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Diffstat (limited to 'source/blender/blenkernel/intern/smoke.c')
-rw-r--r--source/blender/blenkernel/intern/smoke.c230
1 files changed, 189 insertions, 41 deletions
diff --git a/source/blender/blenkernel/intern/smoke.c b/source/blender/blenkernel/intern/smoke.c
index 5fa9f3897c2..c6993e933c2 100644
--- a/source/blender/blenkernel/intern/smoke.c
+++ b/source/blender/blenkernel/intern/smoke.c
@@ -37,8 +37,8 @@
#include <float.h>
#include <math.h>
-#include "stdio.h"
-#include "string.h" /* memset */
+#include <stdio.h>
+#include <string.h> /* memset */
#include "BLI_linklist.h"
#include "BLI_rand.h"
@@ -220,7 +220,7 @@ int smokeModifier_init (SmokeModifierData *smd, Object *ob, Scene *scene, Derive
// printf("res[0]: %d, res[1]: %d, res[2]: %d\n", smd->domain->res[0], smd->domain->res[1], smd->domain->res[2]);
// dt max is 0.1
- smd->domain->fluid = smoke_init(smd->domain->res, smd->domain->p0, 0.1);
+ smd->domain->fluid = smoke_init(smd->domain->res, smd->domain->p0);
smd->time = scene->r.cfra;
if(smd->domain->flags & MOD_SMOKE_HIGHRES)
@@ -237,7 +237,7 @@ int smokeModifier_init (SmokeModifierData *smd, Object *ob, Scene *scene, Derive
if(!smd->domain->shadow)
smd->domain->shadow = MEM_callocN(sizeof(float) * smd->domain->res[0] * smd->domain->res[1] * smd->domain->res[2], "SmokeDomainShadow");
- smoke_initBlenderRNA(smd->domain->fluid, &(smd->domain->alpha), &(smd->domain->beta));
+ smoke_initBlenderRNA(smd->domain->fluid, &(smd->domain->alpha), &(smd->domain->beta), &(smd->domain->time_scale), &(smd->domain->vorticity), &(smd->domain->border_collisions));
if(smd->domain->wt)
{
@@ -296,7 +296,7 @@ int smokeModifier_init (SmokeModifierData *smd, Object *ob, Scene *scene, Derive
return 1;
}
- return 1;
+ return 2;
}
static void fill_scs_points(Object *ob, DerivedMesh *dm, SmokeCollSettings *scs)
@@ -713,12 +713,16 @@ void smokeModifier_createType(struct SmokeModifierData *smd)
smd->domain->omega = 1.0;
smd->domain->alpha = -0.001;
smd->domain->beta = 0.1;
- smd->domain->flags = MOD_SMOKE_DISSOLVE_LOG;
+ smd->domain->time_scale = 1.0;
+ smd->domain->vorticity = 2.0;
+ smd->domain->border_collisions = 1; // vertically non-colliding
+ smd->domain->flags = MOD_SMOKE_DISSOLVE_LOG | MOD_SMOKE_HIGH_SMOOTH;
smd->domain->strength = 2.0;
smd->domain->noise = MOD_SMOKE_NOISEWAVE;
smd->domain->diss_speed = 5;
- // init view3d buffer
- smd->domain->viewsettings = 0;
+ // init 3dview buffer
+
+ smd->domain->viewsettings = MOD_SMOKE_VIEW_SHOWBIG;
smd->domain->effector_weights = BKE_add_effector_weights(NULL);
}
else if(smd->type & MOD_SMOKE_TYPE_FLOW)
@@ -733,6 +737,8 @@ void smokeModifier_createType(struct SmokeModifierData *smd)
/* set some standard values */
smd->flow->density = 1.0;
smd->flow->temp = 1.0;
+ smd->flow->flags = MOD_SMOKE_FLOW_ABSOLUTE;
+ smd->flow->vel_multi = 1.0;
smd->flow->psys = NULL;
@@ -862,7 +868,7 @@ static void smoke_calc_domain(Scene *scene, Object *ob, SmokeModifierData *smd)
{
ParticleSystem *psys = sfs->psys;
ParticleSettings *part=psys->part;
- ParticleData *pa = NULL;
+ ParticleData *pa = NULL;
int p = 0;
float *density = smoke_get_density(sds->fluid);
float *bigdensity = smoke_turbulence_get_density(sds->wt);
@@ -871,7 +877,27 @@ static void smoke_calc_domain(Scene *scene, Object *ob, SmokeModifierData *smd)
float *velocity_y = smoke_get_velocity_y(sds->fluid);
float *velocity_z = smoke_get_velocity_z(sds->fluid);
unsigned char *obstacle = smoke_get_obstacle(sds->fluid);
- int bigres[3];
+ int bigres[3];
+ short absolute_flow = (sfs->flags & MOD_SMOKE_FLOW_ABSOLUTE);
+ short high_emission_smoothing = bigdensity ? (smd->domain->flags & MOD_SMOKE_HIGH_SMOOTH) : 0;
+
+ /*
+ * A temporary volume map used to store whole emissive
+ * area to be added to smoke density and interpolated
+ * for high resolution smoke.
