diff options
Diffstat (limited to 'source/blender/blenkernel/intern/shrinkwrap.c')
-rw-r--r-- | source/blender/blenkernel/intern/shrinkwrap.c | 36 |
1 files changed, 18 insertions, 18 deletions
diff --git a/source/blender/blenkernel/intern/shrinkwrap.c b/source/blender/blenkernel/intern/shrinkwrap.c index efb7db04029..c9bf29ed29c 100644 --- a/source/blender/blenkernel/intern/shrinkwrap.c +++ b/source/blender/blenkernel/intern/shrinkwrap.c @@ -51,7 +51,7 @@ #include "BKE_mesh.h" #include "BKE_subsurf.h" -#include "BLI_arithb.h" +#include "BLI_math.h" #include "BLI_kdtree.h" #include "BLI_kdopbvh.h" #include "BLI_editVert.h" @@ -116,31 +116,31 @@ DerivedMesh *object_get_derived_final(struct Scene *scene, Object *ob, CustomDat void space_transform_from_matrixs(SpaceTransform *data, float local[4][4], float target[4][4]) { float itarget[4][4]; - Mat4Invert(itarget, target); - Mat4MulSerie(data->local2target, itarget, local, 0, 0, 0, 0, 0, 0); - Mat4Invert(data->target2local, data->local2target); + invert_m4_m4(itarget, target); + mul_serie_m4(data->local2target, itarget, local, 0, 0, 0, 0, 0, 0); + invert_m4_m4(data->target2local, data->local2target); } void space_transform_apply(const SpaceTransform *data, float *co) { - VecMat4MulVecfl(co, ((SpaceTransform*)data)->local2target, co); + mul_v3_m4v3(co, ((SpaceTransform*)data)->local2target, co); } void space_transform_invert(const SpaceTransform *data, float *co) { - VecMat4MulVecfl(co, ((SpaceTransform*)data)->target2local, co); + mul_v3_m4v3(co, ((SpaceTransform*)data)->target2local, co); } static void space_transform_apply_normal(const SpaceTransform *data, float *no) { - Mat4Mul3Vecfl( ((SpaceTransform*)data)->local2target, no); - Normalize(no); // TODO: could we just determine de scale value from the matrix? + mul_mat3_m4_v3( ((SpaceTransform*)data)->local2target, no); + normalize_v3(no); // TODO: could we just determine de scale value from the matrix? } static void space_transform_invert_normal(const SpaceTransform *data, float *no) { - Mat4Mul3Vecfl(((SpaceTransform*)data)->target2local, no); - Normalize(no); // TODO: could we just determine de scale value from the matrix? + mul_mat3_m4_v3(((SpaceTransform*)data)->target2local, no); + normalize_v3(no); // TODO: could we just determine de scale value from the matrix? } /* @@ -223,7 +223,7 @@ static void shrinkwrap_calc_nearest_vertex(ShrinkwrapCalcData *calc) VECCOPY(tmp_co, nearest.co); space_transform_invert(&calc->local2target, tmp_co); - VecLerpf(co, co, tmp_co, weight); //linear interpolation + interp_v3_v3v3(co, co, tmp_co, weight); //linear interpolation } } @@ -258,7 +258,7 @@ int normal_projection_project_vertex(char options, const float *vert, const floa space_transform_apply_normal( transf, tmp_no ); no = tmp_no; - hit_tmp.dist *= Mat4ToScalef( ((SpaceTransform*)transf)->local2target ); + hit_tmp.dist *= mat4_to_scale( ((SpaceTransform*)transf)->local2target ); } else { @@ -285,7 +285,7 @@ int normal_projection_project_vertex(char options, const float *vert, const floa space_transform_invert( transf, hit_tmp.co ); space_transform_invert_normal( transf, hit_tmp.no ); - hit_tmp.dist = VecLenf( (float*)vert, hit_tmp.co ); + hit_tmp.dist = len_v3v3( (float*)vert, hit_tmp.co ); } memcpy(hit, &hit_tmp, sizeof(hit_tmp) ); @@ -331,7 +331,7 @@ static void shrinkwrap_calc_normal_projection(ShrinkwrapCalcData *calc, struct S if(calc->smd->projAxis & MOD_SHRINKWRAP_PROJECT_OVER_Y_AXIS) proj_axis[1] = 1.0f; if(calc->smd->projAxis & MOD_SHRINKWRAP_PROJECT_OVER_Z_AXIS) proj_axis[2] = 1.0f; - Normalize(proj_axis); + normalize_v3(proj_axis); //Invalid projection direction if(INPR(proj_axis, proj_axis) < FLT_EPSILON) @@ -364,7 +364,7 @@ static void shrinkwrap_calc_normal_projection(ShrinkwrapCalcData *calc, struct S { VECCOPY(tmp_co, calc->vert[i].co); if(calc->smd->projAxis == MOD_SHRINKWRAP_PROJECT_OVER_NORMAL) - NormalShortToFloat(tmp_no, calc->vert[i].no); + normal_short_to_float_v3(tmp_no, calc->vert[i].no); else VECCOPY(tmp_no, proj_axis); } @@ -403,7 +403,7 @@ static void shrinkwrap_calc_normal_projection(ShrinkwrapCalcData *calc, struct S if(hit.index != -1) { - VecLerpf(co, co, hit.co, weight); + interp_v3_v3v3(co, co, hit.co, weight); } } } @@ -486,14 +486,14 @@ static void shrinkwrap_calc_nearest_surface_point(ShrinkwrapCalcData *calc) //Adjusting the vertex weight, so that after interpolating it keeps a certain distance from the nearest position float dist = sasqrt( nearest.dist ); if(dist > FLT_EPSILON) - VecLerpf(tmp_co, tmp_co, nearest.co, (dist - calc->keepDist)/dist); //linear interpolation + interp_v3_v3v3(tmp_co, tmp_co, nearest.co, (dist - calc->keepDist)/dist); //linear interpolation else VECCOPY( tmp_co, nearest.co ); } //Convert the coordinates back to mesh coordinates space_transform_invert(&calc->local2target, tmp_co); - VecLerpf(co, co, tmp_co, weight); //linear interpolation + interp_v3_v3v3(co, co, tmp_co, weight); //linear interpolation } } |