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Diffstat (limited to 'source/blender/blenkernel/intern/smoke.c')
-rw-r--r--source/blender/blenkernel/intern/smoke.c956
1 files changed, 494 insertions, 462 deletions
diff --git a/source/blender/blenkernel/intern/smoke.c b/source/blender/blenkernel/intern/smoke.c
index 223d48012df..026ccf4fc7d 100644
--- a/source/blender/blenkernel/intern/smoke.c
+++ b/source/blender/blenkernel/intern/smoke.c
@@ -92,10 +92,10 @@ static void tend ( void )
{
QueryPerformanceCounter ( &liCurrentTime );
}
-//static double tval()
-//{
-// return ((double)( (liCurrentTime.QuadPart - liStartTime.QuadPart)* (double)1000.0/(double)liFrequency.QuadPart ));
-//}
+static double tval()
+{
+ return ((double)( (liCurrentTime.QuadPart - liStartTime.QuadPart)* (double)1000.0/(double)liFrequency.QuadPart ));
+}
#else
#include <sys/time.h>
static struct timeval _tstart, _tend;
@@ -125,7 +125,6 @@ struct SmokeModifierData;
// forward declerations
static void get_cell(float *p0, int res[3], float dx, float *pos, int *cell, int correct);
void calcTriangleDivs(Object *ob, MVert *verts, int numverts, MFace *tris, int numfaces, int numtris, int **tridivs, float cell_len);
-void smoke_prepare_View(SmokeModifierData *smd, float framenr, float *light, int have_light);
#define TRI_UVOFFSET (1./4.)
@@ -167,6 +166,7 @@ int smokeModifier_init (SmokeModifierData *smd, Object *ob, Scene *scene, Derive
// calc other res with max_res provided
VECSUB(size, max, min);
+ // prevent crash when initializing a plane as domain
if((size[0] < FLT_EPSILON) || (size[1] < FLT_EPSILON) || (size[2] < FLT_EPSILON))
return 0;
@@ -215,22 +215,28 @@ int smokeModifier_init (SmokeModifierData *smd, Object *ob, Scene *scene, Derive
// dt max is 0.1
smd->domain->fluid = smoke_init(smd->domain->res, smd->domain->p0, 0.1);
smd->time = scene->r.cfra;
- smd->domain->firstframe = smd->time;
- if(!smd->domain->wt && (smd->domain->flags & MOD_SMOKE_HIGHRES))
+ if(smd->domain->flags & MOD_SMOKE_HIGHRES)
{
- smd->domain->wt = smoke_turbulence_init(smd->domain->res, smd->domain->amplify + 1, smd->domain->noise);
- smoke_turbulence_initBlenderRNA(smd->domain->wt, &smd->domain->strength);
+ smd->domain->wt = smoke_turbulence_init(smd->domain->res, smd->domain->amplify + 1, smd->domain->noise);
+ smd->domain->res_wt[0] = smd->domain->res[0] * (smd->domain->amplify + 1);
+ smd->domain->res_wt[1] = smd->domain->res[1] * (smd->domain->amplify + 1);
+ smd->domain->res_wt[2] = smd->domain->res[2] * (smd->domain->amplify + 1);
+ smd->domain->dx_wt = smd->domain->dx / (smd->domain->amplify + 1);
+ printf("smd->domain->amplify: %d\n", smd->domain->amplify);
+ printf("(smd->domain->flags & MOD_SMOKE_HIGHRES)\n");
}
- if(!smd->domain->view3d)
- {
- // TVox is for transparency
- smd->domain->view3d = MEM_callocN(sizeof(float)*smd->domain->res[0]*smd->domain->res[1]*smd->domain->res[2]*4, "Smoke_tVox");
- }
+ if(!smd->domain->shadow)
+ smd->domain->shadow = MEM_callocN(sizeof(float) * smd->domain->res[0] * smd->domain->res[1] * smd->domain->res[2], "SmokeDomainShadow");
smoke_initBlenderRNA(smd->domain->fluid, &(smd->domain->alpha), &(smd->domain->beta));
+ if(smd->domain->wt)
+ {
+ smoke_initWaveletBlenderRNA(smd->domain->wt, &(smd->domain->strength));
+ printf("smoke_initWaveletBlenderRNA\n");
+ }
return 1;
}
else if((smd->type & MOD_SMOKE_TYPE_FLOW) && smd->flow)
@@ -270,13 +276,11 @@ int smokeModifier_init (SmokeModifierData *smd, Object *ob, Scene *scene, Derive
SmokeCollSettings *scs = smd->coll;
MVert *mvert = dm->getVertArray(dm);
MFace *mface = dm->getFaceArray(dm);
- size_t i = 0;
- int divs = 0;
+ int i = 0, divs = 0;
int *tridivs = NULL;
float cell_len = 1.0 / 50.0; // for res = 50
- size_t newdivs = 0;
- //size_t max_points = 0;
- size_t quads = 0, facecounter = 0;
+ int newdivs = 0;
+ int quads = 0, facecounter = 0;
// copy obmat
Mat4CpyMat4(scs->mat, ob->obmat);
@@ -314,7 +318,7 @@ int smokeModifier_init (SmokeModifierData *smd, Object *ob, Scene *scene, Derive
int again = 0;
do
{
- size_t j, k;
+ int j, k;
int divs1 = tridivs[3 * facecounter + 0];
int divs2 = tridivs[3 * facecounter + 1];
//int divs3 = tridivs[3 * facecounter + 2];
@@ -521,10 +525,10 @@ void smokeModifier_freeDomain(SmokeModifierData *smd)
{
if(smd->domain)
{
- // free visualisation buffers
