = BKE_sequencer_cache_get(context, seq, seq->start, SEQ_STRIPELEM_IBUF_ENDSTILL); + } - if (ibuf) { - rval = IMB_dupImBuf(ibuf); - IMB_metadata_copy(rval, ibuf); - IMB_freeImBuf(ibuf); - } + if (ibuf) { + rval = IMB_dupImBuf(ibuf); + IMB_metadata_copy(rval, ibuf); + IMB_freeImBuf(ibuf); + } - return rval; + return rval; } static void copy_to_ibuf_still(const SeqRenderData *context, Sequence *seq, float nr, ImBuf *ibuf) { - /* warning: ibuf may be NULL if the video fails to load */ - if (nr == 0 || nr == seq->len - 1) { - /* we have to store a copy, since the passed ibuf - * could be preprocessed afterwards (thereby silently - * changing the cached image... */ - ImBuf *oibuf = ibuf; - ibuf = IMB_dupImBuf(oibuf); + /* warning: ibuf may be NULL if the video fails to load */ + if (nr == 0 || nr == seq->len - 1) { + /* we have to store a copy, since the passed ibuf + * could be preprocessed afterwards (thereby silently + * changing the cached image... */ + ImBuf *oibuf = ibuf; + ibuf = IMB_dupImBuf(oibuf); - if (ibuf) { - IMB_metadata_copy(ibuf, oibuf); - sequencer_imbuf_assign_spaces(context->scene, ibuf); - } + if (ibuf) { + IMB_metadata_copy(ibuf, oibuf); + sequencer_imbuf_assign_spaces(context->scene, ibuf); + } - if (nr == 0) { - BKE_sequencer_cache_put(context, seq, seq->start, SEQ_STRIPELEM_IBUF_STARTSTILL, ibuf); - } + if (nr == 0) { + BKE_sequencer_cache_put(context, seq, seq->start, SEQ_STRIPELEM_IBUF_STARTSTILL, ibuf); + } - if (nr == seq->len - 1) { - BKE_sequencer_cache_put(context, seq, seq->start, SEQ_STRIPELEM_IBUF_ENDSTILL, ibuf); - } + if (nr == seq->len - 1) { + BKE_sequencer_cache_put(context, seq, seq->start, SEQ_STRIPELEM_IBUF_ENDSTILL, ibuf); + } - IMB_freeImBuf(ibuf); - } + IMB_freeImBuf(ibuf); + } } /*********************** strip rendering functions *************************/ typedef struct RenderEffectInitData { - struct SeqEffectHandle *sh; - const SeqRenderData *context; - Sequence *seq; - float cfra, facf0, facf1; - ImBuf *ibuf1, *ibuf2, *ibuf3; + struct SeqEffectHandle *sh; + const SeqRenderData *context; + Sequence *seq; + float cfra, facf0, facf1; + ImBuf *ibuf1, *ibuf2, *ibuf3; - ImBuf *out; + ImBuf *out; } RenderEffectInitData; typedef struct RenderEffectThread { - struct SeqEffectHandle *sh; - const SeqRenderData *context; - Sequence *seq; - float cfra, facf0, facf1; - ImBuf *ibuf1, *ibuf2, *ibuf3; - - ImBuf *out; - int start_line, tot_line; + struct SeqEffectHandle *sh; + const SeqRenderData *context; + Sequence *seq; + float cfra, facf0, facf1; + ImBuf *ibuf1, *ibuf2, *ibuf3; + + ImBuf *out; + int start_line, tot_line; } RenderEffectThread; -static void render_effect_execute_init_handle(void *handle_v, int start_line, int tot_line, void *init_data_v) +static void render_effect_execute_init_handle(void *handle_v, + int start_line, + int tot_line, + void *init_data_v) { - RenderEffectThread *handle = (RenderEffectThread *) handle_v; - RenderEffectInitData *init_data = (RenderEffectInitData *) init_data_v; + RenderEffectThread *handle = (RenderEffectThread *)handle_v; + RenderEffectInitData *init_data = (RenderEffectInitData *)init_data_v; - handle->sh = init_data->sh; - handle->context = init_data->context; - handle->seq = init_data->seq; - handle->cfra = init_data->cfra; - handle->facf0 = init_data->facf0; - handle->facf1 = init_data->facf1; - handle->ibuf1 = init_data->ibuf1; - handle->ibuf2 = init_data->ibuf2; - handle->ibuf3 = init_data->ibuf3; - handle->out = init_data->out; + handle->sh = init_data->sh; + handle->context = init_data->context; + handle->seq = init_data->seq; + handle->cfra = init_data->cfra; + handle->facf0 = init_data->facf0; + handle->facf1 = init_data->facf1; + handle->ibuf1 = init_data->ibuf1; + handle->ibuf2 = init_data->ibuf2; + handle->ibuf3 = init_data->ibuf3; + handle->out = init_data->out; - handle->start_line = start_line; - handle->tot_line = tot_line; + handle->start_line = start_line; + handle->tot_line = tot_line; } static void *render_effect_execute_do_thread(void *thread_data_v) { - RenderEffectThread *thread_data = (RenderEffectThread *) thread_data_v; - - thread_data->sh->execute_slice(thread_data->context, thread_data->seq, thread_data->cfra, - thread_data->facf0, thread_data->facf1, thread_data->ibuf1, - thread_data->ibuf2, thread_data->ibuf3, thread_data->start_line, - thread_data->tot_line, thread_data->out); - - return NULL; -} - -static ImBuf *seq_render_effect_execute_threaded(struct SeqEffectHandle *sh, const SeqRenderData *context, Sequence *seq, - float cfra, float facf0, float facf1, - ImBuf *ibuf1, ImBuf *ibuf2, ImBuf *ibuf3) -{ - RenderEffectInitData init_data; - ImBuf *out = sh->init_execution(context, ibuf1, ibuf2, ibuf3); - - init_data.sh = sh; - init_data.context = context; - init_data.seq = seq; - init_data.cfra = cfra; - init_data.facf0 = facf0; - init_data.facf1 = facf1; - init_data.ibuf1 = ibuf1; - init_data.ibuf2 = ibuf2; - init_data.ibuf3 = ibuf3; - init_data.out = out; - - IMB_processor_apply_threaded(out->y, sizeof(RenderEffectThread), &init_data, - render_effect_execute_init_handle, render_effect_execute_do_thread); - - return out; -} - -static ImBuf *seq_render_effect_strip_impl( - const SeqRenderData *context, SeqRenderState *state, - Sequence *seq, float cfra) -{ - Scene *scene = context->scene; - float fac, facf; - int early_out; - int i; - struct SeqEffectHandle sh = BKE_sequence_get_effect(seq); - FCurve *fcu = NULL; - ImBuf *ibuf[3]; - Sequence *input[3]; - ImBuf *out = NULL; - - ibuf[0] = ibuf[1] = ibuf[2] = NULL; - - input[0] = seq->seq1; input[1] = seq->seq2; input[2] = seq->seq3; - - if (!sh.execute && !(sh.execute_slice && sh.init_execution)) { - /* effect not supported in this version... */ - out = IMB_allocImBuf(context->rectx, context->recty, 32, IB_rect); - return out; - } - - if (seq->flag & SEQ_USE_EFFECT_DEFAULT_FADE) { - sh.get_default_fac(seq, cfra, &fac, &facf); - facf = fac; - } - else { - fcu = id_data_find_fcurve(&scene->id, seq, &RNA_Sequence, "effect_fader", 0, NULL); - if (fcu) { - fac = facf = evaluate_fcurve(fcu, cfra); - } - else { - fac = facf = seq->effect_fader; - } - } - - early_out = sh.early_out(seq, fac, facf); - - switch (early_out) { - case EARLY_NO_INPUT: - out = sh.execute(context, seq, cfra, fac, facf, NULL, NULL, NULL); - break; - case EARLY_DO_EFFECT: - for (i = 0; i < 3; i++) { - if (input[i]) - ibuf[i] = seq_render_strip(context, state, input[i], cfra); - } - - if (ibuf[0] && ibuf[1]) { - if (sh.multithreaded) - out = seq_render_effect_execute_threaded(&sh, context, seq, cfra, fac, facf, ibuf[0], ibuf[1], ibuf[2]); - else - out = sh.execute(context, seq, cfra, fac, facf, ibuf[0], ibuf[1], ibuf[2]); - } - break; - case EARLY_USE_INPUT_1: - if (input[0]) { - ibuf[0] = seq_render_strip(context, state, input[0], cfra); - } - if (ibuf[0]) { - if (BKE_sequencer_input_have_to_preprocess(context, seq, cfra)) { - out = IMB_dupImBuf(ibuf[0]); - } - else { - out = ibuf[0]; - IMB_refImBuf(out); - } - } - break; - case EARLY_USE_INPUT_2: - if (input[1]) { - ibuf[1] = seq_render_strip(context, state, input[1], cfra); - } - if (ibuf[1]) { - if (BKE_sequencer_input_have_to_preprocess(context, seq, cfra)) { - out = IMB_dupImBuf(ibuf[1]); - } - else { - out = ibuf[1]; - IMB_refImBuf(out); - } - } - break; - } - - for (i = 0; i < 3; i++) { - IMB_freeImBuf(ibuf[i]); - } - - if (out == NULL) { - out = IMB_allocImBuf(context->rectx, context->recty, 32, IB_rect); - } - - return out; -} - -static ImBuf *seq_render_image_strip(const SeqRenderData *context, Sequence *seq, float nr, float cfra) -{ - ImBuf *ibuf = NULL; - char name[FILE_MAX]; - bool is_multiview = (seq->flag & SEQ_USE_VIEWS) != 0 && - (context->scene->r.scemode & R_MULTIVIEW) != 0; - StripElem *s_elem = BKE_sequencer_give_stripelem(seq, cfra); - int flag; - - if (s_elem) { - BLI_join_dirfile(name, sizeof(name), seq->strip->dir, s_elem->name); - BLI_path_abs(name, BKE_main_blendfile_path_from_global()); - } - - flag = IB_rect | IB_metadata; - if (seq->alpha_mode == SEQ_ALPHA_PREMUL) - flag |= IB_alphamode_premul; - - if (!s_elem) { - /* don't do anything */ - } - else if (is_multiview) { - const int totfiles = seq_num_files(context->scene, seq->views_format, true); - int totviews; - struct ImBuf **ibufs_arr; - char prefix[FILE_MAX]; - const char *ext = NULL; - int i; - - if (totfiles > 1) { - BKE_scene_multiview_view_prefix_get(context->scene, name, prefix, &ext); - if (prefix[0] == '\0') { - goto monoview_image; - } - } - else { - prefix[0] = '\0'; - } - - totviews = BKE_scene_multiview_num_views_get(&context->scene->r); - ibufs_arr = MEM_callocN(sizeof(ImBuf *) * totviews, "Sequence Image Views Imbufs"); - - for (i = 0; i < totfiles; i++) { - - if (prefix[0] == '\0') { - ibufs_arr[i] = IMB_loadiffname(name, flag, seq->strip->colorspace_settings.name); - } - else { - char str[FILE_MAX]; - seq_multiview_name(context->scene, i, prefix, ext, str, FILE_MAX); - ibufs_arr[i] = IMB_loadiffname(str, flag, seq->strip->colorspace_settings.name); - } - - if (ibufs_arr[i]) { - /* we don't need both (speed reasons)! */ - if (ibufs_arr[i]->rect_float && ibufs_arr[i]->rect) - imb_freerectImBuf(ibufs_arr[i]); - } - } - - if (seq->views_format == R_IMF_VIEWS_STEREO_3D && ibufs_arr[0]) - IMB_ImBufFromStereo3d(seq->stereo3d_format, ibufs_arr[0], &ibufs_arr[0], &ibufs_arr[1]); - - for (i = 0; i < totviews; i++) { - if (ibufs_arr[i]) { - SeqRenderData localcontext = *context; - localcontext.view_id = i; - - /* all sequencer color is done in SRGB space, linear gives odd crossfades */ - BKE_sequencer_imbuf_to_sequencer_space(context->scene, ibufs_arr[i], false); - - if (i != context->view_id) { - copy_to_ibuf_still(&localcontext, seq, nr, ibufs_arr[i]); - BKE_sequencer_cache_put(&localcontext, seq, cfra, SEQ_STRIPELEM_IBUF, ibufs_arr[i]); - } - } - } - - /* return the original requested ImBuf */ - ibuf = ibufs_arr[context->view_id]; - if (ibuf) { - s_elem->orig_width = ibufs_arr[0]->x; - s_elem->orig_height = ibufs_arr[0]->y; - } - - /* "remove" the others (decrease their refcount) */ - for (i = 0; i < totviews; i++) { - if (ibufs_arr[i] != ibuf) { - IMB_freeImBuf(ibufs_arr[i]); - } - } - - MEM_freeN(ibufs_arr); - } - else { -monoview_image: - if ((ibuf = IMB_loadiffname(name, flag, seq->strip->colorspace_settings.name))) { - /* we don't need both (speed reasons)! */ - if (ibuf->rect_float && ibuf->rect) - imb_freerectImBuf(ibuf); - - /* all sequencer color is done in SRGB space, linear gives odd crossfades */ - BKE_sequencer_imbuf_to_sequencer_space(context->scene, ibuf, false); - - s_elem->orig_width = ibuf->x; - s_elem->orig_height = ibuf->y; - } - } - - return ibuf; -} - -static ImBuf *seq_render_movie_strip(const SeqRenderData *context, Sequence *seq, float nr, float cfra) -{ - ImBuf *ibuf = NULL; - StripAnim *sanim; - bool is_multiview = (seq->flag & SEQ_USE_VIEWS) != 0 && - (context->scene->r.scemode & R_MULTIVIEW) != 0; - - /* load all the videos */ - seq_open_anim_file(context->scene, seq, false); - - if (is_multiview) { - ImBuf **ibuf_arr; - const int totfiles = seq_num_files(context->scene, seq->views_format, true); - int totviews; - int i; - - if (totfiles != BLI_listbase_count_at_most(&seq->anims, totfiles + 1)) - goto monoview_movie; - - totviews = BKE_scene_multiview_num_views_get(&context->scene->r); - ibuf_arr = MEM_callocN(sizeof(ImBuf *) * totviews, "Sequence Image Views Imbufs"); - - for (i = 0, sanim = seq->anims.first; sanim; sanim = sanim->next, i++) { - if (sanim->anim) { - IMB_Proxy_Size proxy_size = seq_rendersize_to_proxysize(context->preview_render_size); - IMB_anim_set_preseek(sanim->anim, seq->anim_preseek); - - ibuf_arr[i] = IMB_anim_absolute(sanim->anim, nr + seq->anim_startofs, - seq->strip->proxy ? seq->strip->proxy->tc : IMB_TC_RECORD_RUN, - proxy_size); - - /* fetching for requested proxy size failed, try fetching the original instead */ - if (!ibuf_arr[i] && proxy_size != IMB_PROXY_NONE) { - ibuf_arr[i] = IMB_anim_absolute(sanim->anim, nr + seq->anim_startofs, - seq->strip->proxy ? seq->strip->proxy->tc : IMB_TC_RECORD_RUN, - IMB_PROXY_NONE); - } - if (ibuf_arr[i]) { - /* we don't need both (speed reasons)! */ - if (ibuf_arr[i]->rect_float && ibuf_arr[i]->rect) - imb_freerectImBuf(ibuf_arr[i]); - } - } - } - - if (seq->views_format == R_IMF_VIEWS_STEREO_3D) { - if (ibuf_arr[0]) { - IMB_ImBufFromStereo3d(seq->stereo3d_format, ibuf_arr[0], &ibuf_arr[0], &ibuf_arr[1]); - } - else { - /* probably proxy hasn't been created yet */ - MEM_freeN(ibuf_arr); - return NULL; - } - } - - for (i = 0; i < totviews; i++) { - SeqRenderData localcontext = *context; - localcontext.view_id = i; - - if (ibuf_arr[i]) { - /* all sequencer color is done in SRGB space, linear gives odd crossfades */ - BKE_sequencer_imbuf_to_sequencer_space(context->scene, ibuf_arr[i], false); - } - if (i != context->view_id) { - copy_to_ibuf_still(&localcontext, seq, nr, ibuf_arr[i]); - BKE_sequencer_cache_put(&localcontext, seq, cfra, SEQ_STRIPELEM_IBUF, ibuf_arr[i]); - } - } - - /* return the original requested ImBuf */ - ibuf = ibuf_arr[context->view_id]; - if (ibuf) { - seq->strip->stripdata->orig_width = ibuf->x; - seq->strip->stripdata->orig_height = ibuf->y; - } - - /* "remove" the others (decrease their refcount) */ - for (i = 0; i < totviews; i++) { - if (ibuf_arr[i] != ibuf) { - IMB_freeImBuf(ibuf_arr[i]); - } - } - - MEM_freeN(ibuf_arr); - } - else { -monoview_movie: - sanim = seq->anims.first; - if (sanim && sanim->anim) { - IMB_Proxy_Size proxy_size = seq_rendersize_to_proxysize(context->preview_render_size); - IMB_anim_set_preseek(sanim->anim, seq->anim_preseek); - - ibuf = IMB_anim_absolute(sanim->anim, nr + seq->anim_startofs, - seq->strip->proxy ? seq->strip->proxy->tc : IMB_TC_RECORD_RUN, - proxy_size); - - /* fetching for requested proxy size failed, try fetching the original instead */ - if (!ibuf && proxy_size != IMB_PROXY_NONE) { - ibuf = IMB_anim_absolute(sanim->anim, nr + seq->anim_startofs, - seq->strip->proxy ? seq->strip->proxy->tc : IMB_TC_RECORD_RUN, - IMB_PROXY_NONE); - } - if (ibuf) { - BKE_sequencer_imbuf_to_sequencer_space(context->scene, ibuf, false); - - /* we don't need both (speed reasons)! */ - if (ibuf->rect_float && ibuf->rect) { - imb_freerectImBuf(ibuf); - } - - seq->strip->stripdata->orig_width = ibuf->x; - seq->strip->stripdata->orig_height = ibuf->y; - } - } - } - return ibuf; + RenderEffectThread *thread_data = (RenderEffectThread *)thread_data_v; + + thread_data->sh->execute_slice(thread_data->context, + thread_data->seq, + thread_data->cfra, + thread_data->facf0, + thread_data->facf1, + thread_data->ibuf1, + thread_data->ibuf2, + thread_data->ibuf3, + thread_data->start_line, + thread_data->tot_line, + thread_data->out); + + return NULL; +} + +static ImBuf *seq_render_effect_execute_threaded(struct SeqEffectHandle *sh, + const SeqRenderData *context, + Sequence *seq, + float cfra, + float facf0, + float facf1, + ImBuf *ibuf1, + ImBuf *ibuf2, + ImBuf *ibuf3) +{ + RenderEffectInitData init_data; + ImBuf *out = sh->init_execution(context, ibuf1, ibuf2, ibuf3); + + init_data.sh = sh; + init_data.context = context; + init_data.seq = seq; + init_data.cfra = cfra; + init_data.facf0 = facf0; + init_data.facf1 = facf1; + init_data.ibuf1 = ibuf1; + init_data.ibuf2 = ibuf2; + init_data.ibuf3 = ibuf3; + init_data.out = out; + + IMB_processor_apply_threaded(out->y, + sizeof(RenderEffectThread), + &init_data, + render_effect_execute_init_handle, + render_effect_execute_do_thread); + + return out; +} + +static ImBuf *seq_render_effect_strip_impl(const SeqRenderData *context, + SeqRenderState *state, + Sequence *seq, + float cfra) +{ + Scene *scene = context->scene; + float fac, facf; + int early_out; + int i; + struct SeqEffectHandle sh = BKE_sequence_get_effect(seq); + FCurve *fcu = NULL; + ImBuf *ibuf[3]; + Sequence *input[3]; + ImBuf *out = NULL; + + ibuf[0] = ibuf[1] = ibuf[2] = NULL; + + input[0] = seq->seq1; + input[1] = seq->seq2; + input[2] = seq->seq3; + + if (!sh.execute && !(sh.execute_slice && sh.init_execution)) { + /* effect not supported in this version... */ + out = IMB_allocImBuf(context->rectx, context->recty, 32, IB_rect); + return out; + } + + if (seq->flag & SEQ_USE_EFFECT_DEFAULT_FADE) { + sh.get_default_fac(seq, cfra, &fac, &facf); + facf = fac; + } + else { + fcu = id_data_find_fcurve(&scene->id, seq, &RNA_Sequence, "effect_fader", 0, NULL); + if (fcu) { + fac = facf = evaluate_fcurve(fcu, cfra); + } + else { + fac = facf = seq->effect_fader; + } + } + + early_out = sh.early_out(seq, fac, facf); + + switch (early_out) { + case EARLY_NO_INPUT: + out = sh.execute(context, seq, cfra, fac, facf, NULL, NULL, NULL); + break; + case EARLY_DO_EFFECT: + for (i = 0; i < 3; i++) { + if (input[i]) + ibuf[i] = seq_render_strip(context, state, input[i], cfra); + } + + if (ibuf[0] && ibuf[1]) { + if (sh.multithreaded) + out = seq_render_effect_execute_threaded( + &sh, context, seq, cfra, fac, facf, ibuf[0], ibuf[1], ibuf[2]); + else + out = sh.execute(context, seq, cfra, fac, facf, ibuf[0], ibuf[1], ibuf[2]); + } + break; + case EARLY_USE_INPUT_1: + if (input[0]) { + ibuf[0] = seq_render_strip(context, state, input[0], cfra); + } + if (ibuf[0]) { + if (BKE_sequencer_input_have_to_preprocess(context, seq, cfra)) { + out = IMB_dupImBuf(ibuf[0]); + } + else { + out = ibuf[0]; + IMB_refImBuf(out); + } + } + break; + case EARLY_USE_INPUT_2: + if (input[1]) { + ibuf[1] = seq_render_strip(context, state, input[1], cfra); + } + if (ibuf[1]) { + if (BKE_sequencer_input_have_to_preprocess(context, seq, cfra)) { + out = IMB_dupImBuf(ibuf[1]); + } + else { + out = ibuf[1]; + IMB_refImBuf(out); + } + } + break; + } + + for (i = 0; i < 3; i++) { + IMB_freeImBuf(ibuf[i]); + } + + if (out == NULL) { + out = IMB_allocImBuf(context->rectx, context->recty, 32, IB_rect); + } + + return out; +} + +static ImBuf *seq_render_image_strip(const SeqRenderData *context, + Sequence *seq, + float nr, + float cfra) +{ + ImBuf *ibuf = NULL; + char name[FILE_MAX]; + bool is_multiview = (seq->flag & SEQ_USE_VIEWS) != 0 && + (context->scene->r.scemode & R_MULTIVIEW) != 0; + StripElem *s_elem = BKE_sequencer_give_stripelem(seq, cfra); + int flag; + + if (s_elem) { + BLI_join_dirfile(name, sizeof(name), seq->strip->dir, s_elem->name); + BLI_path_abs(name, BKE_main_blendfile_path_from_global()); + } + + flag = IB_rect | IB_metadata; + if (seq->alpha_mode == SEQ_ALPHA_PREMUL) + flag |= IB_alphamode_premul; + + if (!s_elem) { + /* don't do anything */ + } + else if (is_multiview) { + const int totfiles = seq_num_files(context->scene, seq->views_format, true); + int totviews; + struct ImBuf **ibufs_arr; + char prefix[FILE_MAX]; + const char *ext = NULL; + int i; + + if (totfiles > 1) { + BKE_scene_multiview_view_prefix_get(context->scene, name, prefix, &ext); + if (prefix[0] == '\0') { + goto monoview_image; + } + } + else { + prefix[0] = '\0'; + } + + totviews = BKE_scene_multiview_num_views_get(&context->scene->r); + ibufs_arr = MEM_callocN(sizeof(ImBuf *) * totviews, "Sequence Image Views Imbufs"); + + for (i = 0; i < totfiles; i++) { + + if (prefix[0] == '\0') { + ibufs_arr[i] = IMB_loadiffname(name, flag, seq->strip->colorspace_settings.name); + } + else { + char str[FILE_MAX]; + seq_multiview_name(context->scene, i, prefix, ext, str, FILE_MAX); + ibufs_arr[i] = IMB_loadiffname(str, flag, seq->strip->colorspace_settings.name); + } + + if (ibufs_arr[i]) { + /* we don't need both (speed reasons)! */ + if (ibufs_arr[i]->rect_float && ibufs_arr[i]->rect) + imb_freerectImBuf(ibufs_arr[i]); + } + } + + if (seq->views_format == R_IMF_VIEWS_STEREO_3D && ibufs_arr[0]) + IMB_ImBufFromStereo3d(seq->stereo3d_format, ibufs_arr[0], &ibufs_arr[0], &ibufs_arr[1]); + + for (i = 0; i < totviews; i++) { + if (ibufs_arr[i]) { + SeqRenderData localcontext = *context; + localcontext.view_id = i; + + /* all sequencer color is done in SRGB space, linear gives odd crossfades */ + BKE_sequencer_imbuf_to_sequencer_space(context->scene, ibufs_arr[i], false); + + if (i != context->view_id) { + copy_to_ibuf_still(&localcontext, seq, nr, ibufs_arr[i]); + BKE_sequencer_cache_put(&localcontext, seq, cfra, SEQ_STRIPELEM_IBUF, ibufs_arr[i]); + } + } + } + + /* return