Welcome to mirror list, hosted at ThFree Co, Russian Federation.

git.blender.org/blender.git - Unnamed repository; edit this file 'description' to name the repository.
summaryrefslogtreecommitdiff
diff options
context:
space:
mode:
Diffstat (limited to 'source/blender/blenkernel/intern/sound.c')
-rw-r--r--source/blender/blenkernel/intern/sound.c48
1 files changed, 25 insertions, 23 deletions
diff --git a/source/blender/blenkernel/intern/sound.c b/source/blender/blenkernel/intern/sound.c
index fcb992e1535..c61fa793367 100644
--- a/source/blender/blenkernel/intern/sound.c
+++ b/source/blender/blenkernel/intern/sound.c
@@ -137,24 +137,23 @@ static void sound_blend_write(BlendWriter *writer, ID *id, const void *id_addres
{
bSound *sound = (bSound *)id;
const bool is_undo = BLO_write_is_undo(writer);
- if (sound->id.us > 0 || is_undo) {
- /* Clean up, important in undo case to reduce false detection of changed datablocks. */
- sound->tags = 0;
- sound->handle = NULL;
- sound->playback_handle = NULL;
- sound->spinlock = NULL;
- /* Do not store packed files in case this is a library override ID. */
- if (ID_IS_OVERRIDE_LIBRARY(sound) && !is_undo) {
- sound->packedfile = NULL;
- }
-
- /* write LibData */
- BLO_write_id_struct(writer, bSound, id_address, &sound->id);
- BKE_id_blend_write(writer, &sound->id);
+ /* Clean up, important in undo case to reduce false detection of changed datablocks. */
+ sound->tags = 0;
+ sound->handle = NULL;
+ sound->playback_handle = NULL;
+ sound->spinlock = NULL;
- BKE_packedfile_blend_write(writer, sound->packedfile);
+ /* Do not store packed files in case this is a library override ID. */
+ if (ID_IS_OVERRIDE_LIBRARY(sound) && !is_undo) {
+ sound->packedfile = NULL;
}
+
+ /* write LibData */
+ BLO_write_id_struct(writer, bSound, id_address, &sound->id);
+ BKE_id_blend_write(writer, &sound->id);
+
+ BKE_packedfile_blend_write(writer, sound->packedfile);
}
static void sound_blend_read_data(BlendDataReader *reader, ID *id)
@@ -703,13 +702,13 @@ void *BKE_sound_scene_add_scene_sound(
Scene *scene, Sequence *sequence, int startframe, int endframe, int frameskip)
{
sound_verify_evaluated_id(&scene->id);
- if (sequence->scene && scene != sequence->scene) {
+ if (sequence->scene && scene != sequence->scene && sequence->sound) {
const double fps = FPS;
return AUD_Sequence_add(scene->sound_scene,
sequence->scene->sound_scene,
startframe / fps,
endframe / fps,
- frameskip / fps);
+ frameskip / fps + sequence->sound->offset_time);
}
return NULL;
}
@@ -737,7 +736,7 @@ void *BKE_sound_add_scene_sound(
sequence->sound->playback_handle,
startframe / fps,
endframe / fps,
- frameskip / fps);
+ frameskip / fps + sequence->sound->offset_time);
AUD_SequenceEntry_setMuted(handle, (sequence->flag & SEQ_MUTE) != 0);
AUD_SequenceEntry_setAnimationData(handle, AUD_AP_VOLUME, CFRA, &sequence->volume, 0);
AUD_SequenceEntry_setAnimationData(handle, AUD_AP_PITCH, CFRA, &sequence->pitch, 0);
@@ -765,22 +764,23 @@ void BKE_sound_mute_scene_sound(void *handle, char mute)
}
void BKE_sound_move_scene_sound(
- Scene *scene, void *handle, int startframe, int endframe, int frameskip)
+ Scene *scene, void *handle, int startframe, int endframe, int frameskip, double audio_offset)
{
sound_verify_evaluated_id(&scene->id);
const double fps = FPS;
- AUD_SequenceEntry_move(handle, startframe / fps, endframe / fps, frameskip / fps);
+ AUD_SequenceEntry_move(handle, startframe / fps, endframe / fps, frameskip / fps + audio_offset);
}
void BKE_sound_move_scene_sound_defaults(Scene *scene, Sequence *sequence)
{
sound_verify_evaluated_id(&scene->id);
- if (sequence->scene_sound) {
+ if (sequence->scene_sound && sequence->sound) {
BKE_sound_move_scene_sound(scene,
sequence->scene_sound,
sequence->startdisp,
sequence->enddisp,
- sequence->startofs + sequence->anim_startofs);
+ sequence->startofs + sequence->anim_startofs,
+ sequence->sound->offset_time);
}
}
@@ -1213,6 +1213,7 @@ static bool sound_info_from_playback_handle(void *playback_handle, SoundInfo *so
AUD_SoundInfo info = AUD_getInfo(playback_handle);
sound_info->specs.channels = (eSoundChannels)info.specs.channels;
sound_info->length = info.length;
+ sound_info->start_offset = info.start_offset;
return true;
}
@@ -1310,7 +1311,8 @@ void BKE_sound_move_scene_sound(Scene *UNUSED(scene),
void *UNUSED(handle),
int UNUSED(startframe),
int UNUSED(endframe),
- int UNUSED(frameskip))
+ int UNUSED(frameskip),
+ double UNUSED(audio_offset))
{
}
void BKE_sound_move_scene_sound_defaults(Scene *UNUSED(scene), Sequence *UNUSED(sequence))