- if(smd->domain->view3d)
- MEM_freeN(smd->domain->view3d);
-
+ if(smd->domain->shadow)
+ MEM_freeN(smd->domain->shadow);
+ smd->domain->shadow = NULL;
+
if(smd->domain->fluid)
smoke_free(smd->domain->fluid);
@@ -583,41 +587,46 @@ void smokeModifier_freeCollision(SmokeModifierData *smd)
}
}
+void smokeModifier_reset_turbulence(struct SmokeModifierData *smd)
+{
+ if(smd && smd->domain && smd->domain->wt)
+ {
+ smoke_turbulence_free(smd->domain->wt);
+ smd->domain->wt = NULL;
+ }
+
+ smd->domain->point_cache[1]->flag &= ~PTCACHE_SIMULATION_VALID;
+ smd->domain->point_cache[1]->flag |= PTCACHE_OUTDATED;
+ smd->domain->point_cache[1]->simframe= 0;
+ smd->domain->point_cache[1]->last_exact= 0;
+}
+
void smokeModifier_reset(struct SmokeModifierData *smd)
{
if(smd)
{
if(smd->domain)
{
- if(smd->domain->view3d)
- MEM_freeN(smd->domain->view3d);
- smd->domain->view3d = NULL;
-
- smd->domain->tex = NULL;
+ if(smd->domain->shadow)
+ MEM_freeN(smd->domain->shadow);
+ smd->domain->shadow = NULL;
if(smd->domain->fluid)
{
smoke_free(smd->domain->fluid);
smd->domain->fluid = NULL;
}
-
- if(smd->domain->wt)
- {
- smoke_turbulence_free(smd->domain->wt);
- smd->domain->wt = NULL;
- }
-
+
smd->domain->point_cache[0]->flag &= ~PTCACHE_SIMULATION_VALID;
smd->domain->point_cache[0]->flag |= PTCACHE_OUTDATED;
smd->domain->point_cache[0]->simframe= 0;
smd->domain->point_cache[0]->last_exact= 0;
- smd->domain->point_cache[1]->flag &= ~PTCACHE_SIMULATION_VALID;
- smd->domain->point_cache[1]->flag |= PTCACHE_OUTDATED;
- smd->domain->point_cache[1]->simframe= 0;
- smd->domain->point_cache[1]->last_exact= 0;
+ smokeModifier_reset_turbulence(smd);
- // printf("reset_domain\n");
+ smd->time = -1;
+
+ // printf("reset domain end\n");
}
else if(smd->flow)
{
@@ -685,22 +694,21 @@ void smokeModifier_createType(struct SmokeModifierData *smd)
/* set some standard values */
smd->domain->fluid = NULL;
+ smd->domain->wt = NULL;
smd->domain->eff_group = NULL;
smd->domain->fluid_group = NULL;
smd->domain->coll_group = NULL;
smd->domain->maxres = 32;
+ smd->domain->amplify = 1;
+ smd->domain->omega = 1.0;
smd->domain->alpha = -0.001;
smd->domain->beta = 0.1;
smd->domain->flags = MOD_SMOKE_DISSOLVE_LOG;
- smd->domain->diss_speed = 5;
- smd->domain->strength = 2.0f;
- smd->domain->amplify = 1;
+ smd->domain->strength = 2.0;
smd->domain->noise = MOD_SMOKE_NOISEWAVE;
- smd->domain->wt = NULL;
-
+ smd->domain->diss_speed = 5;
// init 3dview buffer
- smd->domain->view3d = NULL;
- smd->domain->tex = NULL;
+ smd->domain->viewsettings = 0;
}
else if(smd->type & MOD_SMOKE_TYPE_FLOW)
{
@@ -734,9 +742,314 @@ void smokeModifier_createType(struct SmokeModifierData *smd)
}
}
-// forward declaration
-void smoke_simulate_domain(SmokeModifierData *smd, Scene *scene, Object *ob, DerivedMesh *dm);
+// forward decleration
+void smoke_calc_transparency(float *result, float *input, float *p0, float *p1, int res[3], float dx, float *light, bresenham_callback cb, float correct);
+static float calc_voxel_transp(float *result, float *input, int res[3], int *pixel, float *tRay, float correct);
+static int get_lamp(Scene *scene, float *light)
+{
+ Base *base_tmp = NULL;
+ for(base_tmp = scene->base.first; base_tmp; base_tmp= base_tmp->next)
+ {
+ if(base_tmp->object->type == OB_LAMP)
+ {
+ Lamp *la = (Lamp *)base_tmp->object->data;
+
+ if(la->type == LA_LOCAL)
+ {
+ VECCOPY(light, base_tmp->object->obmat[3]);
+ return 1;
+ }
+ }
+ }
+ return 0;
+}
+
+static void smoke_calc_domain(Scene *scene, Object *ob, SmokeModifierData *smd)
+{
+ SmokeDomainSettings *sds = smd->domain;
+ GroupObject *go = NULL;
+ Base *base = NULL;
+
+ // do flows and fluids
+ if(1)
+ {
+ Object *otherobj = NULL;
+ ModifierData *md = NULL;
+ if(sds->fluid_group) // we use groups since we have 2 domains
+ go = sds->fluid_group->gobject.first;
+ else
+ base = scene->base.first;
+ while(base || go)
+ {
+ otherobj = NULL;
+ if(sds->fluid_group)
+ {
+ if(go->ob)
+ otherobj = go->ob;
+ }
+ else
+ otherobj = base->object;
+ if(!otherobj)
+ {
+ if(sds->fluid_group)
+ go = go->next;
+ else
+ base= base->next;
+
+ continue;
+ }
+
+ md = modifiers_findByType(otherobj, eModifierType_Smoke);
+
+ // check for active smoke modifier
+ if(md && md->mode & (eModifierMode_Realtime | eModifierMode_Render))
+ {
+ SmokeModifierData *smd2 = (SmokeModifierData *)md;