+ */
+ float *temp_emission_map = NULL;
+
+ // initialize temp emission map
+ if(!(sfs->type & MOD_SMOKE_FLOW_TYPE_OUTFLOW))
+ {
+ int i;
+ temp_emission_map = MEM_callocN(sizeof(float) * sds->res[0]*sds->res[1]*sds->res[2], "SmokeTempEmission");
+ // set whole volume to 0.0f
+ for (i=0; i<sds->res[0]*sds->res[1]*sds->res[2]; i++) {
+ temp_emission_map[i] = 0.0f;
+ }
+ }
// mostly copied from particle code
for(p=0, pa=psys->particles; p<psys->totpart; p++, pa++)
@@ -905,33 +931,17 @@ static void smoke_calc_domain(Scene *scene, Object *ob, SmokeModifierData *smd)
// heat[index] += sfs->temp * 0.1;
// density[index] += sfs->density * 0.1;
heat[index] = sfs->temp;
- density[index] = sfs->density;
-
+
+ // Add emitter density to temp emission map
+ temp_emission_map[index] = sfs->density;
// Uses particle velocity as initial velocity for smoke
- if(smd->domain->flags & MOD_SMOKE_INITVELOCITY) {
- velocity_x[index] = pa->state.vel[0];
- velocity_y[index] = pa->state.vel[1];
- velocity_z[index] = pa->state.vel[2];
- }
-
- // obstacle[index] |= 2;
- // we need different handling for the high-res feature
- if(bigdensity)
+ if(sfs->flags & MOD_SMOKE_FLOW_INITVELOCITY && (psys->part->phystype != PART_PHYS_NO))
{
- // init all surrounding cells according to amplification, too
- int i, j, k;
-
- smoke_turbulence_get_res(smd->domain->wt, bigres);
-
- for(i = 0; i < smd->domain->amplify + 1; i++)
- for(j = 0; j < smd->domain->amplify + 1; j++)
- for(k = 0; k < smd->domain->amplify + 1; k++)
- {
- index = smoke_get_index((smd->domain->amplify + 1)* cell[0] + i, bigres[0], (smd->domain->amplify + 1)* cell[1] + j, bigres[1], (smd->domain->amplify + 1)* cell[2] + k);
- bigdensity[index] = sfs->density;
- }
- }
+ velocity_x[index] = pa->state.vel[0]*sfs->vel_multi;
+ velocity_y[index] = pa->state.vel[1]*sfs->vel_multi;
+ velocity_z[index] = pa->state.vel[2]*sfs->vel_multi;
+ }
}
else if(sfs->type & MOD_SMOKE_FLOW_TYPE_OUTFLOW) // outflow
{
@@ -954,9 +964,136 @@ static void smoke_calc_domain(Scene *scene, Object *ob, SmokeModifierData *smd)
index = smoke_get_index((smd->domain->amplify + 1)* cell[0] + i, bigres[0], (smd->domain->amplify + 1)* cell[1] + j, bigres[1], (smd->domain->amplify + 1)* cell[2] + k);
bigdensity[index] = 0.f;
}
- }
- } // particles loop
- }
+ }
+ }
+ } // particles loop
+
+
+ // apply emission values
+ if(!(sfs->type & MOD_SMOKE_FLOW_TYPE_OUTFLOW)) {
+
+ // initialize variables
+ int ii, jj, kk, x, y, z, block_size;
+ size_t index, index_big;
+
+ smoke_turbulence_get_res(smd->domain->wt, bigres);
+ block_size = smd->domain->amplify + 1; // high res block size
+
+
+ // loop through every low res cell
+ for(x = 0; x < sds->res[0]; x++)
