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Diffstat (limited to 'source/blender/blenkernel/intern/subdiv_ccg.c')
-rw-r--r--source/blender/blenkernel/intern/subdiv_ccg.c4
1 files changed, 2 insertions, 2 deletions
diff --git a/source/blender/blenkernel/intern/subdiv_ccg.c b/source/blender/blenkernel/intern/subdiv_ccg.c
index 6840e07c129..7d9dc3288a8 100644
--- a/source/blender/blenkernel/intern/subdiv_ccg.c
+++ b/source/blender/blenkernel/intern/subdiv_ccg.c
@@ -1072,7 +1072,7 @@ static void subdiv_ccg_average_grids_boundary(
/* Nothing to average with. */
return;
}
- /* Incrementall average result to elements of a first adjacent face.
+ /* Incremental average result to elements of a first adjacent face.
*
* Arguably, this is less precise than accumulating and then diving once,
* but on another hand this is more stable when coordinates are big. */
@@ -1137,7 +1137,7 @@ static void subdiv_ccg_average_grids_corners(
/* Nothing to average with. */
return;
}
- /* Incrementall average result to elements of a first adjacent face.
+ /* Incremental average result to elements of a first adjacent face.
* See comment to the boundary averaging. */
for (int face_index = 1; face_index < num_adjacent_faces; face_index++) {
CCGElem *grid_element_0 =