+
+ // check for initialized smoke object
+ if((smd2->type & MOD_SMOKE_TYPE_FLOW) && smd2->flow)
+ {
+ // we got nice flow object
+ SmokeFlowSettings *sfs = smd2->flow;
+
+ if(sfs->psys && sfs->psys->part && sfs->psys->part->type==PART_EMITTER) // is particle system selected
+ {
+ ParticleSystem *psys = sfs->psys;
+ ParticleSettings *part=psys->part;
+ ParticleData *pa = NULL;
+ int p = 0;
+ float *density = smoke_get_density(sds->fluid);
+ float *bigdensity = smoke_turbulence_get_density(sds->wt);
+ float *heat = smoke_get_heat(sds->fluid);
+ float *velocity_x = smoke_get_velocity_x(sds->fluid);
+ float *velocity_y = smoke_get_velocity_y(sds->fluid);
+ float *velocity_z = smoke_get_velocity_z(sds->fluid);
+ unsigned char *obstacle = smoke_get_obstacle(sds->fluid);
+ int bigres[3];
+
+ // mostly copied from particle code
+ for(p=0, pa=psys->particles; p<psys->totpart; p++, pa++)
+ {
+ int cell[3];
+ size_t i = 0;
+ size_t index = 0;
+ int badcell = 0;
+ if(pa->alive == PARS_KILLED) continue;
+ else if(pa->alive == PARS_UNBORN && (part->flag & PART_UNBORN)==0) continue;
+ else if(pa->alive == PARS_DEAD && (part->flag & PART_DIED)==0) continue;
+ else if(pa->flag & (PARS_UNEXIST+PARS_NO_DISP)) continue;
+ // VECCOPY(pos, pa->state.co);
+ // Mat4MulVecfl (ob->imat, pos);
+ // 1. get corresponding cell
+ get_cell(smd->domain->p0, smd->domain->res, smd->domain->dx, pa->state.co, cell, 0);
+ // check if cell is valid (in the domain boundary)
+ for(i = 0; i < 3; i++)
+ {
+ if((cell[i] > sds->res[i] - 1) || (cell[i] < 0))
+ {
+ badcell = 1;
+ break;
+ }
+ }
+ if(badcell)
+ continue;
+ // 2. set cell values (heat, density and velocity)
+ index = smoke_get_index(cell[0], sds->res[0], cell[1], sds->res[1], cell[2]);
+ if(!(sfs->type & MOD_SMOKE_FLOW_TYPE_OUTFLOW) && !(obstacle[index] & 2)) // this is inflow
+ {
+ // heat[index] += sfs->temp * 0.1;
+ // density[index] += sfs->density * 0.1;
+ heat[index] = sfs->temp;
+ density[index] = sfs->density;
+
+ /*
+ velocity_x[index] = pa->state.vel[0];
+ velocity_y[index] = pa->state.vel[1];
+ velocity_z[index] = pa->state.vel[2];
+ */
+
+ // obstacle[index] |= 2;
+ // we need different handling for the high-res feature
+ if(bigdensity)
+ {
+ // init all surrounding cells according to amplification, too
+ int i, j, k;
+
+ smoke_turbulence_get_res(smd->domain->wt, bigres);
+
+ for(i = 0; i < smd->domain->amplify + 1; i++)
+ for(j = 0; j < smd->domain->amplify + 1; j++)
+ for(k = 0; k < smd->domain->amplify + 1; k++)
+ {
+ index = smoke_get_index((smd->domain->amplify + 1)* cell[0] + i, bigres[0], (smd->domain->amplify + 1)* cell[1] + j, bigres[1], (smd->domain->amplify + 1)* cell[2] + k);
+ bigdensity[index] = sfs->density;
+ }
+ }
+ }
+ else if(sfs->type & MOD_SMOKE_FLOW_TYPE_OUTFLOW) // outflow
+ {
+ heat[index] = 0.f;
+ density[index] = 0.f;
+ velocity_x[index] = 0.f;
+ velocity_y[index] = 0.f;
+ velocity_z[index] = 0.f;
+ // we need different handling for the high-res feature
+ if(bigdensity)
+ {
+ // init all surrounding cells according to amplification, too
+ int i, j, k;
+ smoke_turbulence_get_res(smd->domain->wt, bigres);
+
+ for(i = 0; i < smd->domain->amplify + 1; i++)
+ for(j = 0; j < smd->domain->amplify + 1; j++)
+ for(k = 0; k < smd->domain->amplify + 1; k++)
+ {
+ index = smoke_get_index((smd->domain->amplify + 1)* cell[0] + i, bigres[0], (smd->domain->amplify + 1)* cell[1] + j, bigres[1], (smd->domain->amplify + 1)* cell[2] + k);
+ bigdensity[index] = 0.f;
+ }
+ }
+ } // particles loop
+ }
+ }
+ else
+ {
+ /*
+ for()
+ {
+ // no psys
+ BVHTreeNearest nearest;
+ nearest.index = -1;
+ nearest.dist = FLT_MAX;
+
+ BLI_bvhtree_find_nearest(sfs->bvh->tree, pco, &nearest, sfs->bvh->nearest_callback, sfs->bvh);
+ }*/
+ }
+ }
+ }
+ if(sds->fluid_group)
+ go = go->next;
+ else
+ base= base->next;
+ }
+ }
+
+ // do effectors
+ /*
+ if(sds->eff_group)
+ {
+ for(go = sds->eff_group->gobject.first; go; go = go->next)
+ {
+ if(go->ob)
+ {
+ if(ob->pd)
+ {
+
+ }
+ }
+ }
+ }
+ */
+
+ // do collisions
+ if(1)
+ {
+ Object *otherobj = NULL;
+ ModifierData *md = NULL;
+
+ if(sds->coll_group) // we use groups since we have 2 domains
+ go = sds->coll_group->gobject.first;
+ else
+ base = scene->base.first;
+
+ while(base || go)
+ {
+ otherobj = NULL;
+ if(sds->coll_group)
+ {
+ if(go->ob)