the original requested ImBuf */ + ibuf = ibufs_arr[context->view_id]; + if (ibuf) { + s_elem->orig_width = ibufs_arr[0]->x; + s_elem->orig_height = ibufs_arr[0]->y; + } + + /* "remove" the others (decrease their refcount) */ + for (i = 0; i < totviews; i++) { + if (ibufs_arr[i] != ibuf) { + IMB_freeImBuf(ibufs_arr[i]); + } + } + + MEM_freeN(ibufs_arr); + } + else { + monoview_image: + if ((ibuf = IMB_loadiffname(name, flag, seq->strip->colorspace_settings.name))) { + /* we don't need both (speed reasons)! */ + if (ibuf->rect_float && ibuf->rect) + imb_freerectImBuf(ibuf); + + /* all sequencer color is done in SRGB space, linear gives odd crossfades */ + BKE_sequencer_imbuf_to_sequencer_space(context->scene, ibuf, false); + + s_elem->orig_width = ibuf->x; + s_elem->orig_height = ibuf->y; + } + } + + return ibuf; +} + +static ImBuf *seq_render_movie_strip(const SeqRenderData *context, + Sequence *seq, + float nr, + float cfra) +{ + ImBuf *ibuf = NULL; + StripAnim *sanim; + bool is_multiview = (seq->flag & SEQ_USE_VIEWS) != 0 && + (context->scene->r.scemode & R_MULTIVIEW) != 0; + + /* load all the videos */ + seq_open_anim_file(context->scene, seq, false); + + if (is_multiview) { + ImBuf **ibuf_arr; + const int totfiles = seq_num_files(context->scene, seq->views_format, true); + int totviews; + int i; + + if (totfiles != BLI_listbase_count_at_most(&seq->anims, totfiles + 1)) + goto monoview_movie; + + totviews = BKE_scene_multiview_num_views_get(&context->scene->r); + ibuf_arr = MEM_callocN(sizeof(ImBuf *) * totviews, "Sequence Image Views Imbufs"); + + for (i = 0, sanim = seq->anims.first; sanim; sanim = sanim->next, i++) { + if (sanim->anim) { + IMB_Proxy_Size proxy_size = seq_rendersize_to_proxysize(context->preview_render_size); + IMB_anim_set_preseek(sanim->anim, seq->anim_preseek); + + ibuf_arr[i] = IMB_anim_absolute(sanim->anim, + nr + seq->anim_startofs, + seq->strip->proxy ? seq->strip->proxy->tc : + IMB_TC_RECORD_RUN, + proxy_size); + + /* fetching for requested proxy size failed, try fetching the original instead */ + if (!ibuf_arr[i] && proxy_size != IMB_PROXY_NONE) { + ibuf_arr[i] = IMB_anim_absolute(sanim->anim, + nr + seq->anim_startofs, + seq->strip->proxy ? seq->strip->proxy->tc : + IMB_TC_RECORD_RUN, + IMB_PROXY_NONE); + } + if (ibuf_arr[i]) { + /* we don't need both (speed reasons)! */ + if (ibuf_arr[i]->rect_float && ibuf_arr[i]->rect) + imb_freerectImBuf(ibuf_arr[i]); + } + } + } + + if (seq->views_format == R_IMF_VIEWS_STEREO_3D) { + if (ibuf_arr[0]) { + IMB_ImBufFromStereo3d(seq->stereo3d_format, ibuf_arr[0], &ibuf_arr[0], &ibuf_arr[1]); + } + else { + /* probably proxy hasn't been created yet */ + MEM_freeN(ibuf_arr); + return NULL; + } + } + + for (i = 0; i < totviews; i++) { + SeqRenderData localcontext = *context; + localcontext.view_id = i; + + if (ibuf_arr[i]) { + /* all sequencer color is done in SRGB space, linear gives odd crossfades */ + BKE_sequencer_imbuf_to_sequencer_space(context->scene, ibuf_arr[i], false); + } + if (i != context->view_id) { + copy_to_ibuf_still(&localcontext, seq, nr, ibuf_arr[i]); + BKE_sequencer_cache_put(&localcontext, seq, cfra, SEQ_STRIPELEM_IBUF, ibuf_arr[i]); + } + } + + /* return the original requested ImBuf */ + ibuf = ibuf_arr[context->view_id]; + if (ibuf) { + seq->strip->stripdata->orig_width = ibuf->x; + seq->strip->stripdata->orig_height = ibuf->y; + } + + /* "remove" the others (decrease their refcount) */ + for (i = 0; i < totviews; i++) { + if (ibuf_arr[i] != ibuf) { + IMB_freeImBuf(ibuf_arr[i]); + } + } + + MEM_freeN(ibuf_arr); + } + else { + monoview_movie: + sanim = seq->anims.first; + if (sanim && sanim->anim) { + IMB_Proxy_Size proxy_size = seq_rendersize_to_proxysize(context->preview_render_size); + IMB_anim_set_preseek(sanim->anim, seq->anim_preseek); + + ibuf = IMB_anim_absolute(sanim->anim, + nr + seq->anim_startofs, + seq->strip->proxy ? seq->strip->proxy->tc : IMB_TC_RECORD_RUN, + proxy_size); + + /* fetching for requested proxy size failed, try fetching the original instead */ + if (!ibuf && proxy_size != IMB_PROXY_NONE) { + ibuf = IMB_anim_absolute(sanim->anim, + nr + seq->anim_startofs, + seq->strip->proxy ? seq->strip->proxy->tc : IMB_TC_RECORD_RUN, + IMB_PROXY_NONE); + } + if (ibuf) { + BKE_sequencer_imbuf_to_sequencer_space(context->scene, ibuf, false); + + /* we don't need both (speed reasons)! */ + if (ibuf->rect_float && ibuf->rect) { + imb_freerectImBuf(ibuf); + } + + seq->strip->stripdata->orig_width = ibuf->x; + seq->strip->stripdata->orig_height = ibuf->y; + } + } + } + return ibuf; } static ImBuf *seq_render_movieclip_strip(const SeqRenderData *context, Sequence *seq, float nr) { - ImBuf *ibuf = NULL; - MovieClipUser user; - float tloc[2], tscale, tangle; - - if (!seq->clip) { - return NULL; - } - - memset(&user, 0, sizeof(MovieClipUser)); - - BKE_movieclip_user_set_frame(&user, nr + seq->anim_startofs + seq->clip->start_frame); - - user.render_flag |= MCLIP_PROXY_RENDER_USE_FALLBACK_RENDER; - - user.render_size = MCLIP_PROXY_RENDER_SIZE_FULL; - switch (seq_rendersize_to_proxysize(context->preview_render_size)) { - case IMB_PROXY_NONE: - user.render_size = MCLIP_PROXY_RENDER_SIZE_FULL; - break; - case IMB_PROXY_100: - user.render_size = MCLIP_PROXY_RENDER_SIZE_100; - break; - case IMB_PROXY_75: - user.render_size = MCLIP_PROXY_RENDER_SIZE_75; - break; - case IMB_PROXY_50: - user.render_size = MCLIP_PROXY_RENDER_SIZE_50; - break; - case IMB_PROXY_25: - user.render_size = MCLIP_PROXY_RENDER_SIZE_25; - break; - } - - if (seq->clip_flag & SEQ_MOVIECLIP_RENDER_UNDISTORTED) { - user.render_flag |= MCLIP_PROXY_RENDER_UNDISTORT; - } - - if (seq->clip_flag & SEQ_MOVIECLIP_RENDER_STABILIZED) { - ibuf = BKE_movieclip_get_stable_ibuf(seq->clip, &user, tloc, &tscale, &tangle, 0); - } - else { - ibuf = BKE_movieclip_get_ibuf_flag(seq->clip, &user, seq->clip->flag, MOVIECLIP_CACHE_SKIP); - } - - return ibuf; + ImBuf *ibuf = NULL; + MovieClipUser user; + float tloc[2], tscale, tangle; + + if (!seq->clip) { + return NULL; + } + + memset(&user, 0, sizeof(MovieClipUser)); + + BKE_movieclip_user_set_frame(&user, nr + seq->anim_startofs + seq->clip->start_frame); + + user.render_flag |= MCLIP_PROXY_RENDER_USE_FALLBACK_RENDER; + + user.render_size = MCLIP_PROXY_RENDER_SIZE_FULL; + switch (seq_rendersize_to_proxysize(context->preview_render_size)) { + case IMB_PROXY_NONE: + user.render_size = MCLIP_PROXY_RENDER_SIZE_FULL; + break; + case IMB_PROXY_100: + user.render_size = MCLIP_PROXY_RENDER_SIZE_100; + break; + case IMB_PROXY_75: + user.render_size = MCLIP_PROXY_RENDER_SIZE_75; + break; + case IMB_PROXY_50: + user.render_size = MCLIP_PROXY_RENDER_SIZE_50; + break; + case IMB_PROXY_25: + user.render_size = MCLIP_PROXY_RENDER_SIZE_25; + break; + } + + if (seq->clip_flag & SEQ_MOVIECLIP_RENDER_UNDISTORTED) { + user.render_flag |= MCLIP_PROXY_RENDER_UNDISTORT; + } + + if (seq->clip_flag & SEQ_MOVIECLIP_RENDER_STABILIZED) { + ibuf = BKE_movieclip_get_stable_ibuf(seq->clip, &user, tloc, &tscale, &tangle, 0); + } + else { + ibuf = BKE_movieclip_get_ibuf_flag(seq->clip, &user, seq->clip->flag, MOVIECLIP_CACHE_SKIP); + } + + return ibuf; } - static ImBuf *seq_render_mask(const SeqRenderData *context, Mask *mask, float nr, bool make_float) { - /* TODO - add option to rasterize to alpha imbuf? */ - ImBuf *ibuf = NULL; - float *maskbuf; - int i; - - if (!mask) { - return NULL; - } - else { - AnimData *adt; - Mask *mask_temp; - MaskRasterHandle *mr_handle; + /* TODO - add option to rasterize to alpha imbuf? */ + ImBuf *ibuf = NULL; + float *maskbuf; + int i; - mask_temp = BKE_mask_copy_nolib(mask); + if (!mask) { + return NULL; + } + else { + AnimData *adt; + Mask *mask_temp; + MaskRasterHandle *mr_handle; - BKE_mask_evaluate(mask_temp, mask->sfra + nr, true); + mask_temp = BKE_mask_copy_nolib(mask); - /* anim-data */ - adt = BKE_animdata_from_id(&mask->id); - BKE_animsys_evaluate_animdata(context->depsgraph, context->scene, &mask_temp->id, adt, nr, ADT_RECALC_ANIM); + BKE_mask_evaluate(mask_temp, mask->sfra + nr, true); - maskbuf = MEM_mallocN(sizeof(float) * context->rectx * context->recty, __func__); + /* anim-data */ + adt = BKE_animdata_from_id(&mask->id); + BKE_animsys_evaluate_animdata( + context->depsgraph, context->scene, &mask_temp->id, adt, nr, ADT_RECALC_ANIM); - mr_handle = BKE_maskrasterize_handle_new(); + maskbuf = MEM_mallocN(sizeof(float) * context->rectx * context->recty, __func__); - BKE_maskrasterize_handle_init(mr_handle, mask_temp, context->rectx, context->recty, true, true, true); + mr_handle = BKE_maskrasterize_handle_new(); - BKE_mask_free(mask_temp); - MEM_freeN(mask_temp); + BKE_maskrasterize_handle_init( + mr_handle, mask_temp, context->rectx, context->recty, true, true, true); - BKE_maskrasterize_buffer(mr_handle, context->rectx, context->recty, maskbuf); + BKE_mask_free(mask_temp); + MEM_freeN(mask_temp); - BKE_maskrasterize_handle_free(mr_handle); - } + BKE_maskrasterize_buffer(mr_handle, context->rectx, context->recty, maskbuf); + BKE_maskrasterize_handle_free(mr_handle); + } - if (make_float) { - /* pixels */ - const float *fp_src; - float *fp_dst; + if (make_float) { + /* pixels */ + const float *fp_src; + float *fp_dst; - ibuf = IMB_allocImBuf(context->rectx, context->recty, 32, IB_rectfloat); + ibuf = IMB_allocImBuf(context->rectx, context->recty, 32, IB_rectfloat); - fp_src = maskbuf; - fp_dst = ibuf->rect_float; - i = context->rectx * context->recty; - while (--i) { - fp_dst[0] = fp_dst[1] = fp_dst[2] = *fp_src; - fp_dst[3] = 1.0f; + fp_src = maskbuf; + fp_dst = ibuf->rect_float; + i = context->rectx * context->recty; + while (--i) { + fp_dst[0] = fp_dst[1] = fp_dst[2] = *fp_src; + fp_dst[3] = 1.0f; - fp_src += 1; - fp_dst += 4; - } - } - else { - /* pixels */ - const float *fp_src; - unsigned char *ub_dst; + fp_src += 1; + fp_dst += 4; + } + } + else { + /* pixels */ + const float *fp_src; + unsigned char *ub_dst; - ibuf = IMB_allocImBuf(context->rectx, context->recty, 32, IB_rect); + ibuf = IMB_allocImBuf(context->rectx, context->recty, 32, IB_rect); - fp_src = maskbuf; - ub_dst = (unsigned char *)ibuf->rect; - i = context->rectx * context->recty; - while (--i) { - ub_dst[0] = ub_dst[1] = ub_dst[2] = (unsigned char)(*fp_src * 255.0f); /* already clamped */ - ub_dst[3] = 255; + fp_src = maskbuf; + ub_dst = (unsigned char *)ibuf->rect; + i = context->rectx * context->recty; + while (--i) { + ub_dst[0] = ub_dst[1] = ub_dst[2] = (unsigned char)(*fp_src * 255.0f); /* already clamped */ + ub_dst[3] = 255; - fp_src += 1; - ub_dst += 4; - } - } + fp_src += 1; + ub_dst += 4; + } + } - MEM_freeN(maskbuf); + MEM_freeN(maskbuf); - return ibuf; + return ibuf; } static ImBuf *seq_render_mask_strip(const SeqRenderData *context, Sequence *seq, float nr) { - bool make_float = (seq->flag & SEQ_MAKE_FLOAT) != 0; + bool make_float = (seq->flag & SEQ_MAKE_FLOAT) != 0; - return seq_render_mask(context, seq->mask, nr, make_float); + return seq_render_mask(context, seq->mask, nr, make_float); } -static ImBuf *seq_render_scene_strip(const SeqRenderData *context, Sequence *seq, float nr, float cfra) +static ImBuf *seq_render_scene_strip(const SeqRenderData *context, + Sequence *seq, + float nr, + float cfra) { - ImBuf *ibuf = NULL; - double frame; - Object *camera; + ImBuf *ibuf = NULL; + double frame; + Object *camera; - struct { - int scemode; - int cfra; - float subframe; + struct { + int scemode; + int cfra; + float subframe; #ifdef DURIAN_CAMERA_SWITCH - int mode; + int mode; #endif - } orig_data; - - /* Old info: - * Hack! This function can be called from do_render_seq(), in that case - * the seq->scene can already have a Render initialized with same name, - * so we have to use a default name. (compositor uses scene name to - * find render). - * However, when called from within the UI (image preview in sequencer) - * we do want to use scene Render, that way the render result is defined - * for display in render/imagewindow - * - * Hmm, don't see, why we can't do that all the time, - * and since G.is_rendering is uhm, gone... (Peter) - */ - - /* New info: - * Using the same name for the renders works just fine as the do_render_seq() - * render is not used while the scene strips are rendered. - * - * However rendering from UI (through sequencer_preview_area_draw) can crash in - * very many cases since other renders (material preview, an actual render etc.) - * can be started while this sequence preview render is running. The only proper - * solution is to make the sequencer preview render a proper job, which can be - * stopped when needed. This would also give a nice progress bar for the preview - * space so that users know there's something happening. - * - * As a result the active scene now only uses OpenGL rendering for the sequencer - * preview. This is far from nice, but is the only way to prevent crashes at this - * time. - * - * -jahka - */ - - const bool is_rendering = G.is_rendering; - const bool is_background = G.background; - const bool do_seq_gl = is_rendering ? - 0 /* (context->scene->r.seq_flag & R_SEQ_GL_REND) */ : - (context->scene->r.seq_prev_type) != OB_RENDER; - // bool have_seq = false; /* UNUSED */ - bool have_comp = false; - bool use_gpencil = true; - /* do we need to re-evaluate the frame after rendering? */ - bool is_frame_update = false; - Scene *scene; - int is_thread_main = BLI_thread_is_main(); - - /* don't refer to seq->scene above this point!, it can be NULL */ - if (seq->scene == NULL) { - return NULL; - } - - scene = seq->scene; - frame = (double)scene->r.sfra + (double)nr + (double)seq->anim_startofs; - - // have_seq = (scene->r.scemode & R_DOSEQ) && scene->ed && scene->ed->seqbase.first); /* UNUSED */ - have_comp = (scene->r.scemode & R_DOCOMP) && scene->use_nodes && scene->nodetree; - - /* Get view layer for the strip. */ - ViewLayer *view_layer = BKE_view_layer_default_render(scene); - /* Depsgraph will be NULL when doing rendering. */ - Depsgraph *depsgraph = NULL; - - orig_data.scemode = scene->r.scemode; - orig_data.cfra = scene->r.cfra; - orig_data.subframe = scene->r.subframe; + } orig_data; + + /* Old info: + * Hack! This function can be called from do_render_seq(), in that case + * the seq->scene can already have a Render initialized with same name, + * so we have to use a default name. (compositor uses scene name to + * find render). + * However, when called from within the UI (image preview in sequencer) + * we do want to use scene Render, that way the render result is defined + * for display in render/imagewindow + * + * Hmm, don't see, why we can't do that all the time, + * and since G.is_rendering is uhm, gone... (Peter) + */ + + /* New info: + * Using the same name for the renders works just fine as the do_render_seq() + * render is not used while the scene strips are rendered. + * + * However rendering from UI (through sequencer_preview_area_draw) can crash in + * very many cases since other renders (material preview, an actual render etc.) + * can be started while this sequence preview render is running. The only proper + * solution is to make the sequencer preview render a proper job, which can be + * stopped when needed. This would also give a nice progress bar for the preview + * space so that users know there's something happening. + * + * As a result the active scene now only uses OpenGL rendering for the sequencer + * preview. This is far from nice, but is the only way to prevent crashes at this + * time. + * + * -jahka + */ + + const bool is_rendering = G.is_rendering; + const bool is_background = G.background; + const bool do_seq_gl = is_rendering ? 0 /* (context->scene->r.seq_flag & R_SEQ_GL_REND) */ : + (context->scene->r.seq_prev_type) != OB_RENDER; + // bool have_seq = false; /* UNUSED */ + bool have_comp = false; + bool use_gpencil = true; + /* do we need to re-evaluate the frame after rendering? */ + bool is_frame_update = false; + Scene *scene; + int is_thread_main = BLI_thread_is_main(); + + /* don't refer to seq->scene above this point!, it can be NULL */ + if (seq->scene == NULL) { + return NULL; + } + + scene = seq->scene; + frame = (double)scene->r.sfra + (double)nr + (double)seq->anim_startofs; + + // have_seq = (scene->r.scemode & R_DOSEQ) && scene->ed && scene->ed->seqbase.first); /* UNUSED */ + have_comp = (scene->r.scemode & R_DOCOMP) && scene->use_nodes && scene->nodetree; + + /* Get view layer for the strip. */ + ViewLayer *view_layer = BKE_view_layer_default_render(scene); + /* Depsgraph will be NULL when doing rendering. */ + Depsgraph *depsgraph = NULL; + + orig_data.scemode = scene->r.scemode; + orig_data.cfra = scene->r.cfra; + orig_data.subframe = scene->r.subframe; #ifdef DURIAN_CAMERA_SWITCH - orig_data.mode = scene->r.mode; + orig_data.mode = scene->r.mode; #endif - BKE_scene_frame_set(scene, frame); + BKE_scene_frame_set(scene, frame); - if (seq->scene_camera) { - camera = seq->scene_camera; - } - else { - BKE_scene_camera_switch_update(scene); - camera = scene->camera; - } + if (seq->scene_camera) { + camera = seq->scene_camera; + } + else { + BKE_scene_camera_switch_update(scene); + camera = scene->camera; + } - if (have_comp == false && camera == NULL) { - goto finally; - } + if (have_comp == false && camera == NULL) { + goto finally; + } - if (seq->flag & SEQ_SCENE_NO_GPENCIL) { - use_gpencil = false; - } + if (seq->flag & SEQ_SCENE_NO_GPENCIL) { + use_gpencil = false; + } - /* prevent eternal loop */ - scene->r.scemode &= ~R_DOSEQ; + /* prevent eternal loop */ + scene->r.scemode &= ~R_DOSEQ; #ifdef DURIAN_CAMERA_SWITCH - /* stooping to new low's in hackyness :( */ - scene->r.mode |= R_NO_CAMERA_SWITCH; + /* stooping to new low's in hackyness :( */ + scene->r.mode |= R_NO_CAMERA_SWITCH; #endif - is_frame_update = (orig_data.cfra != scene->r.cfra) || (orig_data.subframe != scene->r.subframe); - - if ((sequencer_view3d_cb && do_seq_gl && camera) && is_thread_main) { - char err_out[256] = "unknown"; - const int width = (scene->r.xsch * scene->r.size) / 100; - const int height = (scene->r.ysch * scene->r.size) / 100; - const bool use_background = (scene->r.alphamode == R_ADDSKY); - const char *viewname = BKE_scene_multiview_render_view_name_get(&scene->r, context->view_id); - - unsigned int draw_flags = SEQ_OFSDRAW_NONE; - draw_flags |= (use_gpencil) ? SEQ_OFSDRAW_USE_GPENCIL : 0; - draw_flags |= (use_background) ? SEQ_OFSDRAW_USE_BACKGROUND : 0; - draw_flags |= (context->gpu_full_samples) ? SEQ_OFSDRAW_USE_FULL_SAMPLE : 0; - draw_flags |= (context->scene->r.seq_flag & R_SEQ_SOLID_TEX) ? SEQ_OFSDRAW_USE_SOLID_TEX : 0; - draw_flags |= (context->scene->r.seq_flag & R_SEQ_CAMERA_DOF) ? SEQ_OFSDRAW_USE_CAMERA_DOF : 0; - - /* for old scene this can be uninitialized, - * should probably be added to do_versions at some point if the functionality stays */ - if (context->scene->r.seq_prev_type == 0) - context->scene->r.seq_prev_type = 3 /* == OB_SOLID */; - - /* opengl offscreen render */ - depsgraph = BKE_scene_get_depsgraph(scene, view_layer, true); - BKE_scene_graph_update_for_newframe(depsgraph, context->bmain); - ibuf = sequencer_view3d_cb( - /* set for OpenGL render (NULL when scrubbing) */ - depsgraph, scene, - context->scene->r.seq_prev_type, - camera, width, height, IB_rect, - draw_flags, - scene->r.alphamode, context->gpu_samples, viewname, - context->gpu_offscreen, err_out); - if (ibuf == NULL) { - fprintf(stderr, "seq_render_scene_strip failed to get opengl buffer: %s\n", err_out); - } - } - else { - Render *re = RE_GetSceneRender(scene); - const int totviews = BKE_scene_multiview_num_views_get(&scene->r); - int i; - ImBuf **ibufs_arr; - - ibufs_arr = MEM_callocN(sizeof(ImBuf *) * totviews, "Sequence Image Views Imbufs"); - - /* XXX: this if can be removed when sequence preview rendering uses the job system - * - * disable rendered preview for sequencer while rendering -- it's very much possible - * that preview render will went into conflict with final render - * - * When rendering from command line renderer is called from main thread, in this - * case it's always safe to render scene here - */ - if (!is_thread_main || is_rendering == false || is_background || context->for_render) { - if (re == NULL) - re = RE_NewSceneRender(scene); - - RE_BlenderFrame(re, context->bmain, scene, view_layer, camera, frame, false); - - /* restore previous state after it was toggled on & off by RE_BlenderFrame */ - G.is_rendering = is_rendering; - } - - for (i = 0; i < totviews; i++) { - SeqRenderData localcontext = *context; - RenderResult rres; - - localcontext.view_id = i; - - RE_AcquireResultImage(re, &rres, i); - - if (rres.rectf) { - ibufs_arr[i] = IMB_allocImBuf(rres.rectx, rres.recty, 32, IB_rectfloat); - memcpy(ibufs_arr[i]->rect_float, rres.rectf, 4 * sizeof(float) * rres.rectx * rres.recty); - - if (rres.rectz) { - addzbuffloatImBuf(ibufs_arr[i]); - memcpy(ibufs_arr[i]->zbuf_float, rres.rectz, sizeof(float) * rres.rectx * rres.recty); - } - - /* float buffers in the sequencer are not linear */ - BKE_sequencer_imbuf_to_sequencer_space(context->scene, ibufs_arr[i], false); - } - else if (rres.rect32) { - ibufs_arr[i] = IMB_allocImBuf(rres.rectx, rres.recty, 32, IB_rect); - memcpy(ibufs_arr[i]->rect, rres.rect32, 4 * rres.rectx * rres.recty); - } - - if (i != context->view_id) { - copy_to_ibuf_still(&localcontext, seq, nr, ibufs_arr[i]); - BKE_sequencer_cache_put(&localcontext, seq, cfra, SEQ_STRIPELEM_IBUF, ibufs_arr[i]); - } - - RE_ReleaseResultImage(re); - } - - /* return the original requested ImBuf */ - ibuf = ibufs_arr[context->view_id]; - - /* "remove" the others (decrease their refcount) */ - for (i = 0; i < totviews; i++) { - if (ibufs_arr[i] != ibuf) { - IMB_freeImBuf(ibufs_arr[i]); - } - } - MEM_freeN(ibufs_arr); - } - + is_frame_update = (orig_data.cfra != scene->r.cfra) || (orig_data.subframe != scene->r.subframe); + + if ((sequencer_view3d_cb && do_seq_gl && camera) && is_thread_main) { + char err_out[256] = "unknown"; + const int width = (scene->r.xsch * scene->r.size) / 100; + const int height = (scene->r.ysch * scene->r.size) / 100; + const bool use_background = (scene->r.alphamode == R_ADDSKY); + const char *viewname = BKE_scene_multiview_render_view_name_get(&scene->r, context->view_id); + + unsigned int draw_flags = SEQ_OFSDRAW_NONE; + draw_flags |= (use_gpencil) ? SEQ_OFSDRAW_USE_GPENCIL : 0; + draw_flags |= (use_background) ? SEQ_OFSDRAW_USE_BACKGROUND : 0; + draw_flags |= (context->gpu_full_samples) ? SEQ_OFSDRAW_USE_FULL_SAMPLE : 0; + draw_flags |= (context->scene->r.seq_flag & R_SEQ_SOLID_TEX) ? SEQ_OFSDRAW_USE_SOLID_TEX : 0; + draw_flags |= (context->scene->r.seq_flag & R_SEQ_CAMERA_DOF) ? SEQ_OFSDRAW_USE_CAMERA_DOF : 0; + + /* for old scene this can be uninitialized, + * should probably be added to do_versions at some point if the functionality stays */ + if (context->scene->r.seq_prev_type == 0) + context->scene->r.seq_prev_type = 3 /* == OB_SOLID */; + + /* opengl offscreen render */ + depsgraph = BKE_scene_get_depsgraph(scene, view_layer, true); + BKE_scene_graph_update_for_newframe(depsgraph, context->bmain); + ibuf = sequencer_view3d_cb( + /* set for OpenGL render (NULL when scrubbing) */ + depsgraph, + scene, + context->scene->r.seq_prev_type, + camera, + width, + height, + IB_rect, + draw_flags, + scene->r.alphamode, + context->gpu_samples, + viewname, + context->gpu_offscreen, + err_out); + if (ibuf == NULL) { + fprintf(stderr, "seq_render_scene_strip failed to get opengl buffer: %s\n", err_out); + } + } + else { + Render *re = RE_GetSceneRender(scene); + const int totviews = BKE_scene_multiview_num_views_get(&scene->r); + int i; + ImBuf **ibufs_arr; + + ibufs_arr = MEM_callocN(sizeof(ImBuf *) * totviews, "Sequence Image Views Imbufs"); + + /* XXX: this if can be removed when sequence preview rendering uses the job system + * + * disable rendered preview for sequencer while rendering -- it's very much possible + * that preview render will went into conflict with final render + * + * When rendering from command line renderer is called from main thread, in this + * case it's always safe to render scene here + */ + if (!is_thread_main || is_rendering == false || is_background || context->for_render) { + if (re == NULL) + re = RE_NewSceneRender(scene); + + RE_BlenderFrame(re, context->bmain, scene, view_layer, camera, frame, false); + + /* restore previous state after it was toggled on & off by RE_BlenderFrame */ + G.is_rendering = is_rendering; + } + + for (i = 0; i < totviews; i++) { + SeqRenderData localcontext = *context; + RenderResult rres; + + localcontext.view_id = i; + + RE_AcquireResultImage(re, &rres, i); + + if (rres.rectf) { + ibufs_arr[i] = IMB_allocImBuf(rres.rectx, rres.recty, 32, IB_rectfloat); + memcpy(ibufs_arr[i]->rect_float, rres.rectf, 4 * sizeof(float) * rres.rectx * rres.recty); + + if (rres.rectz) { + addzbuffloatImBuf(ibufs_arr[i]); + memcpy(ibufs_arr[i]->zbuf_float, rres.rectz, sizeof(float) * rres.rectx * rres.recty); + } + + /* float buffers in the sequencer are not linear */ + BKE_sequencer_imbuf_to_sequencer_space(context->scene, ibufs_arr[i], false); + } + else if (rres.rect32) { + ibufs_arr[i] = IMB_allocImBuf(rres.rectx, rres.recty, 32, IB_rect); + memcpy(ibufs_arr[i]->rect, rres.rect32, 4 * rres.rectx * rres.recty); + } + + if (i != context->view_id) { + copy_to_ibuf_still(&localcontext, seq, nr, ibufs_arr[i]); + BKE_sequencer_cache_put(&localcontext, seq, cfra, SEQ_STRIPELEM_IBUF, ibufs_arr[i]); + } + + RE_ReleaseResultImage(re); + } + + /* return the original requested ImBuf */ + ibuf = ibufs_arr[context->view_id]; + + /* "remove" the others (decrease their refcount) */ + for (i = 0; i < totviews; i++) { + if (ibufs_arr[i] != ibuf) { + IMB_freeImBuf(ibufs_arr[i]); + } + } + MEM_freeN(ibufs_arr); + } finally: - /* restore */ - scene->r.scemode = orig_data.scemode; - scene->r.cfra = orig_data.cfra; - scene->r.subframe = orig_data.subframe; + /* restore */ + scene->r.scemode = orig_data.scemode; + scene->r.cfra = orig_data.cfra; + scene->r.subframe = orig_data.subframe; - if (is_frame_update && (depsgraph != NULL)) { - BKE_scene_graph_update_for_newframe(depsgraph, context->bmain); - } + if (is_frame_update && (depsgraph != NULL)) { + BKE_scene_graph_update_for_newframe(depsgraph, context->bmain); + } #ifdef DURIAN_CAMERA_SWITCH - /* stooping to new low's in hackyness :( */ - scene->r.mode &= ~(orig_data.mode & R_NO_CAMERA_SWITCH); + /* stooping to new low's in hackyness :( */ + scene->r.mode &= ~(orig_data.mode & R_NO_CAMERA_SWITCH); #endif - return ibuf; + return ibuf; } /** * Used for meta-strips & scenes with #SEQ_SCENE_STRIPS flag set. */ -static ImBuf *do_render_strip_seqbase( - const SeqRenderData *context, SeqRenderState *state, - Sequence *seq, float nr, bool use_preprocess) -{ - ImBuf *meta_ibuf = NULL, *ibuf = NULL; - ListBase *seqbase = NULL; - int offset; - - seqbase = BKE_sequence_seqbase_get(seq, &offset); - - if (seqbase && !BLI_listbase_is_empty(seqbase)) { - meta_ibuf = seq_render_strip_stack( - context, state, seqbase, - /* scene strips don't have their start taken into account */ - nr + offset, 0); - } - - if (meta_ibuf) { - ibuf = meta_ibuf; - if (ibuf && use_preprocess) { - ImBuf *i = IMB_dupImBuf(ibuf); - - IMB_freeImBuf(ibuf); - - ibuf = i; - } - } - - return ibuf; -} - -static ImBuf *do_render_strip_uncached( - const SeqRenderData *context, SeqRenderState *state, - Sequence *seq, float cfra) -{ - ImBuf *ibuf = NULL; - float nr = give_stripelem_index(seq, cfra); - int type = (seq->type & SEQ_TYPE_EFFECT && seq->type != SEQ_TYPE_SPEED) ? SEQ_TYPE_EFFECT : seq->type; - bool use_preprocess = BKE_sequencer_input_have_to_preprocess(context, seq, cfra); - - switch (type) { - case SEQ_TYPE_META: - { - ibuf = do_render_strip_seqbase(context, state, seq, nr, use_preprocess); - break; - } - - case SEQ_TYPE_SCENE: - { - if (seq->flag & SEQ_SCENE_STRIPS) { - if (seq->scene && (context->scene != seq->scene)) { - /* recusrive check */ - if (BLI_linklist_index(state->scene_parents, seq->scene) != -1) { - break; - } - LinkNode scene_parent = { .next = state->scene_parents, .link = seq->scene, }; - state->scene_parents = &scene_parent; - /* end check */ - - /* Use the Scene Seq's scene for the context when rendering the scene's sequences - * (necessary for Multicam Selector among others). - */ - SeqRenderData local_context = *context; - local_context.scene = seq->scene; - - ibuf = do_render_strip_seqbase(&local_context, state, seq, nr, use_preprocess); - - /* step back in the list */ - state->scene_parents = state->scene_parents->next; - } - } - else { - /* scene can be NULL after deletions */ - ibuf = seq_render_scene_strip(context, seq, nr, cfra); - - /* Scene strips update all animation, so we need to restore original state.*/ - BKE_animsys_evaluate_all_animation(context->bmain, context->depsgraph, context->scene, cfra); - - copy_to_ibuf_still(context, seq, nr, ibuf); - } - break; - } - - case SEQ_TYPE_SPEED: - { - ImBuf *child_ibuf = NULL; - - float f_cfra; - SpeedControlVars *s = (SpeedControlVars *)seq->effectdata; - - BKE_sequence_effect_speed_rebuild_map(context->scene, seq, false); - - /* weeek! */ - f_cfra = seq->start + s->frameMap[(int)nr]; - - child_ibuf = seq_render_strip(context, state, seq->seq1, f_cfra); - - if (child_ibuf) { - ibuf = child_ibuf; - if (ibuf && use_preprocess) { - ImBuf *i = IMB_dupImBuf(ibuf); - - IMB_freeImBuf(ibuf); - - ibuf = i; - } - } - break; - } - - case SEQ_TYPE_EFFECT: - { - ibuf = seq_render_effect_strip_impl(context, state, seq, seq->start + nr); - break; - } - - case SEQ_TYPE_IMAGE: - { - ibuf = seq_render_image_strip(context, seq, nr, cfra); - copy_to_ibuf_still(context, seq, nr, ibuf); - break; - } - - case SEQ_TYPE_MOVIE: - { - ibuf = seq_render_movie_strip(context, seq, nr, cfra); - copy_to_ibuf_still(context, seq, nr, ibuf); - break; - } - - case SEQ_TYPE_MOVIECLIP: - { - ibuf = seq_render_movieclip_strip(context, seq, nr); - - if (ibuf) { - /* duplicate frame so movie cache wouldn't be confused by sequencer's stuff */ - ImBuf *i = IMB_dupImBuf(ibuf); - IMB_freeImBuf(ibuf); - ibuf = i; - - if (ibuf->rect_float) - BKE_sequencer_imbuf_to_sequencer_space(context->scene, ibuf, false); - - copy_to_ibuf_still(context, seq, nr, ibuf); - } - - break; - } - - case SEQ_TYPE_MASK: - { - /* ibuf is always new */ - ibuf = seq_render_mask_strip(context, seq, nr); - - copy_to_ibuf_still(context, seq, nr, ibuf); - break; - } - } - - if (ibuf) - sequencer_imbuf_assign_spaces(context->scene, ibuf); - - return ibuf; -} - -static ImBuf *seq_render_strip( - const SeqRenderData *context, SeqRenderState *state, - Sequence *seq, float cfra) -{ - ImBuf *ibuf = NULL; - bool use_preprocess = false; - bool is_proxy_image = false; - float nr = give_stripelem_index(seq, cfra); - /* all effects are handled similarly with the exception of speed effect */ - int type = (seq->type & SEQ_TYPE_EFFECT && seq->type != SEQ_TYPE_SPEED) ? SEQ_TYPE_EFFECT : seq->type; - bool is_preprocessed = !ELEM(type, SEQ_TYPE_IMAGE, SEQ_TYPE_MOVIE, SEQ_TYPE_SCENE, SEQ_TYPE_MOVIECLIP); - - ibuf = BKE_sequencer_cache_get(context, seq, cfra, SEQ_STRIPELEM_IBUF); - - if (ibuf == NULL) { - ibuf = copy_from_ibuf_still(context, seq, nr); - - if (ibuf == NULL) { - ibuf = BKE_sequencer_preprocessed_cache_get(context, seq, cfra, SEQ_STRIPELEM_IBUF); - - if (ibuf == NULL) { - /* MOVIECLIPs have their own proxy management */ - if (seq->type != SEQ_TYPE_MOVIECLIP) { - ibuf = seq_proxy_fetch(context, seq, cfra); - is_proxy_image = (ibuf != NULL); - } - - if (ibuf == NULL) - ibuf = do_render_strip_uncached(context, state, seq, cfra); - - if (ibuf) { - if (ELEM(seq->type, SEQ_TYPE_MOVIE, SEQ_TYPE_MOVIECLIP)) { - is_proxy_image = (context->preview_render_size != 100); - } - BKE_sequencer_preprocessed_cache_put(context, seq, cfra, SEQ_STRIPELEM_IBUF, ibuf); - } - } - } - - if (ibuf) - use_preprocess = BKE_sequencer_input_have_to_preprocess(context, seq, cfra); - } - else { - /* currently, we cache preprocessed images in SEQ_STRIPELEM_IBUF, - * but not(!) on SEQ_STRIPELEM_IBUF_ENDSTILL and ..._STARTSTILL - * so, no need in check for preprocess here - */ - } - - if (ibuf == NULL) { - ibuf = IMB_allocImBuf(context->rectx, context->recty, 32, IB_rect); - sequencer_imbuf_assign_spaces(context->scene, ibuf); - } - - if (context->is_proxy_render == false && - (ibuf->x != context->rectx || ibuf->y != context->recty)) - { - use_preprocess = true; - } - - if (use_preprocess) - ibuf = input_preprocess(context, seq, cfra, ibuf, is_proxy_image, is_preprocessed); +static ImBuf *do_render_strip_seqbase(const SeqRenderData *context, + SeqRenderState *state, + Sequence *seq, + float nr, + bool use_preprocess) +{ + ImBuf *meta_ibuf = NULL, *ibuf = NULL; + ListBase *seqbase = NULL; + int offset; + + seqbase = BKE_sequence_seqbase_get(seq, &offset); + + if (seqbase && !BLI_listbase_is_empty(seqbase)) { + meta_ibuf = seq_render_strip_stack(context, + state, + seqbase, + /* scene strips don't have their start taken into account */ + nr + offset, + 0); + } + + if (meta_ibuf) { + ibuf = meta_ibuf; + if (ibuf && use_preprocess) { + ImBuf *i = IMB_dupImBuf(ibuf); + + IMB_freeImBuf(ibuf); + + ibuf = i; + } + } + + return ibuf; +} + +static ImBuf *do_render_strip_uncached(const SeqRenderData *context, + SeqRenderState *state, + Sequence *seq, + float cfra) +{ + ImBuf *ibuf = NULL; + float nr = give_stripelem_index(seq, cfra); + int type = (seq->type & SEQ_TYPE_EFFECT && seq->type != SEQ_TYPE_SPEED) ? SEQ_TYPE_EFFECT : + seq->type; + bool use_preprocess = BKE_sequencer_input_have_to_preprocess(context, seq, cfra); + + switch (type) { + case SEQ_TYPE_META: { + ibuf = do_render_strip_seqbase(context, state, seq, nr, use_preprocess); + break; + } + + case SEQ_TYPE_SCENE: { + if (seq->flag & SEQ_SCENE_STRIPS) { + if (seq->scene && (context->scene != seq->scene)) { + /* recusrive check */ + if (BLI_linklist_index(state->scene_parents, seq->scene) != -1) { + break; + } + LinkNode scene_parent = { + .next = state->scene_parents, + .link = seq->scene, + }; + state->scene_parents = &scene_parent; + /* end check */ + + /* Use the Scene Seq's scene for the context when rendering the scene's sequences + * (necessary for Multicam Selector among others). + */ + SeqRenderData local_context = *context; + local_context.scene = seq->scene; + + ibuf = do_render_strip_seqbase(&local_context, state, seq, nr, use_preprocess); + + /* step back in the list */ + state->scene_parents = state->scene_parents->next; + } + } + else { + /* scene can be NULL after deletions */ + ibuf = seq_render_scene_strip(context, seq, nr, cfra); + + /* Scene strips update all animation, so we need to restore original state.*/ + BKE_animsys_evaluate_all_animation( + context->bmain, context->depsgraph, context->scene, cfra); + + copy_to_ibuf_still(context, seq, nr, ibuf); + } + break; + } + + case SEQ_TYPE_SPEED: { + ImBuf *child_ibuf = NULL; + + float f_cfra; + SpeedControlVars *s = (SpeedControlVars *)seq->effectdata; + + BKE_sequence_effect_speed_rebuild_map(context->scene, seq, false); + + /* weeek! */ + f_cfra = seq->start + s->frameMap[(int)nr]; + + child_ibuf = seq_render_strip(context, state, seq->seq1, f_cfra); + + if (child_ibuf) { + ibuf = child_ibuf; + if (ibuf && use_preprocess) { + ImBuf *i = IMB_dupImBuf(ibuf); + + IMB_freeImBuf(ibuf); + + ibuf = i; + } + } + break; + } + + case SEQ_TYPE_EFFECT: { + ibuf = seq_render_effect_strip_impl(context, state, seq, seq->start + nr); + break; + } + + case SEQ_TYPE_IMAGE: { + ibuf = seq_render_image_strip(context, seq, nr, cfra); + copy_to_ibuf_still(context, seq, nr, ibuf); + break; + } + + case SEQ_TYPE_MOVIE: { + ibuf = seq_render_movie_strip(context, seq, nr, cfra); + copy_to_ibuf_still(context, seq, nr, ibuf); + break; + } + + case SEQ_TYPE_MOVIECLIP: { + ibuf = seq_render_movieclip_strip(context, seq, nr); + + if (ibuf) { + /* duplicate frame so movie cache wouldn't be confused by sequencer's stuff */ + ImBuf *i = IMB_dupImBuf(ibuf); + IMB_freeImBuf(ibuf); + ibuf = i; + + if (ibuf->rect_float) + BKE_sequencer_imbuf_to_sequencer_space(context->scene, ibuf, false); + + copy_to_ibuf_still(context, seq, nr, ibuf); + } + + break; + } + + case SEQ_TYPE_MASK: { + /* ibuf is always new */ + ibuf = seq_render_mask_strip(context, seq, nr); + + copy_to_ibuf_still(context, seq, nr, ibuf); + break; + } + } + + if (ibuf) + sequencer_imbuf_assign_spaces(context->scene, ibuf); + + return ibuf; +} + +static ImBuf *seq_render_strip(const SeqRenderData *context, + SeqRenderState *state, + Sequence *seq, + float cfra) +{ + ImBuf *ibuf = NULL; + bool use_preprocess = false; + bool is_proxy_image = false; + float nr = give_stripelem_index(seq, cfra); + /* all effects are handled similarly with the exception of speed effect */ + int type = (seq->type & SEQ_TYPE_EFFECT && seq->type != SEQ_TYPE_SPEED) ? SEQ_TYPE_EFFECT : + seq->type; + bool is_preprocessed = !ELEM( + type, SEQ_TYPE_IMAGE, SEQ_TYPE_MOVIE, SEQ_TYPE_SCENE, SEQ_TYPE_MOVIECLIP); - BKE_sequencer_cache_put(context, seq, cfra, SEQ_STRIPELEM_IBUF, ibuf); + ibuf = BKE_sequencer_cache_get(context, seq, cfra, SEQ_STRIPELEM_IBUF); - return ibuf; -} + if (ibuf == NULL) { + ibuf = copy_from_ibuf_still(context, seq, nr); -/*********************** strip stack rendering functions *************************/ + if (ibuf == NULL) { + ibuf = BKE_sequencer_preprocessed_cache_get(context, seq, cfra, SEQ_STRIPELEM_IBUF); -static bool seq_must_swap_input_in_blend_mode(Sequence *seq) -{ - bool swap_input = false; + if (ibuf == NULL) { + /* MOVIECLIPs have their own proxy management */ + if (seq->type != SEQ_TYPE_MOVIECLIP) { + ibuf = seq_proxy_fetch(context, seq, cfra); + is_proxy_image = (ibuf != NULL); + } - /* bad hack, to fix crazy input ordering of - * those two effects */ + if (ibuf == NULL) + ibuf = do_render_strip_uncached(context, state, seq, cfra); + + if (ibuf) { + if (ELEM(seq->type, SEQ_TYPE_MOVIE, SEQ_TYPE_MOVIECLIP)) { + is_proxy_image = (context->preview_render_size != 100); + } + BKE_sequencer_preprocessed_cache_put(context, seq, cfra, SEQ_STRIPELEM_IBUF, ibuf); + } + } + } + + if (ibuf) + use_preprocess = BKE_sequencer_input_have_to_preprocess(context, seq, cfra); + } + else { + /* currently, we cache preprocessed images in SEQ_STRIPELEM_IBUF, + * but not(!) on SEQ_STRIPELEM_IBUF_ENDSTILL and ..._STARTSTILL + * so, no need in check for preprocess here + */ + } + + if (ibuf == NULL) { + ibuf = IMB_allocImBuf(context->rectx, context->recty, 32, IB_rect); + sequencer_imbuf_assign_spaces(context->scene, ibuf); + } + + if (context->is_proxy_render == false && + (ibuf->x != context->rectx || ibuf->y != context->recty)) { + use_preprocess = true; + } + + if (use_preprocess) + ibuf = input_preprocess(context, seq, cfra, ibuf, is_proxy_image, is_preprocessed); - if (ELEM(seq->blend_mode, SEQ_TYPE_ALPHAOVER, SEQ_TYPE_ALPHAUNDER, SEQ_TYPE_OVERDROP)) { - swap_input = true; - } + BKE_sequencer_cache_put(context, seq, cfra, SEQ_STRIPELEM_IBUF, ibuf); - return swap_input; + return ibuf; } -static int seq_get_early_out_for_blend_mode(Sequence *seq) -{ - struct SeqEffectHandle sh = BKE_sequence_get_blend(seq); - float facf = seq->blend_opacity / 100.0f; - int early_out = sh.early_out(seq, facf, facf); - - if (ELEM(early_out, EARLY_DO_EFFECT, EARLY_NO_INPUT)) { - return early_out; - } - - if (seq_must_swap_input_in_blend_mode(seq)) { - if (early_out == EARLY_USE_INPUT_2) { - return EARLY_USE_INPUT_1; - } - else if (early_out == EARLY_USE_INPUT_1) { - return EARLY_USE_INPUT_2; - } - } - return early_out; -} +/*********************** strip stack rendering functions *************************/ -static ImBuf *seq_render_strip_stack_apply_effect(const SeqRenderData *context, Sequence *seq, - float cfra, ImBuf *ibuf1, ImBuf *ibuf2) +static bool seq_must_swap_input_in_blend_mode(Sequence *seq) { - ImBuf *out; - struct SeqEffectHandle sh = BKE_sequence_get_blend(seq); - float facf = seq->blend_opacity / 100.0f; - int swap_input = seq_must_swap_input_in_blend_mode(seq); + bool swap_input = false; + + /* bad hack, to fix crazy input ordering of + * those two effects */ - if (swap_input) { - if (sh.multithreaded) - out = seq_render_effect_execute_threaded(&sh, context, seq, cfra, facf, facf, ibuf2, ibuf1, NULL); - else - out = sh.execute(context, seq, cfra, facf, facf, ibuf2, ibuf1, NULL); - } - else { - if (sh.multithreaded) - out = seq_render_effect_execute_threaded(&sh, context, seq, cfra, facf, facf, ibuf1, ibuf2, NULL); - else - out = sh.execute(context, seq, cfra, facf, facf, ibuf1, ibuf2, NULL); - } + if (ELEM(seq->blend_mode, SEQ_TYPE_ALPHAOVER, SEQ_TYPE_ALPHAUNDER, SEQ_TYPE_OVERDROP)) { + swap_input = true; + } - return out; + return swap_input; } -static ImBuf *seq_render_strip_stack( - const SeqRenderData *context, SeqRenderState *state, ListBase *seqbasep, - float cfra, int chanshown) +static int seq_get_early_out_for_blend_mode(Sequence *seq) { - Sequence *seq_arr[MAXSEQ + 1]; - int count; - int i; - ImBuf *out = NULL; - - count = get_shown_sequences(seqbasep, cfra, chanshown, (Sequence **)&seq_arr); - - if (count == 0) { - return NULL; - } + struct SeqEffectHandle sh = BKE_sequence_get_blend(seq); + float facf = seq->blend_opacity / 100.0f; + int early_out = sh.early_out(seq, facf, facf); + + if (ELEM(early_out, EARLY_DO_EFFECT, EARLY_NO_INPUT)) { + return early_out; + } + + if (seq_must_swap_input_in_blend_mode(seq)) { + if (early_out == EARLY_USE_INPUT_2) { + return EARLY_USE_INPUT_1; + } + else if (early_out == EARLY_USE_INPUT_1) { + return EARLY_USE_INPUT_2; + } + } + return early_out; +} + +static ImBuf *seq_render_strip_stack_apply_effect( + const SeqRenderData *context, Sequence *seq, float cfra, ImBuf *ibuf1, ImBuf *ibuf2) +{ + ImBuf *out; + struct SeqEffectHandle sh = BKE_sequence_get_blend(seq); + float facf = seq->blend_opacity / 100.0f; + int swap_input = seq_must_swap_input_in_blend_mode(seq); + + if (swap_input) { + if (sh.multithreaded) + out = seq_render_effect_execute_threaded( + &sh, context, seq, cfra, facf, facf, ibuf2, ibuf1, NULL); + else + out = sh.execute(context, seq, cfra, facf, facf, ibuf2, ibuf1, NULL); + } + else { + if (sh.multithreaded) + out = seq_render_effect_execute_threaded( + &sh, context, seq, cfra, facf, facf, ibuf1, ibuf2, NULL); + else + out = sh.execute(context, seq, cfra, facf, facf, ibuf1, ibuf2, NULL); + } + + return out; +} + +static ImBuf *seq_render_strip_stack(const SeqRenderData *context, + SeqRenderState *state, + ListBase *seqbasep, + float cfra, + int chanshown) +{ + Sequence *seq_arr[MAXSEQ + 1]; + int count; + int i; + ImBuf *out = NULL; + + count = get_shown_sequences(seqbasep, cfra, chanshown, (Sequence **)&seq_arr); + + if (count == 0) { + return NULL; + } #if 0 /* commentind since this breaks keyframing, since it resets the value on draw */ - if (scene->r.cfra != cfra) { - /* XXX for prefetch and overlay offset!..., very bad!!! */ - AnimData *adt = BKE_animdata_from_id(&scene->id); - BKE_animsys_evaluate_animdata(scene, &scene->id, adt, cfra, ADT_RECALC_ANIM); - } + if (scene->r.cfra != cfra) { + /* XXX for prefetch and overlay offset!..., very bad!!! */ + AnimData *adt = BKE_animdata_from_id(&scene->id); + BKE_animsys_evaluate_animdata(scene, &scene->id, adt, cfra, ADT_RECALC_ANIM); + } #endif - out = BKE_sequencer_cache_get(context, seq_arr[count - 1], cfra, SEQ_STRIPELEM_IBUF_COMP); - - if (out) { - return out; - } - - if (count == 1) { - Sequence *seq = seq_arr[0]; - - /* Some of the blend modes are unclear how to apply with only single input, - * or some of them will just produce an empty result.. - */ - if (ELEM(seq->blend_mode, SEQ_BLEND_REPLACE, SEQ_TYPE_CROSS, SEQ_TYPE_ALPHAOVER)) { - int early_out; - if (seq->blend_mode == SEQ_BLEND_REPLACE) { - early_out = EARLY_NO_INPUT; - } - else { - early_out = seq_get_early_out_for_blend_mode(seq); - } - - if (ELEM(early_out, EARLY_NO_INPUT, EARLY_USE_INPUT_2)) { - out = seq_render_strip(context, state, seq, cfra); - } - else if (early_out == EARLY_USE_INPUT_1) { - out = IMB_allocImBuf(context->rectx, context->recty, 32, IB_rect); - } - else { - out = seq_render_strip(context, state, seq, cfra); - - if (early_out == EARLY_DO_EFFECT) { - ImBuf *ibuf1 = IMB_allocImBuf(context->rectx, context->recty, 32, - out->rect_float ? IB_rectfloat : IB_rect); - ImBuf *ibuf2 = out; - - out = seq_render_strip_stack_apply_effect(context, seq, cfra, ibuf1, ibuf2); - if (out) { - IMB_metadata_copy(out, ibuf2); - } - - IMB_freeImBuf(ibuf1); - IMB_freeImBuf(ibuf2); - } - } - } - else { - out = seq_render_strip(context, state, seq, cfra); - } - - BKE_sequencer_cache_put(context, seq, cfra, SEQ_STRIPELEM_IBUF_COMP, out); - - return out; - } - - for (i = count - 1; i >= 0; i--) { - int early_out; - Sequence *seq = seq_arr[i]; - - out = BKE_sequencer_cache_get(context, seq, cfra, SEQ_STRIPELEM_IBUF_COMP); - - if (out) { - break; - } - if (seq->blend_mode == SEQ_BLEND_REPLACE) { - out = seq_render_strip(context, state, seq, cfra); - break; - } - - early_out = seq_get_early_out_for_blend_mode(seq); - - switch (early_out) { - case EARLY_NO_INPUT: - case EARLY_USE_INPUT_2: - out = seq_render_strip(context, state, seq, cfra); - break; - case EARLY_USE_INPUT_1: - if (i == 0) { - out = IMB_allocImBuf(context->rectx, context->recty, 32, IB_rect); - } - break; - case EARLY_DO_EFFECT: - if (i == 0) { - ImBuf *ibuf1 = IMB_allocImBuf(context->rectx, context->recty, 32, IB_rect); - ImBuf *ibuf2 = seq_render_strip(context, state, seq, cfra); - - out = seq_render_strip_stack_apply_effect(context, seq, cfra, ibuf1, ibuf2); - - IMB_freeImBuf(ibuf1); - IMB_freeImBuf(ibuf2); - } - - break; - } - if (out) { - break; - } - } - - BKE_sequencer_cache_put(context, seq_arr[i], cfra, SEQ_STRIPELEM_IBUF_COMP, out); - - i++; - - for (; i < count; i++) { - Sequence *seq = seq_arr[i]; - - if (seq_get_early_out_for_blend_mode(seq) == EARLY_DO_EFFECT) { - ImBuf *ibuf1 = out; - ImBuf *ibuf2 = seq_render_strip(context, state, seq, cfra); - - out = seq_render_strip_stack_apply_effect(context, seq, cfra, ibuf1, ibuf2); - - IMB_freeImBuf(ibuf1); - IMB_freeImBuf(ibuf2); - } - - BKE_sequencer_cache_put(context, seq_arr[i], cfra, SEQ_STRIPELEM_IBUF_COMP, out); - } - - return out; + out = BKE_sequencer_cache_get(context, seq_arr[count - 1], cfra, SEQ_STRIPELEM_IBUF_COMP); + + if (out) { + return out; + } + + if (count == 1) { + Sequence *seq = seq_arr[0]; + + /* Some of the blend modes are unclear how to apply with only single input, + * or some of them will just produce an empty result.. + */ + if (ELEM(seq->blend_mode, SEQ_BLEND_REPLACE, SEQ_TYPE_CROSS, SEQ_TYPE_ALPHAOVER)) { + int early_out; + if (seq->blend_mode == SEQ_BLEND_REPLACE) { + early_out = EARLY_NO_INPUT; + } + else { + early_out = seq_get_early_out_for_blend_mode(seq); + } + + if (ELEM(early_out, EARLY_NO_INPUT, EARLY_USE_INPUT_2)) { + out = seq_render_strip(context, state, seq, cfra); + } + else if (early_out == EARLY_USE_INPUT_1) { + out = IMB_allocImBuf(context->rectx, context->recty, 32, IB_rect); + } + else { + out = seq_render_strip(context, state, seq, cfra); + + if (early_out == EARLY_DO_EFFECT) { + ImBuf *ibuf1 = IMB_allocImBuf( + context->rectx, context->recty, 32, out->rect_float ? IB_rectfloat : IB_rect); + ImBuf *ibuf2 = out; + + out = seq_render_strip_stack_apply_effect(context, seq, cfra, ibuf1, ibuf2); + if (out) { + IMB_metadata_copy(out, ibuf2); + } + + IMB_freeImBuf(ibuf1); + IMB_freeImBuf(ibuf2); + } + } + } + else { + out = seq_render_strip(context, state, seq, cfra); + } + + BKE_sequencer_cache_put(context, seq, cfra, SEQ_STRIPELEM_IBUF_COMP, out); + + return out; + } + + for (i = count - 1; i >= 0; i--) { + int early_out; + Sequence *seq = seq_arr[i]; + + out = BKE_sequencer_cache_get(context, seq, cfra, SEQ_STRIPELEM_IBUF_COMP); + + if (out) { + break; + } + if (seq->blend_mode == SEQ_BLEND_REPLACE) { + out = seq_render_strip(context, state, seq, cfra); + break; + } + + early_out = seq_get_early_out_for_blend_mode(seq); + + switch (early_out) { + case EARLY_NO_INPUT: + case EARLY_USE_INPUT_2: + out = seq_render_strip(context, state, seq, cfra); + break; + case EARLY_USE_INPUT_1: + if (i == 0) { + out = IMB_allocImBuf(context->rectx, context->recty, 32, IB_rect); + } + break; + case EARLY_DO_EFFECT: + if (i == 0) { + ImBuf *ibuf1 = IMB_allocImBuf(context->rectx, context->recty, 32, IB_rect); + ImBuf *ibuf2 = seq_render_strip(context, state, seq, cfra); + + out = seq_render_strip_stack_apply_effect(context, seq, cfra, ibuf1, ibuf2); + + IMB_freeImBuf(ibuf1); + IMB_freeImBuf(ibuf2); + } + + break; + } + if (out) { + break; + } + } + + BKE_sequencer_cache_put(context, seq_arr[i], cfra, SEQ_STRIPELEM_IBUF_COMP, out); + + i++; + + for (; i < count; i++) { + Sequence *seq = seq_arr[i]; + + if (seq_get_early_out_for_blend_mode(seq) == EARLY_DO_EFFECT) { + ImBuf *ibuf1 = out; + ImBuf *ibuf2 = seq_render_strip(context, state, seq, cfra); + + out = seq_render_strip_stack_apply_effect(context, seq, cfra, ibuf1, ibuf2); + + IMB_freeImBuf(ibuf1); + IMB_freeImBuf(ibuf2); + } + + BKE_sequencer_cache_put(context, seq_arr[i], cfra, SEQ_STRIPELEM_IBUF_COMP, out); + } + + return out; } /* @@ -3866,41 +4044,44 @@ static ImBuf *seq_render_strip_stack( ImBuf *BKE_sequencer_give_ibuf(const SeqRenderData *context, float cfra, int chanshown) { - Editing *ed = BKE_sequencer_editing_get(context->scene, false); - ListBase *seqbasep; + Editing *ed = BKE_sequencer_editing_get(context->scene, false); + ListBase *seqbasep; - if (ed == NULL) return NULL; + if (ed == NULL) + return NULL; - if ((chanshown < 0) && !BLI_listbase_is_empty(&ed->metastack)) { - int count = BLI_listbase_count(&ed->metastack); - count = max_ii(count + chanshown, 0); - seqbasep = ((MetaStack *)BLI_findlink(&ed->metastack, count))->oldbasep; - } - else { - seqbasep = ed->seqbasep; - } + if ((chanshown < 0) && !BLI_listbase_is_empty(&ed->metastack)) { + int count = BLI_listbase_count(&ed->metastack); + count = max_ii(count + chanshown, 0); + seqbasep = ((MetaStack *)BLI_findlink(&ed->metastack, count))->oldbasep; + } + else { + seqbasep = ed->seqbasep; + } - SeqRenderState state; - sequencer_state_init(&state); + SeqRenderState state; + sequencer_state_init(&state); - return seq_render_strip_stack(context, &state, seqbasep, cfra, chanshown); + return seq_render_strip_stack(context, &state, seqbasep, cfra, chanshown); } -ImBuf *BKE_sequencer_give_ibuf_seqbase(const SeqRenderData *context, float cfra, int chanshown, ListBase *seqbasep) +ImBuf *BKE_sequencer_give_ibuf_seqbase(const SeqRenderData *context, + float cfra, + int chanshown, + ListBase *seqbasep) { - SeqRenderState state; - sequencer_state_init(&state); + SeqRenderState state; + sequencer_state_init(&state); - return seq_render_strip_stack(context, &state, seqbasep, cfra, chanshown); + return seq_render_strip_stack(context, &state, seqbasep, cfra, chanshown); } - ImBuf *BKE_sequencer_give_ibuf_direct(const SeqRenderData *context, float cfra, Sequence *seq) { - SeqRenderState state; - sequencer_state_init(&state); + SeqRenderState state; + sequencer_state_init(&state); - return seq_render_strip(context, &state, seq, cfra); + return seq_render_strip(context, &state, seq, cfra); } /* *********************** threading api ******************* */ @@ -3909,324 +4090,318 @@ static ListBase running_threads; static ListBase prefetch_wait; static ListBase prefetch_done; -static pthread_mutex_t queue_lock = PTHREAD_MUTEX_INITIALIZER; -static pthread_mutex_t wakeup_lock = PTHREAD_MUTEX_INITIALIZER; -static pthread_cond_t wakeup_cond = PTHREAD_COND_INITIALIZER; +static pthread_mutex_t queue_lock = PTHREAD_MUTEX_INITIALIZER; +static pthread_mutex_t wakeup_lock = PTHREAD_MUTEX_INITIALIZER; +static pthread_cond_t wakeup_cond = PTHREAD_COND_INITIALIZER; //static pthread_mutex_t prefetch_ready_lock = PTHREAD_MUTEX_INITIALIZER; //static pthread_cond_t prefetch_ready_cond = PTHREAD_COND_INITIALIZER; -static pthread_mutex_t frame_done_lock = PTHREAD_MUTEX_INITIALIZER; -static pthread_cond_t frame_done_cond = PTHREAD_COND_INITIALIZER; +static pthread_mutex_t frame_done_lock = PTHREAD_MUTEX_INITIALIZER; +static pthread_cond_t frame_done_cond = PTHREAD_COND_INITIALIZER; static volatile bool seq_thread_shutdown = true; static volatile int seq_last_given_monoton_cfra = 0; static int monoton_cfra = 0; typedef struct PrefetchThread { - struct PrefetchThread *next, *prev; + struct PrefetchThread *next, *prev; - Scene *scene; - struct PrefetchQueueElem *current; - pthread_t pthread; - int running; + Scene *scene; + struct PrefetchQueueElem *current; + pthread_t pthread; + int running; } PrefetchThread; typedef struct PrefetchQueueElem { - struct PrefetchQueueElem *next, *prev; + struct PrefetchQueueElem *next, *prev; - int rectx; - int recty; - float cfra; - int chanshown; - int preview_render_size; + int rectx; + int recty; + float cfra; + int chanshown; + int preview_render_size; - int monoton_cfra; + int monoton_cfra; - ImBuf *ibuf; + ImBuf *ibuf; } PrefetchQueueElem; -void BKE_sequencer_give_ibuf_prefetch_request(const SeqRenderData *context, float cfra, int chanshown) +void BKE_sequencer_give_ibuf_prefetch_request(const SeqRenderData *context, + float cfra, + int chanshown) { - PrefetchQueueElem *e; - if (seq_thread_shutdown) { - return; - } + PrefetchQueueElem *e; + if (seq_thread_shutdown) { + return; + } - e = MEM_callocN(sizeof(PrefetchQueueElem), "prefetch_queue_elem"); - e->rectx = context->rectx; - e->recty = context->recty; - e->cfra = cfra; - e->chanshown = chanshown; - e->preview_render_size = context->preview_render_size; - e->monoton_cfra = monoton_cfra++; + e = MEM_callocN(sizeof(PrefetchQueueElem), "prefetch_queue_elem"); + e->rectx = context->rectx; + e->recty = context->recty; + e->cfra = cfra; + e->chanshown = chanshown; + e->preview_render_size = context->preview_render_size; + e->monoton_cfra = monoton_cfra++; - pthread_mutex_lock(&queue_lock); - BLI_addtail(&prefetch_wait, e); - pthread_mutex_unlock(&queue_lock); + pthread_mutex_lock(&queue_lock); + BLI_addtail(&prefetch_wait, e); + pthread_mutex_unlock(&queue_lock); - pthread_mutex_lock(&wakeup_lock); - pthread_cond_signal(&wakeup_cond); - pthread_mutex_unlock(&wakeup_lock); + pthread_mutex_lock(&wakeup_lock); + pthread_cond_signal(&wakeup_cond); + pthread_mutex_unlock(&wakeup_lock); } ImBuf *BKE_sequencer_give_ibuf_threaded(const SeqRenderData *context, float cfra, int chanshown) { - PrefetchQueueElem *e = NULL; - bool found_something = false; - - if (seq_thread_shutdown) { - return BKE_sequencer_give_ibuf(context, cfra, chanshown); - } - - while (!e) { - bool success = false; - pthread_mutex_lock(&queue_lock); - - for (e = prefetch_done.first; e; e = e->next) { - if (cfra == e->cfra && - chanshown == e->chanshown && - context->rectx == e->rectx && - context->recty == e->recty && - context->preview_render_size == e->preview_render_size) - { - success = true; - found_something = true; - break; - } - } - - if (!e) { - for (e = prefetch_wait.first; e; e = e->next) { - if (cfra == e->cfra && - chanshown == e->chanshown && - context->rectx == e->rectx && - context->recty == e->recty && - context->preview_render_size == e->preview_render_size) - { - found_something = true; - break; - } - } - } - - if (!e) { - PrefetchThread *tslot; - - for (tslot = running_threads.first; - tslot; - tslot = tslot->next) - { - if (tslot->current && - cfra == tslot->current->cfra && - chanshown == tslot->current->chanshown && - context->rectx == tslot->current->rectx && - context->recty == tslot->current->recty && - context->preview_render_size == tslot->current->preview_render_size) - { - found_something = true; - break; - } - } - } - - /* e->ibuf is unrefed by render thread on next round. */ - - if (e) { - seq_last_given_monoton_cfra = e->monoton_cfra; - } - - pthread_mutex_unlock(&queue_lock); - - if (!success) { - e = NULL; - - if (!found_something) { - fprintf(stderr, "SEQ-THREAD: Requested frame not in queue ???\n"); - break; - } - pthread_mutex_lock(&frame_done_lock); - pthread_cond_wait(&frame_done_cond, &frame_done_lock); - pthread_mutex_unlock(&frame_done_lock); - } - } - - return e ? e->ibuf : NULL; + PrefetchQueueElem *e = NULL; + bool found_something = false; + + if (seq_thread_shutdown) { + return BKE_sequencer_give_ibuf(context, cfra, chanshown); + } + + while (!e) { + bool success = false; + pthread_mutex_lock(&queue_lock); + + for (e = prefetch_done.first; e; e = e->next) { + if (cfra == e->cfra && chanshown == e->chanshown && context->rectx == e->rectx && + context->recty == e->recty && context->preview_render_size == e->preview_render_size) { + success = true; + found_something = true; + break; + } + } + + if (!e) { + for (e = prefetch_wait.first; e; e = e->next) { + if (cfra == e->cfra && chanshown == e->chanshown && context->rectx == e->rectx && + context->recty == e->recty && context->preview_render_size == e->preview_render_size) { + found_something = true; + break; + } + } + } + + if (!e) { + PrefetchThread *tslot; + + for (tslot = running_threads.first; tslot; tslot = tslot->next) { + if (tslot->current && cfra == tslot->current->cfra && + chanshown == tslot->current->chanshown && context->rectx == tslot->current->rectx && + context->recty == tslot->current->recty && + context->preview_render_size == tslot->current->preview_render_size) { + found_something = true; + break; + } + } + } + + /* e->ibuf is unrefed by render thread on next round. */ + + if (e) { + seq_last_given_monoton_cfra = e->monoton_cfra; + } + + pthread_mutex_unlock(&queue_lock); + + if (!success) { + e = NULL; + + if (!found_something) { + fprintf(stderr, "SEQ-THREAD: Requested frame not in queue ???