+ for(y = 0; y < sds->res[1]; y++)
+ for(z = 0; z < sds->res[2]; z++)
+ {
+
+ // neighbour cell emission densities (for high resolution smoke smooth interpolation)
+ float c000, c001, c010, c011, c100, c101, c110, c111;
+
+ c000 = (x>0 && y>0 && z>0) ? temp_emission_map[smoke_get_index(x-1, sds->res[0], y-1, sds->res[1], z-1)] : 0;
+ c001 = (x>0 && y>0) ? temp_emission_map[smoke_get_index(x-1, sds->res[0], y-1, sds->res[1], z)] : 0;
+ c010 = (x>0 && z>0) ? temp_emission_map[smoke_get_index(x-1, sds->res[0], y, sds->res[1], z-1)] : 0;
+ c011 = (x>0) ? temp_emission_map[smoke_get_index(x-1, sds->res[0], y, sds->res[1], z)] : 0;
+
+ c100 = (y>0 && z>0) ? temp_emission_map[smoke_get_index(x, sds->res[0], y-1, sds->res[1], z-1)] : 0;
+ c101 = (y>0) ? temp_emission_map[smoke_get_index(x, sds->res[0], y-1, sds->res[1], z)] : 0;
+ c110 = (z>0) ? temp_emission_map[smoke_get_index(x, sds->res[0], y, sds->res[1], z-1)] : 0;
+ c111 = temp_emission_map[smoke_get_index(x, sds->res[0], y, sds->res[1], z)]; // this cell
+
+
+
+ // get cell index
+ index = smoke_get_index(x, sds->res[0], y, sds->res[1], z);
+
+ // add emission to low resolution density
+ if (absolute_flow) {if (temp_emission_map[index]>0) density[index] = temp_emission_map[index];}
+ else {
+ density[index] += temp_emission_map[index];
+ if (density[index]>1) density[index]=1.0f;
+ }
+
+ smoke_turbulence_get_res(smd->domain->wt, bigres);
+
+
+
+ /*
+ loop through high res blocks if high res enabled
+ */
+ if (bigdensity)
+ for(ii = 0; ii < block_size; ii++)
+ for(jj = 0; jj < block_size; jj++)
+ for(kk = 0; kk < block_size; kk++)
+ {
+
+ float fx,fy,fz, interpolated_value;
+ int shift_x, shift_y, shift_z;
+
+
+ /*
+ * Do volume interpolation if emitter smoothing
+ * is enabled
+ */
+ if (high_emission_smoothing) {
+ // convert block position to relative
+ // for interpolation smoothing
+ fx = (float)ii/block_size + 0.5f/block_size;
+ fy = (float)jj/block_size + 0.5f/block_size;
+ fz = (float)kk/block_size + 0.5f/block_size;
+
+ // calculate trilinear interpolation
+ interpolated_value = c000 * (1-fx) * (1-fy) * (1-fz) +
+ c100 * fx * (1-fy) * (1-fz) +
+ c010 * (1-fx) * fy * (1-fz) +
+ c001 * (1-fx) * (1-fy) * fz +
+ c101 * fx * (1-fy) * fz +
+ c011 * (1-fx) * fy * fz +
+ c110 * fx * fy * (1-fz) +
+ c111 * fx * fy * fz;
+
+
+ // add some contrast / sharpness
+ // depending on hi-res block size
+
+ interpolated_value = (interpolated_value-0.4f*sfs->density)*(block_size/2) + 0.4f*sfs->density;
+ if (interpolated_value<0.0f) interpolated_value = 0.0f;
+ if (interpolated_value>1.0f) interpolated_value = 1.0f;
+
+ // shift smoke block index
+ // (because pixel center is actually
+ // in halfway of the low res block)