+ otherobj = go->ob;
+ }
+ else
+ otherobj = base->object;
+ if(!otherobj)
+ {
+ if(sds->coll_group)
+ go = go->next;
+ else
+ base= base->next;
+ continue;
+ }
+ md = modifiers_findByType(otherobj, eModifierType_Smoke);
+
+ // check for active smoke modifier
+ if(md && md->mode & (eModifierMode_Realtime | eModifierMode_Render))
+ {
+ SmokeModifierData *smd2 = (SmokeModifierData *)md;
+
+ if((smd2->type & MOD_SMOKE_TYPE_COLL) && smd2->coll)
+ {
+ // we got nice collision object
+ SmokeCollSettings *scs = smd2->coll;
+ size_t i, j;
+ unsigned char *obstacles = smoke_get_obstacle(smd->domain->fluid);
+
+ for(i = 0; i < scs->numpoints; i++)
+ {
+ int badcell = 0;
+ size_t index = 0;
+ int cell[3];
+
+ // 1. get corresponding cell
+ get_cell(smd->domain->p0, smd->domain->res, smd->domain->dx, &scs->points[3 * i], cell, 0);
+
+ // check if cell is valid (in the domain boundary)
+ for(j = 0; j < 3; j++)
+ if((cell[j] > sds->res[j] - 1) || (cell[j] < 0))
+ {
+ badcell = 1;
+ break;
+ }
+
+ if(badcell)
+ continue;
+ // 2. set cell values (heat, density and velocity)
+ index = smoke_get_index(cell[0], sds->res[0], cell[1], sds->res[1], cell[2]);
+
+ // printf("cell[0]: %d, cell[1]: %d, cell[2]: %d\n", cell[0], cell[1], cell[2]);
+ // printf("res[0]: %d, res[1]: %d, res[2]: %d, index: %d\n\n", sds->res[0], sds->res[1], sds->res[2], index);
+ obstacles[index] = 1;
+ // for moving gobstacles
+ /*
+ const LbmFloat maxVelVal = 0.1666;
+ const LbmFloat maxusqr = maxVelVal*maxVelVal*3. *1.5;
+
+ LbmVec objvel = vec2L((mMOIVertices[n]-mMOIVerticesOld[n]) /dvec);
+ {
+ const LbmFloat usqr = (objvel[0]*objvel[0]+objvel[1]*objvel[1]+objvel[2]*objvel[2])*1.5;
+ USQRMAXCHECK(usqr, objvel[0],objvel[1],objvel[2], mMaxVlen, mMxvx,mMxvy,mMxvz);
+ if(usqr>maxusqr) {
+ // cutoff at maxVelVal
+ for(int jj=0; jj<3; jj++) {
+ if(objvel[jj]>0.) objvel[jj] = maxVelVal;
+ if(objvel[jj]<0.) objvel[jj] = -maxVelVal;
+ }
+ }
+ }
+ const LbmFloat dp=dot(objvel, vec2L((*pNormals)[n]) );
+ const LbmVec oldov=objvel; // debug
+ objvel = vec2L((*pNormals)[n]) *dp;
+ */
+ }
+ }
+ }
+ if(sds->coll_group)
+ go = go->next;
+ else
+ base= base->next;
+ }
+ }
+}
void smokeModifier_do(SmokeModifierData *smd, Scene *scene, Object *ob, DerivedMesh *dm, int useRenderParams, int isFinalCalc)
{
if((smd->type & MOD_SMOKE_TYPE_FLOW))
@@ -788,16 +1101,15 @@ void smokeModifier_do(SmokeModifierData *smd, Scene *scene, Object *ob, DerivedM
}
else if(smd->type & MOD_SMOKE_TYPE_DOMAIN)
{
- PointCache *cache;
+ PointCache *cache = NULL;
PTCacheID pid;
+ PointCache *cache_wt = NULL;
+ PTCacheID pid_wt;
float timescale;
- int cache_result = 0;
- int startframe, endframe, framenr;
+ int cache_result = 0, cache_result_wt = 0;
+ int startframe, endframe, framenr, badloading = 0;
SmokeDomainSettings *sds = smd->domain;
- float light[3] = {0.0,0.0,0.0};
- int have_lamp = 0;
-
- // printf("smd->type & MOD_SMOKE_TYPE_DOMAIN\n");
+ float light[3];
framenr = scene->r.cfra;
@@ -806,51 +1118,26 @@ void smokeModifier_do(SmokeModifierData *smd, Scene *scene, Object *ob, DerivedM
BKE_ptcache_id_from_smoke(&pid, ob, smd);
BKE_ptcache_id_time(&pid, scene, framenr, &startframe, &endframe, &timescale);
+ cache_wt = sds->point_cache[1];
+ BKE_ptcache_id_from_smoke_turbulence(&pid_wt, ob, smd);
+
/* handle continuous simulation with the play button */
if(BKE_ptcache_get_continue_physics())
{
- cache->flag &= ~PTCACHE_SIMULATION_VALID;
- cache->simframe= 0;
- cache->last_exact= 0;
-
- if(!smokeModifier_init(smd, ob, scene, dm))
- return;
-
- if(!smd->domain->fluid)
- return;
-
- smoke_simulate_domain(smd, scene, ob, dm);
-
- {
- Base *base_tmp = NULL;
-
- for(base_tmp = scene->base.first; base_tmp; base_tmp= base_tmp->next)
- {
- if(base_tmp->object->type == OB_LAMP)
- {
- Lamp *la = (Lamp *)base_tmp->object->data;
-
- if(la->type == LA_LOCAL)
- {
- VECCOPY(light, base_tmp->object->obmat[3]);
- have_lamp = 1;
- break;
- }
- }
- }
- }
-
- smoke_prepare_View(smd, (float)framenr, light, have_lamp);
-
+ // TODO
return;
}
-
+
if(framenr < startframe)
{
cache->flag &= ~PTCACHE_SIMULATION_VALID;
cache->simframe= 0;
cache->last_exact= 0;
+ cache_wt->flag &= ~PTCACHE_SIMULATION_VALID;
+ cache_wt->simframe= 0;
+ cache_wt->last_exact= 0;
+
// we got back in time, reset smoke in this case (TODO: use cache later)
// smd->time = scene->r.cfra;
