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Diffstat (limited to 'source/blender/blenkernel/intern/sound.c')
-rw-r--r--source/blender/blenkernel/intern/sound.c32
1 files changed, 23 insertions, 9 deletions
diff --git a/source/blender/blenkernel/intern/sound.c b/source/blender/blenkernel/intern/sound.c
index 864a4f3281b..5bafce15b34 100644
--- a/source/blender/blenkernel/intern/sound.c
+++ b/source/blender/blenkernel/intern/sound.c
@@ -54,6 +54,7 @@
#include "SEQ_sequencer.h"
#include "SEQ_sound.h"
+#include "SEQ_time.h"
static void sound_free_audio(bSound *sound);
@@ -264,6 +265,14 @@ bSound *BKE_sound_new_file(Main *bmain, const char *filepath)
BLI_strncpy(sound->filepath, filepath, FILE_MAX);
/* sound->type = SOUND_TYPE_FILE; */ /* XXX unused currently */
+ /* Extract sound specs for bSound */
+ SoundInfo info;
+ bool success = BKE_sound_info_get(bmain, sound, &info);
+ if (success) {
+ sound->samplerate = info.specs.samplerate;
+ sound->audio_channels = info.specs.channels;
+ }
+
sound->spinlock = MEM_mallocN(sizeof(SpinLock), "sound_spinlock");
BLI_spin_init(sound->spinlock);
@@ -711,8 +720,8 @@ void *BKE_sound_scene_add_scene_sound_defaults(Scene *scene, Sequence *sequence)
{
return BKE_sound_scene_add_scene_sound(scene,
sequence,
- sequence->startdisp,
- sequence->enddisp,
+ SEQ_time_left_handle_frame_get(sequence),
+ SEQ_time_right_handle_frame_get(sequence),
sequence->startofs + sequence->anim_startofs);
}
@@ -737,8 +746,8 @@ void *BKE_sound_add_scene_sound_defaults(Scene *scene, Sequence *sequence)
{
return BKE_sound_add_scene_sound(scene,
sequence,
- sequence->startdisp,
- sequence->enddisp,
+ SEQ_time_left_handle_frame_get(sequence),
+ SEQ_time_right_handle_frame_get(sequence),
sequence->startofs + sequence->anim_startofs);
}
@@ -752,8 +761,12 @@ void BKE_sound_mute_scene_sound(void *handle, char mute)
AUD_SequenceEntry_setMuted(handle, mute);
}
-void BKE_sound_move_scene_sound(
- Scene *scene, void *handle, int startframe, int endframe, int frameskip, double audio_offset)
+void BKE_sound_move_scene_sound(const Scene *scene,
+ void *handle,
+ int startframe,
+ int endframe,
+ int frameskip,
+ double audio_offset)
{
sound_verify_evaluated_id(&scene->id);
const double fps = FPS;
@@ -766,8 +779,8 @@ void BKE_sound_move_scene_sound_defaults(Scene *scene, Sequence *sequence)
if (sequence->scene_sound) {
BKE_sound_move_scene_sound(scene,
sequence->scene_sound,
- sequence->startdisp,
- sequence->enddisp,
+ SEQ_time_left_handle_frame_get(sequence),
+ SEQ_time_right_handle_frame_get(sequence),
sequence->startofs + sequence->anim_startofs,
0.0);
}
@@ -1202,6 +1215,7 @@ static bool sound_info_from_playback_handle(void *playback_handle, SoundInfo *so
AUD_SoundInfo info = AUD_getInfo(playback_handle);
sound_info->specs.channels = (eSoundChannels)info.specs.channels;
sound_info->length = info.length;
+ sound_info->specs.samplerate = info.specs.rate;
return true;
}
@@ -1335,7 +1349,7 @@ void BKE_sound_remove_scene_sound(Scene *UNUSED(scene), void *UNUSED(handle))
void BKE_sound_mute_scene_sound(void *UNUSED(handle), char UNUSED(mute))
{
}
-void BKE_sound_move_scene_sound(Scene *UNUSED(scene),
+void BKE_sound_move_scene_sound(const Scene *UNUSED(scene),
void *UNUSED(handle),
int UNUSED(startframe),
int UNUSED(endframe),