diff options
Diffstat (limited to 'source/blender/blenkernel/intern/smoke.c')
-rw-r--r-- | source/blender/blenkernel/intern/smoke.c | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/source/blender/blenkernel/intern/smoke.c b/source/blender/blenkernel/intern/smoke.c index c1a085a3b15..12bc40e62a0 100644 --- a/source/blender/blenkernel/intern/smoke.c +++ b/source/blender/blenkernel/intern/smoke.c @@ -1513,7 +1513,7 @@ static void sample_derivedmesh( velocity_map[index * 3 + 1] += hit_normal[1] * sfs->vel_normal * 0.25f; velocity_map[index * 3 + 2] += hit_normal[2] * sfs->vel_normal * 0.25f; /* TODO: for fire emitted from mesh surface we can use - * Vf = Vs + (Ps/Pf - 1)*S to model gaseous expansion from solid to fuel */ + * Vf = Vs + (Ps/Pf - 1)*S to model gaseous expansion from solid to fuel */ } /* apply object velocity */ if (has_velocity && sfs->vel_multi) { @@ -2713,7 +2713,7 @@ static DerivedMesh *createDomainGeometry(SmokeDomainSettings *sds, Object *ob) ml[0].v = 1; ml[1].v = 0; ml[2].v = 4; ml[3].v = 5; /* calculate required shift to match domain's global position - * it was originally simulated at (if object moves without smoke step) */ + * it was originally simulated at (if object moves without smoke step) */ invert_m4_m4(ob->imat, ob->obmat); mul_m4_v3(ob->obmat, ob_loc); mul_m4_v3(sds->obmat, ob_cache_loc); @@ -3069,7 +3069,7 @@ static void smoke_calc_transparency(SmokeDomainSettings *sds, Scene *scene) } /* get smoke velocity and density at given coordinates - * returns fluid density or -1.0f if outside domain*/ + * returns fluid density or -1.0f if outside domain. */ float smoke_get_velocity_at(struct Object *ob, float position[3], float velocity[3]) { SmokeModifierData *smd = (SmokeModifierData *)modifiers_findByType(ob, eModifierType_Smoke); |