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Diffstat (limited to 'source/blender/blenkernel/intern/simple_deform.c')
-rw-r--r--source/blender/blenkernel/intern/simple_deform.c256
1 files changed, 256 insertions, 0 deletions
diff --git a/source/blender/blenkernel/intern/simple_deform.c b/source/blender/blenkernel/intern/simple_deform.c
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+/**
+ * deform_simple.c
+ *
+ * ***** BEGIN GPL LICENSE BLOCK *****
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
+ *
+ * The Original Code is Copyright (C) Blender Foundation.
+ * All rights reserved.
+ *
+ * The Original Code is: all of this file.
+ *
+ * Contributor(s): André Pinto
+ *
+ * ***** END GPL LICENSE BLOCK *****
+ */
+#include "DNA_object_types.h"
+#include "DNA_modifier_types.h"
+#include "DNA_meshdata_types.h"
+
+#include "BKE_simple_deform.h"
+#include "BKE_DerivedMesh.h"
+#include "BKE_lattice.h"
+#include "BKE_deform.h"
+#include "BKE_utildefines.h"
+#include "BLI_arithb.h"
+#include "BKE_shrinkwrap.h"
+
+#include <string.h>
+#include <math.h>
+
+
+//Clamps/Limits the given coordinate to: limits[0] <= co[axis] <= limits[1]
+//The ammount of clamp is saved on dcut
+static void axis_limit(int axis, const float limits[2], float co[3], float dcut[3])
+{
+ float val = co[axis];
+ if(limits[0] > val) val = limits[0];
+ if(limits[1] < val) val = limits[1];
+
+ dcut[axis] = co[axis] - val;
+ co[axis] = val;
+}
+
+static void simpleDeform_taper(const float factor, const float dcut[3], float *co)
+{
+ float x = co[0], y = co[1], z = co[2];
+ float scale = z*factor;
+
+ co[0] = x + x*scale;
+ co[1] = y + y*scale;
+ co[2] = z;
+
+ if(dcut)
+ {
+ co[0] += dcut[0];
+ co[1] += dcut[1];
+ co[2] += dcut[2];
+ }
+}
+
+static void simpleDeform_stretch(const float factor, const float dcut[3], float *co)
+{
+ float x = co[0], y = co[1], z = co[2];
+ float scale;
+
+ scale = (z*z*factor-factor + 1.0);
+
+ co[0] = x*scale;
+ co[1] = y*scale;
+ co[2] = z*(1.0+factor);
+
+
+ if(dcut)
+ {
+ co[0] += dcut[0];
+ co[1] += dcut[1];
+ co[2] += dcut[2];
+ }
+}
+
+static void simpleDeform_twist(const float factor, const float *dcut, float *co)
+{
+ float x = co[0], y = co[1], z = co[2];
+ float theta, sint, cost;
+
+ theta = z*factor;
+ sint = sin(theta);
+ cost = cos(theta);
+
+ co[0] = x*cost - y*sint;
+ co[1] = x*sint + y*cost;
+ co[2] = z;
+
+ if(dcut)
+ {
+ co[0] += dcut[0];
+ co[1] += dcut[1];
+ co[2] += dcut[2];
+ }
+}
+
+static void simpleDeform_bend(const float factor, const float dcut[3], float *co)
+{
+ float x = co[0], y = co[1], z = co[2];
+ float theta, sint, cost;
+
+ theta = x*factor;
+ sint = sin(theta);
+ cost = cos(theta);
+
+ if(fabs(factor) > 1e-7f)
+ {
+ co[0] = -(y-1.0f/factor)*sint;
+ co[1] = (y-1.0f/factor)*cost + 1.0f/factor;
+ co[2] = z;
+ }
+
+
+ if(dcut)
+ {
+ co[0] += cost*dcut[0];
+ co[1] += sint*dcut[0];
+ co[2] += dcut[2];
+ }
+
+}
+
+
+/* simple deform modifier */
+void SimpleDeformModifier_do(SimpleDeformModifierData *smd, struct Object *ob, struct DerivedMesh *dm, float (*vertexCos)[3], int numVerts)
+{
