diff options
Diffstat (limited to 'source/blender/blenkernel/intern/softbody.c')
-rw-r--r-- | source/blender/blenkernel/intern/softbody.c | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/source/blender/blenkernel/intern/softbody.c b/source/blender/blenkernel/intern/softbody.c index 660107eb2e6..e7df1d810c9 100644 --- a/source/blender/blenkernel/intern/softbody.c +++ b/source/blender/blenkernel/intern/softbody.c @@ -530,7 +530,7 @@ static void ccd_build_deflector_hash(Scene *scene, Group *group, Object *vertexo } } else { - for (Base *base = scene->base.first; base; base = base->next) { + for (BaseLegacy *base = scene->base.first; base; base = base->next) { /*Only proceed for mesh object in same layer */ if (base->object->type == OB_MESH && (base->lay & vertexowner->lay)) { ob= base->object; @@ -576,7 +576,7 @@ static void ccd_update_deflector_hash(Scene *scene, Group *group, Object *vertex } } else { - for (Base *base = scene->base.first; base; base = base->next) { + for (BaseLegacy *base = scene->base.first; base; base = base->next) { /*Only proceed for mesh object in same layer */ if (base->object->type == OB_MESH && (base->lay & vertexowner->lay)) { ob= base->object; @@ -986,7 +986,7 @@ static bool are_there_deflectors(Scene *scene, Group *group, unsigned int layer) } } else { - for (Base *base = scene->base.first; base; base= base->next) { + for (BaseLegacy *base = scene->base.first; base; base= base->next) { if ( (base->lay & layer) && base->object->pd) { if (base->object->pd->deflect) return 1; |