// smokeModifier_reset(smd);
@@ -860,14 +1147,25 @@ void smokeModifier_do(SmokeModifierData *smd, Scene *scene, Object *ob, DerivedM
else if(framenr > endframe)
{
framenr = endframe;
+
+ // we load last valid frame here
+ // and don't update the smd->time variable later
+ badloading = 1;
}
if(!(cache->flag & PTCACHE_SIMULATION_VALID))
{
- // printf("reseting\n");
BKE_ptcache_id_reset(scene, &pid, PTCACHE_RESET_OUTDATED);
}
-
+ if(!(cache_wt->flag & PTCACHE_SIMULATION_VALID))
+ {
+ BKE_ptcache_id_reset(scene, &pid_wt, PTCACHE_RESET_OUTDATED);
+ }
+
+ if(smd->time == -1 && framenr!= startframe)
+ return;
+
+
if(!smokeModifier_init(smd, ob, scene, dm))
return;
@@ -875,7 +1173,7 @@ void smokeModifier_do(SmokeModifierData *smd, Scene *scene, Object *ob, DerivedM
return;
/* try to read from cache */
- cache_result = BKE_ptcache_read_cache(&pid, (float)framenr, scene->r.frs_sec);
+ cache_result = BKE_ptcache_read_cache(&pid, (float)framenr, scene->r.frs_sec);
// printf("cache_result: %d\n", cache_result);
if(cache_result == PTCACHE_READ_EXACT)
@@ -886,417 +1184,148 @@ void smokeModifier_do(SmokeModifierData *smd, Scene *scene, Object *ob, DerivedM
cache->simframe= framenr;
sds->v3dnum = framenr;
+ if(!badloading)
+ smd->time = scene->r.cfra;
+
+ // check for wt cache
+ if(sds->wt)
+ {
+ cache_result_wt = BKE_ptcache_read_cache(&pid_wt, (float)framenr, scene->r.frs_sec);
+ // printf("cache_result_wt: %d\n", cache_result_wt);
+
+ // error handling
+ if(cache_result_wt == PTCACHE_READ_EXACT)
+ {
+ cache_wt->flag |= PTCACHE_SIMULATION_VALID;
+ cache_wt->simframe= framenr;
+ }
+ else if(cache_result_wt==PTCACHE_READ_OLD)
+ {
+ BKE_ptcache_id_reset(scene, &pid_wt, PTCACHE_RESET_FREE);
+ cache_wt->flag |= PTCACHE_SIMULATION_VALID;
+ }
+ else if(ob->id.lib || (cache_wt->flag & PTCACHE_BAKED))
+ {
+ // if baked and nothing in cache, do nothing
+ cache_wt->flag &= ~PTCACHE_SIMULATION_VALID;
+ cache_wt->simframe= 0;
+ cache_wt->last_exact= 0;
+ }
+ }
+
// printf("PTCACHE_READ_EXACT\n");
return;
}
else if(cache_result==PTCACHE_READ_OLD)
{
BKE_ptcache_id_reset(scene, &pid, PTCACHE_RESET_FREE);
-
- // printf("PTCACHE_READ_OLD\n");
-
cache->flag |= PTCACHE_SIMULATION_VALID;
+
+ BKE_ptcache_id_reset(scene, &pid_wt, PTCACHE_RESET_FREE);
+ cache_wt->flag |= PTCACHE_SIMULATION_VALID;
}
else if(ob->id.lib || (cache->flag & PTCACHE_BAKED))
{
- /* if baked and nothing in cache, do nothing */
+ // if baked and nothing in cache, do nothing
cache->flag &= ~PTCACHE_SIMULATION_VALID;
cache->simframe= 0;
cache->last_exact= 0;
+ cache_wt->flag &= ~PTCACHE_SIMULATION_VALID;
+ cache_wt->simframe= 0;
+ cache_wt->last_exact= 0;
+
// printf("PTCACHE_BAKED\n");
return;
}
- else if((cache_result==0) && (startframe!=framenr) && !(cache->flag & PTCACHE_SIMULATION_VALID))
+ /*
+ else if((cache_result==0) && ((startframe!=framenr) && !(cache->flag & PTCACHE_SIMULATION_VALID || (framenr == smd->time))))
{
cache->flag &= ~PTCACHE_SIMULATION_VALID;
cache->simframe= 0;
cache->last_exact= 0;
return;
- }
-
+ }*/
+
+ // printf("framenr: %d, time: %f\n", framenr, smd->time);
+
/* do simulation */
// low res
cache->flag |= PTCACHE_SIMULATION_VALID;
cache->simframe= framenr;
- smoke_simulate_domain(smd, scene, ob, dm);
-
if(sds->wt)
- smoke_turbulence_step(sds->wt, sds->fluid);
-
{
- Base *base_tmp = NULL;
-
- for(base_tmp = scene->base.first; base_tmp; base_tmp= base_tmp->next)
- {
- if(base_tmp->object->type == OB_LAMP)
- {
- Lamp *la = (Lamp *)base_tmp->object->data;
-
- if(la->type == LA_LOCAL)
- {
- VECCOPY(light, base_tmp->object->obmat[3]);
- have_lamp = 1;
- break;
- }
- }
- }
+ cache_wt->flag |= PTCACHE_SIMULATION_VALID;
+ cache_wt->simframe= framenr;
}
-
- smoke_prepare_View(smd, (float)framenr, light, have_lamp);
-
- BKE_ptcache_write_cache(&pid, framenr);
-
- // printf("Writing cache_low, %d\n", framenr);
-
-
- tend();
- // printf ( "Frame: %d, Time: %f\n", (int)smd->time, ( float ) tval() );
- }
-}
-
-void smoke_simulate_domain(SmokeModifierData *smd, Scene *scene, Object *ob, DerivedMesh *dm)
-{
- GroupObject *go = NULL;
- Base *base = NULL;
- SmokeDomainSettings *sds = smd->domain;
-
- tstart();
-
- if(sds->flags & MOD_SMOKE_DISSOLVE)
- smoke_dissolve(sds->fluid, sds->diss_speed, sds->flags & MOD_SMOKE_DISSOLVE_LOG);
-
- // do flows and fluids
- if(1)
- {
