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Diffstat (limited to 'source/blender/blenkernel/intern/smoke.c')
-rw-r--r--source/blender/blenkernel/intern/smoke.c20
1 files changed, 13 insertions, 7 deletions
diff --git a/source/blender/blenkernel/intern/smoke.c b/source/blender/blenkernel/intern/smoke.c
index 306c5b0c791..7b3c84f7235 100644
--- a/source/blender/blenkernel/intern/smoke.c
+++ b/source/blender/blenkernel/intern/smoke.c
@@ -60,6 +60,7 @@
#include "DNA_scene_types.h"
#include "DNA_smoke_types.h"
+#include "BKE_appdir.h"
#include "BKE_animsys.h"
#include "BKE_armature.h"
#include "BKE_bvhutils.h"
@@ -209,7 +210,8 @@ void smoke_reallocate_highres_fluid(SmokeDomainSettings *sds, float dx, int res[
/* smoke_turbulence_init uses non-threadsafe functions from fftw3 lib (like fftw_plan & co). */
BLI_lock_thread(LOCK_FFTW);
- sds->wt = smoke_turbulence_init(res, sds->amplify + 1, sds->noise, BLI_temp_dir_session(), use_fire, use_colors, sds);
+ sds->wt = smoke_turbulence_init(res, sds->amplify + 1, sds->noise, BKE_tempdir_session(), use_fire, use_colors);
+
BLI_unlock_thread(LOCK_FFTW);
sds->res_wt[0] = res[0] * (sds->amplify + 1);
@@ -744,7 +746,8 @@ static void obstacles_from_derivedmesh(Object *coll_ob, SmokeDomainSettings *sds
BVHTreeFromMesh treeData = {NULL};
int numverts, i, z;
- float surface_distance = 0.6;
+ /* slightly rounded-up sqrt(3 * (0.5)^2) == max. distance of cell boundary along the diagonal */
+ const float surface_distance = 0.867f;
float *vert_vel = NULL;
int has_velocity = 0;
@@ -975,7 +978,7 @@ static bool subframe_updateObject(Scene *scene, Object *ob, int update_mesh, int
/* if other is dynamic paint canvas, don't update */
if (smd && (smd->type & MOD_SMOKE_TYPE_DOMAIN))
- return 1;
+ return true;
/* if object has parents, update them too */
if (parent_recursion) {
@@ -987,7 +990,7 @@ static bool subframe_updateObject(Scene *scene, Object *ob, int update_mesh, int
/* skip subframe if object is parented
* to vertex of a dynamic paint canvas */
if (is_domain && (ob->partype == PARVERT1 || ob->partype == PARVERT3))
- return 0;
+ return false;
/* also update constraint targets */
for (con = ob->constraints.first; con; con = con->next) {
@@ -1033,7 +1036,7 @@ static bool subframe_updateObject(Scene *scene, Object *ob, int update_mesh, int
BKE_pose_where_is(scene, ob);
}
- return 0;
+ return false;
}
/**********************************************************
@@ -1446,7 +1449,7 @@ static void emit_from_particles(Object *flow_ob, SmokeDomainSettings *sds, Smoke
static void sample_derivedmesh(
SmokeFlowSettings *sfs, MVert *mvert, MTFace *tface, MFace *mface,
- float *influence_map, float *velocity_map, int index, int base_res[3], float flow_center[3],
+ float *influence_map, float *velocity_map, int index, const int base_res[3], float flow_center[3],
BVHTreeFromMesh *treeData, const float ray_start[3], const float *vert_vel,
bool has_velocity, int defgrp_index, MDeformVert *dvert, float x, float y, float z)
{
@@ -2047,7 +2050,7 @@ BLI_INLINE void apply_inflow_fields(SmokeFlowSettings *sfs, float emission_value
if (fuel && fuel[index] > FLT_EPSILON) {
/* instead of using 1.0 for all new fuel add slight falloff
* to reduce flow blockiness */
- float value = 1.0f - powf(1.0f - emission_value, 2.0f);
+ float value = 1.0f - pow2f(1.0f - emission_value);
if (value > react[index]) {
float f = fuel_flow / fuel[index];
@@ -2157,6 +2160,9 @@ static void update_flowsfluids(Scene *scene, Object *ob, SmokeDomainSettings *sd
if (sfs->source == MOD_SMOKE_FLOW_SOURCE_PARTICLES) {
/* emit_from_particles() updates timestep internally */
emit_from_particles(collob, sds, sfs, &em_temp, scene, sdt);
+ if (!(sfs->flags & MOD_SMOKE_FLOW_USE_PART_SIZE)) {
+ hires_multiplier = 1;
+ }
}
else { /* MOD_SMOKE_FLOW_SOURCE_MESH */
/* update flow object frame */