diff options
Diffstat (limited to 'source/blender/blenkernel/intern/sequencer.c')
-rw-r--r-- | source/blender/blenkernel/intern/sequencer.c | 61 |
1 files changed, 37 insertions, 24 deletions
diff --git a/source/blender/blenkernel/intern/sequencer.c b/source/blender/blenkernel/intern/sequencer.c index 14119998519..d857db7e276 100644 --- a/source/blender/blenkernel/intern/sequencer.c +++ b/source/blender/blenkernel/intern/sequencer.c @@ -63,9 +63,9 @@ #include "BLT_translation.h" #include "BKE_animsys.h" -#include "BKE_depsgraph.h" #include "BKE_global.h" #include "BKE_image.h" +#include "BKE_layer.h" #include "BKE_main.h" #include "BKE_sequencer.h" #include "BKE_movieclip.h" @@ -75,6 +75,9 @@ #include "BKE_library.h" #include "BKE_idprop.h" +#include "DEG_depsgraph.h" +#include "DEG_depsgraph_query.h" + #include "RNA_access.h" #include "RE_pipeline.h" @@ -89,8 +92,10 @@ #include "BKE_context.h" #include "BKE_sound.h" +#include "RE_engine.h" + #ifdef WITH_AUDASPACE -# include AUD_SPECIAL_H +# include <AUD_Special.h> #endif /* mutable state for sequencer */ @@ -588,17 +593,17 @@ void BKE_sequencer_pixel_from_sequencer_space_v4(struct Scene *scene, float pixe /*********************** sequencer pipeline functions *************************/ void BKE_sequencer_new_render_data( - EvaluationContext *eval_ctx, - Main *bmain, Scene *scene, int rectx, int recty, - int preview_render_size, + Main *bmain, struct Depsgraph *depsgraph, Scene *scene, int rectx, int recty, + int preview_render_size, int for_render, SeqRenderData *r_context) { - r_context->eval_ctx = eval_ctx; r_context->bmain = bmain; + r_context->depsgraph = depsgraph; r_context->scene = scene; r_context->rectx = rectx; r_context->recty = recty; r_context->preview_render_size = preview_render_size; + r_context->for_render = for_render; r_context->motion_blur_samples = 0; r_context->motion_blur_shutter = 0; r_context->skip_cache = false; @@ -1458,6 +1463,7 @@ typedef struct SeqIndexBuildContext { int view_id; Main *bmain; + Depsgraph *depsgraph; Scene *scene; Sequence *seq, *orig_seq; } SeqIndexBuildContext; @@ -1946,7 +1952,9 @@ static int seq_proxy_context_count(Sequence *seq, Scene *scene) return num_views; } -void BKE_sequencer_proxy_rebuild_context(Main *bmain, Scene *scene, Sequence *seq, struct GSet *file_list, ListBase *queue) +void BKE_sequencer_proxy_rebuild_context( + Main *bmain, Depsgraph *depsgraph, Scene *scene, + Sequence *seq, struct GSet *file_list, ListBase *queue) { SeqIndexBuildContext *context; Sequence *nseq; @@ -1978,6 +1986,7 @@ void BKE_sequencer_proxy_rebuild_context(Main *bmain, Scene *scene, Sequence *se context->overwrite = (nseq->strip->proxy->build_flags & SEQ_PROXY_SKIP_EXISTING) == 0; context->bmain = bmain; + context->depsgraph = depsgraph; context->scene = scene; context->orig_seq = seq; context->seq = nseq; @@ -2031,9 +2040,10 @@ void BKE_sequencer_proxy_rebuild(SeqIndexBuildContext *context, short *stop, sho /* fail safe code */ BKE_sequencer_new_render_data( - bmain->eval_ctx, bmain, context->scene, + bmain, context->depsgraph, context->scene, (scene->r.size * (float) scene->r.xsch) / 100.0f + 0.5f, (scene->r.size * (float) scene->r.ysch) / 100.0f + 0.5f, 100, + false, &render_context); render_context.skip_cache = true; @@ -2753,17 +2763,12 @@ static ImBuf *seq_render_effect_strip_impl( if (seq->flag & SEQ_USE_EFFECT_DEFAULT_FADE) { sh.get_default_fac(seq, cfra, &fac, &facf); - - if ((scene->r.mode & R_FIELDS) == 0) - facf = fac; + facf = fac; } else { fcu = id_data_find_fcurve(&scene->id, seq, &RNA_Sequence, "effect_fader", 0, NULL); if (fcu) { fac = facf = evaluate_fcurve(fcu, cfra); - if (scene->r.mode & R_FIELDS) { - facf = evaluate_fcurve(fcu, cfra + 0.5f); - } } else { fac = facf = seq->effect_fader; @@ -3131,7 +3136,7 @@ static ImBuf *seq_render_mask(const SeqRenderData *context, Mask *mask, float nr /* anim-data */ adt = BKE_animdata_from_id(&mask->id); - BKE_animsys_evaluate_animdata(context->scene, &mask_temp->id, adt, nr, ADT_RECALC_ANIM); + BKE_animsys_evaluate_animdata(context->depsgraph, context->scene, &mask_temp->id, adt, nr, ADT_RECALC_ANIM); maskbuf = MEM_mallocN(sizeof(float) * context->rectx * context->recty, __func__); @@ -3268,6 +3273,11 @@ static ImBuf *seq_render_scene_strip(const SeqRenderData *context, Sequence *seq // have_seq = (scene->r.scemode & R_DOSEQ) && scene->ed && scene->ed->seqbase.first); /* UNUSED */ have_comp = (scene->r.scemode & R_DOCOMP) && scene->use_nodes && scene->nodetree; + /* Get view layer for the strip. */ + ViewLayer *view_layer = BKE_view_layer_default_render(scene); + /* Depsgraph will be NULL when doing rendering. */ + Depsgraph *depsgraph = NULL; + orig_data.scemode = scene->r.scemode; orig_data.cfra = scene->r.cfra; orig_data.subframe = scene->r.subframe; @@ -3323,12 +3333,16 @@ static ImBuf *seq_render_scene_strip(const SeqRenderData *context, Sequence *seq context->scene->r.seq_prev_type = 3 /* == OB_SOLID */; /* opengl offscreen render */ - BKE_scene_update_for_newframe(context->eval_ctx, context->bmain, scene, scene->lay); + depsgraph = BKE_scene_get_depsgraph(scene, view_layer, true); + BKE_scene_graph_update_for_newframe(depsgraph, context->bmain); ibuf = sequencer_view3d_cb( /* set for OpenGL render (NULL when scrubbing) */ - context->bmain, scene, camera, width, height, IB_rect, draw_flags, context->scene->r.seq_prev_type, + depsgraph, scene, + context->scene->r.seq_prev_type, + camera, width, height, IB_rect, + draw_flags, scene->r.alphamode, context->gpu_samples, viewname, - context->gpu_fx, context->gpu_offscreen, err_out); + context->gpu_offscreen, err_out); if (ibuf == NULL) { fprintf(stderr, "seq_render_scene_strip failed to get opengl buffer: %s\n", err_out); } @@ -3349,12 +3363,11 @@ static ImBuf *seq_render_scene_strip(const SeqRenderData *context, Sequence *seq * When rendering from command line renderer is called from main thread, in this * case it's always safe to render scene here */ - if (!is_thread_main || is_rendering == false || is_background || context->eval_ctx->mode == DAG_EVAL_RENDER) { + if (!is_thread_main || is_rendering == false || is_background || context->for_render) { if (re == NULL) re = RE_NewSceneRender(scene); - BKE_scene_update_for_newframe(context->eval_ctx, context->bmain, scene, scene->lay); - RE_BlenderFrame(re, context->bmain, scene, NULL, camera, scene->lay, frame, false); + RE_BlenderFrame(re, context->bmain, scene, view_layer, camera, scene->lay, frame, false); /* restore previous state after it was toggled on & off by RE_BlenderFrame */ G.is_rendering = is_rendering; @@ -3412,8 +3425,8 @@ finally: scene->r.cfra = orig_data.cfra; scene->r.subframe = orig_data.subframe; - if (is_frame_update) { - BKE_scene_update_for_newframe(context->eval_ctx, context->bmain, scene, scene->lay); + if (is_frame_update && (depsgraph != NULL)) { + BKE_scene_graph_update_for_newframe(depsgraph, context->bmain); } #ifdef DURIAN_CAMERA_SWITCH @@ -3503,7 +3516,7 @@ static ImBuf *do_render_strip_uncached( ibuf = seq_render_scene_strip(context, seq, nr, cfra); /* Scene strips update all animation, so we need to restore original state.*/ - BKE_animsys_evaluate_all_animation(context->bmain, context->scene, cfra); + BKE_animsys_evaluate_all_animation(context->bmain, context->depsgraph, context->scene, cfra); copy_to_ibuf_still(context, seq, nr, ibuf); } |