+ shift_x = (x < 1) ? 0 : block_size/2;
+ shift_y = (y < 1) ? 0 : block_size/2;
+ shift_z = (z < 1) ? 0 : block_size/2;
+ }
+ else {
+ // without interpolation use same low resolution
+ // block value for all hi-res blocks
+ interpolated_value = c111;
+ shift_x = 0;
+ shift_y = 0;
+ shift_z = 0;
+ }
+
+ // get shifted index for current high resolution block
+ index_big = smoke_get_index(block_size * x + ii - shift_x, bigres[0], block_size * y + jj - shift_y, bigres[1], block_size * z + kk - shift_z);
+
+ // add emission data to high resolution density
+ if (absolute_flow) {if (interpolated_value > 0) bigdensity[index_big] = interpolated_value;}
+ else {
+ bigdensity[index_big] += interpolated_value;
+ if (bigdensity[index_big]>1) bigdensity[index_big]=1.0f;
+ }
+
+ } // end of hires loop
+
+ } // end of low res loop
+
+ // free temporary emission map
+ if (temp_emission_map) MEM_freeN(temp_emission_map);
+
+ } // end emission
+
+
+
}
else
{
@@ -970,7 +1107,7 @@ static void smoke_calc_domain(Scene *scene, Object *ob, SmokeModifierData *smd)
BLI_bvhtree_find_nearest(sfs->bvh->tree, pco, &nearest, sfs->bvh->nearest_callback, sfs->bvh);
}*/
- }
+ }
}
}
if(sds->fluid_group)
@@ -1188,6 +1325,7 @@ void smokeModifier_do(SmokeModifierData *smd, Scene *scene, Object *ob, DerivedM
int startframe, endframe, framenr;
float timescale;
int cache_result = 0, cache_result_wt = 0;
+ int did_init = 0;
framenr = scene->r.cfra;
@@ -1217,7 +1355,7 @@ void smokeModifier_do(SmokeModifierData *smd, Scene *scene, Object *ob, DerivedM
// printf("startframe: %d, framenr: %d\n", startframe, framenr);
- if(!smokeModifier_init(smd, ob, scene, dm))
+ if(!(did_init = smokeModifier_init(smd, ob, scene, dm)))
{
printf("bad smokeModifier_init\n");
return;
@@ -1272,10 +1410,20 @@ void smokeModifier_do(SmokeModifierData *smd, Scene *scene, Object *ob, DerivedM
{
if(sds->flags & MOD_SMOKE_DISSOLVE)
smoke_dissolve(sds->fluid, sds->diss_speed, sds->flags & MOD_SMOKE_DISSOLVE_LOG);
- smoke_step(sds->fluid, smd->time);
+ smoke_step(sds->fluid, smd->time, scene->r.frs_sec / scene->r.frs_sec_base);
+ }
+ else
+ {
+ /* Smoke did not load cache and was not reset but we're on startframe */
+ /* So now reinit the smoke since it was not done yet */
+ if(did_init == 2)
+ {
+ smokeModifier_reset(smd);
+ smokeModifier_init(smd, ob, scene, dm);
+ }
}
- // create shadows before writing cache so we get nice shadows for sstartframe, too
+ // create shadows before writing cache so we get nice shadows for startframe, too
if(get_lamp(scene, light))
smoke_calc_transparency(sds->shadow, smoke_get_density(sds->fluid), sds->p0, sds->p1, sds->res, sds->dx, light, calc_voxel_transp, -7.0*sds->dx);