+ static const float lock_axis[2] = {0.0f, 0.0f};
+
+ int i;
+ int limit_axis = 0;
+ float smd_limit[2], smd_factor;
+ SpaceTransform *transf = NULL, tmp_transf;
+ void (*simpleDeform_callback)(const float factor, const float dcut[3], float *co) = NULL; //Mode callback
+ int vgroup = get_named_vertexgroup_num(ob, smd->vgroup_name);
+ MDeformVert *dvert = NULL;
+
+ //Safe-check
+ if(smd->origin == ob) smd->origin = NULL; //No self references
+
+ if(smd->limit[0] < 0.0) smd->limit[0] = 0.0f;
+ if(smd->limit[0] > 1.0) smd->limit[0] = 1.0f;
+
+ smd->limit[0] = MIN2(smd->limit[0], smd->limit[1]); //Upper limit >= than lower limit
+
+ //Calculate matrixs do convert between coordinate spaces
+ if(smd->origin)
+ {
+ transf = &tmp_transf;
+
+ if(smd->originOpts & MOD_SIMPLEDEFORM_ORIGIN_LOCAL)
+ {
+ space_transform_from_matrixs(transf, ob->obmat, smd->origin->obmat);
+ }
+ else
+ {
+ Mat4CpyMat4(transf->local2target, smd->origin->obmat);
+ Mat4Invert(transf->target2local, transf->local2target);
+ }
+ }
+
+ //Setup vars
+ limit_axis = (smd->mode == MOD_SIMPLEDEFORM_MODE_BEND) ? 0 : 2; //Bend limits on X.. all other modes limit on Z
+
+ //Update limits if needed
+ {
+ float lower = FLT_MAX;
+ float upper = -FLT_MAX;
+
+ for(i=0; i<numVerts; i++)
+ {
+ float tmp[3];
+ VECCOPY(tmp, vertexCos[i]);
+
+ if(transf) space_transform_apply(transf, tmp);
+
+ lower = MIN2(lower, tmp[limit_axis]);
+ upper = MAX2(upper, tmp[limit_axis]);
+ }
+
+
+ //SMD values are normalized to the BV, calculate the absolut values
+ smd_limit[1] = lower + (upper-lower)*smd->limit[1];
+ smd_limit[0] = lower + (upper-lower)*smd->limit[0];
+
+ smd_factor = smd->factor / MAX2(FLT_EPSILON, smd_limit[1]-smd_limit[0]);
+ }
+
+
+ if(dm)
+ {
+ dvert = dm->getVertDataArray(dm, CD_MDEFORMVERT);
+ }
+ else if(ob->type == OB_LATTICE)
+ {
+ dvert = lattice_get_deform_verts(ob);
+ }
+
+
+
+ switch(smd->mode)
+ {
+ case MOD_SIMPLEDEFORM_MODE_TWIST: simpleDeform_callback = simpleDeform_twist; break;
+ case MOD_SIMPLEDEFORM_MODE_BEND: simpleDeform_callback = simpleDeform_bend; break;
+ case MOD_SIMPLEDEFORM_MODE_TAPER: simpleDeform_callback = simpleDeform_taper; break;
+ case MOD_SIMPLEDEFORM_MODE_STRETCH: simpleDeform_callback = simpleDeform_stretch; break;
+ default:
+ return; //No simpledeform mode?
+ }
+
+ for(i=0; i<numVerts; i++)
+ {
+ float weight = vertexgroup_get_vertex_weight(dvert, i, vgroup);
+
+ if(weight != 0.0f)
+ {
+ float co[3], dcut[3] = {0.0f, 0.0f, 0.0f};
+
+ if(transf) space_transform_apply(transf, vertexCos[i]);
+
+ VECCOPY(co, vertexCos[i]);
+
+ //Apply axis limits
+ if(smd->mode != MOD_SIMPLEDEFORM_MODE_BEND) //Bend mode shoulnt have any lock axis
+ {
+ if(smd->axis & MOD_SIMPLEDEFORM_LOCK_AXIS_X) axis_limit(0, lock_axis, co, dcut);
+ if(smd->axis & MOD_SIMPLEDEFORM_LOCK_AXIS_Y) axis_limit(1, lock_axis, co, dcut);
+ }
+ axis_limit(limit_axis, smd_limit, co, dcut);
+
+ simpleDeform_callback(smd_factor, dcut, co); //Apply deform
+ VecLerpf(vertexCos[i], vertexCos[i], co, weight); //Use vertex weight has coef of linear interpolation
+
+ if(transf) space_transform_invert(transf, vertexCos[i]);
+ }
+ }
+}
+
+