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Diffstat (limited to 'source/blender/blenkernel/intern/softbody.c')
-rw-r--r--source/blender/blenkernel/intern/softbody.c22
1 files changed, 11 insertions, 11 deletions
diff --git a/source/blender/blenkernel/intern/softbody.c b/source/blender/blenkernel/intern/softbody.c
index 479c0393573..d179b286594 100644
--- a/source/blender/blenkernel/intern/softbody.c
+++ b/source/blender/blenkernel/intern/softbody.c
@@ -631,7 +631,7 @@ static void add_mesh_quad_diag_springs(Object *ob)
nofquads = count_mesh_quads(me);
if (nofquads) {
/* resize spring-array to hold additional quad springs */
- bs_new= MEM_callocN( (ob->soft->totspring + nofquads *2 )*sizeof(BodySpring), "bodyspring");
+ bs_new= MEM_callocN((ob->soft->totspring + nofquads *2 )*sizeof(BodySpring), "bodyspring");
memcpy(bs_new, ob->soft->bspring, (ob->soft->totspring )*sizeof(BodySpring));
if (ob->soft->bspring)
@@ -735,7 +735,7 @@ static void add_2nd_order_springs(Object *ob, float stiffness)
add_2nd_order_roller(ob, stiffness, &counter, 0); /* counting */
if (counter) {
/* resize spring-array to hold additional springs */
- bs_new= MEM_callocN( (ob->soft->totspring + counter )*sizeof(BodySpring), "bodyspring");
+ bs_new= MEM_callocN((ob->soft->totspring + counter )*sizeof(BodySpring), "bodyspring");
memcpy(bs_new, ob->soft->bspring, (ob->soft->totspring )*sizeof(BodySpring));
if (ob->soft->bspring)
@@ -752,7 +752,7 @@ static void add_bp_springlist(BodyPoint *bp, int springID)
int *newlist;
if (bp->springs == NULL) {
- bp->springs = MEM_callocN( sizeof(int), "bpsprings");
+ bp->springs = MEM_callocN(sizeof(int), "bpsprings");
bp->springs[0] = springID;
bp->nofsprings = 1;
}
@@ -860,9 +860,9 @@ static void renew_softbody(Scene *scene, Object *ob, int totpoint, int totspring
sb->totpoint= totpoint;
sb->totspring= totspring;
- sb->bpoint= MEM_mallocN( totpoint*sizeof(BodyPoint), "bodypoint");
+ sb->bpoint= MEM_mallocN(totpoint*sizeof(BodyPoint), "bodypoint");
if (totspring)
- sb->bspring= MEM_mallocN( totspring*sizeof(BodySpring), "bodyspring");
+ sb->bspring= MEM_mallocN(totspring*sizeof(BodySpring), "bodyspring");
/* initialize BodyPoint array */
for (i=0; i<totpoint; i++) {
@@ -1015,7 +1015,7 @@ static int query_external_colliders(Scene *scene, Object *me)
/* +++ the aabb "force" section*/
-static int sb_detect_aabb_collisionCached( float UNUSED(force[3]), unsigned int UNUSED(par_layer), struct Object *vertexowner, float UNUSED(time))
+static int sb_detect_aabb_collisionCached(float UNUSED(force[3]), unsigned int UNUSED(par_layer), struct Object *vertexowner, float UNUSED(time))
{
Object *ob;
SoftBody *sb=vertexowner->soft;
@@ -3604,19 +3604,19 @@ static void curve_surf_to_softbody(Scene *scene, Object *ob)
bs->v1= curindex-3;
bs->v2= curindex;
bs->springtype=SB_HANDLE;
- bs->len= globallen( (bezt-1)->vec[0], bezt->vec[0], ob );
+ bs->len = globallen((bezt-1)->vec[0], bezt->vec[0], ob);
bs++;
}
bs->v1= curindex;
bs->v2= curindex+1;
bs->springtype=SB_HANDLE;
- bs->len= globallen(bezt->vec[0], bezt->vec[1], ob);
+ bs->len = globallen(bezt->vec[0], bezt->vec[1], ob);
bs++;
bs->v1= curindex+1;
bs->v2= curindex+2;
bs->springtype=SB_HANDLE;
- bs->len= globallen(bezt->vec[1], bezt->vec[2], ob);
+ bs->len = globallen(bezt->vec[1], bezt->vec[2], ob);
bs++;
}
}
@@ -3825,8 +3825,8 @@ void SB_estimate_transform(Object *ob, float lloc[3], float lrot[3][3], float ls
if (!ob ||!ob->soft) return; /* why did we get here ? */
sb= ob->soft;
if (!sb || !sb->bpoint) return;
- opos= MEM_callocN( (sb->totpoint)*3*sizeof(float), "SB_OPOS");
- rpos= MEM_callocN( (sb->totpoint)*3*sizeof(float), "SB_RPOS");
+ opos= MEM_callocN((sb->totpoint)*3*sizeof(float), "SB_OPOS");
+ rpos= MEM_callocN((sb->totpoint)*3*sizeof(float), "SB_RPOS");
/* might filter vertex selection with a vertex group */
for (a=0, bp=sb->bpoint, rp=sb->scratch->Ref.ivert; a<sb->totpoint; a++, bp++, rp++) {
copy_v3_v3(rpos[a], rp->pos);