diff options
Diffstat (limited to 'source/blender/blenkernel/intern/smoke.c')
-rw-r--r-- | source/blender/blenkernel/intern/smoke.c | 17 |
1 files changed, 17 insertions, 0 deletions
diff --git a/source/blender/blenkernel/intern/smoke.c b/source/blender/blenkernel/intern/smoke.c index 4405bce3d51..6ab1574ca80 100644 --- a/source/blender/blenkernel/intern/smoke.c +++ b/source/blender/blenkernel/intern/smoke.c @@ -140,6 +140,19 @@ static void fill_scs_points(Object *ob, DerivedMesh *dm, SmokeCollSettings *scs) #define TRI_UVOFFSET (1./4.) +/* Stubs to use when smoke is disabled */ +#ifndef WITH_SMOKE +struct WTURBULENCE *smoke_turbulence_init(int *UNUSED(res), int UNUSED(amplify), int UNUSED(noisetype)) { return NULL; } +struct FLUID_3D *smoke_init(int *UNUSED(res), float *UNUSED(p0)) { return NULL; } +void smoke_free(struct FLUID_3D *UNUSED(fluid)) {} +void smoke_turbulence_free(struct WTURBULENCE *UNUSED(wt)) {} +void smoke_initWaveletBlenderRNA(struct WTURBULENCE *UNUSED(wt), float *UNUSED(strength)) {} +void smoke_initBlenderRNA(struct FLUID_3D *UNUSED(fluid), float *UNUSED(alpha), float *UNUSED(beta), float *UNUSED(dt_factor), float *UNUSED(vorticity), int *UNUSED(border_colli)) {} +long long smoke_get_mem_req(int UNUSED(xres), int UNUSED(yres), int UNUSED(zres), int UNUSED(amplify)) { return 0; } +void smokeModifier_do(SmokeModifierData *UNUSED(smd), Scene *UNUSED(scene), Object *UNUSED(ob), DerivedMesh *UNUSED(dm)) {} +#endif // WITH_SMOKE + + static int smokeModifier_init (SmokeModifierData *smd, Object *ob, Scene *scene, DerivedMesh *dm) { if((smd->type & MOD_SMOKE_TYPE_DOMAIN) && smd->domain && !smd->domain->fluid) @@ -805,6 +818,9 @@ void smokeModifier_copy(struct SmokeModifierData *smd, struct SmokeModifierData // forward decleration static void smoke_calc_transparency(float *result, float *input, float *p0, float *p1, int res[3], float dx, float *light, bresenham_callback cb, float correct); static float calc_voxel_transp(float *result, float *input, int res[3], int *pixel, float *tRay, float correct); + +#ifdef WITH_SMOKE + static int get_lamp(Scene *scene, float *light) { Base *base_tmp = NULL; @@ -1646,3 +1662,4 @@ static void smoke_calc_transparency(float *result, float *input, float *p0, floa } } +#endif // WITH_SMOKE |