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Diffstat (limited to 'source/blender/blenkernel/intern/sequencer.c')
-rw-r--r--source/blender/blenkernel/intern/sequencer.c61
1 files changed, 37 insertions, 24 deletions
diff --git a/source/blender/blenkernel/intern/sequencer.c b/source/blender/blenkernel/intern/sequencer.c
index 14119998519..d857db7e276 100644
--- a/source/blender/blenkernel/intern/sequencer.c
+++ b/source/blender/blenkernel/intern/sequencer.c
@@ -63,9 +63,9 @@
#include "BLT_translation.h"
#include "BKE_animsys.h"
-#include "BKE_depsgraph.h"
#include "BKE_global.h"
#include "BKE_image.h"
+#include "BKE_layer.h"
#include "BKE_main.h"
#include "BKE_sequencer.h"
#include "BKE_movieclip.h"
@@ -75,6 +75,9 @@
#include "BKE_library.h"
#include "BKE_idprop.h"
+#include "DEG_depsgraph.h"
+#include "DEG_depsgraph_query.h"
+
#include "RNA_access.h"
#include "RE_pipeline.h"
@@ -89,8 +92,10 @@
#include "BKE_context.h"
#include "BKE_sound.h"
+#include "RE_engine.h"
+
#ifdef WITH_AUDASPACE
-# include AUD_SPECIAL_H
+# include <AUD_Special.h>
#endif
/* mutable state for sequencer */
@@ -588,17 +593,17 @@ void BKE_sequencer_pixel_from_sequencer_space_v4(struct Scene *scene, float pixe
/*********************** sequencer pipeline functions *************************/
void BKE_sequencer_new_render_data(
- EvaluationContext *eval_ctx,
- Main *bmain, Scene *scene, int rectx, int recty,
- int preview_render_size,
+ Main *bmain, struct Depsgraph *depsgraph, Scene *scene, int rectx, int recty,
+ int preview_render_size, int for_render,
SeqRenderData *r_context)
{
- r_context->eval_ctx = eval_ctx;
r_context->bmain = bmain;
+ r_context->depsgraph = depsgraph;
r_context->scene = scene;
r_context->rectx = rectx;
r_context->recty = recty;
r_context->preview_render_size = preview_render_size;
+ r_context->for_render = for_render;
r_context->motion_blur_samples = 0;
r_context->motion_blur_shutter = 0;
r_context->skip_cache = false;
@@ -1458,6 +1463,7 @@ typedef struct SeqIndexBuildContext {
int view_id;
Main *bmain;
+ Depsgraph *depsgraph;
Scene *scene;
Sequence *seq, *orig_seq;
} SeqIndexBuildContext;
@@ -1946,7 +1952,9 @@ static int seq_proxy_context_count(Sequence *seq, Scene *scene)
return num_views;
}
-void BKE_sequencer_proxy_rebuild_context(Main *bmain, Scene *scene, Sequence *seq, struct GSet *file_list, ListBase *queue)
+void BKE_sequencer_proxy_rebuild_context(
+ Main *bmain, Depsgraph *depsgraph, Scene *scene,
+ Sequence *seq, struct GSet *file_list, ListBase *queue)
{
SeqIndexBuildContext *context;
Sequence *nseq;
@@ -1978,6 +1986,7 @@ void BKE_sequencer_proxy_rebuild_context(Main *bmain, Scene *scene, Sequence *se
context->overwrite = (nseq->strip->proxy->build_flags & SEQ_PROXY_SKIP_EXISTING) == 0;
context->bmain = bmain;
+ context->depsgraph = depsgraph;
context->scene = scene;
context->orig_seq = seq;
context->seq = nseq;
@@ -2031,9 +2040,10 @@ void BKE_sequencer_proxy_rebuild(SeqIndexBuildContext *context, short *stop, sho
/* fail safe code */
BKE_sequencer_new_render_data(
- bmain->eval_ctx, bmain, context->scene,
+ bmain, context->depsgraph, context->scene,
(scene->r.size * (float) scene->r.xsch) / 100.0f + 0.5f,
(scene->r.size * (float) scene->r.ysch) / 100.0f + 0.5f, 100,
+ false,
&render_context);
render_context.skip_cache = true;
@@ -2753,17 +2763,12 @@ static ImBuf *seq_render_effect_strip_impl(
if (seq->flag & SEQ_USE_EFFECT_DEFAULT_FADE) {
sh.get_default_fac(seq, cfra, &fac, &facf);
-
- if ((scene->r.mode & R_FIELDS) == 0)
- facf = fac;
+ facf = fac;
}
else {
fcu = id_data_find_fcurve(&scene->id, seq, &RNA_Sequence, "effect_fader", 0, NULL);
if (fcu) {
fac = facf = evaluate_fcurve(fcu, cfra);
- if (scene->r.mode & R_FIELDS) {