\n"); + break; + } + pthread_mutex_lock(&frame_done_lock); + pthread_cond_wait(&frame_done_cond, &frame_done_lock); + pthread_mutex_unlock(&frame_done_lock); + } + } + + return e ? e->ibuf : NULL; } /* check whether sequence cur depends on seq */ bool BKE_sequence_check_depend(Sequence *seq, Sequence *cur) { - if (cur->seq1 == seq || cur->seq2 == seq || cur->seq3 == seq) - return true; + if (cur->seq1 == seq || cur->seq2 == seq || cur->seq3 == seq) + return true; - /* sequences are not intersecting in time, assume no dependency exists between them */ - if (cur->enddisp < seq->startdisp || cur->startdisp > seq->enddisp) - return false; + /* sequences are not intersecting in time, assume no dependency exists between them */ + if (cur->enddisp < seq->startdisp || cur->startdisp > seq->enddisp) + return false; - /* checking sequence is below reference one, not dependent on it */ - if (cur->machine < seq->machine) - return false; + /* checking sequence is below reference one, not dependent on it */ + if (cur->machine < seq->machine) + return false; - /* sequence is not blending with lower machines, no dependency here occurs - * check for non-effects only since effect could use lower machines as input - */ - if ((cur->type & SEQ_TYPE_EFFECT) == 0 && - ((cur->blend_mode == SEQ_BLEND_REPLACE) || - (cur->blend_mode == SEQ_TYPE_CROSS && cur->blend_opacity == 100.0f))) - { - return false; - } + /* sequence is not blending with lower machines, no dependency here occurs + * check for non-effects only since effect could use lower machines as input + */ + if ((cur->type & SEQ_TYPE_EFFECT) == 0 && + ((cur->blend_mode == SEQ_BLEND_REPLACE) || + (cur->blend_mode == SEQ_TYPE_CROSS && cur->blend_opacity == 100.0f))) { + return false; + } - return true; + return true; } static void sequence_do_invalidate_dependent(Sequence *seq, ListBase *seqbase) { - Sequence *cur; + Sequence *cur; - for (cur = seqbase->first; cur; cur = cur->next) { - if (cur == seq) - continue; + for (cur = seqbase->first; cur; cur = cur->next) { + if (cur == seq) + continue; - if (BKE_sequence_check_depend(seq, cur)) { - BKE_sequencer_cache_cleanup_sequence(cur); - BKE_sequencer_preprocessed_cache_cleanup_sequence(cur); - } + if (BKE_sequence_check_depend(seq, cur)) { + BKE_sequencer_cache_cleanup_sequence(cur); + BKE_sequencer_preprocessed_cache_cleanup_sequence(cur); + } - if (cur->seqbase.first) - sequence_do_invalidate_dependent(seq, &cur->seqbase); - } + if (cur->seqbase.first) + sequence_do_invalidate_dependent(seq, &cur->seqbase); + } } -static void sequence_invalidate_cache(Scene *scene, Sequence *seq, bool invalidate_self, bool invalidate_preprocess) +static void sequence_invalidate_cache(Scene *scene, + Sequence *seq, + bool invalidate_self, + bool invalidate_preprocess) { - Editing *ed = scene->ed; + Editing *ed = scene->ed; - /* invalidate cache for current sequence */ - if (invalidate_self) { - /* Animation structure holds some buffers inside, - * so for proper cache invalidation we need to - * re-open the animation. - */ - BKE_sequence_free_anim(seq); - BKE_sequencer_cache_cleanup_sequence(seq); - } + /* invalidate cache for current sequence */ + if (invalidate_self) { + /* Animation structure holds some buffers inside, + * so for proper cache invalidation we need to + * re-open the animation. + */ + BKE_sequence_free_anim(seq); + BKE_sequencer_cache_cleanup_sequence(seq); + } - /* if invalidation is invoked from sequence free routine, effectdata would be NULL here */ - if (seq->effectdata && seq->type == SEQ_TYPE_SPEED) - BKE_sequence_effect_speed_rebuild_map(scene, seq, true); + /* if invalidation is invoked from sequence free routine, effectdata would be NULL here */ + if (seq->effectdata && seq->type == SEQ_TYPE_SPEED) + BKE_sequence_effect_speed_rebuild_map(scene, seq, true); - if (invalidate_preprocess) - BKE_sequencer_preprocessed_cache_cleanup_sequence(seq); + if (invalidate_preprocess) + BKE_sequencer_preprocessed_cache_cleanup_sequence(seq); - /* invalidate cache for all dependent sequences */ + /* invalidate cache for all dependent sequences */ - /* NOTE: can not use SEQ_BEGIN/SEQ_END here because that macro will change sequence's depth, - * which makes transformation routines work incorrect - */ - sequence_do_invalidate_dependent(seq, &ed->seqbase); + /* NOTE: can not use SEQ_BEGIN/SEQ_END here because that macro will change sequence's depth, + * which makes transformation routines work incorrect + */ + sequence_do_invalidate_dependent(seq, &ed->seqbase); } void BKE_sequence_invalidate_cache(Scene *scene, Sequence *seq) { - sequence_invalidate_cache(scene, seq, true, true); + sequence_invalidate_cache(scene, seq, true, true); } void BKE_sequence_invalidate_dependent(Scene *scene, Sequence *seq) { - sequence_invalidate_cache(scene, seq, false, true); + sequence_invalidate_cache(scene, seq, false, true); } void BKE_sequence_invalidate_cache_for_modifier(Scene *scene, Sequence *seq) { - sequence_invalidate_cache(scene, seq, true, false); + sequence_invalidate_cache(scene, seq, true, false); } void BKE_sequencer_free_imbuf(Scene *scene, ListBase *seqbase, bool for_render) { - Sequence *seq; - - BKE_sequencer_cache_cleanup(); + Sequence *seq; - for (seq = seqbase->first; seq; seq = seq->next) { - if (for_render && CFRA >= seq->startdisp && CFRA <= seq->enddisp) { - continue; - } + BKE_sequencer_cache_cleanup(); - if (seq->strip) { - if (seq->type == SEQ_TYPE_MOVIE) { - BKE_sequence_free_anim(seq); - } - if (seq->type == SEQ_TYPE_SPEED) { - BKE_sequence_effect_speed_rebuild_map(scene, seq, true); - } - } - if (seq->type == SEQ_TYPE_META) { - BKE_sequencer_free_imbuf(scene, &seq->seqbase, for_render); - } - if (seq->type == SEQ_TYPE_SCENE) { - /* FIXME: recurs downwards, - * but do recurs protection somehow! */ - } - } + for (seq = seqbase->first; seq; seq = seq->next) { + if (for_render && CFRA >= seq->startdisp && CFRA <= seq->enddisp) { + continue; + } + if (seq->strip) { + if (seq->type == SEQ_TYPE_MOVIE) { + BKE_sequence_free_anim(seq); + } + if (seq->type == SEQ_TYPE_SPEED) { + BKE_sequence_effect_speed_rebuild_map(scene, seq, true); + } + } + if (seq->type == SEQ_TYPE_META) { + BKE_sequencer_free_imbuf(scene, &seq->seqbase, for_render); + } + if (seq->type == SEQ_TYPE_SCENE) { + /* FIXME: recurs downwards, + * but do recurs protection somehow! */ + } + } } -static bool update_changed_seq_recurs(Scene *scene, Sequence *seq, Sequence *changed_seq, int len_change, int ibuf_change) +static bool update_changed_seq_recurs( + Scene *scene, Sequence *seq, Sequence *changed_seq, int len_change, int ibuf_change) { - Sequence *subseq; - bool free_imbuf = false; + Sequence *subseq; + bool free_imbuf = false; - /* recurs downwards to see if this seq depends on the changed seq */ + /* recurs downwards to see if this seq depends on the changed seq */ - if (seq == NULL) - return false; + if (seq == NULL) + return false; - if (seq == changed_seq) - free_imbuf = true; + if (seq == changed_seq) + free_imbuf = true; - for (subseq = seq->seqbase.first; subseq; subseq = subseq->next) - if (update_changed_seq_recurs(scene, subseq, changed_seq, len_change, ibuf_change)) - free_imbuf = true; + for (subseq = seq->seqbase.first; subseq; subseq = subseq->next) + if (update_changed_seq_recurs(scene, subseq, changed_seq, len_change, ibuf_change)) + free_imbuf = true; - if (seq->seq1) - if (update_changed_seq_recurs(scene, seq->seq1, changed_seq, len_change, ibuf_change)) - free_imbuf = true; - if (seq->seq2 && (seq->seq2 != seq->seq1)) - if (update_changed_seq_recurs(scene, seq->seq2, changed_seq, len_change, ibuf_change)) - free_imbuf = true; - if (seq->seq3 && (seq->seq3 != seq->seq1) && (seq->seq3 != seq->seq2)) - if (update_changed_seq_recurs(scene, seq->seq3, changed_seq, len_change, ibuf_change)) - free_imbuf = true; + if (seq->seq1) + if (update_changed_seq_recurs(scene, seq->seq1, changed_seq, len_change, ibuf_change)) + free_imbuf = true; + if (seq->seq2 && (seq->seq2 != seq->seq1)) + if (update_changed_seq_recurs(scene, seq->seq2, changed_seq, len_change, ibuf_change)) + free_imbuf = true; + if (seq->seq3 && (seq->seq3 != seq->seq1) && (seq->seq3 != seq->seq2)) + if (update_changed_seq_recurs(scene, seq->seq3, changed_seq, len_change, ibuf_change)) + free_imbuf = true; - if (free_imbuf) { - if (ibuf_change) { - if (seq->type == SEQ_TYPE_MOVIE) { - BKE_sequence_free_anim(seq); - } - else if (seq->type == SEQ_TYPE_SPEED) { - BKE_sequence_effect_speed_rebuild_map(scene, seq, true); - } - } + if (free_imbuf) { + if (ibuf_change) { + if (seq->type == SEQ_TYPE_MOVIE) { + BKE_sequence_free_anim(seq); + } + else if (seq->type == SEQ_TYPE_SPEED) { + BKE_sequence_effect_speed_rebuild_map(scene, seq, true); + } + } - if (len_change) - BKE_sequence_calc(scene, seq); - } + if (len_change) + BKE_sequence_calc(scene, seq); + } - return free_imbuf; + return free_imbuf; } -void BKE_sequencer_update_changed_seq_and_deps(Scene *scene, Sequence *changed_seq, int len_change, int ibuf_change) +void BKE_sequencer_update_changed_seq_and_deps(Scene *scene, + Sequence *changed_seq, + int len_change, + int ibuf_change) { - Editing *ed = BKE_sequencer_editing_get(scene, false); - Sequence *seq; + Editing *ed = BKE_sequencer_editing_get(scene, false); + Sequence *seq; - if (ed == NULL) return; + if (ed == NULL) + return; - for (seq = ed->seqbase.first; seq; seq = seq->next) - update_changed_seq_recurs(scene, seq, changed_seq, len_change, ibuf_change); + for (seq = ed->seqbase.first; seq; seq = seq->next) + update_changed_seq_recurs(scene, seq, changed_seq, len_change, ibuf_change); } /* seq funcs's for transforming internally @@ -4237,178 +4412,177 @@ void BKE_sequencer_update_changed_seq_and_deps(Scene *scene, Sequence *changed_s */ static int seq_tx_get_start(Sequence *seq) { - return seq->start; + return seq->start; } static int seq_tx_get_end(Sequence *seq) { - return seq->start + seq->len; + return seq->start + seq->len; } int BKE_sequence_tx_get_final_left(Sequence *seq, bool metaclip) { - if (metaclip && seq->tmp) { - /* return the range clipped by the parents range */ - return max_ii(BKE_sequence_tx_get_final_left(seq, false), BKE_sequence_tx_get_final_left((Sequence *)seq->tmp, true)); - } - else { - return (seq->start - seq->startstill) + seq->startofs; - } - + if (metaclip && seq->tmp) { + /* return the range clipped by the parents range */ + return max_ii(BKE_sequence_tx_get_final_left(seq, false), + BKE_sequence_tx_get_final_left((Sequence *)seq->tmp, true)); + } + else { + return (seq->start - seq->startstill) + seq->startofs; + } } int BKE_sequence_tx_get_final_right(Sequence *seq, bool metaclip) { - if (metaclip && seq->tmp) { - /* return the range clipped by the parents range */ - return min_ii(BKE_sequence_tx_get_final_right(seq, false), BKE_sequence_tx_get_final_right((Sequence *)seq->tmp, true)); - } - else { - return ((seq->start + seq->len) + seq->endstill) - seq->endofs; - } + if (metaclip && seq->tmp) { + /* return the range clipped by the parents range */ + return min_ii(BKE_sequence_tx_get_final_right(seq, false), + BKE_sequence_tx_get_final_right((Sequence *)seq->tmp, true)); + } + else { + return ((seq->start + seq->len) + seq->endstill) - seq->endofs; + } } void BKE_sequence_tx_set_final_left(Sequence *seq, int val) { - if (val < (seq)->start) { - seq->startstill = abs(val - (seq)->start); - seq->startofs = 0; - } - else { - seq->startofs = abs(val - (seq)->start); - seq->startstill = 0; - } + if (val < (seq)->start) { + seq->startstill = abs(val - (seq)->start); + seq->startofs = 0; + } + else { + seq->startofs = abs(val - (seq)->start); + seq->startstill = 0; + } } void BKE_sequence_tx_set_final_right(Sequence *seq, int val) { - if (val > (seq)->start + (seq)->len) { - seq->endstill = abs(val - (seq->start + (seq)->len)); - seq->endofs = 0; - } - else { - seq->endofs = abs(val - ((seq)->start + (seq)->len)); - seq->endstill = 0; - } + if (val > (seq)->start + (seq)->len) { + seq->endstill = abs(val - (seq->start + (seq)->len)); + seq->endofs = 0; + } + else { + seq->endofs = abs(val - ((seq)->start + (seq)->len)); + seq->endstill = 0; + } } /* used so we can do a quick check for single image seq * since they work a bit differently to normal image seq's (during transform) */ bool BKE_sequence_single_check(Sequence *seq) { - return ((seq->len == 1) && - (seq->type == SEQ_TYPE_IMAGE || - ((seq->type & SEQ_TYPE_EFFECT) && - BKE_sequence_effect_get_num_inputs(seq->type) == 0))); + return ((seq->len == 1) && + (seq->type == SEQ_TYPE_IMAGE || + ((seq->type & SEQ_TYPE_EFFECT) && BKE_sequence_effect_get_num_inputs(seq->type) == 0))); } /* check if the selected seq's reference unselected seq's */ bool BKE_sequence_base_isolated_sel_check(ListBase *seqbase) { - Sequence *seq; - /* is there more than 1 select */ - bool ok = false; - - for (seq = seqbase->first; seq; seq = seq->next) { - if (seq->flag & SELECT) { - ok = true; - break; - } - } - - if (ok == false) - return false; - - /* test relationships */ - for (seq = seqbase->first; seq; seq = seq->next) { - if ((seq->type & SEQ_TYPE_EFFECT) == 0) - continue; - - if (seq->flag & SELECT) { - if ((seq->seq1 && (seq->seq1->flag & SELECT) == 0) || - (seq->seq2 && (seq->seq2->flag & SELECT) == 0) || - (seq->seq3 && (seq->seq3->flag & SELECT) == 0) ) - { - return false; - } - } - else { - if ((seq->seq1 && (seq->seq1->flag & SELECT)) || - (seq->seq2 && (seq->seq2->flag & SELECT)) || - (seq->seq3 && (seq->seq3->flag & SELECT)) ) - { - return false; - } - } - } - - return true; + Sequence *seq; + /* is there more than 1 select */ + bool ok = false; + + for (seq = seqbase->first; seq; seq = seq->next) { + if (seq->flag & SELECT) { + ok = true; + break; + } + } + + if (ok == false) + return false; + + /* test relationships */ + for (seq = seqbase->first; seq; seq = seq->next) { + if ((seq->type & SEQ_TYPE_EFFECT) == 0) + continue; + + if (seq->flag & SELECT) { + if ((seq->seq1 && (seq->seq1->flag & SELECT) == 0) || + (seq->seq2 && (seq->seq2->flag & SELECT) == 0) || + (seq->seq3 && (seq->seq3->flag & SELECT) == 0)) { + return false; + } + } + else { + if ((seq->seq1 && (seq->seq1->flag & SELECT)) || (seq->seq2 && (seq->seq2->flag & SELECT)) || + (seq->seq3 && (seq->seq3->flag & SELECT))) { + return false; + } + } + } + + return true; } /* use to impose limits when dragging/extending - so impossible situations don't happen * Cant use the SEQ_LEFTSEL and SEQ_LEFTSEL directly because the strip may be in a metastrip */ void BKE_sequence_tx_handle_xlimits(Sequence *seq, int leftflag, int rightflag) { - if (leftflag) { - if (BKE_sequence_tx_get_final_left(seq, false) >= BKE_sequence_tx_get_final_right(seq, false)) { - BKE_sequence_tx_set_final_left(seq, BKE_sequence_tx_get_final_right(seq, false) - 1); - } + if (leftflag) { + if (BKE_sequence_tx_get_final_left(seq, false) >= + BKE_sequence_tx_get_final_right(seq, false)) { + BKE_sequence_tx_set_final_left(seq, BKE_sequence_tx_get_final_right(seq, false) - 1); + } - if (BKE_sequence_single_check(seq) == 0) { - if (BKE_sequence_tx_get_final_left(seq, false) >= seq_tx_get_end(seq)) { - BKE_sequence_tx_set_final_left(seq, seq_tx_get_end(seq) - 1); - } + if (BKE_sequence_single_check(seq) == 0) { + if (BKE_sequence_tx_get_final_left(seq, false) >= seq_tx_get_end(seq)) { + BKE_sequence_tx_set_final_left(seq, seq_tx_get_end(seq) - 1); + } - /* dosnt work now - TODO */ + /* dosnt work now - TODO */ #if 0 - if (seq_tx_get_start(seq) >= seq_tx_get_final_right(seq, 0)) { - int ofs; - ofs = seq_tx_get_start(seq) - seq_tx_get_final_right(seq, 0); - seq->start -= ofs; - seq_tx_set_final_left(seq, seq_tx_get_final_left(seq, 0) + ofs); - } + if (seq_tx_get_start(seq) >= seq_tx_get_final_right(seq, 0)) { + int ofs; + ofs = seq_tx_get_start(seq) - seq_tx_get_final_right(seq, 0); + seq->start -= ofs; + seq_tx_set_final_left(seq, seq_tx_get_final_left(seq, 0) + ofs); + } #endif - } - } + } + } - if (rightflag) { - if (BKE_sequence_tx_get_final_right(seq, false) <= BKE_sequence_tx_get_final_left(seq, false)) { - BKE_sequence_tx_set_final_right(seq, BKE_sequence_tx_get_final_left(seq, false) + 1); - } + if (rightflag) { + if (BKE_sequence_tx_get_final_right(seq, false) <= + BKE_sequence_tx_get_final_left(seq, false)) { + BKE_sequence_tx_set_final_right(seq, BKE_sequence_tx_get_final_left(seq, false) + 1); + } - if (BKE_sequence_single_check(seq) == 0) { - if (BKE_sequence_tx_get_final_right(seq, false) <= seq_tx_get_start(seq)) { - BKE_sequence_tx_set_final_right(seq, seq_tx_get_start(seq) + 1); - } - } - } + if (BKE_sequence_single_check(seq) == 0) { + if (BKE_sequence_tx_get_final_right(seq, false) <= seq_tx_get_start(seq)) { + BKE_sequence_tx_set_final_right(seq, seq_tx_get_start(seq) + 1); + } + } + } - /* sounds cannot be extended past their endpoints */ - if (seq->type == SEQ_TYPE_SOUND_RAM) { - seq->startstill = 0; - seq->endstill = 0; - } + /* sounds cannot be extended past their endpoints */ + if (seq->type == SEQ_TYPE_SOUND_RAM) { + seq->startstill = 0; + seq->endstill = 0; + } } void BKE_sequence_single_fix(Sequence *seq) { - int left, start, offset; - if (!BKE_sequence_single_check(seq)) - return; + int left, start, offset; + if (!BKE_sequence_single_check(seq)) + return; - /* make sure the image is always at the start since there is only one, - * adjusting its start should be ok */ - left = BKE_sequence_tx_get_final_left(seq, false); - start = seq->start; - if (start != left) { - offset = left - start; - BKE_sequence_tx_set_final_left(seq, BKE_sequence_tx_get_final_left(seq, false) - offset); - BKE_sequence_tx_set_final_right(seq, BKE_sequence_tx_get_final_right(seq, false) - offset); - seq->start += offset; - } + /* make sure the image is always at the start since there is only one, + * adjusting its start should be ok */ + left = BKE_sequence_tx_get_final_left(seq, false); + start = seq->start; + if (start != left) { + offset = left - start; + BKE_sequence_tx_set_final_left(seq, BKE_sequence_tx_get_final_left(seq, false) - offset); + BKE_sequence_tx_set_final_right(seq, BKE_sequence_tx_get_final_right(seq, false) - offset); + seq->start += offset; + } } bool BKE_sequence_tx_test(Sequence *seq) { - return !(seq->type & SEQ_TYPE_EFFECT) || (BKE_sequence_effect_get_num_inputs(seq->type) == 0); + return !(seq->type & SEQ_TYPE_EFFECT) || (BKE_sequence_effect_get_num_inputs(seq->type) == 0); } /** @@ -4419,436 +4593,443 @@ bool BKE_sequence_tx_test(Sequence *seq) */ bool BKE_sequence_tx_fullupdate_test(Sequence *seq) { - return BKE_sequence_tx_test(seq) && ELEM(seq->type, SEQ_TYPE_ADJUSTMENT, SEQ_TYPE_MULTICAM); + return BKE_sequence_tx_test(seq) && ELEM(seq->type, SEQ_TYPE_ADJUSTMENT, SEQ_TYPE_MULTICAM); } static bool seq_overlap(Sequence *seq1, Sequence *seq2) { - return (seq1 != seq2 && seq1->machine == seq2->machine && - ((seq1->enddisp <= seq2->startdisp) || (seq1->startdisp >= seq2->enddisp)) == 0); + return (seq1 != seq2 && seq1->machine == seq2->machine && + ((seq1->enddisp <= seq2->startdisp) || (seq1->startdisp >= seq2->enddisp)) == 0); } bool BKE_sequence_test_overlap(ListBase *seqbasep, Sequence *test) { - Sequence *seq; + Sequence *seq; - seq = seqbasep->first; - while (seq) { - if (seq_overlap(test, seq)) - return true; + seq = seqbasep->first; + while (seq) { + if (seq_overlap(test, seq)) + return true; - seq = seq->next; - } - return false; + seq = seq->next; + } + return false; } - void BKE_sequence_translate(Scene *evil_scene, Sequence *seq, int delta) { - BKE_sequencer_offset_animdata(evil_scene, seq, delta); - seq->start += delta; + BKE_sequencer_offset_animdata(evil_scene, seq, delta); + seq->start += delta; - if (seq->type == SEQ_TYPE_META) { - Sequence *seq_child; - for (seq_child = seq->seqbase.first; seq_child; seq_child = seq_child->next) { - BKE_sequence_translate(evil_scene, seq_child, delta); - } - } + if (seq->type == SEQ_TYPE_META) { + Sequence *seq_child; + for (seq_child = seq->seqbase.first; seq_child; seq_child = seq_child->next) { + BKE_sequence_translate(evil_scene, seq_child, delta); + } + } - BKE_sequence_calc_disp(evil_scene, seq); + BKE_sequence_calc_disp(evil_scene, seq); } void BKE_sequence_sound_init(Scene *scene, Sequence *seq) { - if (seq->type == SEQ_TYPE_META) { - Sequence *seq_child; - for (seq_child = seq->seqbase.first; seq_child; seq_child = seq_child->next) { - BKE_sequence_sound_init(scene, seq_child); - } - } - else { - if (seq->sound) { - seq->scene_sound = BKE_sound_add_scene_sound_defaults(scene, seq); - } - if (seq->scene) { - seq->scene_sound = BKE_sound_scene_add_scene_sound_defaults(scene, seq); - } - } + if (seq->type == SEQ_TYPE_META) { + Sequence *seq_child; + for (seq_child = seq->seqbase.first; seq_child; seq_child = seq_child->next) { + BKE_sequence_sound_init(scene, seq_child); + } + } + else { + if (seq->sound) { + seq->scene_sound = BKE_sound_add_scene_sound_defaults(scene, seq); + } + if (seq->scene) { + seq->scene_sound = BKE_sound_scene_add_scene_sound_defaults(scene, seq); + } + } } Sequence *BKE_sequencer_foreground_frame_get(Scene *scene, int frame) { - Editing *ed = BKE_sequencer_editing_get(scene, false); - Sequence *seq, *best_seq = NULL; - int best_machine = -1; - - if (!ed) return NULL; - - for (seq = ed->seqbasep->first; seq; seq = seq->next) { - if (seq->flag & SEQ_MUTE || seq->startdisp > frame || seq->enddisp <= frame) - continue; - /* Only use strips that generate an image, not ones that combine - * other strips or apply some effect. */ - if (ELEM(seq->type, SEQ_TYPE_IMAGE, SEQ_TYPE_META, SEQ_TYPE_SCENE, - SEQ_TYPE_MOVIE, SEQ_TYPE_COLOR, SEQ_TYPE_TEXT)) - { - if (seq->machine > best_machine) { - best_seq = seq; - best_machine = seq->machine; - } - } - } - return best_seq; + Editing *ed = BKE_sequencer_editing_get(scene, false); + Sequence *seq, *best_seq = NULL; + int best_machine = -1; + + if (!ed) + return NULL; + + for (seq = ed->seqbasep->first; seq; seq = seq->next) { + if (seq->flag & SEQ_MUTE || seq->startdisp > frame || seq->enddisp <= frame) + continue; + /* Only use strips that generate an image, not ones that combine + * other strips or apply some effect. */ + if (ELEM(seq->type, + SEQ_TYPE_IMAGE, + SEQ_TYPE_META, + SEQ_TYPE_SCENE, + SEQ_TYPE_MOVIE, + SEQ_TYPE_COLOR, + SEQ_TYPE_TEXT)) { + if (seq->machine > best_machine) { + best_seq = seq; + best_machine = seq->machine; + } + } + } + return best_seq; } /* return 0 if there weren't enough space */ -bool BKE_sequence_base_shuffle_ex(ListBase *seqbasep, Sequence *test, Scene *evil_scene, int channel_delta) -{ - const int orig_machine = test->machine; - BLI_assert(ELEM(channel_delta, -1, 1)); - - test->machine += channel_delta; - BKE_sequence_calc(evil_scene, test); - while (BKE_sequence_test_overlap(seqbasep, test)) { - if ((channel_delta > 0) ? (test->machine >= MAXSEQ) : (test->machine < 1)) { - break; - } - - test->machine += channel_delta; - BKE_sequence_calc(evil_scene, test); // XXX - I don't think this is needed since were only moving