diff options
Diffstat (limited to 'source/blender/blenkernel/intern/studiolight.c')
-rw-r--r-- | source/blender/blenkernel/intern/studiolight.c | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/source/blender/blenkernel/intern/studiolight.c b/source/blender/blenkernel/intern/studiolight.c index ade5befeebf..68626bdc8dd 100644 --- a/source/blender/blenkernel/intern/studiolight.c +++ b/source/blender/blenkernel/intern/studiolight.c @@ -1243,7 +1243,7 @@ static int studiolight_cmp(const void *a, const void *b) static uint alpha_circle_mask(float u, float v, float inner_edge, float outer_edge) { /* Coords from center. */ - float co[2] = {u - 0.5f, v - 0.5f}; + const float co[2] = {u - 0.5f, v - 0.5f}; float dist = len_v2(co); float alpha = 1.0f + (inner_edge - dist) / (outer_edge - inner_edge); uint mask = (uint)floorf(255.0f * min_ff(max_ff(alpha, 0.0f), 1.0f)); @@ -1275,7 +1275,7 @@ static void studiolight_radiance_preview(uint *icon_buffer, StudioLight *sl) uint alphamask = alpha_circle_mask(dx, dy, 0.5f - texel_size[0], 0.5f); if (alphamask != 0) { float normal[3], direction[3], color[4]; - float incoming[3] = {0.0f, 0.0f, -1.0f}; + const float incoming[3] = {0.0f, 0.0f, -1.0f}; sphere_normal_from_uv(normal, dx, dy); reflect_v3_v3v3(direction, incoming, normal); /* We want to see horizon not poles. */ |