- facf = evaluate_fcurve(fcu, cfra + 0.5f);
- }
}
else {
fac = facf = seq->effect_fader;
@@ -3131,7 +3136,7 @@ static ImBuf *seq_render_mask(const SeqRenderData *context, Mask *mask, float nr
/* anim-data */
adt = BKE_animdata_from_id(&mask->id);
- BKE_animsys_evaluate_animdata(context->scene, &mask_temp->id, adt, nr, ADT_RECALC_ANIM);
+ BKE_animsys_evaluate_animdata(context->depsgraph, context->scene, &mask_temp->id, adt, nr, ADT_RECALC_ANIM);
maskbuf = MEM_mallocN(sizeof(float) * context->rectx * context->recty, __func__);
@@ -3268,6 +3273,11 @@ static ImBuf *seq_render_scene_strip(const SeqRenderData *context, Sequence *seq
// have_seq = (scene->r.scemode & R_DOSEQ) && scene->ed && scene->ed->seqbase.first); /* UNUSED */
have_comp = (scene->r.scemode & R_DOCOMP) && scene->use_nodes && scene->nodetree;
+ /* Get view layer for the strip. */
+ ViewLayer *view_layer = BKE_view_layer_default_render(scene);
+ /* Depsgraph will be NULL when doing rendering. */
+ Depsgraph *depsgraph = NULL;
+
orig_data.scemode = scene->r.scemode;
orig_data.cfra = scene->r.cfra;
orig_data.subframe = scene->r.subframe;
@@ -3323,12 +3333,16 @@ static ImBuf *seq_render_scene_strip(const SeqRenderData *context, Sequence *seq
context->scene->r.seq_prev_type = 3 /* == OB_SOLID */;
/* opengl offscreen render */
- BKE_scene_update_for_newframe(context->eval_ctx, context->bmain, scene, scene->lay);
+ depsgraph = BKE_scene_get_depsgraph(scene, view_layer, true);
+ BKE_scene_graph_update_for_newframe(depsgraph, context->bmain);
ibuf = sequencer_view3d_cb(
/* set for OpenGL render (NULL when scrubbing) */
- context->bmain, scene, camera, width, height, IB_rect, draw_flags, context->scene->r.seq_prev_type,
+ depsgraph, scene,
+ context->scene->r.seq_prev_type,
+ camera, width, height, IB_rect,
+ draw_flags,
scene->r.alphamode, context->gpu_samples, viewname,
- context->gpu_fx, context->gpu_offscreen, err_out);
+ context->gpu_offscreen, err_out);
if (ibuf == NULL) {
fprintf(stderr, "seq_render_scene_strip failed to get opengl buffer: %s\n", err_out);
}
@@ -3349,12 +3363,11 @@ static ImBuf *seq_render_scene_strip(const SeqRenderData *context, Sequence *seq
* When rendering from command line renderer is called from main thread, in this
* case it's always safe to render scene here
*/
- if (!is_thread_main || is_rendering == false || is_background || context->eval_ctx->mode == DAG_EVAL_RENDER) {
+ if (!is_thread_main || is_rendering == false || is_background || context->for_render) {
if (re == NULL)
re = RE_NewSceneRender(scene);
- BKE_scene_update_for_newframe(context->eval_ctx, context->bmain, scene, scene->lay);
- RE_BlenderFrame(re, context->bmain, scene, NULL, camera, scene->lay, frame, false);
+ RE_BlenderFrame(re, context->bmain, scene, view_layer, camera, scene->lay, frame, false);
/* restore previous state after it was toggled on & off by RE_BlenderFrame */
G.is_rendering = is_rendering;
@@ -3412,8 +3425,8 @@ finally:
scene->r.cfra = orig_data.cfra;
scene->r.subframe = orig_data.subframe;
- if (is_frame_update) {
- BKE_scene_update_for_newframe(context->eval_ctx, context->bmain, scene, scene->lay);
+ if (is_frame_update && (depsgraph != NULL)) {
+ BKE_scene_graph_update_for_newframe(depsgraph, context->bmain);
}
#ifdef DURIAN_CAMERA_SWITCH
@@ -3503,7 +3516,7 @@ static ImBuf *do_render_strip_uncached(
ibuf = seq_render_scene_strip(context, seq, nr, cfra);
/* Scene strips update all animation, so we need to restore original state.*/
- BKE_animsys_evaluate_all_animation(context->bmain, context->scene, cfra);
+ BKE_animsys_evaluate_all_animation(context->bmain, context->depsgraph, context->scene, cfra);
copy_to_ibuf_still(context, seq, nr, ibuf);
}