- Object *otherobj = NULL;
- ModifierData *md = NULL;
-
- if(sds->fluid_group) // we use groups since we have 2 domains
- go = sds->fluid_group->gobject.first;
- else
- base = scene->base.first;
-
- while(base || go)
- {
- otherobj = NULL;
-
- if(sds->fluid_group)
- {
- if(go->ob)
- otherobj = go->ob;
- }
- else
- otherobj = base->object;
-
- if(!otherobj)
- {
- if(sds->fluid_group)
- go = go->next;
- else
- base= base->next;
-
- continue;
- }
-
- md = modifiers_findByType(otherobj, eModifierType_Smoke);
-
- // check for active smoke modifier
- if(md && md->mode & (eModifierMode_Realtime | eModifierMode_Render))
- {
- SmokeModifierData *smd2 = (SmokeModifierData *)md;
- // check for initialized smoke object
- if((smd2->type & MOD_SMOKE_TYPE_FLOW) && smd2->flow)
- {
- // we got nice flow object
- SmokeFlowSettings *sfs = smd2->flow;
-
- if(sfs->psys && sfs->psys->part && sfs->psys->part->type==PART_EMITTER) // is particle system selected
- {
- ParticleSystem *psys = sfs->psys;
- ParticleSettings *part=psys->part;
- ParticleData *pa = NULL;
- int p = 0;
- float *density = smoke_get_density(sds->fluid);
- // float *bigdensity = smoke_turbulence_get_density(sds->wt);
- float *heat = smoke_get_heat(sds->fluid);
- float *velocity_x = smoke_get_velocity_x(sds->fluid);
- float *velocity_y = smoke_get_velocity_y(sds->fluid);
- float *velocity_z = smoke_get_velocity_z(sds->fluid);
- unsigned char *obstacle = smoke_get_obstacle(sds->fluid);
-
- // debug printf("found flow psys\n");
-
- // mostly copied from particle code
- for(p=0, pa=psys->particles; p<psys->totpart; p++, pa++)
- {
- int cell[3];
- size_t i = 0;
- size_t index = 0;
- int badcell = 0;
-
- if(pa->alive == PARS_KILLED) continue;
- else if(pa->alive == PARS_UNBORN && (part->flag & PART_UNBORN)==0) continue;
- else if(pa->alive == PARS_DEAD && (part->flag & PART_DIED)==0) continue;
- else if(pa->flag & (PARS_UNEXIST+PARS_NO_DISP)) continue;
-
- // VECCOPY(pos, pa->state.co);
- // Mat4MulVecfl (ob->imat, pos);
-
- // 1. get corresponding cell
- get_cell(sds->p0, sds->res, sds->dx, pa->state.co, cell, 0);
-
- // check if cell is valid (in the domain boundary)
- for(i = 0; i < 3; i++)
- {
- if((cell[i] > sds->res[i] - 1) || (cell[i] < 0))
- {
- badcell = 1;
- break;
- }
- }
-
- if(badcell)
- continue;
-
- // 2. set cell values (heat, density and velocity)
- index = smoke_get_index(cell[0], sds->res[0], cell[1], sds->res[1], cell[2]);
-
- if(!(sfs->type & MOD_SMOKE_FLOW_TYPE_OUTFLOW) && !(obstacle[index] & 2)) // this is inflow
- {
- // heat[index] += sfs->temp * 0.1;
- // density[index] += sfs->density * 0.1;
-
- heat[index] = sfs->temp;
- density[index] = sfs->density;
-
- /*
- velocity_x[index] = pa->state.vel[0];
- velocity_y[index] = pa->state.vel[1];
- velocity_z[index] = pa->state.vel[2];
- */
- obstacle[index] |= 2;
- }
- else if(sfs->type & MOD_SMOKE_FLOW_TYPE_OUTFLOW) // outflow
- {
- heat[index] = 0.f;
- density[index] = 0.f;
- velocity_x[index] = 0.f;
- velocity_y[index] = 0.f;
- velocity_z[index] = 0.f;
- }
- }
- }
- else
- {
- /*
- for()
- {
- // no psys
- BVHTreeNearest nearest;
-
- nearest.index = -1;
- nearest.dist = FLT_MAX;
-
- BLI_bvhtree_find_nearest(sfs->bvh->tree, pco, &nearest, sfs->bvh->nearest_callback, sfs->bvh);
- }*/
- }
- }
- }
+ tstart();
- if(sds->fluid_group)
- go = go->next;
- else
- base= base->next;
- }
- }
-
- // do effectors
- /*
- if(sds->eff_group)
- {
- for(go = sds->eff_group->gobject.first; go; go = go->next)
- {
- if(go->ob)
- {
- if(ob->pd)
- {
-
- }
- }
+ if(sds->flags & MOD_SMOKE_DISSOLVE)
+ {
+ smoke_dissolve(sds->fluid, sds->diss_speed, sds->flags & MOD_SMOKE_DISSOLVE_LOG);
}
- }
- */
-
- // do collisions
- if(1)
- {
- Object *otherobj = NULL;
- ModifierData *md = NULL;
- if(sds->coll_group) // we use groups since we have 2 domains
- go = sds->coll_group->gobject.first;
- else
- base = scene->base.first;
+ smoke_calc_domain(scene, ob, smd);
+
+ // set new time
+ smd->time = scene->r.cfra;
- while(base || go)
+ // frame 1 is start, don't simulate anything
+ if(smd->time == 1)
{
- otherobj = NULL;
-
- if(sds->coll_group)
- {
- if(go->ob)
- otherobj = go->ob;
- }
- else
- otherobj = base->object;
+ // set new time
+ smd->time = scene->r.cfra;
- if(!otherobj)
- {
- if(sds->coll_group)
- go = go->next;
- else
- base= base->next;