vertically, Campbell. - } - - if ((test->machine < 1) || (test->machine > MAXSEQ)) { - /* Blender 2.4x would remove the strip. - * nicer to move it to the end */ - - Sequence *seq; - int new_frame = test->enddisp; - - for (seq = seqbasep->first; seq; seq = seq->next) { - if (seq->machine == orig_machine) - new_frame = max_ii(new_frame, seq->enddisp); - } - - test->machine = orig_machine; - new_frame = new_frame + (test->start - test->startdisp); /* adjust by the startdisp */ - BKE_sequence_translate(evil_scene, test, new_frame - test->start); - - BKE_sequence_calc(evil_scene, test); - return false; - } - else { - return true; - } +bool BKE_sequence_base_shuffle_ex(ListBase *seqbasep, + Sequence *test, + Scene *evil_scene, + int channel_delta) +{ + const int orig_machine = test->machine; + BLI_assert(ELEM(channel_delta, -1, 1)); + + test->machine += channel_delta; + BKE_sequence_calc(evil_scene, test); + while (BKE_sequence_test_overlap(seqbasep, test)) { + if ((channel_delta > 0) ? (test->machine >= MAXSEQ) : (test->machine < 1)) { + break; + } + + test->machine += channel_delta; + BKE_sequence_calc( + evil_scene, + test); // XXX - I don't think this is needed since were only moving vertically, Campbell. + } + + if ((test->machine < 1) || (test->machine > MAXSEQ)) { + /* Blender 2.4x would remove the strip. + * nicer to move it to the end */ + + Sequence *seq; + int new_frame = test->enddisp; + + for (seq = seqbasep->first; seq; seq = seq->next) { + if (seq->machine == orig_machine) + new_frame = max_ii(new_frame, seq->enddisp); + } + + test->machine = orig_machine; + new_frame = new_frame + (test->start - test->startdisp); /* adjust by the startdisp */ + BKE_sequence_translate(evil_scene, test, new_frame - test->start); + + BKE_sequence_calc(evil_scene, test); + return false; + } + else { + return true; + } } bool BKE_sequence_base_shuffle(ListBase *seqbasep, Sequence *test, Scene *evil_scene) { - return BKE_sequence_base_shuffle_ex(seqbasep, test, evil_scene, 1); + return BKE_sequence_base_shuffle_ex(seqbasep, test, evil_scene, 1); } static int shuffle_seq_time_offset_test(ListBase *seqbasep, char dir) { - int offset = 0; - Sequence *seq, *seq_other; - - for (seq = seqbasep->first; seq; seq = seq->next) { - if (seq->tmp) { - for (seq_other = seqbasep->first; seq_other; seq_other = seq_other->next) { - if (!seq_other->tmp && seq_overlap(seq, seq_other)) { - if (dir == 'L') { - offset = min_ii(offset, seq_other->startdisp - seq->enddisp); - } - else { - offset = max_ii(offset, seq_other->enddisp - seq->startdisp); - } - } - } - } - } - return offset; + int offset = 0; + Sequence *seq, *seq_other; + + for (seq = seqbasep->first; seq; seq = seq->next) { + if (seq->tmp) { + for (seq_other = seqbasep->first; seq_other; seq_other = seq_other->next) { + if (!seq_other->tmp && seq_overlap(seq, seq_other)) { + if (dir == 'L') { + offset = min_ii(offset, seq_other->startdisp - seq->enddisp); + } + else { + offset = max_ii(offset, seq_other->enddisp - seq->startdisp); + } + } + } + } + } + return offset; } static int shuffle_seq_time_offset(Scene *scene, ListBase *seqbasep, char dir) { - int ofs = 0; - int tot_ofs = 0; - Sequence *seq; - while ( (ofs = shuffle_seq_time_offset_test(seqbasep, dir)) ) { - for (seq = seqbasep->first; seq; seq = seq->next) { - if (seq->tmp) { - /* seq_test_overlap only tests display values */ - seq->startdisp += ofs; - seq->enddisp += ofs; - } - } + int ofs = 0; + int tot_ofs = 0; + Sequence *seq; + while ((ofs = shuffle_seq_time_offset_test(seqbasep, dir))) { + for (seq = seqbasep->first; seq; seq = seq->next) { + if (seq->tmp) { + /* seq_test_overlap only tests display values */ + seq->startdisp += ofs; + seq->enddisp += ofs; + } + } - tot_ofs += ofs; - } + tot_ofs += ofs; + } - for (seq = seqbasep->first; seq; seq = seq->next) { - if (seq->tmp) - BKE_sequence_calc_disp(scene, seq); /* corrects dummy startdisp/enddisp values */ - } + for (seq = seqbasep->first; seq; seq = seq->next) { + if (seq->tmp) + BKE_sequence_calc_disp(scene, seq); /* corrects dummy startdisp/enddisp values */ + } - return tot_ofs; + return tot_ofs; } bool BKE_sequence_base_shuffle_time(ListBase *seqbasep, Scene *evil_scene) { - /* note: seq->tmp is used to tag strips to move */ + /* note: seq->tmp is used to tag strips to move */ - Sequence *seq; + Sequence *seq; - int offset_l = shuffle_seq_time_offset(evil_scene, seqbasep, 'L'); - int offset_r = shuffle_seq_time_offset(evil_scene, seqbasep, 'R'); - int offset = (-offset_l < offset_r) ? offset_l : offset_r; + int offset_l = shuffle_seq_time_offset(evil_scene, seqbasep, 'L'); + int offset_r = shuffle_seq_time_offset(evil_scene, seqbasep, 'R'); + int offset = (-offset_l < offset_r) ? offset_l : offset_r; - if (offset) { - for (seq = seqbasep->first; seq; seq = seq->next) { - if (seq->tmp) { - BKE_sequence_translate(evil_scene, seq, offset); - seq->flag &= ~SEQ_OVERLAP; - } - } - } + if (offset) { + for (seq = seqbasep->first; seq; seq = seq->next) { + if (seq->tmp) { + BKE_sequence_translate(evil_scene, seq, offset); + seq->flag &= ~SEQ_OVERLAP; + } + } + } - return offset ? false : true; + return offset ? false : true; } /* Unlike _update_sound_ funcs, these ones take info from audaspace to update sequence length! */ #ifdef WITH_AUDASPACE static bool sequencer_refresh_sound_length_recursive(Scene *scene, ListBase *seqbase) { - Sequence *seq; - bool changed = false; - - for (seq = seqbase->first; seq; seq = seq->next) { - if (seq->type == SEQ_TYPE_META) { - if (sequencer_refresh_sound_length_recursive(scene, &seq->seqbase)) { - BKE_sequence_calc(scene, seq); - changed = true; - } - } - else if (seq->type == SEQ_TYPE_SOUND_RAM) { - AUD_SoundInfo info = AUD_getInfo(seq->sound->playback_handle); - int old = seq->len; - float fac; - - seq->len = (int)ceil((double)info.length * FPS); - fac = (float)seq->len / (float)old; - old = seq->startofs; - seq->startofs *= fac; - seq->endofs *= fac; - seq->start += (old - seq->startofs); /* So that visual/"real" start frame does not change! */ - - BKE_sequence_calc(scene, seq); - changed = true; - } - } - return changed; + Sequence *seq; + bool changed = false; + + for (seq = seqbase->first; seq; seq = seq->next) { + if (seq->type == SEQ_TYPE_META) { + if (sequencer_refresh_sound_length_recursive(scene, &seq->seqbase)) { + BKE_sequence_calc(scene, seq); + changed = true; + } + } + else if (seq->type == SEQ_TYPE_SOUND_RAM) { + AUD_SoundInfo info = AUD_getInfo(seq->sound->playback_handle); + int old = seq->len; + float fac; + + seq->len = (int)ceil((double)info.length * FPS); + fac = (float)seq->len / (float)old; + old = seq->startofs; + seq->startofs *= fac; + seq->endofs *= fac; + seq->start += (old - seq->startofs); /* So that visual/"real" start frame does not change! */ + + BKE_sequence_calc(scene, seq); + changed = true; + } + } + return changed; } #endif void BKE_sequencer_refresh_sound_length(Scene *scene) { #ifdef WITH_AUDASPACE - if (scene->ed) { - sequencer_refresh_sound_length_recursive(scene, &scene->ed->seqbase); - } + if (scene->ed) { + sequencer_refresh_sound_length_recursive(scene, &scene->ed->seqbase); + } #else - (void)scene; + (void)scene; #endif } void BKE_sequencer_update_sound_bounds_all(Scene *scene) { - Editing *ed = scene->ed; + Editing *ed = scene->ed; - if (ed) { - Sequence *seq; + if (ed) { + Sequence *seq; - for (seq = ed->seqbase.first; seq; seq = seq->next) { - if (seq->type == SEQ_TYPE_META) { - seq_update_sound_bounds_recursive(scene, seq); - } - else if (ELEM(seq->type, SEQ_TYPE_SOUND_RAM, SEQ_TYPE_SCENE)) { - BKE_sequencer_update_sound_bounds(scene, seq); - } - } - } + for (seq = ed->seqbase.first; seq; seq = seq->next) { + if (seq->type == SEQ_TYPE_META) { + seq_update_sound_bounds_recursive(scene, seq); + } + else if (ELEM(seq->type, SEQ_TYPE_SOUND_RAM, SEQ_TYPE_SCENE)) { + BKE_sequencer_update_sound_bounds(scene, seq); + } + } + } } void BKE_sequencer_update_sound_bounds(Scene *scene, Sequence *seq) { - if (seq->type == SEQ_TYPE_SCENE) { - if (seq->scene_sound) { - /* We have to take into account start frame of the sequence's scene! */ - int startofs = seq->startofs + seq->anim_startofs + seq->scene->r.sfra; + if (seq->type == SEQ_TYPE_SCENE) { + if (seq->scene_sound) { + /* We have to take into account start frame of the sequence's scene! */ + int startofs = seq->startofs + seq->anim_startofs + seq->scene->r.sfra; - BKE_sound_move_scene_sound(scene, seq->scene_sound, seq->startdisp, seq->enddisp, startofs); - } - } - else { - BKE_sound_move_scene_sound_defaults(scene, seq); - } - /* mute is set in seq_update_muting_recursive */ + BKE_sound_move_scene_sound(scene, seq->scene_sound, seq->startdisp, seq->enddisp, startofs); + } + } + else { + BKE_sound_move_scene_sound_defaults(scene, seq); + } + /* mute is set in seq_update_muting_recursive */ } static void seq_update_muting_recursive(ListBase *seqbasep, Sequence *metaseq, int mute) { - Sequence *seq; - int seqmute; + Sequence *seq; + int seqmute; - /* for sound we go over full meta tree to update muted state, - * since sound is played outside of evaluating the imbufs, */ - for (seq = seqbasep->first; seq; seq = seq->next) { - seqmute = (mute || (seq->flag & SEQ_MUTE)); + /* for sound we go over full meta tree to update muted state, + * since sound is played outside of evaluating the imbufs, */ + for (seq = seqbasep->first; seq; seq = seq->next) { + seqmute = (mute || (seq->flag & SEQ_MUTE)); - if (seq->type == SEQ_TYPE_META) { - /* if this is the current meta sequence, unmute because - * all sequences above this were set to mute */ - if (seq == metaseq) - seqmute = 0; + if (seq->type == SEQ_TYPE_META) { + /* if this is the current meta sequence, unmute because + * all sequences above this were set to mute */ + if (seq == metaseq) + seqmute = 0; - seq_update_muting_recursive(&seq->seqbase, metaseq, seqmute); - } - else if (ELEM(seq->type, SEQ_TYPE_SOUND_RAM, SEQ_TYPE_SCENE)) { - if (seq->scene_sound) { - BKE_sound_mute_scene_sound(seq->scene_sound, seqmute); - } - } - } + seq_update_muting_recursive(&seq->seqbase, metaseq, seqmute); + } + else if (ELEM(seq->type, SEQ_TYPE_SOUND_RAM, SEQ_TYPE_SCENE)) { + if (seq->scene_sound) { + BKE_sound_mute_scene_sound(seq->scene_sound, seqmute); + } + } + } } void BKE_sequencer_update_muting(Editing *ed) { - if (ed) { - /* mute all sounds up to current metastack list */ - MetaStack *ms = ed->metastack.last; + if (ed) { + /* mute all sounds up to current metastack list */ + MetaStack *ms = ed->metastack.last; - if (ms) - seq_update_muting_recursive(&ed->seqbase, ms->parseq, 1); - else - seq_update_muting_recursive(&ed->seqbase, NULL, 0); - } + if (ms) + seq_update_muting_recursive(&ed->seqbase, ms->parseq, 1); + else + seq_update_muting_recursive(&ed->seqbase, NULL, 0); + } } static void seq_update_sound_recursive(Scene *scene, ListBase *seqbasep, bSound *sound) { - Sequence *seq; + Sequence *seq; - for (seq = seqbasep->first; seq; seq = seq->next) { - if (seq->type == SEQ_TYPE_META) { - seq_update_sound_recursive(scene, &seq->seqbase, sound); - } - else if (seq->type == SEQ_TYPE_SOUND_RAM) { - if (seq->scene_sound && sound == seq->sound) { - BKE_sound_update_scene_sound(seq->scene_sound, sound); - } - } - } + for (seq = seqbasep->first; seq; seq = seq->next) { + if (seq->type == SEQ_TYPE_META) { + seq_update_sound_recursive(scene, &seq->seqbase, sound); + } + else if (seq->type == SEQ_TYPE_SOUND_RAM) { + if (seq->scene_sound && sound == seq->sound) { + BKE_sound_update_scene_sound(seq->scene_sound, sound); + } + } + } } void BKE_sequencer_update_sound(Scene *scene, bSound *sound) { - if (scene->ed) { - seq_update_sound_recursive(scene, &scene->ed->seqbase, sound); - } + if (scene->ed) { + seq_update_sound_recursive(scene, &scene->ed->seqbase, sound); + } } /* in cases where we done know the sequence's listbase */ ListBase *BKE_sequence_seqbase(ListBase *seqbase, Sequence *seq) { - Sequence *iseq; - ListBase *lb = NULL; + Sequence *iseq; + ListBase *lb = NULL; - for (iseq = seqbase->first; iseq; iseq = iseq->next) { - if (seq == iseq) { - return seqbase; - } - else if (iseq->seqbase.first && (lb = BKE_sequence_seqbase(&iseq->seqbase, seq))) { - return lb; - } - } + for (iseq = seqbase->first; iseq; iseq = iseq->next) { + if (seq == iseq) { + return seqbase; + } + else if (iseq->seqbase.first && (lb = BKE_sequence_seqbase(&iseq->seqbase, seq))) { + return lb; + } + } - return NULL; + return NULL; } Sequence *BKE_sequence_metastrip(ListBase *seqbase, Sequence *meta, Sequence *seq) { - Sequence *iseq; + Sequence *iseq; - for (iseq = seqbase->first; iseq; iseq = iseq->next) { - Sequence *rval; + for (iseq = seqbase->first; iseq; iseq = iseq->next) { + Sequence *rval; - if (seq == iseq) { - return meta; - } - else if (iseq->seqbase.first && - (rval = BKE_sequence_metastrip(&iseq->seqbase, iseq, seq))) - { - return rval; - } - } + if (seq == iseq) { + return meta; + } + else if (iseq->seqbase.first && (rval = BKE_sequence_metastrip(&iseq->seqbase, iseq, seq))) { + return rval; + } + } - return NULL; + return NULL; } int BKE_sequence_swap(Sequence *seq_a, Sequence *seq_b, const char **error_str) { - char name[sizeof(seq_a->name)]; - - if (seq_a->len != seq_b->len) { - *error_str = N_("Strips must be the same length"); - return 0; - } - - /* type checking, could be more advanced but disallow sound vs non-sound copy */ - if (seq_a->type != seq_b->type) { - if (seq_a->type == SEQ_TYPE_SOUND_RAM || seq_b->type == SEQ_TYPE_SOUND_RAM) { - *error_str = N_("Strips were not compatible"); - return 0; - } - - /* disallow effects to swap with non-effects strips */ - if ((seq_a->type & SEQ_TYPE_EFFECT) != (seq_b->type & SEQ_TYPE_EFFECT)) { - *error_str = N_("Strips were not compatible"); - return 0; - } - - if ((seq_a->type & SEQ_TYPE_EFFECT) && (seq_b->type & SEQ_TYPE_EFFECT)) { - if (BKE_sequence_effect_get_num_inputs(seq_a->type) != BKE_sequence_effect_get_num_inputs(seq_b->type)) { - *error_str = N_("Strips must have the same number of inputs"); - return 0; - } - } - } - - SWAP(Sequence, *seq_a, *seq_b); - - /* swap back names so animation fcurves don't get swapped */ - BLI_strncpy(name, seq_a->name + 2, sizeof(name)); - BLI_strncpy(seq_a->name + 2, seq_b->name + 2, sizeof(seq_b->name) - 2); - BLI_strncpy(seq_b->name + 2, name, sizeof(seq_b->name) - 2); - - /* swap back opacity, and overlay mode */ - SWAP(int, seq_a->blend_mode, seq_b->blend_mode); - SWAP(float, seq_a->blend_opacity, seq_b->blend_opacity); - - - SWAP(Sequence *, seq_a->prev, seq_b->prev); - SWAP(Sequence *, seq_a->next, seq_b->next); - SWAP(int, seq_a->start, seq_b->start); - SWAP(int, seq_a->startofs, seq_b->startofs); - SWAP(int, seq_a->endofs, seq_b->endofs); - SWAP(int, seq_a->startstill, seq_b->startstill); - SWAP(int, seq_a->endstill, seq_b->endstill); - SWAP(int, seq_a->machine, seq_b->machine); - SWAP(int, seq_a->startdisp, seq_b->startdisp); - SWAP(int, seq_a->enddisp, seq_b->enddisp); - - return 1; + char name[sizeof(seq_a->name)]; + + if (seq_a->len != seq_b->len) { + *error_str = N_("Strips must be the same length"); + return 0; + } + + /* type checking, could be more advanced but disallow sound vs non-sound copy */ + if (seq_a->type != seq_b->type) { + if (seq_a->type == SEQ_TYPE_SOUND_RAM || seq_b->type == SEQ_TYPE_SOUND_RAM) { + *error_str = N_("Strips were not compatible"); + return 0; + } + + /* disallow effects to swap with non-effects strips */ + if ((seq_a->type & SEQ_TYPE_EFFECT) != (seq_b->type & SEQ_TYPE_EFFECT)) { + *error_str = N_("Strips were not compatible"); + return 0; + } + + if ((seq_a->type & SEQ_TYPE_EFFECT) && (seq_b->type & SEQ_TYPE_EFFECT)) { + if (BKE_sequence_effect_get_num_inputs(seq_a->type) != + BKE_sequence_effect_get_num_inputs(seq_b->type)) { + *error_str = N_("Strips must have the same number of inputs"); + return 0; + } + } + } + + SWAP(Sequence, *seq_a, *seq_b); + + /* swap back names so animation fcurves don't get swapped */ + BLI_strncpy(name, seq_a->name + 2, sizeof(name)); + BLI_strncpy(seq_a->name + 2, seq_b->name + 2, sizeof(seq_b->name) - 2); + BLI_strncpy(seq_b->name + 2, name, sizeof(seq_b->name) - 2); + + /* swap back opacity, and overlay mode */ + SWAP(int, seq_a->blend_mode, seq_b->blend_mode); + SWAP(float, seq_a->blend_opacity, seq_b->blend_opacity); + + SWAP(Sequence *, seq_a->prev, seq_b->prev); + SWAP(Sequence *, seq_a->next, seq_b->next); + SWAP(int, seq_a->start, seq_b->start); + SWAP(int, seq_a->startofs, seq_b->startofs); + SWAP(int, seq_a->endofs, seq_b->endofs); + SWAP(int, seq_a->startstill, seq_b->startstill); + SWAP(int, seq_a->endstill, seq_b->endstill); + SWAP(int, seq_a->machine, seq_b->machine); + SWAP(int, seq_a->startdisp, seq_b->startdisp); + SWAP(int, seq_a->enddisp, seq_b->enddisp); + + return 1; } /* prefix + [" + escaped_name + "] + \0 */ @@ -4856,120 +5037,123 @@ int BKE_sequence_swap(Sequence *seq_a, Sequence *seq_b, const char **error_str) static size_t sequencer_rna_path_prefix(char str[SEQ_RNAPATH_MAXSTR], const char *name) { - char name_esc[SEQ_NAME_MAXSTR * 2]; + char name_esc[SEQ_NAME_MAXSTR * 2]; - BLI_strescape(name_esc, name, sizeof(name_esc)); - return BLI_snprintf_rlen(str, SEQ_RNAPATH_MAXSTR, "sequence_editor.sequences_all[\"%s\"]", name_esc); + BLI_strescape(name_esc, name, sizeof(name_esc)); + return BLI_snprintf_rlen( + str, SEQ_RNAPATH_MAXSTR, "sequence_editor.sequences_all[\"%s\"]", name_esc); } /* XXX - hackish function needed for transforming strips! TODO - have some better solution */ void BKE_sequencer_offset_animdata(Scene *scene, Sequence *seq, int ofs) { - char str[SEQ_RNAPATH_MAXSTR]; - size_t str_len; - FCurve *fcu; - - if (scene->adt == NULL || ofs == 0 || scene->adt->action == NULL) - return; - - str_len = sequencer_rna_path_prefix(str, seq->name + 2); - - for (fcu = scene->adt->action->curves.first; fcu; fcu = fcu->next) { - if (STREQLEN(fcu->rna_path, str, str_len)) { - unsigned int i; - if (fcu->bezt) { - for (i = 0; i < fcu->totvert; i++) { - BezTriple *bezt = &fcu->bezt[i]; - bezt->vec[0][0] += ofs; - bezt->vec[1][0] += ofs; - bezt->vec[2][0] += ofs; - } - } - if (fcu->fpt) { - for (i = 0; i < fcu->totvert; i++) { - FPoint *fpt = &fcu->fpt[i]; - fpt->vec[0] += ofs; - } - } - } - } + char str[SEQ_RNAPATH_MAXSTR]; + size_t str_len; + FCurve *fcu; + + if (scene->adt == NULL || ofs == 0 || scene->adt->action == NULL) + return; + + str_len = sequencer_rna_path_prefix(str, seq->name + 2); + + for (fcu = scene->adt->action->curves.first; fcu; fcu = fcu->next) { + if (STREQLEN(fcu->rna_path, str, str_len)) { + unsigned int i; + if (fcu->bezt) { + for (i = 0; i < fcu->totvert; i++) { + BezTriple *bezt = &fcu->bezt[i]; + bezt->vec[0][0] += ofs; + bezt->vec[1][0] += ofs; + bezt->vec[2][0] += ofs; + } + } + if (fcu->fpt) { + for (i = 0; i < fcu->totvert; i++) { + FPoint *fpt = &fcu->fpt[i]; + fpt->vec[0] += ofs; + } + } + } + } } void BKE_sequencer_dupe_animdata(Scene *scene, const char *name_src, const char *name_dst) { - char str_from[SEQ_RNAPATH_MAXSTR]; - size_t str_from_len; - FCurve *fcu; - FCurve *fcu_last; - FCurve *fcu_cpy; - ListBase lb = {NULL, NULL}; + char str_from[SEQ_RNAPATH_MAXSTR]; + size_t str_from_len; + FCurve *fcu; + FCurve *fcu_last; + FCurve *fcu_cpy; + ListBase lb = {NULL, NULL}; - if (scene->adt == NULL || scene->adt->action == NULL) - return; + if (scene->adt == NULL || scene->adt->action == NULL) + return; - str_from_len = sequencer_rna_path_prefix(str_from, name_src); + str_from_len = sequencer_rna_path_prefix(str_from, name_src); - fcu_last = scene->adt->action->curves.last; + fcu_last = scene->adt->action->curves.last; - for (fcu = scene->adt->action->curves.first; fcu && fcu->prev != fcu_last; fcu = fcu->next) { - if (STREQLEN(fcu->rna_path, str_from, str_from_len)) { - fcu_cpy = copy_fcurve(fcu); - BLI_addtail(&lb, fcu_cpy); - } - } + for (fcu = scene->adt->action->curves.first; fcu && fcu->prev != fcu_last; fcu = fcu->next) { + if (STREQLEN(fcu->rna_path, str_from, str_from_len)) { + fcu_cpy = copy_fcurve(fcu); + BLI_addtail(&lb, fcu_cpy); + } + } - /* notice validate is 0, keep this because the seq may not be added to the scene yet */ - BKE_animdata_fix_paths_rename(&scene->id, scene->adt, NULL, "sequence_editor.sequences_all", name_src, name_dst, 0, 0, 0); + /* notice validate is 0, keep this because the seq may not be added to the scene yet */ + BKE_animdata_fix_paths_rename( + &scene->id, scene->adt, NULL, "sequence_editor.sequences_all", name_src, name_dst, 0, 0, 0); - /* add the original fcurves back */ - BLI_movelisttolist(&scene->adt->action->curves, &lb); + /* add the original fcurves back */ + BLI_movelisttolist(&scene->adt->action->curves, &lb); } /* XXX - hackish function needed to remove all fcurves belonging to a sequencer strip */ static void seq_free_animdata(Scene *scene, Sequence *seq) { - char str[SEQ_RNAPATH_MAXSTR]; - size_t str_len; - FCurve *fcu; + char str[SEQ_RNAPATH_MAXSTR]; + size_t str_len; + FCurve *fcu; - if (scene->adt == NULL || scene->adt->action == NULL) - return; + if (scene->adt == NULL || scene->adt->action == NULL) + return; - str_len = sequencer_rna_path_prefix(str, seq->name + 2); + str_len = sequencer_rna_path_prefix(str, seq->name + 2); - fcu = scene->adt->action->curves.first; + fcu = scene->adt->action->curves.first; - while (fcu) { - if (STREQLEN(fcu->rna_path, str, str_len)) { - FCurve *next_fcu = fcu->next; + while (fcu) { + if (STREQLEN(fcu->rna_path, str, str_len)) { + FCurve *next_fcu = fcu->next; - BLI_remlink(&scene->adt->action->curves, fcu); - free_fcurve(fcu); + BLI_remlink(&scene->adt->action->curves, fcu); + free_fcurve(fcu); - fcu = next_fcu; - } - else { - fcu = fcu->next; - } - } + fcu = next_fcu; + } + else { + fcu = fcu->next; + } + } } #undef SEQ_RNAPATH_MAXSTR Sequence *BKE_sequence_get_by_name(ListBase *seqbase, const char *name, bool recursive) { - Sequence *iseq = NULL; - Sequence *rseq = NULL; + Sequence *iseq = NULL; + Sequence *rseq = NULL; - for (iseq = seqbase->first; iseq; iseq = iseq->next) { - if (STREQ(name, iseq->name + 2)) - return iseq; - else if (recursive && (iseq->seqbase.first) && (rseq = BKE_sequence_get_by_name(&iseq->seqbase, name, 1))) { - return rseq; - } - } + for (iseq = seqbase->first; iseq; iseq = iseq->next) { + if (STREQ(name, iseq->name + 2)) + return iseq; + else if (recursive && (iseq->seqbase.first) && + (rseq = BKE_sequence_get_by_name(&iseq->seqbase, name, 1))) { + return rseq; + } + } - return NULL; + return NULL; } /** @@ -4978,754 +5162,764 @@ Sequence *BKE_sequence_get_by_name(ListBase *seqbase, const char *name, bool rec */ Sequence *BKE_sequencer_from_elem(ListBase *seqbase, StripElem *se) { - Sequence *iseq; + Sequence *iseq; - for (iseq = seqbase->first; iseq; iseq = iseq->next) { - Sequence *seq_found; - if ((iseq->strip && iseq->strip->stripdata) && - (ARRAY_HAS_ITEM(se, iseq->strip->stripdata, iseq->len))) - { - break; - } - else if ((seq_found = BKE_sequencer_from_elem(&iseq->seqbase, se))) { - iseq = seq_found; - break; - } - } + for (iseq = seqbase->first; iseq; iseq = iseq->next) { + Sequence *seq_found; + if ((iseq->strip && iseq->strip->stripdata) && + (ARRAY_HAS_ITEM(se, iseq->strip->stripdata, iseq->len))) { + break; + } + else if ((seq_found = BKE_sequencer_from_elem(&iseq->seqbase, se))) { + iseq = seq_found; + break; + } + } - return iseq; + return iseq; } Sequence *BKE_sequencer_active_get(Scene *scene) { - Editing *ed = BKE_sequencer_editing_get(scene, false); + Editing *ed = BKE_sequencer_editing_get(scene, false); - if (ed == NULL) - return NULL; + if (ed == NULL) + return NULL; - return ed->act_seq; + return ed->act_seq; } void BKE_sequencer_active_set(Scene *scene, Sequence *seq) { - Editing *ed = BKE_sequencer_editing_get(scene, false); + Editing *ed = BKE_sequencer_editing_get(scene, false); - if (ed == NULL) - return; + if (ed == NULL) + return; - ed->act_seq = seq; + ed->act_seq = seq; } int BKE_sequencer_active_get_pair(Scene *scene, Sequence **seq_act, Sequence **seq_other) { - Editing *ed = BKE_sequencer_editing_get(scene, false); + Editing *ed = BKE_sequencer_editing_get(scene, false); - *seq_act = BKE_sequencer_active_get(scene); + *seq_act = BKE_sequencer_active_get(scene); - if (*seq_act == NULL) { - return 0; - } - else { - Sequence *seq; + if (*seq_act == NULL) { + return 0; + } + else { + Sequence *seq; - *seq_other = NULL; + *seq_other = NULL; - for (seq = ed->seqbasep->first; seq; seq = seq->next) { - if (seq->flag & SELECT && (seq != (*seq_act))) { - if (*seq_other) { - return 0; - } - else { - *seq_other = seq; - } - } - } + for (seq = ed->seqbasep->first; seq; seq = seq->next) { + if (seq->flag & SELECT && (seq != (*seq_act))) { + if (*seq_other) { + return 0; + } + else { + *seq_other = seq; + } + } + } - return (*seq_other != NULL); - } + return (*seq_other != NULL); + } } Mask *BKE_sequencer_mask_get(Scene *scene) { - Sequence *seq_act = BKE_sequencer_active_get(scene); + Sequence *seq_act = BKE_sequencer_active_get(scene); - if (seq_act && seq_act->type == SEQ_TYPE_MASK) { - return seq_act->mask; - } - else { - return NULL; - } + if (seq_act && seq_act->type == SEQ_TYPE_MASK) { + return seq_act->mask; + } + else { + return NULL; + } } /* api like funcs for adding */ static void seq_load_apply(Main *bmain, Scene *scene, Sequence *seq, SeqLoadInfo *seq_load) { - if (seq) { - BLI_strncpy_utf8(seq->name + 2, seq_load->name, sizeof(seq->name) - 2); - BLI_utf8_invalid_strip(seq->name + 2, strlen(seq->name + 2)); - BKE_sequence_base_unique_name_recursive(&scene->ed->seqbase, seq); + if (seq) { + BLI_strncpy_utf8(seq->name + 2, seq_load->name, sizeof(seq->name) - 2); + BLI_utf8_invalid_strip(seq->name + 2, strlen(seq->name + 2)); + BKE_sequence_base_unique_name_recursive(&scene->ed->seqbase, seq); - if (seq_load->flag & SEQ_LOAD_FRAME_ADVANCE) { - seq_load->start_frame += (seq->enddisp - seq->startdisp); - } + if (seq_load->flag & SEQ_LOAD_FRAME_ADVANCE) { + seq_load->start_frame += (seq->enddisp - seq->startdisp); + } - if (seq_load->flag & SEQ_LOAD_REPLACE_SEL) { - seq_load->flag |= SELECT; - BKE_sequencer_active_set(scene, seq); - } + if (seq_load->flag & SEQ_LOAD_REPLACE_SEL) { + seq_load->flag |= SELECT; + BKE_sequencer_active_set(scene, seq); + } - if (seq_load->flag & SEQ_LOAD_SOUND_MONO) { - seq->sound->flags |= SOUND_FLAGS_MONO; - BKE_sound_load(bmain, seq->sound); - } + if (seq_load->flag & SEQ_LOAD_SOUND_MONO) { + seq->sound->flags |= SOUND_FLAGS_MONO; + BKE_sound_load(bmain, seq->sound); + } - if (seq_load->flag & SEQ_LOAD_SOUND_CACHE) { - if (seq->sound) - BKE_sound_cache(seq->sound); - } + if (seq_load->flag & SEQ_LOAD_SOUND_CACHE) { + if (seq->sound) + BKE_sound_cache(seq->sound); + } - seq_load->tot_success++; - } - else { - seq_load->tot_error++; - } + seq_load->tot_success++; + } + else { + seq_load->tot_error++; + } } Sequence *BKE_sequence_alloc(ListBase *lb, int cfra, int machine) { - Sequence *seq; + Sequence *seq; - seq = MEM_callocN(sizeof(Sequence), "addseq"); - BLI_addtail(lb, seq); + seq = MEM_callocN(sizeof(Sequence), "addseq"); + BLI_addtail(lb, seq); - *( (short *)seq->name) = ID_SEQ; - seq->name[2] = 0; + *((short *)seq->name) = ID_SEQ; + seq->name[2] = 0; - seq->flag = SELECT; - seq->start = cfra; - seq->machine = machine; - seq->sat = 1.0; - seq->mul = 1.0; - seq->blend_opacity = 100.0; - seq->volume = 1.0f; - seq->pitch = 1.0f; - seq->scene_sound = NULL; + seq->flag = SELECT; + seq->start = cfra; + seq->machine = machine; + seq->sat = 1.0; + seq->mul = 1.0; + seq->blend_opacity = 100.0; + seq->volume = 1.0f; + seq->pitch = 1.0f; + seq->scene_sound = NULL; - seq->stereo3d_format = MEM_callocN(sizeof(Stereo3dFormat), "Sequence Stereo Format"); + seq->stereo3d_format = MEM_callocN(sizeof(Stereo3dFormat), "Sequence Stereo Format"); - return seq; + return seq; } void BKE_sequence_alpha_mode_from_extension(Sequence *seq) { - if (seq->strip && seq->strip->stripdata) { - const char *filename = seq->strip->stripdata->name; - seq->alpha_mode = BKE_image_alpha_mode_from_extension_ex(filename); - } + if (seq->strip && seq->strip->stripdata) { + const char *filename = seq->strip->stripdata->name; + seq->alpha_mode = BKE_image_alpha_mode_from_extension_ex(filename); + } } void BKE_sequence_init_colorspace(Sequence *seq) { - if (seq->strip && seq->strip->stripdata) { - char name[FILE_MAX]; - ImBuf *ibuf; + if (seq->strip && seq->strip->stripdata) { + char name[FILE_MAX]; + ImBuf *ibuf; - BLI_join_dirfile(name, sizeof(name), seq->strip->dir, seq->strip->stripdata->name); - BLI_path_abs(name, BKE_main_blendfile_path_from_global()); + BLI_join_dirfile(name, sizeof(name), seq->strip->dir, seq->strip->stripdata->name); + BLI_path_abs(name, BKE_main_blendfile_path_from_global()); - /* initialize input color space */ - if (seq->type == SEQ_TYPE_IMAGE) { - ibuf = IMB_loadiffname(name, IB_test | IB_alphamode_detect, seq->strip->colorspace_settings.name); + /* initialize input color space */ + if (seq->type == SEQ_TYPE_IMAGE) { + ibuf = IMB_loadiffname( + name, IB_test | IB_alphamode_detect, seq->strip->colorspace_settings.name); - /* byte images are default to straight alpha, however sequencer - * works in premul space, so mark strip to be premultiplied first - */ - seq->alpha_mode = SEQ_ALPHA_STRAIGHT; - if (ibuf) { - if (ibuf->flags & IB_alphamode_premul) - seq->alpha_mode = IMA_ALPHA_PREMUL; + /* byte images are default to straight alpha, however sequencer + * works in premul space, so mark strip to be premultiplied first + */ + seq->alpha_mode = SEQ_ALPHA_STRAIGHT; + if (ibuf) { + if (ibuf->flags & IB_alphamode_premul) + seq->alpha_mode = IMA_ALPHA_PREMUL; - IMB_freeImBuf(ibuf); - } - } - } + IMB_freeImBuf(ibuf); + } + } + } } float BKE_sequence_get_fps(Scene *scene, Sequence *seq) { - switch (seq->type) { - case SEQ_TYPE_MOVIE: - { - seq_open_anim_file(scene, seq, true); - if (BLI_listbase_is_empty(&seq->anims)) { - return 0.0f; - } - StripAnim *strip_anim = seq->anims.first; - if (strip_anim->anim == NULL) { - return 0.0f; - } - short frs_sec; - float frs_sec_base; - if (IMB_anim_get_fps(strip_anim->anim, &frs_sec, &frs_sec_base, true)) { - return (float)frs_sec / frs_sec_base; - } - break; - } - case SEQ_TYPE_MOVIECLIP: - if (seq->clip != NULL) { - return BKE_movieclip_get_fps(seq->clip); - } - break; - case SEQ_TYPE_SCENE: - if (seq->scene != NULL) { - return (float)seq->scene->r.frs_sec / seq->scene->r.frs_sec_base; - } - break; - } - return 0.0f; + switch (seq->type) { + case SEQ_TYPE_MOVIE: { + seq_open_anim_file(scene, seq, true); + if (BLI_listbase_is_empty(&seq->anims)) { + return 0.0f; + } + StripAnim *strip_anim = seq->anims.first; + if (strip_anim->anim == NULL) { + return 0.0f; + } + short frs_sec; + float frs_sec_base; + if (IMB_anim_get_fps(strip_anim->anim, &frs_sec, &frs_sec_base, true)) { + return (float)frs_sec / frs_sec_base; + } + break; + } + case SEQ_TYPE_MOVIECLIP: + if (seq->clip != NULL) { + return BKE_movieclip_get_fps(seq->clip); + } + break; + case SEQ_TYPE_SCENE: + if (seq->scene != NULL) { + return (float)seq->scene->r.frs_sec / seq->scene->r.frs_sec_base; + } + break; + } + return 0.0f; } /* NOTE: this function doesn't fill in image names */ Sequence *BKE_sequencer_add_image_strip(bContext *C, ListBase *seqbasep, SeqLoadInfo *seq_load) { - Scene *scene = CTX_data_scene(C); /* only for active seq */ - Sequence *seq; - Strip *strip; + Scene *scene = CTX_data_scene(C); /* only for active seq */ + Sequence *seq; + Strip *strip; - seq = BKE_sequence_alloc(seqbasep, seq_load->start_frame, seq_load->channel); - seq->type = SEQ_TYPE_IMAGE; - seq->blend_mode = SEQ_TYPE_CROSS; /* so alpha adjustment fade to the strip below */ + seq = BKE_sequence_alloc(seqbasep, seq_load->start_frame, seq_load->channel); + seq->type = SEQ_TYPE_IMAGE; + seq->blend_mode = SEQ_TYPE_CROSS; /* so alpha adjustment fade to the strip below */ - /* basic defaults */ - seq->strip = strip = MEM_callocN(sizeof(Strip), "strip"); + /* basic defaults */ + seq->strip = strip = MEM_callocN(sizeof(Strip), "strip"); - seq->len = seq_load->len ? seq_load->len : 1; - strip->us = 1; - strip->stripdata = MEM_callocN(seq->len * sizeof(StripElem), "stripelem"); - BLI_strncpy(strip->dir, seq_load->path, sizeof(strip->dir)); + seq->len = seq_load->len ? seq_load->len : 1; + strip->us = 1; + strip->stripdata = MEM_callocN(seq->len * sizeof(StripElem), "stripelem"); + BLI_strncpy(strip->dir, seq_load->path, sizeof(strip->dir)); - if (seq_load->stereo3d_format) - *seq->stereo3d_format = *seq_load->stereo3d_format; + if (seq_load->stereo3d_format) + *seq->stereo3d_format = *seq_load->stereo3d_format; - seq->views_format = seq_load->views_format; - seq->flag |= seq_load->flag & SEQ_USE_VIEWS; + seq->views_format = seq_load->views_format; + seq->flag |= seq_load->flag & SEQ_USE_VIEWS; - seq_load_apply(CTX_data_main(C), scene, seq, seq_load); + seq_load_apply(CTX_data_main(C), scene, seq, seq_load); - return seq; + return seq; } #ifdef WITH_AUDASPACE Sequence *BKE_sequencer_add_sound_strip(bContext *C, ListBase *seqbasep, SeqLoadInfo *seq_load) { - Main *bmain = CTX_data_main(C); - Scene *scene = CTX_data_scene(C); /* only for sound */ - Editing *ed = BKE_sequencer_editing_get(scene, false); - bSound *sound; + Main *bmain = CTX_data_main(C); + Scene *scene = CTX_data_scene(C); /* only for sound */ + Editing *ed = BKE_sequencer_editing_get(scene, false); + bSound *sound; - Sequence *seq; /* generic strip vars */ - Strip *strip; - StripElem *se; + Sequence *seq; /* generic strip vars */ + Strip *strip; + StripElem *se; - AUD_SoundInfo info; + AUD_SoundInfo info; - sound = BKE_sound_new_file(bmain, seq_load->path); /* handles relative paths */ + sound = BKE_sound_new_file(bmain, seq_load->path); /* handles relative paths */ - if (sound->playback_handle == NULL) { - BKE_id_free(bmain, sound); - return NULL; - } + if (sound->playback_handle == NULL) { + BKE_id_free(bmain, sound); + return NULL; + } - info = AUD_getInfo(sound->playback_handle); + info = AUD_getInfo(sound->playback_handle); - if (info.specs.channels == AUD_CHANNELS_INVALID) { - BKE_id_free(bmain, sound); - return NULL; - } + if (info.specs.channels == AUD_CHANNELS_INVALID) { + BKE_id_free(bmain, sound); + return NULL; + } - seq = BKE_sequence_alloc(seqbasep, seq_load->start_frame, seq_load->channel); + seq = BKE_sequence_alloc(seqbasep, seq_load->start_frame, seq_load->channel); - seq->type = SEQ_TYPE_SOUND_RAM; - seq->sound = sound; - BLI_strncpy(seq->name + 2, "Sound", SEQ_NAME_MAXSTR - 2); - BKE_sequence_base_unique_name_recursive(&scene->ed->seqbase, seq); + seq->type = SEQ_TYPE_SOUND_RAM; + seq->sound = sound; + BLI_strncpy(seq->name + 2, "Sound", SEQ_NAME_MAXSTR - 2); + BKE_sequence_base_unique_name_recursive(&scene->ed->seqbase, seq); - /* basic defaults */ - seq->strip = strip = MEM_callocN(sizeof(Strip), "strip"); - /* We add a very small negative offset here, because ceil(132.0) == 133.0, not nice with videos, see T47135. */ - seq->len = (int)ceil((double)info.length * FPS - 1e-4); - strip->us = 1; + /* basic defaults */ + seq->strip = strip = MEM_callocN(sizeof(Strip), "strip"); + /* We add a very small negative offset here, because ceil(132.0) == 133.0, not nice with videos, see T47135. */ + seq->len = (int)ceil((double)info.length * FPS - 1e-4); + strip->us = 1; - /* we only need 1 element to store the filename */ - strip->stripdata = se = MEM_callocN(sizeof(StripElem), "stripelem"); + /* we only need 1 element to store the filename */ + strip->stripdata = se = MEM_callocN(sizeof(StripElem), "stripelem"); - BLI_split_dirfile(seq_load->path, strip->dir, se->name, sizeof(strip->dir), sizeof(se->name)); + BLI_split_dirfile(seq_load->path, strip->dir, se->name, sizeof(strip->dir), sizeof(se->name)); - seq->scene_sound = BKE_sound_add_scene_sound(scene, seq, seq_load->start_frame, seq_load->start_frame + seq->len, 0); + seq->scene_sound = BKE_sound_add_scene_sound( + scene, seq, seq_load->start_frame, seq_load->start_frame + seq->len, 0); - BKE_sequence_calc_disp(scene, seq); + BKE_sequence_calc_disp(scene, seq); - /* last active name */ - BLI_strncpy(ed->act_sounddir, strip->dir, FILE_MAXDIR); + /* last active name */ + BLI_strncpy(ed->act_sounddir, strip->dir, FILE_MAXDIR); - seq_load_apply(bmain, scene, seq, seq_load); + seq_load_apply(bmain, scene, seq, seq_load); - return seq; + return seq; } -#else // WITH_AUDASPACE +#else // WITH_AUDASPACE Sequence *BKE_sequencer_add_sound_strip(bContext *C, ListBase *seqbasep, SeqLoadInfo *seq_load) { - (void) C; - (void) seqbasep; - (void) seq_load; - return NULL; + (void)C; + (void)seqbasep; + (void)seq_load; + return NULL; } -#endif // WITH_AUDASPACE +#endif // WITH_AUDASPACE static void seq_anim_add_suffix(Scene *scene, struct anim *anim, const int view_id) { - const char *suffix = BKE_scene_multiview_view_id_suffix_get(&scene->r, view_id); - IMB_suffix_anim(anim, suffix); + const char *suffix = BKE_scene_multiview_view_id_suffix_get(&scene->r, view_id); + IMB_suffix_anim(anim, suffix); } Sequence *BKE_sequencer_add_movie_strip(bContext *C, ListBase *seqbasep, SeqLoadInfo *seq_load) { - Main *bmain = CTX_data_main(C); - Scene *scene = CTX_data_scene(C); /* only for sound */ - char path[sizeof(seq_load->path)]; - - Sequence *seq; /* generic strip vars */ - Strip *strip; - StripElem *se; - char colorspace[64] = "\0"; /* MAX_COLORSPACE_NAME */ - bool is_multiview_loaded = false; - const bool is_multiview = (seq_load->flag & SEQ_USE_VIEWS) != 0; - const int totfiles = seq_num_files(scene, seq_load->views_format, is_multiview); - struct anim **anim_arr; - int i; - - BLI_strncpy(path, seq_load->path, sizeof(path)); - BLI_path_abs(path, BKE_main_blendfile_path(bmain)); + Main *bmain = CTX_data_main(C); + Scene *scene = CTX_data_scene(C); /* only for sound */ + char path[sizeof(seq_load->path)]; + + Sequence *seq; /* generic strip vars */ + Strip *strip; + StripElem *se; + char colorspace[64] = "\0"; /* MAX_COLORSPACE_NAME */ + bool is_multiview_loaded = false; + const bool is_multiview = (seq_load->flag & SEQ_USE_VIEWS) != 0; + const int totfiles = seq_num_files(scene, seq_load->views_format, is_multiview); + struct anim **anim_arr; + int i; + + BLI_strncpy(path, seq_load->path, sizeof(path)); + BLI_path_abs(path, BKE_main_blendfile_path(bmain)); + + anim_arr = MEM_callocN(sizeof(struct anim *) * totfiles, "Video files"); + + if (is_multiview && (seq_load->views_format == R_IMF_VIEWS_INDIVIDUAL)) { + char prefix[FILE_MAX]; + const char *ext = NULL; + size_t j = 0; + + BKE_scene_multiview_view_prefix_get(scene, path, prefix, &ext); - anim_arr = MEM_callocN(sizeof(struct anim *) * totfiles, "Video files"); - - if (is_multiview && (seq_load->views_format == R_IMF_VIEWS_INDIVIDUAL)) { - char prefix[FILE_MAX]; - const char *ext = NULL; - size_t j = 0; + if (prefix[0] != '\0') { + for (i = 0; i < totfiles; i++) { + char str[FILE_MAX]; - BKE_scene_multiview_view_prefix_get(scene, path, prefix, &ext); + seq_multiview_name(scene, i, prefix, ext, str, FILE_MAX); + anim_arr[j] = openanim(str, IB_rect, 0, colorspace); - if (prefix[0] != '\0') { - for (i = 0; i < totfiles; i++) { - char str[FILE_MAX]; + if (anim_arr[j]) { + seq_anim_add_suffix(scene, anim_arr[j], i); + j++; + } + } - seq_multiview_name(scene, i, prefix, ext, str, FILE_MAX); - anim_arr[j] = openanim(str, IB_rect, 0, colorspace); + if (j == 0) { + MEM_freeN(anim_arr); + return NULL; + } + is_multiview_loaded = true; + } + } - if (anim_arr[j]) { - seq_anim_add_suffix(scene, anim_arr[j], i); - j++; - } - } + if (is_multiview_loaded == false) { + anim_arr[0] = openanim(path, IB_rect, 0, colorspace); - if (j == 0) { - MEM_freeN(anim_arr); - return NULL; - } - is_multiview_loaded = true; - } - } + if (anim_arr[0] == NULL) { + MEM_freeN(anim_arr); + return NULL; + } + } - if (is_multiview_loaded == false) { - anim_arr[0] = openanim(path, IB_rect, 0, colorspace); + seq = BKE_sequence_alloc(seqbasep, seq_load->start_frame, seq_load->channel); - if (anim_arr[0] == NULL) { - MEM_freeN(anim_arr); - return NULL; - } - } + /* multiview settings */ + if (seq_load->stereo3d_format) { + *seq->stereo3d_format = *seq_load->stereo3d_format; + seq->views_format = seq_load->views_format; + } + seq->flag |= seq_load->flag & SEQ_USE_VIEWS; - seq = BKE_sequence_alloc(seqbasep, seq_load->start_frame, seq_load->channel); + seq->type = SEQ_TYPE_MOVIE; + seq->blend_mode = SEQ_TYPE_CROSS; /* so alpha adjustment fade to the strip below */ - /* multiview settings */ - if (seq_load->stereo3d_format) { - *seq->stereo3d_format = *seq_load->stereo3d_format; - seq->views_format = seq_load->views_format; - } - seq->flag |= seq_load->flag & SEQ_USE_VIEWS; - - seq->type = SEQ_TYPE_MOVIE; - seq->blend_mode = SEQ_TYPE_CROSS; /* so alpha adjustment fade to the strip below */ - - for (i = 0; i < totfiles; i++) { - if (anim_arr[i]) { - StripAnim *sanim = MEM_mallocN(sizeof(StripAnim), "Strip Anim"); - BLI_addtail(&seq->anims, sanim); - sanim->anim = anim_arr[i]; - } - else { - break; - } - } - - IMB_anim_load_metadata(anim_arr[0]); - - seq->anim_preseek = IMB_anim_get_preseek(anim_arr[0]); - BLI_strncpy(seq->name + 2, "Movie", SEQ_NAME_MAXSTR - 2); - BKE_sequence_base_unique_name_recursive(&scene->ed->seqbase, seq); - - /* adjust scene's frame rate settings to match */ - if (seq_load->flag & SEQ_LOAD_SYNC_FPS) { - IMB_anim_get_fps(anim_arr[0], &scene->r.frs_sec, &scene->r.frs_sec_base, true); - } - - /* basic defaults */ - seq->strip = strip = MEM_callocN(sizeof(Strip), "strip"); - seq->len = IMB_anim_get_duration(anim_arr[0], IMB_TC_RECORD_RUN); - strip->us = 1; - - BLI_strncpy(seq->strip->colorspace_settings.name, colorspace, sizeof(seq->strip->colorspace_settings.name)); - - /* we only need 1 element for MOVIE strips */ - strip->stripdata = se = MEM_callocN(sizeof(StripElem), "stripelem"); - - BLI_split_dirfile(seq_load->path, strip->dir, se->name, sizeof(strip->dir), sizeof(se->name)); - - BKE_sequence_calc_disp(scene, seq); - - if (seq_load->name[0] == '\0') - BLI_strncpy(seq_load->name, se->name, sizeof(seq_load->name)); - - if (seq_load->flag & SEQ_LOAD_MOVIE_SOUND) { - int start_frame_back = seq_load->start_frame; - seq_load->channel++; - - seq_load->seq_sound = BKE_sequencer_add_sound_strip(C, seqbasep, seq_load); - - seq_load->start_frame = start_frame_back; - seq_load->channel--; - } - - /* can be NULL */ - seq_load_apply(CTX_data_main(C), scene, seq, seq_load); - - MEM_freeN(anim_arr); - return seq; -} - -static Sequence *seq_dupli( - const Scene *scene_src, Scene *scene_dst, ListBase *new_seq_list, Sequence *seq, int dupe_flag, const int flag) -{ - Sequence *seqn = MEM_dupallocN(seq); - - seq->tmp = seqn; - seqn->strip = MEM_dupallocN(seq->strip); - - seqn->stereo3d_format = MEM_dupallocN(seq->stereo3d_format); - - /* XXX: add F-Curve duplication stuff? */ - - if (seq->strip->crop) { - seqn->strip->crop = MEM_dupallocN(seq->strip->crop); - } - - if (seq->strip->transform) { - seqn->strip->transform = MEM_dupallocN(seq->strip->transform); - } - - if (seq->strip->proxy) { - seqn->strip->proxy = MEM_dupallocN(seq->strip->proxy); - seqn->strip->proxy->anim = NULL; - } - - if (seq->prop) { - seqn->prop = IDP_CopyProperty_ex(seq->prop, flag); - } - - if (seqn->modifiers.first) { - BLI_listbase_clear(&seqn->modifiers); - - BKE_sequence_modifier_list_copy(seqn, seq); - } - - if (seq->type == SEQ_TYPE_META) { - seqn->strip->stripdata = NULL; - - BLI_listbase_clear(&seqn->seqbase); - /* WATCH OUT!!! - This metastrip is not recursively duplicated here - do this after!!! */ - /* - seq_dupli_recursive(&seq->seqbase, &seqn->seqbase);*/ - } - else if (seq->type == SEQ_TYPE_SCENE) { - seqn->strip->stripdata = NULL; - if (seq->scene_sound) - seqn->scene_sound = BKE_sound_scene_add_scene_sound_defaults(scene_dst, seqn); - } - else if (seq->type == SEQ_TYPE_MOVIECLIP) { - /* avoid assert */ - } - else if (seq->type == SEQ_TYPE_MASK) { - /* avoid assert */ - } - else if (seq->type == SEQ_TYPE_MOVIE) { - seqn->strip->stripdata = - MEM_dupallocN(seq->strip->stripdata); - BLI_listbase_clear(&seqn->anims); - } - else if (seq->type == SEQ_TYPE_SOUND_RAM) { - seqn->strip->stripdata = - MEM_dupallocN(seq->strip->stripdata); - if (seq->scene_sound) - seqn->scene_sound = BKE_sound_add_scene_sound_defaults(scene_dst, seqn); - - if ((flag & LIB_ID_CREATE_NO_USER_REFCOUNT) == 0) { - id_us_plus((ID *)seqn->sound); - } - } - else if (seq->type == SEQ_TYPE_IMAGE) { - seqn->strip->stripdata = - MEM_dupallocN(seq->strip->stripdata); - } - else if (seq->type & SEQ_TYPE_EFFECT) { - struct SeqEffectHandle sh; - sh = BKE_sequence_get_effect(seq); - if (sh.copy) - sh.copy(seq, seqn, flag); - - seqn->strip->stripdata = NULL; - - } - else { - /* sequence type not handled in duplicate! Expect a crash now... */ - BLI_assert(0); - } - - /* When using SEQ_DUPE_UNIQUE_NAME, it is mandatory to add new sequences in relevant container - * (scene or meta's one), *before* checking for unique names. Otherwise the meta's list is empty - * and hence we miss all seqs in that meta that have already been duplicated (see T55668). - * Note that unique name check itslef could be done at a later step in calling code, once all seqs - * have bee duplicated (that was first, simpler solution), but then handling of animation data will - * be broken (see T60194). */ - if (new_seq_list != NULL) { - BLI_addtail(new_seq_list, seqn); - } - - if (scene_src == scene_dst) { - if (dupe_flag & SEQ_DUPE_UNIQUE_NAME) { - BKE_sequence_base_unique_name_recursive(&scene_dst->ed->seqbase, seqn); - } - - if (dupe_flag & SEQ_DUPE_ANIM) { - BKE_sequencer_dupe_animdata(scene_dst, seq->name + 2, seqn->name + 2); - } - } - - return seqn; + for (i = 0; i < totfiles; i++) { + if (anim_arr[i]) { + StripAnim *sanim = MEM_mallocN(sizeof(StripAnim), "Strip Anim"); + BLI_addtail(&seq->anims, sanim); + sanim->anim = anim_arr[i]; + } + else { + break; + } + } + + IMB_anim_load_metadata(anim_arr[0]); + + seq->anim_preseek = IMB_anim_get_preseek(anim_arr[0]); + BLI_strncpy(seq->name + 2, "Movie", SEQ_NAME_MAXSTR - 2); + BKE_sequence_base_unique_name_recursive(&scene->ed->seqbase, seq); + + /* adjust scene's frame rate settings to match */ + if (seq_load->flag & SEQ_LOAD_SYNC_FPS) { + IMB_anim_get_fps(anim_arr[0], &scene->r.frs_sec, &scene->r.frs_sec_base, true); + } + + /* basic defaults */ + seq->strip = strip = MEM_callocN(sizeof(Strip), "strip"); + seq->len = IMB_anim_get_duration(anim_arr[0], IMB_TC_RECORD_RUN); + strip->us = 1; + + BLI_strncpy(seq->strip->colorspace_settings.name, + colorspace, + sizeof(seq->strip->colorspace_settings.name)); + + /* we only need 1 element for MOVIE strips */ + strip->stripdata = se = MEM_callocN(sizeof(StripElem), "stripelem"); + + BLI_split_dirfile(seq_load->path, strip->dir, se->name, sizeof(strip->dir), sizeof(se->name)); + + BKE_sequence_calc_disp(scene, seq); + + if (seq_load->name[0] == '\0') + BLI_strncpy(seq_load->name, se->name, sizeof(seq_load->name)); + + if (seq_load->flag & SEQ_LOAD_MOVIE_SOUND) { + int start_frame_back = seq_load->start_frame; + seq_load->channel++; + + seq_load->seq_sound = BKE_sequencer_add_sound_strip(C, seqbasep, seq_load); + + seq_load->start_frame = start_frame_back; + seq_load->channel--; + } + + /* can be NULL */ + seq_load_apply(CTX_data_main(C), scene, seq, seq_load); + + MEM_freeN(anim_arr); + return seq; +} + +static Sequence *seq_dupli(const Scene *scene_src, + Scene *scene_dst, + ListBase *new_seq_list, + Sequence *seq, + int dupe_flag, + const int flag) +{ + Sequence *seqn = MEM_dupallocN(seq); + + seq->tmp = seqn; + seqn->strip = MEM_dupallocN(seq->strip); + + seqn->stereo3d_format = MEM_dupallocN(seq->stereo3d_format); + + /* XXX: add F-Curve duplication stuff? */ + + if (seq->strip->crop) { + seqn->strip->crop = MEM_dupallocN(seq->strip->crop); + } + + if (seq->strip->transform) { + seqn->strip->transform = MEM_dupallocN(seq->strip->transform); + } + + if (seq->strip->proxy) { + seqn->strip->proxy = MEM_dupallocN(seq->strip->proxy); + seqn->strip->proxy->anim = NULL; + } + + if (seq->prop) { + seqn->prop = IDP_CopyProperty_ex(seq->prop, flag); + } + + if (seqn->modifiers.first) { + BLI_listbase_clear(&seqn->modifiers); + + BKE_sequence_modifier_list_copy(seqn, seq); + } + + if (seq->type == SEQ_TYPE_META) { + seqn->strip->stripdata = NULL; + + BLI_listbase_clear(&seqn->seqbase); + /* WATCH OUT!!! - This metastrip is not recursively duplicated here - do this after!!! */ + /* - seq_dupli_recursive(&seq->seqbase, &seqn->seqbase);*/ + } + else if (seq->type == SEQ_TYPE_SCENE) { + seqn->strip->stripdata = NULL; + if (seq->scene_sound) + seqn->scene_sound = BKE_sound_scene_add_scene_sound_defaults(scene_dst, seqn); + } + else if (seq->type == SEQ_TYPE_MOVIECLIP) { + /* avoid assert */ + } + else if (seq->type == SEQ_TYPE_MASK) { + /* avoid assert */ + } + else if (seq->type == SEQ_TYPE_MOVIE) { + seqn->strip->stripdata = MEM_dupallocN(seq->strip->stripdata); + BLI_listbase_clear(&seqn->anims); + } + else if (seq->type == SEQ_TYPE_SOUND_RAM) { + seqn->strip->stripdata = MEM_dupallocN(seq->strip->stripdata); + if (seq->scene_sound) + seqn->scene_sound = BKE_sound_add_scene_sound_defaults(scene_dst, seqn); + + if ((flag & LIB_ID_CREATE_NO_USER_REFCOUNT) == 0) { + id_us_plus((ID *)seqn->sound); + } + } + else if (seq->type == SEQ_TYPE_IMAGE) { + seqn->strip->stripdata = MEM_dupallocN(seq->strip->stripdata); + } + else if (seq->type & SEQ_TYPE_EFFECT) { + struct SeqEffectHandle sh; + sh = BKE_sequence_get_effect(seq); + if (sh.copy) + sh.copy(seq, seqn, flag); + + seqn->strip->stripdata = NULL; + } + else { + /* sequence type not handled in duplicate! Expect a crash now... */ + BLI_assert(0); + } + + /* When using SEQ_DUPE_UNIQUE_NAME, it is mandatory to add new sequences in relevant container + * (scene or meta's one), *before* checking for unique names. Otherwise the meta's list is empty + * and hence we miss all seqs in that meta that have already been duplicated (see T55668). + * Note that unique name check itslef could be done at a later step in calling code, once all seqs + * have bee duplicated (that was first, simpler solution), but then handling of animation data will + * be broken (see T60194). */ + if (new_seq_list != NULL) { + BLI_addtail(new_seq_list, seqn); + } + + if (scene_src == scene_dst) { + if (dupe_flag & SEQ_DUPE_UNIQUE_NAME) { + BKE_sequence_base_unique_name_recursive(&scene_dst->ed->seqbase, seqn); + } + + if (dupe_flag & SEQ_DUPE_ANIM) { + BKE_sequencer_dupe_animdata(scene_dst, seq->name + 2, seqn->name + 2); + } + } + + return seqn; } static void seq_new_fix_links_recursive(Sequence *seq) { - SequenceModifierData *smd; - - if (seq->type & SEQ_TYPE_EFFECT) { - if (seq->seq1 && seq->seq1->tmp) seq->seq1 = seq->seq1->tmp; - if (seq->seq2 && seq->seq2->tmp) seq->seq2 = seq->seq2->tmp; - if (seq->seq3 && seq->seq3->tmp) seq->seq3 = seq->seq3->tmp; - } - else if (seq->type == SEQ_TYPE_META) { - Sequence *seqn; - for (seqn = seq->seqbase.first; seqn; seqn = seqn->next) { - seq_new_fix_links_recursive(seqn); - } - } - - for (smd = seq->modifiers.first; smd; smd = smd->next) { - if (smd->mask_sequence && smd->mask_sequence->tmp) - smd->mask_sequence = smd->mask_sequence->tmp; - } -} - -static Sequence *sequence_dupli_recursive_do( - const Scene *scene_src, Scene *scene_dst, ListBase *new_seq_list, Sequence *seq, const int dupe_flag) -{ - Sequence *seqn; - - seq->tmp = NULL; - seqn = seq_dupli(scene_src, scene_dst, new_seq_list, seq, dupe_flag, 0); - if (seq->type == SEQ_TYPE_META) { - Sequence *s; - for (s = seq->seqbase.first; s; s = s->next) { - sequence_dupli_recursive_do(scene_src, scene_dst, &seqn->seqbase, s, dupe_flag); - } - } - - return seqn; + SequenceModifierData *smd; + + if (seq->type & SEQ_TYPE_EFFECT) { + if (seq->seq1 && seq->seq1->tmp) + seq->seq1 = seq->seq1->tmp; + if (seq->seq2 && seq->seq2->tmp) + seq->seq2 = seq->seq2->tmp; + if (seq->seq3 && seq->seq3->tmp) + seq->seq3 = seq->seq3->tmp; + } + else if (seq->type == SEQ_TYPE_META) { + Sequence *seqn; + for (seqn = seq->seqbase.first; seqn; seqn = seqn->next) { + seq_new_fix_links_recursive(seqn); + } + } + + for (smd = seq->modifiers.first; smd; smd = smd->next) { + if (smd->mask_sequence && smd->mask_sequence->tmp) + smd->mask_sequence = smd->mask_sequence->tmp; + } +} + +static Sequence *sequence_dupli_recursive_do(const Scene *scene_src, + Scene *scene_dst, + ListBase *new_seq_list, + Sequence *seq, + const int dupe_flag) +{ + Sequence *seqn; + + seq->tmp = NULL; + seqn = seq_dupli(scene_src, scene_dst, new_seq_list, seq, dupe_flag, 0); + if (seq->type == SEQ_TYPE_META) { + Sequence *s; + for (s = seq->seqbase.first; s; s = s->next) { + sequence_dupli_recursive_do(scene_src, scene_dst, &seqn->seqbase, s, dupe_flag); + } + } + + return seqn; } Sequence *BKE_sequence_dupli_recursive( - const Scene *scene_src, Scene *scene_dst, - ListBase *new_seq_list, Sequence *seq, int dupe_flag) -{ - Sequence *seqn = sequence_dupli_recursive_do(scene_src, scene_dst, new_seq_list, seq, dupe_flag); - - /* This does not need to be in recursive call itself, since it is already recursive... */ - seq_new_fix_links_recursive(seqn); - - return seqn; -} - -void BKE_sequence_base_dupli_recursive( - const Scene *scene_src, Scene *scene_dst, ListBase *nseqbase, const ListBase *seqbase, - int dupe_flag, const int flag) -{ - Sequence *seq; - Sequence *seqn = NULL; - Sequence *last_seq = BKE_sequencer_active_get((Scene *)scene_src); - /* always include meta's strips */ - int dupe_flag_recursive = dupe_flag | SEQ_DUPE_ALL; - - for (seq = seqbase->first; seq; seq = seq->next) { - seq->tmp = NULL; - if ((seq->flag & SELECT) || (dupe_flag & SEQ_DUPE_ALL)) { - seqn = seq_dupli(scene_src, scene_dst, nseqbase, seq, dupe_flag, flag); - if (seqn) { /*should never fail */ - if (dupe_flag & SEQ_DUPE_CONTEXT) { - seq->flag &= ~SEQ_ALLSEL; - seqn->flag &= ~(SEQ_LEFTSEL + SEQ_RIGHTSEL + SEQ_LOCK); - } - - if (seq->type == SEQ_TYPE_META) { - BKE_sequence_base_dupli_recursive( - scene_src, scene_dst, &seqn->seqbase, &seq->seqbase, - dupe_flag_recursive, flag); - } - - if (dupe_flag & SEQ_DUPE_CONTEXT) { - if (seq == last_seq) { - BKE_sequencer_active_set(scene_dst, seqn); - } - } - } - } - } - - /* fix modifier linking */ - for (seq = nseqbase->first; seq; seq = seq->next) { - seq_new_fix_links_recursive(seq); - } + const Scene *scene_src, Scene *scene_dst, ListBase *new_seq_list, Sequence *seq, int dupe_flag) +{ + Sequence *seqn = sequence_dupli_recursive_do(scene_src, scene_dst, new_seq_list, seq, dupe_flag); + + /* This does not need to be in recursive call itself, since it is already recursive... */ + seq_new_fix_links_recursive(seqn); + + return seqn; +} + +void BKE_sequence_base_dupli_recursive(const Scene *scene_src, + Scene *scene_dst, + ListBase *nseqbase, + const ListBase *seqbase, + int dupe_flag, + const int flag) +{ + Sequence *seq; + Sequence *seqn = NULL; + Sequence *last_seq = BKE_sequencer_active_get((Scene *)scene_src); + /* always include meta's strips */ + int dupe_flag_recursive = dupe_flag | SEQ_DUPE_ALL; + + for (seq = seqbase->first; seq; seq = seq->next) { + seq->tmp = NULL; + if ((seq->flag & SELECT) || (dupe_flag & SEQ_DUPE_ALL)) { + seqn = seq_dupli(scene_src, scene_dst, nseqbase, seq, dupe_flag, flag); + if (seqn) { /*should never fail */ + if (dupe_flag & SEQ_DUPE_CONTEXT) { + seq->flag &= ~SEQ_ALLSEL; + seqn->flag &= ~(SEQ_LEFTSEL + SEQ_RIGHTSEL + SEQ_LOCK); + } + + if (seq->type == SEQ_TYPE_META) { + BKE_sequence_base_dupli_recursive( + scene_src, scene_dst, &seqn->seqbase, &seq->seqbase, dupe_flag_recursive, flag); + } + + if (dupe_flag & SEQ_DUPE_CONTEXT) { + if (seq == last_seq) { + BKE_sequencer_active_set(scene_dst, seqn); + } + } + } + } + } + + /* fix modifier linking */ + for (seq = nseqbase->first; seq; seq = seq->next) { + seq_new_fix_links_recursive(seq); + } } /* called on draw, needs to be fast, * we could cache and use a flag if we want to make checks for file paths resolving for eg. */ bool BKE_sequence_is_valid_check(Sequence *seq) { - switch (seq->type) { - case SEQ_TYPE_MASK: - return (seq->mask != NULL); - case SEQ_TYPE_MOVIECLIP: - return (seq->clip != NULL); - case SEQ_TYPE_SCENE: - return (seq->scene != NULL); - case SEQ_TYPE_SOUND_RAM: - return (seq->sound != NULL); - } + switch (seq->type) { + case SEQ_TYPE_MASK: + return (seq->mask != NULL); + case SEQ_TYPE_MOVIECLIP: + return (seq->clip != NULL); + case SEQ_TYPE_SCENE: + return (seq->scene != NULL); + case SEQ_TYPE_SOUND_RAM: + return (seq->sound != NULL); + } - return true; + return true; } -int BKE_sequencer_find_next_prev_edit( - Scene *scene, int cfra, const short side, - const bool do_skip_mute, const bool do_center, const bool do_unselected) +int BKE_sequencer_find_next_prev_edit(Scene *scene, + int cfra, + const short side, + const bool do_skip_mute, + const bool do_center, + const bool do_unselected) { - Editing *ed = BKE_sequencer_editing_get(scene, false); - Sequence *seq; + Editing *ed = BKE_sequencer_editing_get(scene, false); + Sequence *seq; - int dist, best_dist, best_frame = cfra; - int seq_frames[2], seq_frames_tot; + int dist, best_dist, best_frame = cfra; + int seq_frames[2], seq_frames_tot; - /* in case where both is passed, frame just finds the nearest end while frame_left the nearest start */ + /* in case where both is passed, frame just finds the nearest end while frame_left the nearest start */ - best_dist = MAXFRAME * 2; + best_dist = MAXFRAME * 2; - if (ed == NULL) return cfra; + if (ed == NULL) + return cfra; - for (seq = ed->seqbasep->first; seq; seq = seq->next) { - int i; + for (seq = ed->seqbasep->first; seq; seq = seq->next) { + int i; - if (do_skip_mute && (seq->flag & SEQ_MUTE)) { - continue; - } + if (do_skip_mute && (seq->flag & SEQ_MUTE)) { + continue; + } - if (do_unselected && (seq->flag & SELECT)) - continue; + if (do_unselected && (seq->flag & SELECT)) + continue; - if (do_center) { - seq_frames[0] = (seq->startdisp + seq->enddisp) / 2; - seq_frames_tot = 1; - } - else { - seq_frames[0] = seq->startdisp; - seq_frames[1] = seq->enddisp; + if (do_center) { + seq_frames[0] = (seq->startdisp + seq->enddisp) / 2; + seq_frames_tot = 1; + } + else { + seq_frames[0] = seq->startdisp; + seq_frames[1] = seq->enddisp; - seq_frames_tot = 2; - } + seq_frames_tot = 2; + } - for (i = 0; i < seq_frames_tot; i++) { - const int seq_frame = seq_frames[i]; + for (i = 0; i < seq_frames_tot; i++) { + const int seq_frame = seq_frames[i]; - dist = MAXFRAME * 2; + dist = MAXFRAME * 2; - switch (side) { - case SEQ_SIDE_LEFT: - if (seq_frame < cfra) { - dist = cfra - seq_frame; - } - break; - case SEQ_SIDE_RIGHT: - if (seq_frame > cfra) { - dist = seq_frame - cfra; - } - break; - case SEQ_SIDE_BOTH: - dist = abs(seq_frame - cfra); - break; - } + switch (side) { + case SEQ_SIDE_LEFT: + if (seq_frame < cfra) { + dist = cfra - seq_frame; + } + break; + case SEQ_SIDE_RIGHT: + if (seq_frame > cfra) { + dist = seq_frame - cfra; + } + break; + case SEQ_SIDE_BOTH: + dist = abs(seq_frame - cfra); + break; + } - if (dist < best_dist) { - best_frame = seq_frame; - best_dist = dist; - } - } - } + if (dist < best_dist) { + best_frame = seq_frame; + best_dist = dist; + } + } + } - return best_frame; + return best_frame; } static void sequencer_all_free_anim_ibufs(ListBase *seqbase, int cfra) { - for (Sequence *seq = seqbase->first; seq != NULL; seq = seq->next) { - if (seq->enddisp < cfra || seq->startdisp > cfra) { - BKE_sequence_free_anim(seq); - } - if (seq->type == SEQ_TYPE_META) { - sequencer_all_free_anim_ibufs(&seq->seqbase, cfra); - } - } + for (Sequence *seq = seqbase->first; seq != NULL; seq = seq->next) { + if (seq->enddisp < cfra || seq->startdisp > cfra) { + BKE_sequence_free_anim(seq); + } + if (seq->type == SEQ_TYPE_META) { + sequencer_all_free_anim_ibufs(&seq->seqbase, cfra); + } + } } void BKE_sequencer_all_free_anim_ibufs(Main *bmain, int cfra) { - BKE_sequencer_cache_cleanup(); - for (Scene *scene = bmain->scenes.first; - scene != NULL; - scene = scene->id.next) - { - Editing *ed = BKE_sequencer_editing_get(scene, false); - if (ed == NULL) { - /* Ignore scenes without sequencer. */ - continue; - } - sequencer_all_free_anim_ibufs(&ed->seqbase, cfra); - } + BKE_sequencer_cache_cleanup(); + for (Scene *scene = bmain->scenes.first; scene != NULL; scene = scene->id.next) { + Editing *ed = BKE_sequencer_editing_get(scene, false); + if (ed == NULL) { + /* Ignore scenes without sequencer. */ + continue; + } + sequencer_all_free_anim_ibufs(&ed->seqbase, cfra); + } } |