+ BKE_ptcache_write_cache(&pid, framenr);
+ if(sds->wt)
+ BKE_ptcache_write_cache(&pid_wt, framenr);
- continue;
- }
-
- md = modifiers_findByType(otherobj, eModifierType_Smoke);
-
- // check for active smoke modifier
- if(md && md->mode & (eModifierMode_Realtime | eModifierMode_Render))
- {
- SmokeModifierData *smd2 = (SmokeModifierData *)md;
+ if(get_lamp(scene, light))
+ smoke_calc_transparency(sds->shadow, smoke_get_density(sds->fluid), sds->p0, sds->p1, sds->res, sds->dx, light, calc_voxel_transp, -7.0*sds->dx);
- if((smd2->type & MOD_SMOKE_TYPE_COLL) && smd2->coll)
- {
- // we got nice collision object
- SmokeCollSettings *scs = smd2->coll;
- size_t i, j;
- unsigned char *obstacles = smoke_get_obstacle(smd->domain->fluid);
+ return;
+ }
- for(i = 0; i < scs->numpoints; i++)
- {
- int badcell = 0;
- size_t index = 0;
- int cell[3];
+ // simulate the actual smoke (c++ code in intern/smoke)
+ smoke_step(sds->fluid, smd->time);
+ BKE_ptcache_write_cache(&pid, framenr);
- // 1. get corresponding cell
- get_cell(sds->p0, sds->res, sds->dx, &scs->points[3 * i], cell, 0);
-
- // check if cell is valid (in the domain boundary)
- for(j = 0; j < 3; j++)
- if((cell[j] > sds->res[j] - 1) || (cell[j] < 0))
- {
- badcell = 1;
- break;
- }
-
- if(badcell)
- continue;
+ if(sds->wt)
+ {
- // 2. set cell values (heat, density and velocity)
- index = smoke_get_index(cell[0], sds->res[0], cell[1], sds->res[1], cell[2]);
-
- // printf("cell[0]: %d, cell[1]: %d, cell[2]: %d\n", cell[0], cell[1], cell[2]);
- // printf("res[0]: %d, res[1]: %d, res[2]: %d, index: %d\n\n", sds->res[0], sds->res[1], sds->res[2], index);
-
- obstacles[index] = 1;
+ if(sds->flags & MOD_SMOKE_DISSOLVE)
+ smoke_dissolve_wavelet(sds->wt, sds->diss_speed, sds->flags & MOD_SMOKE_DISSOLVE_LOG);
- // for moving gobstacles
- /*
- const LbmFloat maxVelVal = 0.1666;
- const LbmFloat maxusqr = maxVelVal*maxVelVal*3. *1.5;
+ smoke_turbulence_step(sds->wt, sds->fluid);
+ BKE_ptcache_write_cache(&pid_wt, framenr);
+ }
- LbmVec objvel = vec2L((mMOIVertices[n]-mMOIVerticesOld[n]) /dvec); {
- const LbmFloat usqr = (objvel[0]*objvel[0]+objvel[1]*objvel[1]+objvel[2]*objvel[2])*1.5;
- USQRMAXCHECK(usqr, objvel[0],objvel[1],objvel[2], mMaxVlen, mMxvx,mMxvy,mMxvz);
- if(usqr>maxusqr) {
- // cutoff at maxVelVal
- for(int jj=0; jj<3; jj++) {
- if(objvel[jj]>0.) objvel[jj] = maxVelVal;
- if(objvel[jj]<0.) objvel[jj] = -maxVelVal;
- }
- } }
-
- const LbmFloat dp=dot(objvel, vec2L((*pNormals)[n]) );
- const LbmVec oldov=objvel; // debug
- objvel = vec2L((*pNormals)[n]) *dp;
- */
- }
- }
- }
+ if(get_lamp(scene, light))
+ smoke_calc_transparency(sds->shadow, smoke_get_density(sds->fluid), sds->p0, sds->p1, sds->res, sds->dx, light, calc_voxel_transp, -7.0*sds->dx);
- if(sds->coll_group)
- go = go->next;
- else
- base= base->next;
- }
+ tend();
+ // printf ( "Frame: %d, Time: %f\n", (int)smd->time, ( float ) tval() );
}
-
- // set new time
- smd->time = scene->r.cfra;
-
- // simulate the actual smoke (c++ code in intern/smoke)
- smoke_step(sds->fluid, smd->time);
}
-static int calc_voxel_transp(float *input, int res[3], int *pixel, float *tRay)
+static float calc_voxel_transp(float *result, float *input, int res[3], int *pixel, float *tRay, float correct)
{
const size_t index = smoke_get_index(pixel[0], res[0], pixel[1], res[1], pixel[2]);
// T_ray *= T_vox
- *tRay *= input[index*4];
-
- return *tRay;
-}
-
-// forward decleration
-void smoke_calc_transparency(float *result, float *p0, float *p1, int res[3], float dx, float *light, bresenham_callback cb);
-
-// update necessary information for 3dview
-void smoke_prepare_View(SmokeModifierData *smd, float framenr, float *light, int have_light)
-{
- float *density = NULL;
- int x, y, z;
- size_t cells, i;
- SmokeDomainSettings *sds = smd->domain;
-
- // update 3dview
- density = smoke_get_density(smd->domain->fluid);
- for(x = 0; x < smd->domain->res[0]; x++)
- for(y = 0; y < smd->domain->res[1]; y++)
- for(z = 0; z < smd->domain->res[2]; z++)
- {
- size_t index;
-
- index = smoke_get_index(x, smd->domain->res[0], y, smd->domain->res[1], z);
- // Transparency computation
- // formula taken from "Visual Simulation of Smoke" / Fedkiw et al. pg. 4
- // T_vox = exp(-C_ext * h)
- // C_ext/sigma_t = density * C_ext
- smd->domain->view3d[index * 4] = smd->domain->view3d[index * 4 + 1] =
- smd->domain->view3d[index * 4 + 2] = exp(-density[index] * 7.0 * smd->domain->dx);
- smd->domain->view3d[index * 4 + 3] = 1.0 - smd->domain->view3d[index * 4];
-
- }
-
- if(have_light)
+ *tRay *= exp(input[index]*correct);
+
+ if(result[index] < 0.0f)
{
- smoke_calc_transparency(sds->view3d, sds->p0, sds->p1, sds->res, sds->dx, light, calc_voxel_transp);
+#pragma omp critical
+ result[index] = *tRay;
+ }
- cells = smd->domain->res[0]*smd->domain->res[1]*smd->domain->res[2];
- for(i = 0; i < cells; i++)
- {
- smd->domain->view3d[i * 4] = smd->domain->view3d[i * 4 + 1] =
- smd->domain->view3d[i * 4 + 2] = smd->domain->view3d[i * 4 + 1] * smd->domain->view3d[i * 4 + 0];
- }
- }
- smd->domain->v3dnum = framenr;
+ return *tRay;
}
long long smoke_get_mem_req(int xres, int yres, int zres, int amplify)
@@ -1317,7 +1346,7 @@ long long smoke_get_mem_req(int xres, int yres, int zres, int amplify)
return totalMB;
}
-static void bresenham_linie_3D(int x1, int y1, int z1, int x2, int y2, int z2, float *tRay, bresenham_callback cb, float *input, int res[3])
+static void bresenham_linie_3D(int x1, int y1, int z1, int x2, int y2, int z2, float *tRay, bresenham_callback cb, float *result, float *input, int res[3], float correct)
{
int dx, dy, dz, i, l, m, n, x_inc, y_inc, z_inc, err_1, err_2, dx2, dy2, dz2;
int pixel[3];
@@ -1344,8 +1373,8 @@ static void bresenham_linie_3D(int x1, int y1, int z1, int x2, int y2, int z2, f
err_1 = dy2 - l;
err_2 = dz2 - l;
for (i = 0; i < l; i++) {
- if(cb(input, res, pixel, tRay) < 0.0)
- return;
+ if(cb(result, input, res, pixel, tRay, correct) <= FLT_EPSILON)
+ break;
if (err_1 > 0) {
pixel[1] += y_inc;
err_1 -= dx2;
@@ -1362,8 +1391,8 @@ static void bresenham_linie_3D(int x1, int y1, int z1, int x2, int y2, int z2, f
err_1 = dx2 - m;
err_2 = dz2 - m;
for (i = 0; i < m; i++) {
- if(cb(input, res, pixel, tRay) < 0.0f)
- return;
+ if(cb(result, input, res, pixel, tRay, correct) <= FLT_EPSILON)
+ break;
if (err_1 > 0) {
pixel[0] += x_inc;
err_1 -= dy2;
@@ -1380,8 +1409,8 @@ static void bresenham_linie_3D(int x1, int y1, int z1, int x2, int y2, int z2, f
err_1 = dy2 - n;
err_2 = dx2 - n;
for (i = 0; i < n; i++) {
- if(cb(input, res, pixel, tRay) < 0.0f)
- return;
+ if(cb(result, input, res, pixel, tRay, correct) <= FLT_EPSILON)
+ break;
if (err_1 > 0) {
pixel[1] += y_inc;
err_1 -= dz2;
@@ -1395,7 +1424,7 @@ static void bresenham_linie_3D(int x1, int y1, int z1, int x2, int y2, int z2, f
pixel[2] += z_inc;
}
}
- cb(input, res, pixel, tRay);
+ cb(result, input, res, pixel, tRay, correct);
}
static void get_cell(float *p0, int res[3], float dx, float *pos, int *cell, int correct)
@@ -1419,12 +1448,12 @@ static void get_cell(float *p0, int res[3], float dx, float *pos, int *cell, int
}
}
-void smoke_calc_transparency(float *result, float *p0, float *p1, int res[3], float dx, float *light, bresenham_callback cb)
+void smoke_calc_transparency(float *result, float *input, float *p0, float *p1, int res[3], float dx, float *light, bresenham_callback cb, float correct)
{
int x, y, z;
float bv[6];
- // x
+ memset(result, -1, sizeof(float)*res[0]*res[1]*res[2]); // x
bv[0] = p0[0];
bv[1] = p1[0];
// y
@@ -1434,7 +1463,7 @@ void smoke_calc_transparency(float *result, float *p0, float *p1, int res[3], fl
bv[4] = p0[2];
bv[5] = p1[2];
-// #pragma omp parallel for schedule(static) private(y, z)
+#pragma omp parallel for schedule(static) private(y, z)
for(x = 0; x < res[0]; x++)
for(y = 0; y < res[1]; y++)
for(z = 0; z < res[2]; z++)
@@ -1447,6 +1476,8 @@ void smoke_calc_transparency(float *result, float *p0, float *p1, int res[3], fl
index = smoke_get_index(x, res[0], y, res[1], z);
+ if(result[index] >= 0.0f)
+ continue;
voxelCenter[0] = p0[0] + dx * x + dx * 0.5;
voxelCenter[1] = p0[1] + dx * y + dx * 0.5;
voxelCenter[2] = p0[2] + dx * z + dx * 0.5;
@@ -1463,10 +1494,11 @@ void smoke_calc_transparency(float *result, float *p0, float *p1, int res[3], fl
get_cell(p0, res, dx, light, cell, 1);
}
- bresenham_linie_3D(cell[0], cell[1], cell[2], x, y, z, &tRay, cb, result, res);
+ bresenham_linie_3D(cell[0], cell[1], cell[2], x, y, z, &tRay, cb, result, input, res, correct);
// convention -> from a RGBA float array, use G value for tRay
- result[index*4 + 1] = tRay;
+// #pragma omp critical
+ result[index] = tRay;
}
}